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Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
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AddCSLuaFile()
SWEP.Animations = {
["Idle"] = {--idle is a special animation index, movement animations are played when this is on
Sequences = {"idle"},
Fps = 30,
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
}
--does not need NextSequence to loop, it's an exception to the rule
},
["Draw"] = {
Sequences = {"draw"},
Length = 0.85,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_raise")) end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
{Time = 0, Callback = function(self) self:EnableGrip() end},
}
},
["Holster"] = {
Sequences = {"holster"},
Length = 0.8,
Fps = 30,
Events = {
{Time = 0.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_drop")) end},
}
},
["Equip"] = {
Sequences = {"draw_First"},
Length = 1.25,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0.933, Callback = function(self) self:EnableGrip2() end},
{Time = 0.2, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_raise_first_01")) end},
{Time = 0.467, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_raise_first_02")) end},
{Time = 0.633, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_raise_first_03")) end},
}
},
["Reload_Xmag"] = {
Sequences = {"reload"},
Length = 2,
MagLength = 1.3,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 1.633, Callback = function(self) self:EnableGrip() end},
{Time = 1.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_045")) end},
{Time = 0.833, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_03")) end},
{Time = 0.2, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_02")) end},
{Time = 0.2, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_01")) end},
{Time = 1.267, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_05")) end},
{Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_04")) end},
}
},
["Reload_Xmag_Fast"] = {
Sequences = {"reload_fast"},
Length = 1.36,
MagLength = 0.83,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(-10, 0, 40)) end},
{Time = 0, Callback = function(self) end},
{Time = 0.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_01")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 0.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_02")) end},
{Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_04")) end},
{Time = 1.067, Callback = function(self) self:EnableGrip() end},
{Time = 0.667, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_03")) end},
{Time = 0.833, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_035")) end},
}
},
["Reload"] = {
Sequences = {"Reload_Xmag"},
Length = 2,
MagLength = 1.3,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmag_01")) end},
{Time = 0.2, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmag_02")) end},
{Time = 0.7, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmag_03")) end},
{Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmag_04")) end},
{Time = 1.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmag_05")) end},
{Time = 1.633, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmag_06")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 1.633, Callback = function(self) self:EnableGrip() end},
{Time = 1.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmag_045")) end},
}
},
["Reload_Fast"] = {
Sequences = {"Reload_Xmag_Fast"},
Length = 1.36,
MagLength = 0.83,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(-10, 0, 40)) end},
{Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmag_05")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 0.833, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmag_045")) end},
{Time = 1.067, Callback = function(self) self:EnableGrip() end},
{Time = 0.7, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmag_04")) end},
{Time = 0.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmag_02")) end},
{Time = 0.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmag_03")) end},
{Time = 0.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmag_01")) end},
}
},
["Reload_Xmag2"] = {
Sequences = {"Reload_Xmag2"},
Length = 2,
MagLength = 1.3,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0.2, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmaglrg_02")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 0.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmaglrg_01")) end},
{Time = 1.667, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmaglrg_06")) end},
{Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmaglrg_04")) end},
{Time = 1.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmaglrg_05")) end},
{Time = 1.633, Callback = function(self) self:EnableGrip() end},
{Time = 1.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmaglrg_045")) end},
{Time = 0.767, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_xmaglrg_03")) end},
}
},
["Reload_Xmag2_Fast"] = {
Sequences = {"Reload_Xmag2_Fast"},
Length = 1.36,
MagLength = 0.83,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(-10, 0, 40)) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 1.067, Callback = function(self) self:EnableGrip() end},
{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmaglrg_01")) end},
{Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmaglrg_05")) end},
{Time = 0.7, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmaglrg_04")) end},
{Time = 0.833, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmaglrg_045")) end},
{Time = 0.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmaglrg_02")) end},
{Time = 0.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_fast_xmaglrg_03")) end},
}
},
["Reload_Empty_Xmag"] = {
Sequences = {"Reload_Empty"},
Length = 2.6,
MagLength = 1.36,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(-10, 0, 40)) end},
{Time = 1.367, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_045")) end},
{Time = 1.6, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_05")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 1.76, Callback = function(self) self:DisableGrip2() end},
{Time = 1.633, Callback = function(self) self:EnableGrip() end},
{Time = 2.23, Callback = function(self) self:EnableGrip2() end},
{Time = 1.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_03")) end},
{Time = 0.4, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_02")) end},
{Time = 0.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_01")) end},
{Time = 2.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_07")) end},
{Time = 2.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_06")) end},
{Time = 1.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_04")) end},
{Time = 2.267, Callback = function(self) self:EnableGrip() end},
}
},
["Reload_Empty_Xmag_Fast"] = {
Sequences = {"Reload_Empty_Fast"},
Length = 1.8,
MagLength = 0.86,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(-10, 0, 40)) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 1.567, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_05")) end},
{Time = 1.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_04")) end},
{Time = 0.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_01")) end},
{Time = 0.8, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_03")) end},
{Time = 0.4, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_02")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 1.633, Callback = function(self) self:EnableGrip() end},
{Time = 0.867, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_035")) end},
}
},
["Reload_Empty"] = {
Sequences = {"Reload_Empty_Xmag"},
Length = 2.6,
MagLength = 1.36,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(-10, 0, 40)) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 1.76, Callback = function(self) self:DisableGrip2() end},
{Time = 1.633, Callback = function(self) self:EnableGrip() end},
{Time = 2.23, Callback = function(self) self:EnableGrip2() end},
{Time = 1.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmag_035")) end},
{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmag_01")) end},
{Time = 0.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmag_02")) end},
{Time = 1.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmag_03")) end},
{Time = 1.6, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmag_04")) end},
{Time = 2.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmag_05")) end},
}
},
["Reload_Empty_Fast"] = {
Sequences = {"Reload_Empty_Xmag_Fast"},
Length = 1.8,
MagLength = 0.86,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(-10, 0, 40)) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmag_02")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 1.633, Callback = function(self) self:EnableGrip() end},
{Time = 0.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmag_01")) end},
{Time = 1.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmag_06")) end},
{Time = 1.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmag_04")) end},
{Time = 0.867, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmag_035")) end},
{Time = 0.7, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmag_03")) end},
{Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmag_05")) end},
}
},
["Reload_Empty_Xmag2"] = {
Sequences = {"Reload_Empty_Xmag2"},
Length = 2.6,
MagLength = 1.36,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(-10, 0, 40)) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 1.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmaglrg_035")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 1.76, Callback = function(self) self:DisableGrip2() end},
{Time = 1.633, Callback = function(self) self:EnableGrip() end},
{Time = 2.23, Callback = function(self) self:EnableGrip2() end},
{Time = 0.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmaglrg_02")) end},
{Time = 1.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmaglrg_03")) end},
{Time = 0.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmaglrg_01")) end},
{Time = 1.6, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmaglrg_04")) end},
{Time = 1.967, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_xmaglrg_05")) end},
}
},
["Reload_Empty_Xmag2_Fast"] = {
Sequences = {"Reload_Empty_Xmag2_Fast"},
Length = 1.8,
MagLength = 0.86,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(-10, 0, 40)) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0, Callback = function(self) end},
{Time = 0.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_01")) end},
{Time = 0.367, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_02")) end},
{Time = 0.7, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_03")) end},
{Time = 1.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_04")) end},
{Time = 1.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_05")) end},
{Time = 1.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_06")) end},
{Time = 0.0, Callback = function(self) self:DisableGrip() end},
{Time = 1.533, Callback = function(self) self:EnableGrip() end},
{Time = 0.867, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_035")) end},
}
},
["Fire"] = {
Sequences = {"fire"},
Fps = 60,
NextSequence = "Idle",
Events = {
{
Time = 0,
Callback = function(self)
self:DoParticle("MuzzleFlash", "muzzle")
self:DoEjection("shell_eject")
end
},
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
}
},
["Fire_Last"] = {
Sequences = {"fire_last"},
Fps = 60,
NextSequence = "Idle",
Events = {
{
Time = 0,
Callback = function(self)
self:DoParticle("MuzzleFlash", "muzzle")
self:DoEjection("shell_eject")
end
},
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.mike14.fire.last")) end},
}
},
["Ads_In"] = {
Sequences = {"ads_in"},
Length = 0.25,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.mike14.ads.up")) end},
}
},
["Ads_Out"] = {
Sequences = {"ads_out"},
Length = 0.25,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.mike14.ads.down")) end},
}
},
["Sprint_In"] = {
Sequences = {"sprint_in"},
Fps = 24,
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
}
--NextSequence = "Sprint_Loop",
},
["Sprint_Loop"] = {
Sequences = {"sprint_loop"},
Fps = 30,
NextSequence = "Sprint_Loop", --make our state loop
--while sprinting, the playback rate of the viewmodel is scaled with velocity (cod-like behaviour)
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
}
},
["Sprint_Out"] = {
Sequences = {"sprint_out"},
Length = 0.3,
Fps = 24,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
}
},
["Inspect"] = {
Sequences = {"inspect"},
Length = 5,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip2() end},
{Time = 0.133, Callback = function(self) self:DisableGrip() end},
{Time = 4.3, Callback = function(self) self:EnableGrip() end},
{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_inspect_01")) end},
{Time = 2.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_inspect_03")) end},
{Time = 1.367, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_inspect_02")) end},
{Time = 4.2, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sn_mike14_inspect_04")) end},
}
},
["Jog_Out"] = {
Sequences = {"jog_out"},
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
}
},
["Jump"] = {
Sequences = {"jump"},
Fps = 15,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
}
},
["Land"] = {
Sequences = {"jump_land"},
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:EnableGrip2() end},
}
},
["HybridOn"] = {
Sequences = {"hybrid_toggle_off"},
Fps = 30,
Length = 0.9,
NextSequence = "Idle",
Events = {
{Time = 0.15, Callback = function(self) self:DoSound(Sound("Flipsight.Up")) end},
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:DisableGrip2() end},
{Time = 0.833, Callback = function(self) self:EnableGrip2() end},
}
},
["HybridOff"] = {
Sequences = {"hybrid_toggle_on"},
Fps = 30,
Length = 0.9,
NextSequence = "Idle",
Events = {
{Time = 0.1, Callback = function(self) self:DoSound(Sound("Flipsight.Down")) end},
{Time = 0, Callback = function(self) self:DisableGrip() end},
{Time = 0.767, Callback = function(self) self:EnableGrip() end},
}
},
["Melee"] = {
Sequences = {"melee_miss_01", "melee_miss_02", "melee_miss_03"},
Length = 0.6, --if melee misses
Size = 15,
Range = 40,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DisableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Miss_Medium")) end},
{Time = 0.8, Callback = function(self) self:EnableGrip() end},
}
},
["Melee_Hit"] = {
Sequences = {"melee_hit_01", "melee_hit_02", "melee_hit_03"},
Length = 0.3, --if melee hits
Damage = 45,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DisableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Flesh_Medium")) end},
{Time = 0.8, Callback = function(self) self:EnableGrip() end},
}
},
}

View File

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AddCSLuaFile()
function SWEP:doSuppressorStats()
self.Primary.Sound = Sound("mw19.mike14.fire.s")
self.Reverb = {
RoomScale = 50000,
Sounds = {
Outside = {
Layer = Sound("Atmo_DMR_Sup.Outside"),
Reflection = Sound("Reflection_Sniper.Outside")
},
Inside = {
Layer = Sound("Atmo_DMR_Sup.Inside"),
Reflection = Sound("Reflection_Sniper.Inside")
}
}
}
self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
end
SWEP.Customization = {
{"att_perk", "attachment_vm_sn_mike14_perk_soh", "att_perk_fmj", "attachment_vm_sn_mike14_perk_fullauto", "att_perk_ricochet"},
{"att_stock", "attachment_vm_sn_mike14_stockcqb_alt",
"attachment_vm_sn_mike14_stock_v2_alt", "attachment_vm_sn_mike14_stock_tactical",
--[["attachment_vm_sn_mike14_stock_heavy", "attachment_vm_sn_mike14_stock_v3",]] "attachment_vm_sn_mike14_stock_heavy01", "attachment_vm_sn_mike14_stock_heavy02",
"attachment_vm_sn_mike14_stock_light01", "attachment_vm_sn_mike14_stock_medium01", "attachment_vm_sn_mike14_stock_no"},
{"attachment_vm_sn_mike14_mag", "attachment_vm_sn_mike14_xmags", "attachment_vm_sn_mike14_xmags2"},
{"attachment_vm_sn_mike14_barrel", "attachment_vm_sn_mike14_barlong2",
"attachment_vm_sn_mike14_barlong", "attachment_vm_sn_mike14_barlight"},
{"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01",
"att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02",
"att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01",
"att_vm_muzzlebrake02", "att_vm_muzzlebrake03",
"att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03",
"att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"},
{"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall",
"att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01",
"att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03",
"att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_thermal_east01_hybrid",
"att_vm_hybrid_west01", "att_vm_hybrid_west03", "att_vm_4x_east01_tall", "att_vm_2x_west01",
"att_vm_4x_west01_tall", "att_vm_4x_west02_tall", "att_vm_reflex_west04",
"att_vm_scope_mike14", "att_vm_scope_vz"},
{"att_laser", "attachment_vm_sn_mike14_laser01", "attachment_vm_sn_mike14_laser02",
"attachment_vm_sn_mike14_laser03"},
{"att_grip", "attachment_vm_sn_mike14_bipodgrip", "attachment_vm_sn_mike14_angledgrip01", "attachment_vm_sn_mike14_angledgrip02", "attachment_vm_sn_mike14_stubbygrip01",
"attachment_vm_sn_mike14_stubbygrip02", "attachment_vm_sn_mike14_vertgrip01", "attachment_vm_sn_mike14_vertgrip02",
"attachment_vm_sn_mike14_vertgrip03"},
}
--NECESSARY: it loads custom attachments from other authors
require("mw_utils")
mw_utils.LoadInjectors(SWEP)
-- SWEP.Customization = {
-- ["Perk"] = {
-- Slot = 1,
-- {
-- Key = "no_perk",
-- },
-- {
-- Key = "perk_soh",
-- Stats = function(self)
-- self.Animations.Reload = self.Animations.Reload_Fast
-- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
-- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
-- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast
-- self.Animations.Reload_Xmag2 = self.Animations.Reload_Xmag2_Fast
-- self.Animations.Reload_Empty_Xmag2 = self.Animations.Reload_Empty_Xmag2_Fast
-- end
-- },
-- {
-- Key = "perk_fastmelee",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "perk_heavymelee",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "perk_fmj",
-- Stats = function(self)
-- end
-- }
-- },
-- ["Barrel"] = {
-- Slot = 2,
-- {
-- Key = "attachment_vm_sn_mike14_barrel",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_sn_mike14_barlight",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_sn_mike14_barlong",
-- Bodygroups = {
-- ["tag_tip"] = 2,
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_sn_mike14_barlong2",
-- Bodygroups = {
-- ["tag_tip"] = 4,
-- },
-- Stats = function(self)
-- end
-- },
-- },
-- ["Muzzle"] = {
-- Slot = 3,
-- {
-- Key = "no_muzzle"
-- },
-- {
-- Key = "attachment_vm_flashhider01",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_flashhider02",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_flashhider05",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake01",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake02",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake03",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake04",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_compensator01",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_compensator02",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlemelee01",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlemelee02",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer_east01",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer02",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer03",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer04",
-- Bodygroups = {
-- ["tag_tip"] = 1,
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 1.9, 0), Angle()},
-- [4] = {Vector(0, 3.25, 0), Angle()},
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- },
-- ["Optic"] = {
-- Slot = 4,
-- {
-- Key = "no_sight",
-- },
-- {
-- Key = "attachment_vm_minireddot_tall",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -0.9)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.05, 0) --i know you tell me not to fuck with this but the dot being actually centered on the glass demands it xoxo
-- end
-- },
-- {
-- Key = "attachment_vm_minireddot02_tall",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -0.85)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- end
-- },
-- {
-- Key = "attachment_vm_minireddot03_tall",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -0.85)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_west02",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_east",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.02, 5, -0.9)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- self.Zoom.FovMultiplier = 0.8
-- self.Zoom.ViewModelFovMultiplier = 0.8
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_east02_tall",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.2)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_west03",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.1)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_west04",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 3, -1.05)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_west_lod0",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.15)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.05,0.05,0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_east",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.15,0,0)
-- end
-- },
-- {
-- Key = "attachment_vm_4x_east_tall",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.11, 4, -1.23)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- self.Zoom.FovMultiplier = 0.8
-- self.Zoom.ViewModelFovMultiplier = 0.8
-- end
-- },
-- {
-- Key = "attachment_vm_4x_west_tall",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0, 4, -1.34)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- self.Zoom.FovMultiplier = 0.8
-- self.Zoom.ViewModelFovMultiplier = 0.8
-- end
-- },
-- {
-- Key = "attachment_vm_4x_west02_tall",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 4, -1.23)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- self.Zoom.FovMultiplier = 0.8
-- self.Zoom.ViewModelFovMultiplier = 0.8
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_east_tall",
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.0015, 4, -1.165)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- self.Zoom.FovMultiplier = 0.8
-- self.Zoom.ViewModelFovMultiplier = 0.8
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_hybrid",
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 4, -0.74)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- self.HybridAimAngles = Angle(0, 0, -45)
-- self.HybridAimPos = Vector(-1.75, 10.5, -0.25)
-- self.Zoom.FovMultiplier = 0.8
-- self.Zoom.ViewModelFovMultiplier = 0.8
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_west_01",
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.005, 4, -0.725)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- self.Zoom.FovMultiplier = 0.8
-- self.Zoom.ViewModelFovMultiplier = 0.8
-- end
-- },
-- {
-- Key = "weapon_vm_scope_mike14_alt",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01,6,-1.16)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_scope_vz",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.0035,6,-1.095)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west",
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.005, 4, -0.88)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- self.HybridAimAngles = Angle(-0.01, 0.02, 0)
-- self.HybridAimPos = Vector(0,3.5,-2.05)
-- self.Zoom.FovMultiplier = 0.8
-- self.Zoom.ViewModelFovMultiplier = 0.8
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west02",
-- Bodygroups = {
-- ["tag_rail"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.025, 4, -1.145)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- self.HybridAimAngles = Angle(-0, 0.025, 0)
-- self.HybridAimPos = Vector(-0.015, 4, -1.15)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- self.Zoom.FovMultiplier = 0.8
-- self.Zoom.ViewModelFovMultiplier = 0.85
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west02_thermal",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.025, 4, -1.145)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- self.HybridAimAngles = Angle(-0, 0.025, 0)
-- self.HybridAimPos = Vector(-0.015, 4, -1.15)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- self.Zoom.FovMultiplier = 0.8
-- self.Zoom.ViewModelFovMultiplier = 0.85
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west03",
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.005, 4, -0.81)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
-- self.Zoom.Blur.EyeFocusDistance = 1.5
-- self.HybridAimAngles = Angle(0, 0, -45)
-- self.HybridAimPos = Vector(-1.55, 4.5, -0)
-- self.Zoom.FovMultiplier = 0.8
-- self.Zoom.ViewModelFovMultiplier = 0.85
-- end
-- },
-- },
-- ["Laser"] = {
-- Slot = 5,
-- {
-- Key = "no_laser"
-- },
-- {
-- Key = "attachment_vm_laser_cylinder01",
-- Bodygroups = {
-- ["tag_laser"] = 1,
-- },
-- VElement = {
-- Bone = "tag_laser_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_laser_cylinder02",
-- Bodygroups = {
-- ["tag_laser"] = 1,
-- },
-- VElement = {
-- Bone = "tag_laser_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_laser_cylinder03",
-- Bodygroups = {
-- ["tag_laser"] = 1,
-- },
-- VElement = {
-- Bone = "tag_laser_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- }
-- },
-- ["Stock"] = {
-- Slot = 6,
-- {
-- Key = "no_attachment",
-- },
-- {
-- Key = "attachment_vm_sn_mike14_stock_v2_alt",
-- Bodygroups = {
-- ["tag_stock"] = 1,
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_stock_heavy",
-- Bodygroups = {
-- ["tag_stock"] = 2,
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter2("grip_pistolgrip_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_sn_mike14_stockcqb_alt",
-- Bodygroups = {
-- ["tag_stock"] = 3,
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter2("grip_pistolgrip_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_sn_mike14_stock_tactical",
-- Bodygroups = {
-- ["tag_stock"] = 1,
-- },
-- Stats = function(self)
-- end
-- },
-- },
-- ["Magazine"] = {
-- Slot = 7,
-- {
-- Key = "attachment_vm_sn_mike14_mag"
-- },
-- {
-- Key = "attachment_vm_sn_mike14_xmags",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_sn_mike14_xmags2",
-- Stats = function(self)
-- end
-- }
-- },
-- ["Underbarrel"] = {
-- Slot = 8,
-- {
-- Key = "no_underbarrel",
-- },
-- {
-- Key = "attachment_vm_angledgrip_lod0",
-- VElement = {
-- Bone = "tag_grip_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_ang_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_angledgrip04",
-- VElement = {
-- Bone = "tag_grip_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_ang_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip02_lod0",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip03",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby02",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby01",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby04",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- }
-- }

View File

@@ -0,0 +1,164 @@
AddCSLuaFile()
PrecacheParticleSystem("AC_muzzle_shotgun")
PrecacheParticleSystem("AC_muzzle_shotgun_db")
PrecacheParticleSystem("AC_muzzle_pistol_suppressed")
PrecacheParticleSystem("AC_muzzle_pistol_ejection")
PrecacheParticleSystem("AC_muzzle_pistol_smoke_barrel")
PrecacheParticleSystem("AC_muzzle_minigun_smoke_barrel")
include("animations.lua")
include("customization.lua")
if CLIENT then
killicon.Add( "mg_mike14", "VGUI/entities/mg_mike14", Color(255, 0, 0, 255))
SWEP.WepSelectIcon = surface.GetTextureID("VGUI/spawnicons/icon_cac_weapon_sn_mike14")
end
SWEP.GripPoseParameters = {"grip_ang_offset", "grip_vert_offset"}
SWEP.GripPoseParameters2 = {"grip_pistolgrip_offset"}
SWEP.Base = "mg_base"
SWEP.PrintName = "EBR-14"
SWEP.Category = "Modern Warfare"
SWEP.SubCategory = "Marksman Rifles"
SWEP.Spawnable = true
SWEP.VModel = Model("models/viper/mw/weapons/v_mike14.mdl")
SWEP.WorldModel = Model("models/viper/mw/weapons/w_mike14.mdl")
SWEP.Trigger = {
PressedSound = Sound("mw19.mike14.fire.first"),
ReleasedSound = Sound("mw19.mike14.disconnector"),
Time = 0.03
}
SWEP.Slot = 3
SWEP.HoldType = "Rifle"
SWEP.Primary.Sound = Sound("mw19.mike14.fire")
SWEP.Primary.Ammo = "357"
SWEP.Primary.ClipSize = 15
SWEP.Primary.Automatic = false
SWEP.Primary.BurstRounds = 1
SWEP.Primary.BurstDelay = 0
SWEP.Primary.RPM = 297
SWEP.CanChamberRound = true
SWEP.CanDisableAimReload = false
SWEP.ParticleEffects = {
["MuzzleFlash"] = "mw_fas2_muzzleflash_dmr",
["MuzzleFlash_Suppressed"] = "mw_fas2_muzzleflash_suppressed",
["Ejection"] = "mw_ins2_shell_eject",
}
SWEP.Reverb = {
RoomScale = 50000, --(cubic hu)
--how big should an area be before it is categorized as 'outside'?
Sounds = {
Outside = {
Layer = Sound("Atmo_br1.Outside"),
Reflection = Sound("Reflection_Shotgun.Outside")
},
Inside = {
Layer = Sound("Atmo_Shotgun.Inside"),
Reflection = Sound("Reflection_Shotgun.Inside")
}
}
}
SWEP.Firemodes = {
[1] = {
Name = "Semi-Automatic",
OnSet = function(self)
self.Primary.Automatic = false
return "Firemode_Semi"
end
},
}
SWEP.BarrelSmoke = {
Particle = "AC_muzzle_minigun_smoke_barrel",
Attachment = "muzzle",
ShotTemperatureIncrease = 75,
TemperatureThreshold = 100, --temperature that triggers smoke
TemperatureCooldown = 65 --degrees per second
}
SWEP.Cone = {
Hip = 1, --accuracy while hip
Ads = 0.033, --accuracy while aiming
Increase = 0.086, --increase cone size by this amount every time we shoot
AdsMultiplier = 0.025, --multiply the increase value by this amount while aiming
Max = 2.5, --the cone size will not go beyond this size
Decrease = 1, -- amount (in seconds) for the cone to completely reset (from max)
Seed = 6985 --just give this a random number
}
SWEP.Recoil = {
Vertical = {3, 4}, --random value between the 2
Horizontal = {-1, 1}, --random value between the 2
Shake = 2, --camera shake
AdsMultiplier = 0.1, --multiply the values by this amount while aiming
Seed = 3584, --give this a random number until you like the current recoil pattern
}
SWEP.Bullet = {
Damage = {50, 23}, --first value is damage at 0 meters from impact, second value is damage at furthest point in effective range
EffectiveRange = 150, --in meters, damage scales within this distance
DropOffStartRange = 30,
Range = 250, --in meters, after this distance the bullet stops existing
Tracer = false, --show tracer
NumBullets = 1, --the amount of bullets to fire
PhysicsMultiplier = 1.25, --damage is multiplied by this amount when pushing objects
HeadshotMultiplier = 2,
Penetration = {
DamageMultiplier = 0.85, --how much damaged is multipled by when leaving a surface.
MaxCount = 6, --how many times the bullet can penetrate.
Thickness = 25, --in hu, how thick an obstacle has to be to stop the bullet.
}
}
SWEP.Zoom = {
FovMultiplier = 0.95,
ViewModelFovMultiplier = 1,
Blur = {
EyeFocusDistance = 10
}
}
SWEP.WorldModelOffsets = {
Bone = "tag_sling",
Angles = Angle(0,100,-90),
Pos = Vector(2,-2,-3.5)
}
SWEP.ViewModelOffsets = {
Aim = {
Angles = Angle(0, 0, 0),
Pos = Vector(0, 1, 0)
},
Idle = {
Angles = Angle(0, 0, 0),
Pos = Vector(0, 0, 0)
},
Inspection = {
Bone = "tag_sling",
X = {
[0] = {Pos = Vector(0, 3, 3), Angles = Angle(40, 0, -30)},
[1] = {Pos = Vector(0, 0, 0), Angles = Angle(-10, 0, 0)}
},
Y = {
[0] = {Pos = Vector(0, 0, 0), Angles = Angle(-10, 20, 0)},
[1] = {Pos = Vector(4, 0, 1.5), Angles = Angle(10, -20, 0)}
}
},
RecoilMultiplier = 1.75,
KickMultiplier = 3.3,
AimKickMultiplier = 0.45
}
SWEP.Shell = "mwb_shelleject_7625x"