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317
lua/weapons/mg_glock/customization.lua
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317
lua/weapons/mg_glock/customization.lua
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AddCSLuaFile()
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function SWEP:doSuppressorStats()
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self.Primary.Sound = Sound("weap_golf21_sup_plr")
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self.Reverb.Sounds.Outside.Layer = Sound("Atmo_Pistol_Mag_Sup.Outside")
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self.Reverb.Sounds.Outside.Reflection = Sound("Reflection_ARSUP.Outside")
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self.Reverb.Sounds.Inside.Layer = Sound("Atmo_Pistol_Sup.Inside")
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self.Reverb.Sounds.Inside.Reflection = Sound("Reflection_ARSUP.Inside")
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self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
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end
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SWEP.Customization = {
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{"att_perk", "att_vm_pi_golf21_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_fastswap"},
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{"att_stock", "att_vm_pi_golf21_stock"},
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{"att_receiver"},
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{"att_vm_pi_golf21_slide", "att_vm_pi_golf21_slide_black", "att_vm_pi_golf21_slide_long", "att_vm_pi_golf21_slide_auto"},
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{"att_muzzle", "att_vm_flashhider01_pstl", "att_vm_compensator01_pstl", "att_vm_muzzlebrake01_pstl", "attachment_vm_pi_mike1911_muzzlebrake",
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"att_vm_silencer01_pstl", "att_vm_silencer02_pstl", "att_vm_silencer04_pstl", "att_vm_oil_filter_suppressor"},
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{"att_sight", "att_vm_minireddot01", "att_vm_minireddot02", "att_vm_minireddot03"},
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{"att_vm_pi_golf21_mag", "att_vm_pi_golf21_mag_xmags", "att_vm_pi_golf21_mag_xxmags"},
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{"att_laser", "att_vm_laser01_pstl", "att_vm_laser02_pstl", "att_vm_laser03_pstl"}
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}
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--NECESSARY: it loads custom attachments from other authors
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require("mw_utils")
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mw_utils.LoadInjectors(SWEP)
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--[[SWEP.Customization = {
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["Slide"] = {
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Slot = 3,
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{
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Key = "attachment_vm_pi_golf21_slide",
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},
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{
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Key = "attachment_vm_pi_golf21_slide_black",
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_pi_golf21_slide_long",
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_pi_golf21_slide_auto",
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Stats = function(self)
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end
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}
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},
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["Stock"] = {
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Slot = 2,
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{
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Key = "no_stock",
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},
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{
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Key = "attachment_vm_pi_golf21_stock",
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Stats = function(self)
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end
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},
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},
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["Optic"] = {
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Slot = 5,
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{
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Key = "no_sight",
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},
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{
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Key = "attachment_vm_minireddot01",
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.45)
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end
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},
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{
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Key = "attachment_vm_minireddot02",
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.45)
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end
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},
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{
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Key = "attachment_vm_minireddot03",
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.45)
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end
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},
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},
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["Laser"] = {
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Slot = 7,
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{
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Key = "no_laser",
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},
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{
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Key = "attachment_vm_laser_pstl",
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_laser_pstl03",
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_laser_pstl04",
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Stats = function(self)
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end
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}
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},
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["Muzzle"] = {
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Slot = 4,
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{
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Key = "no_muzzle"
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},
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{
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Key = "attachment_vm_flashhider_psl01",
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VElement = {
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Bone = "tag_silencer",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Slide"] = {
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[2] = {Vector(0, 0, 0), Angle()},
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[3] = {Vector(0, 1, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Stats = function(self)
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self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
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end
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},
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{
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Key = "attachment_vm_muzzlebrake_pstl01",
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VElement = {
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Bone = "tag_silencer",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Slide"] = {
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[2] = {Vector(0, 0, 0), Angle()},
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[3] = {Vector(0, 1, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_compensator_pstl01",
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VElement = {
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Bone = "tag_silencer",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Slide"] = {
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[2] = {Vector(0, 0, 0), Angle()},
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[3] = {Vector(0, 1, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_oil_filter_suppressor",
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VElement = {
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Bone = "tag_silencer",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Slide"] = {
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[2] = {Vector(0, 0, 0), Angle()},
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[3] = {Vector(0, 1, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Stats = function(self)
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doSuppressorStats(self)
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end
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},
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{
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Key = "attachment_vm_silencer_pstl_02",
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VElement = {
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Bone = "tag_silencer",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Slide"] = {
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[2] = {Vector(0, 0, 0), Angle()},
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[3] = {Vector(0, 1, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Stats = function(self)
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doSuppressorStats(self)
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end
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},
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{
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Key = "attachment_vm_silencerpstl03",
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VElement = {
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Bone = "tag_silencer",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Slide"] = {
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[2] = {Vector(0, 0, 0), Angle()},
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[3] = {Vector(0, 1, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Stats = function(self)
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doSuppressorStats(self)
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end
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},
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{
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Key = "attachment_vm_silencerpstl",
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VElement = {
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Bone = "tag_silencer",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Slide"] = {
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[2] = {Vector(0, 0, 0), Angle()},
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[3] = {Vector(0, 1, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Stats = function(self)
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doSuppressorStats(self)
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end
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},
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},
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["Perk"] = {
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Slot = 1,
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{
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Key = "no_perk",
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},
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{
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Key = "perk_soh",
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Stats = function(self)
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self.Animations.Reload = self.Animations.Reload_Fast
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self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
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self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast
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self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast
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self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
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self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast
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end
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},
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{
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Key = "perk_fastmelee",
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Stats = function(self)
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end
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},
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{
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Key = "perk_heavymelee",
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Stats = function(self)
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end
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},
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{
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Key = "perk_fmj",
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Stats = function(self)
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end
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}
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},
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["Magazine"] = {
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Slot = 6,
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{
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Key = "attachment_vm_pi_golf21_mag",
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_pi_golf21_mag_xmags",
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_pi_golf21_mag_xmags2",
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Stats = function(self)
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end
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}
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},
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-- ["Camo"] = {
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-- Slot = 8,
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-- {
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-- Key = "no_camo",
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-- },
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-- {
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-- Key = "camo_jermasus",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "camo_digital",
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-- Stats = function(self)
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-- end
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-- }
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-- },
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}
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]]
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