ENT.Base = "base_entity" ENT.Type = "anim" ENT.GasRadius = 164 ENT.LifeTime = 8 game.AddParticles("particles/mw19_attachments.pcf") PrecacheParticleSystem("arrow_gas_dust") PrecacheParticleSystem("arrow_gas_explode") sound.Add({ name = "MW19_Crossbow.GasOn", channel = CHAN_BODY, volume = 0.25, level = 75, pitch = {95, 105}, sound = {"viper/shared/smoke_grenade_smoke_loop.ogg"} }) sound.Add({ name = "MW19_Crossbow.GasOff", channel = CHAN_BODY, volume = 0.25, level = 75, pitch = {95, 105}, sound = {"viper/shared/smoke_grenade_smoke_loop_end.ogg"} }) sound.Add({ name = "MW19_Crossbow.GasExplode", channel = CHAN_ITEM, volume = 1, level = 100, pitch = {95, 105}, sound = {"viper/shared/smoke_expl_body_01.ogg"} })