ENT.Base = "base_entity" ENT.Type = "anim" game.AddParticles("particles/mw19_attachments.pcf") PrecacheParticleSystem("arrow_beep_flare") game.AddParticles("particles/generic_explosions_pak.pcf") PrecacheParticleSystem("Generic_explo_high") PrecacheParticleSystem("Generic_explo_mid") PrecacheParticleSystem("Generic_explo_tiny") function ENT:SetupDataTables() self:NetworkVar("Float", 0, "LifeTime") end sound.Add({ name = "MW19_Crossbow.ExploBeep", channel = CHAN_ITEM, volume = 1, level = 85, pitch = 100, sound = "viper/shared/weap_semtex_beep.ogg" })