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Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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AddCSLuaFile()
SWEP.Animations = {
["Idle"] = {--idle is a special animation index, movement animations are played when this is on
Sequences = {"idle"},
Fps = 30,
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end}
}
--does not need NextSequence to loop, it's an exception to the rule
},
["Draw"] = {
Sequences = {"draw"},
Length = 0.55,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.raise")) end}
}
},
["Holster"] = {
Sequences = {"holster"},
Length = 0.75,
Fps = 30,
Events = {
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.drop")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
}
},
["Equip"] = {
Sequences = {"draw_First"},
Length = 1.3,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DisableGrip() end},
{Time = 0.1, Callback = function(self) self:DoSound(Sound("mw19_kilo433.raise.first.start")) end},
{Time = 0.2, Callback = function(self) self:DoSound(Sound("mw19_kilo433.raise.first.open")) end},
{Time = 0.76, Callback = function(self) self:DoSound(Sound("mw19_kilo433.raise.first.close")) end},
{Time = 1, Callback = function(self) self:DoSound(Sound("mw19_kilo433.raise.first.end")) end},
{Time = 0.95, Callback = function(self) self:EnableGrip() end}
}
},
["Reload"] = {
Sequences = {"reload"},
Length = 2.4,
Fps = 30,
MagLength = 1.45,
NextSequence = "Idle",
Events = {
{Time = 0.16, Callback = function(self) self:DisableGrip() end},
{Time = 0.66, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_01")) end},
{Time = 0.3, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_02")) end},
{Time = 0.66, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_03")) end},
{Time = 0.7, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_04")) end},
{Time = 1.13, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_05")) end},
{Time = 1.43, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_055")) end},
{Time = 1.66, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_06")) end},
{Time = 2.13, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_07")) end},
{Time = 2.25, Callback = function(self) self:EnableGrip() end}
}
},
["Reload_Fast"] = {
Sequences = {"reload_fast"},
Length = 1.45,
Fps = 30,
MagLength = 1,
NextSequence = "Idle",
Events = {
{Time = 0.066, Callback = function(self) self:DisableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_fast_01")) end},
{Time = 0.23, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_fast_02")) end},
{Time = 0.65, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) end},
{Time = 0.6, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_fast_03")) end},
{Time = 0.8, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_fast_04")) end},
{Time = 0.93, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_fast_05")) end},
{Time = 1.23, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_fast_06")) end},
{Time = 1.3, Callback = function(self) self:EnableGrip() end},
}
},
["Reload_XmagLrg"] = {
Sequences = {"reload_drum"},
Length = 2.8,
Fps = 30,
MagLength = 1.75,
NextSequence = "Idle",
Events = {
{Time = 0.13, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_01")) end},
{Time = 0.63, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_02")) end},
{Time = 1.05, Callback = function(self) self:DisableGrip() end},
{Time = 1, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_03")) end},
{Time = 1.15, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.Drum"), Vector(0, 0, 40)) end},
{Time = 1.53, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_04")) end},
{Time = 2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_045")) end},
{Time = 2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_05")) end},
{Time = 2.3, Callback = function(self) self:EnableGrip() end},
{Time = 2.7, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_06")) end}
}
},
["Reload_XmagLrg_Fast"] = {
Sequences = {"reload_drum_fast"},
Length = 2.3,
Fps = 30,
MagLength = 1.55,
NextSequence = "Idle",
Events = {
{Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_01")) end},
{Time = 0.56, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_02")) end},
{Time = 0.89, Callback = function(self) self:DisableGrip() end},
{Time = 0.8, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.Drum"), Vector(0, 0, 40)) end},
{Time = 0.96, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_03")) end},
{Time = 1.4, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_04")) end},
{Time = 1.83, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_05")) end},
{Time = 1.8, Callback = function(self) self:EnableGrip() end},
{Time = 1.8, Callback = function(self) end},
}
},
["Reload_Empty"] = {
Sequences = {"reload_empty"},
Length = 2.6,
Fps = 30,
MagLength = 1.45,
NextSequence = "Idle",
Events = {
{Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_01")) end},
{Time = 0.2, Callback = function(self) self:DisableGrip() end},
{Time = 0.46, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_02")) end},
{Time = 0.83, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_03")) end},
{Time = 0.9, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) end},
{Time = 1.1, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_04")) end},
{Time = 1.4, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_045")) end},
{Time = 1.7, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_05")) end},
{Time = 1.93, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_06")) end},
{Time = 2.36, Callback = function(self) self:EnableGrip() end},
{Time = 2.4, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_07")) end},
}
},
["Reload_Empty_Fast"] = {
Sequences = {"reload_empty_fast"},
Length = 1.8,
Fps = 30,
MagLength = 1,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_fast_01")) end},
{Time = 0.066, Callback = function(self) self:DisableGrip() end},
{Time = 0.2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_fast_02")) end},
{Time = 0.75, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) end},
{Time = 0.53, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_fast_03")) end},
{Time = 0.76, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_fast_04")) end},
{Time = 0.9, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_fast_045")) end},
{Time = 1.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_fast_05")) end},
{Time = 1.33, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_fast_06")) end},
{Time = 1.53, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_empty_fast_07")) end},
{Time = 1.63, Callback = function(self) self:EnableGrip() end},
}
},
["Reload_Empty_XmagLrg"] = {
Sequences = {"reload_empty_drum"},
Length = 3.3,
Fps = 30,
MagLength = 1.75,
NextSequence = "Idle",
Events = {
{Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_empty_01")) end},
{Time = 0.66, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_empty_02")) end},
{Time = 0.9, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_empty_03")) end},
{Time = 1, Callback = function(self) self:DisableGrip() end},
{Time = 1.25, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.Drum"), Vector(0, 0, 40)) end},
{Time = 1.53, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_empty_04")) end},
{Time = 2.1, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_empty_045")) end},
{Time = 2.06, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_empty_05")) end},
{Time = 2.1, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_045")) end},
{Time = 2.53, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_empty_06")) end},
{Time = 2.93, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_empty_07")) end},
{Time = 2.95, Callback = function(self) self:EnableGrip() end},
}
},
["Reload_Empty_XmagLrg_Fast"] = {
Sequences = {"reload_empty_drum_fast"},
Length = 2.5,
Fps = 30,
MagLength = 1.55,
NextSequence = "Idle",
Events = {
{Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_empty_01")) end},
{Time = 0.36, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_empty_02")) end},
{Time = 0.56, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_empty_03")) end},
{Time = 0.89, Callback = function(self) self:DisableGrip() end},
{Time = 0.9, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.Drum"), Vector(0, 0, 40)) end},
{Time = 1.2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_empty_04")) end},
{Time = 1.4, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_empty_05")) end},
{Time = 1.6, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_empty_055")) end},
{Time = 1.86, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_empty_06")) end},
{Time = 2.03, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_kilo433_reload_drum_fast_empty_07")) end},
{Time = 2.06, Callback = function(self) self:EnableGrip() end},
}
},
["Fire"] = {
Sequences = {"fire"},
Fps = 60,
NextSequence = "Idle",
Events = {
{
Time = 0,
Callback = function(self)
self:DoParticle("MuzzleFlash", "muzzle")
self:DoParticle("Ejection", "shell_eject")
self:DoEjection("shell_eject")
end
},
{Time = 0, Callback = function(self) self:EnableGrip() end},
}
},
["Fire_Last"] = {
Sequences = {"fire"},
Fps = 60,
NextSequence = "Idle",
Events = {
{
Time = 0,
Callback = function(self)
self:DoParticle("MuzzleFlash", "muzzle")
self:DoParticle("Ejection", "shell_eject")
self:DoEjection("shell_eject")
end
},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.fire.last")) end},
{Time = 0, Callback = function(self) self:EnableGrip() end},
}
},
["Ads_In"] = {
Sequences = {"ads_in"},
Length = 0.275,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.ads.up")) end}
}
},
["Ads_Out"] = {
Sequences = {"ads_out"},
Length = 0.275,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.ads.down")) end}
}
},
["Sprint_In"] = {
Sequences = {"sprint_in"},
Fps = 24,
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
}
--NextSequence = "Sprint_Loop",
},
["Sprint_Loop"] = {
Sequences = {"sprint_loop"},
Fps = 30,
NextSequence = "Sprint_Loop", --make our state loop
--while sprinting, the playback rate of the viewmodel is scaled with velocity (cod-like behaviour)
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
}
},
["Sprint_Out"] = {
Sequences = {"sprint_out"},
Length = 0.3,
Fps = 24,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
}
},
["Firemode_Auto"] = {
Sequences = {"semi_on"},
Length = 0.75,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.semi.off")) end}
}
},
["Firemode_Semi"] = {
Sequences = {"semi_off"},
Length = 0.75,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.semi.on")) end}
}
},
["Inspect"] = {
Sequences = {"inspect"},
Length = 5,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.inspect.1")) end},
{Time = 0.13, Callback = function(self) self:DisableGrip() end},
{Time = 1.3, Callback = function(self) self:DoSound(Sound("mw19_kilo433.inspect.2")) end},
{Time = 2.36, Callback = function(self) self:DoSound(Sound("mw19_kilo433.inspect.3")) end},
{Time = 3.6, Callback = function(self) self:DoSound(Sound("mw19_kilo433.inspect.4")) end},
{Time = 4.26, Callback = function(self) self:DoSound(Sound("mw19_kilo433.inspect.5")) end},
{Time = 4.35, Callback = function(self) self:EnableGrip() end},
}
},
["Inspect_Drum"] = {
Sequences = {"inspect_drum"},
Length = 5,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.inspect.1")) end},
{Time = 0.13, Callback = function(self) self:DisableGrip() end},
{Time = 1.3, Callback = function(self) self:DoSound(Sound("mw19_kilo433.inspect.2")) end},
{Time = 2.36, Callback = function(self) self:DoSound(Sound("mw19_kilo433.inspect.3")) end},
{Time = 3.6, Callback = function(self) self:DoSound(Sound("mw19_kilo433.inspect.4")) end},
{Time = 4.26, Callback = function(self) self:DoSound(Sound("mw19_kilo433.inspect.5")) end},
{Time = 4.4, Callback = function(self) self:EnableGrip() end}
}
},
["Jog_Out"] = {
Sequences = {"jog_out"},
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end}
}
},
["Jump"] = {
Sequences = {"jump"},
Fps = 15,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end}
}
},
["Land"] = {
Sequences = {"jump_land"},
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end}
}
},
["HybridOn"] = {
Sequences = {"hybrid_toggle_off"},
Fps = 30,
Length = 0.9,
NextSequence = "Idle",
Events = {
{Time = 0.15, Callback = function(self) self:DoSound(Sound("Flipsight.Up")) end}
}
},
["HybridOff"] = {
Sequences = {"hybrid_toggle_on"},
Fps = 30,
Length = 0.9,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DisableGrip() end},
{Time = 0.767, Callback = function(self) self:EnableGrip() end},
{Time = 0.1, Callback = function(self) self:DoSound(Sound("Flipsight.Down")) end}
}
},
["Melee"] = {
Sequences = {"melee_miss_01", "melee_miss_02", "melee_miss_03"},
Length = 0.6, --if melee misses
Size = 15,
Range = 40,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DisableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Miss_Medium")) end},
{Time = 0.8, Callback = function(self) self:EnableGrip() end}
}
},
["Melee_Hit"] = {
Sequences = {"melee_hit_01", "melee_hit_02", "melee_hit_03"},
Length = 0.3, --if melee hits
Damage = 45,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DisableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Flesh_Medium")) end},
{Time = 0.8, Callback = function(self) self:EnableGrip() end}
}
},
}

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AddCSLuaFile()
function SWEP:doSuppressorStats()
self.Primary.Sound = Sound("mw19_kilo433.fire.s")
self.Reverb = {
RoomScale = 50000,
Sounds = {
Outside = {
Layer = Sound("Atmo_AR_Sup.Outside"),
Reflection = Sound("Reflection_ARSUP.Outside")
},
Inside = {
Layer = Sound("Atmo_AR_Sup.Inside"),
Reflection = Sound("Reflection_ARSUP.Inside")
}
}
}
self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
end
SWEP.Customization = {
{"att_perk", "attachment_vm_ar_kilo433_perk_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_headshot"},
{"attachment_vm_ar_kilo433_barrel", "attachment_vm_ar_kilo433_barshort", "attachment_vm_ar_kilo433_barsil", "attachment_vm_ar_kilo433_long_barrel"},
{"attachment_vm_ar_kilo433_stock", "attachment_vm_ar_kilo433_stock_v2", "attachment_vm_ar_kilo433_stock_heavy", "att_vm_stock_heavy01",
"att_vm_stock_heavy02", "att_vm_stock_light01", "att_vm_stock_medium01", "att_vm_stock_no"},
{"attachment_vm_ar_kilo433_mag", "attachment_vm_ar_kilo433_xmags", "attachment_vm_ar_kilo433_xmags2", "attachment_vm_ar_kilo433_drum_mag"},
{"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01",
"att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02",
"att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01",
"att_vm_muzzlebrake02", "att_vm_muzzlebrake03",
"att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03",
"att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"},
{"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall",
"att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01",
"att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03",
"att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_thermal_east01_hybrid",
"att_vm_hybrid_west01", "att_vm_hybrid_west02", "att_vm_hybrid_west02_thermal", "att_vm_reflex_west04", "att_vm_2x_west01",
"att_vm_hybrid_west03", "att_vm_4x_east01_tall",
"att_vm_4x_west01_tall", "att_vm_4x_west02_tall",
"att_vm_scope_mike14", "att_vm_scope_vz"},
{"att_laser", "attachment_vm_ar_kilo433_laser01", "attachment_vm_ar_kilo433_laser02", "attachment_vm_ar_kilo433_laser03"},
{"att_grip", "attachment_vm_ar_kilo433_angledgrip01", "attachment_vm_ar_kilo433_angledgrip02", "attachment_vm_ar_kilo433_stubbygrip01",
"attachment_vm_ar_kilo433_stubbygrip02", "attachment_vm_ar_kilo433_vertgrip01", "attachment_vm_ar_kilo433_vertgrip02",
"attachment_vm_ar_kilo433_vertgrip03", "attachment_vm_ar_kilo433_bipodgrip"},
}
--NECESSARY: it loads custom attachments from other authors
require("mw_utils")
mw_utils.LoadInjectors(SWEP)
-- SWEP.Customization = {
-- ["Barrel"] = {
-- Slot = 2,
-- {
-- Key = "attachment_vm_ar_kilo433_barrel",
-- },
-- {
-- Key = "attachment_vm_ar_kilo433_barshort",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_kilo433_long_barrel",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_kilo433_barsil",
-- ExcludedAttachments = {
-- ["Muzzle"] = {2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17}
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- }
-- },
-- ["Laser"] = {
-- Slot = 6,
-- {
-- Key = "no_laser",
-- },
-- {
-- Key = "attachment_vm_laser01",
-- Bodygroups = {
-- ["rails"] = 1
-- },
-- Stats = function(self)
-- self.LaserAimAngles = Angle(-0.3, 0.2, -45)
-- self.LaserAimPos = Vector(-2, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_laser02",
-- Bodygroups = {
-- ["rails"] = 1
-- },
-- Stats = function(self)
-- self.LaserAimAngles = Angle(-0.4, 0.265, -45)
-- self.LaserAimPos = Vector(-2, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_laser03",
-- Bodygroups = {
-- ["rails"] = 1
-- },
-- Stats = function(self)
-- self.LaserAimAngles = Angle(-0.3, 0.2, -45)
-- self.LaserAimPos = Vector(-2, 0, 0)
-- end
-- }
-- },
-- ["Optic"] = {
-- Slot = 4,
-- {
-- Key = "no_sight",
-- },
-- {
-- Key = "attachment_vm_minireddot_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.15)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, -0.05, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_minireddot02_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.15)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, -0.05, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_minireddot03_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.15)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, -0.05, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_west02",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, -0.05, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_east",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, -3.5, 0.12)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, -0.05, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_east02_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.2)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, -0.05, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_west03",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.125)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, -0.05, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_west04",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, -0.05, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_west_lod0",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.15)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, -0.05, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_east",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, -0.05, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_4x_east_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.1, 0, -0.2)
-- end
-- },
-- {
-- Key = "attachment_vm_4x_west_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.3)
-- end
-- },
-- {
-- Key = "attachment_vm_4x_west02_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.2)
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_east_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.015, 0, -0.14)
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_hybrid",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.015, 0, 0.29)
-- self.HybridAimAngles = Angle(-0.1, 0, -45)
-- self.HybridAimPos = Vector(-1.75, 0, 0.8)
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_west_01",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.015, 0, 0.3)
-- end
-- },
-- {
-- Key = "weapon_vm_scope_mike14_alt",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.09)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_scope_vz",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.01, 0, -0.015)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.02, 0, 0.15)
-- self.HybridAimAngles = Angle(0, 0, 0)
-- self.HybridAimPos = Vector(0,0,-1)
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west02",
-- Bodygroups = {
-- ["tag_sight"] = 1
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, -1.5, -0.12)
-- self.HybridAimAngles = Angle(0, 0, 0)
-- self.HybridAimPos = Vector(0, 0, -0.1)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west02_thermal",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, -1.5, -0.12)
-- self.HybridAimAngles = Angle(0, 0, 0)
-- self.HybridAimPos = Vector(0, 0, -0.1)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west03",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.015, 0, 0.22)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- self.HybridAimAngles = Angle(0, -0.025, -45)
-- self.HybridAimPos = Vector(-1.5, 0, 1.1)
-- end
-- },
-- },
-- ["Muzzle"] = {
-- Slot = 3,
-- {
-- Key = "attachment_vm_ar_kilo433_barrel_tip",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, -10.4, 0), Angle()},
-- [2] = {Vector(0, -8.7, 0), Angle()},
-- [3] = {Vector(0, -6.8, 0), Angle()},
-- [4] = {Vector(0, -11.65, 0), Angle()}
-- }
-- }
-- },
-- },
-- {
-- Key = "attachment_vm_flashhider01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_flashhider02",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_flashhider03",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_flashhider05",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake02",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake03",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake04",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_compensator01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_compensator02",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlemelee01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlemelee02",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer_east01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer02",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer03",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer04",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 1.5, 0), Angle()},
-- [3] = {Vector(0, 3.4, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- },
-- ["Perk"] = {
-- Slot = 1,
-- {
-- Key = "no_perk",
-- },
-- {
-- Key = "perk_soh",
-- Stats = function(self)
-- self.Animations.Reload = self.Animations.Reload_Fast
-- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
-- self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast
-- self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast
-- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
-- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast
-- end
-- },
-- {
-- Key = "perk_fastmelee",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "perk_heavymelee",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "perk_fmj",
-- Stats = function(self)
-- end
-- }
-- },
-- ["Stock"] = {
-- Slot = 7,
-- {
-- Key = "attachment_vm_ar_kilo433_stock",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_kilo433_stock_heavy",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_stock_light01",
-- Bodygroups = {
-- ["stock_adapter"] = 1
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_stock_medium01",
-- Bodygroups = {
-- ["stock_adapter"] = 1
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_kilo433_stockno",
-- Bodygroups = {
-- ["stock_adapter"] = 1
-- },
-- Stats = function(self)
-- --self:RemoveValue("LaserAimAngles")
-- --self:RemoveValue("LaserAimPos")
-- --self.ViewModelOffsets.Aim.Pos.y = self.ViewModelOffsets.Aim.Pos.y + 5
-- end
-- }
-- },
-- ["Underbarrel"] = {
-- Slot = 8,
-- {
-- Key = "no_underbarrel",
-- },
-- {
-- Key = "attachment_vm_angledgrip_lod0",
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_ang_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_angledgrip04",
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_ang_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip02_lod0",
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip03",
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby02",
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_large_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby01",
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_pro_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby04",
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_pro_offset")
-- end
-- },
-- },
-- ["Magazine"] = {
-- Slot = 5,
-- {
-- Key = "attachment_vm_ar_kilo433_mag",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_kilo433_xmags",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_kilo433_drum_mag",
-- Stats = function(self)
-- end
-- }
-- },
-- -- ["Camo"] = {
-- -- Slot = 9,
-- -- {
-- -- Key = "no_camo",
-- -- },
-- -- {
-- -- Key = "camo_jermasus",
-- -- Stats = function(self)
-- -- end
-- -- },
-- -- {
-- -- Key = "camo_digital",
-- -- Stats = function(self)
-- -- end
-- -- }
-- -- },
-- }

View File

@@ -0,0 +1,172 @@
AddCSLuaFile()
PrecacheParticleSystem("AC_muzzle_rifle")
PrecacheParticleSystem("mw_fas2_muzzleflash_suppressed")
PrecacheParticleSystem("mw_ins2_shell_eject")
PrecacheParticleSystem("mw_fas2_muzzleflash_ar_smoke_barrel")
include("animations.lua")
include("customization.lua")
if CLIENT then
killicon.Add( "mg_kilo433", "VGUI/entities/mg_kilo433", Color(255, 0, 0, 255))
SWEP.WepSelectIcon = surface.GetTextureID("VGUI/spawnicons/icon_cac_weapon_ar_kilo433")
end
SWEP.Base = "mg_base"
SWEP.GripPoseParameters = {"grip_ang_offset", "grip_vert_offset", "grip_vert_pro_offset", "grip_vert_large_offset"}
SWEP.PrintName = "Kilo 141"
SWEP.Category = "Modern Warfare"
SWEP.SubCategory = "Assault Rifles"
SWEP.Spawnable = true
SWEP.VModel = Model("models/viper/mw/weapons/v_kilo433.mdl")
SWEP.WorldModel = Model("models/viper/mw/weapons/w_kilo433.mdl")
SWEP.Slot = 2
SWEP.HoldType = "Rifle"
SWEP.Primary.Sound = Sound("MW19_KILO433.Fire")
SWEP.Primary.Ammo = "Ar2"
SWEP.Primary.ClipSize = 30
SWEP.Primary.Automatic = true
SWEP.Primary.BurstRounds = 1
SWEP.Primary.BurstDelay = 0
SWEP.Primary.RPM = 750
SWEP.CanChamberRound = true
SWEP.ParticleEffects = {
["MuzzleFlash"] = "mw_fas2_muzzleflash_ar",
["MuzzleFlash_Suppressed"] = "mw_fas2_muzzleflash_suppressed",
["Ejection"] = "mw_ins2_shell_eject",
}
SWEP.Trigger = {
PressedSound = Sound("mw19.kilo433.fire.first"),
ReleasedSound = Sound("mw19.kilo433.fire.disconnector"),
Time = 0.025
}
SWEP.Reverb = {
RoomScale = 50000, --(cubic hu)
--how big should an area be before it is categorized as 'outside'?
Sounds = {
Outside = {
Layer = Sound("Atmo_AR3.Outside"),
Reflection = Sound("Reflection_AR.Outside")
},
Inside = {
Layer = Sound("Atmo_AR.Inside"),
Reflection = Sound("Reflection_AR.Inside")
}
}
}
SWEP.Firemodes = {
[1] = {
Name = "Full Auto",
OnSet = function()
return "Firemode_Auto"
end
},
[2] = {
Name = "3rnd Burst",
OnSet = function(self)
self.Primary.Automatic = false
--self.Primary.RPM = 450
self.Primary.BurstRounds = 3
self.Primary.BurstDelay = 0.2
return "Firemode_Semi"
end
},
}
SWEP.BarrelSmoke = {
Particle = "mw_fas2_muzzleflash_ar_smoke_barrel",
Attachment = "muzzle",
ShotTemperatureIncrease = 35,
TemperatureThreshold = 100, --temperature that triggers smoke
TemperatureCooldown = 100 --degrees per second
}
SWEP.Cone = {
Hip = 0.36, --accuracy while hip
Ads = 0.06, --accuracy while aiming
Increase = 0.075, --increase cone size by this amount every time we shoot
AdsMultiplier = 0.15, --multiply the increase value by this amount while aiming
Max = 1.1, --the cone size will not go beyond this size
Decrease = 0.5, -- amount (in seconds) for the cone to completely reset (from max)
Seed = 76676 --just give this a random number
}
SWEP.Recoil = {
Vertical = {1, 1.5}, --random value between the 2
Horizontal = {-1.75, 1.75}, --random value between the 2
Shake = 1, --camera shake
AdsMultiplier = 0.25, --multiply the values by this amount while aiming
Seed = 24366, --give this a random number until you like the current recoil pattern
ViewModelMultiplier = 1
}
SWEP.Bullet = {
Damage = {27, 13}, --first value is damage at 0 meters from impact, second value is damage at furthest point in effective range
DropOffStartRange = 23, --in meters, damage will start dropping off after this range
EffectiveRange = 45, --in meters, damage scales within this distance
Range = 180, --in meters, after this distance the bullet stops existing
Tracer = false, --show tracer
NumBullets = 1, --the amount of bullets to fire
PhysicsMultiplier = 1, --damage is multiplied by this amount when pushing objects
HeadshotMultiplier = 1,
Penetration = {
DamageMultiplier = 0.65, --how much damaged is multipled by when leaving a surface.
MaxCount = 3, --how many times the bullet can penetrate.
Thickness = 10, --in hu, how thick an obstacle has to be to stop the bullet.
}
}
SWEP.Zoom = {
FovMultiplier = 0.95,
ViewModelFovMultiplier = 1,
Blur = {
EyeFocusDistance = 9
}
}
SWEP.WorldModelOffsets = {
Bone = "tag_sling",
Angles = Angle(0, 95, -90),
Pos = Vector(2,-5,-1.5)
}
SWEP.ViewModelOffsets = {
Aim = {
Angles = Angle(0, -0.1, 0),
Pos = Vector(0, -2, 0)
},
Idle = {
Angles = Angle(0, 0, 0),
Pos = Vector(0, 0, 0)
},
Inspection = {
Bone = "tag_sling",
X = {
[0] = {Pos = Vector(0, 0, 2), Angles = Angle(40, 0, -30)},
[1] = {Pos = Vector(0, 0, 0), Angles = Angle(-10, 0, 0)}
},
Y = {
[0] = {Pos = Vector(0, 0, 0), Angles = Angle(-10, 20, 0)},
[1] = {Pos = Vector(3, 0, 3), Angles = Angle(10, -20, 0)}
}
},
RecoilMultiplier = 0.5,
KickMultiplier = 0.4,
AimKickMultiplier = 1
}
SWEP.Shell = "mwb_shelleject_556"