include("shared.lua") killicon.Add("mg_arrow_emp", "VGUI/entities/mg_crossbow", Color(255, 0, 0, 255)) hook.Add("HUDShouldDraw", "MW19_HUDShouldDraw_EMP", function(name) if (IsValid(GetViewEntity())) then if (CurTime() < GetViewEntity():GetNWFloat("MW19_EMPEffect", CurTime())) then return name != "CHudAmmo" && name != "CHudBattery" && name != "CHudHealth" && name != "CHudSecondaryAmmo" end end end)