ENT.Base = "mg_arrow" ENT.Type = "anim" ENT.FlashRadius = 1200 game.AddParticles("particles/mw19_attachments.pcf") PrecacheParticleSystem("arrow_flashbang") sound.Add({ name = "MW19_Crossbow.Flashbang", channel = CHAN_BODY, volume = 1, level = 100, pitch = {95, 105}, sound = {"@viper/shared/smoke_expl_body_01.ogg"} })