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927
lua/weapons/mg_falpha/customization.lua
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927
lua/weapons/mg_falpha/customization.lua
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@@ -0,0 +1,927 @@
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AddCSLuaFile()
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function SWEP:doSuppressorStats()
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self.Primary.Sound = Sound("mw19.falpha.fire.s")
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self.Reverb = {
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RoomScale = 50000,
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Sounds = {
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Outside = {
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Layer = Sound("Atmo_AR_Sup.Outside"),
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Reflection = Sound("Reflection_ARSUP.Outside")
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},
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Inside = {
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Layer = Sound("Atmo_AR_Sup.Inside"),
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Reflection = Sound("Reflection_ARSUP.Inside")
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}
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}
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}
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self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
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end
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SWEP.Customization = {
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{"att_receiver", "attachment_vm_ar_falpha_railcust"},
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{"att_perk", "attachment_vm_ar_falpha_perk_soh", "attachment_vm_ar_falpha_perk_burst",
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"att_perk_fmj", "att_perk_ricochet", "att_perk_headshot"},
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{"attachment_vm_ar_falpha_barrel", "attachment_vm_ar_falpha_barlong2", "attachment_vm_ar_falpha_barrellong_alt", "attachment_vm_ar_falpha_barshort"},
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{"attachment_vm_ar_falpha_stock", "attachment_vm_ar_falpha_stock_light", "attachment_vm_ar_falpha_stock_stable", "attachment_vm_ar_falpha_stock_tactical_v1"},
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{"attachment_vm_ar_falpha_mag", "attachment_vm_ar_falpha_xmags", "attachment_vm_ar_falpha_xmags2"},
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{"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01",
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"att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02",
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"att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01",
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"att_vm_muzzlebrake02", "att_vm_muzzlebrake03",
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"att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03",
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"att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"},
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{"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall",
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"att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01",
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"att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03",
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"att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_thermal_east01_hybrid",
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"att_vm_hybrid_west01", "att_vm_hybrid_west02", "att_vm_hybrid_west02_thermal", "att_vm_reflex_west04", "att_vm_2x_west01",
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"att_vm_hybrid_west03", "att_vm_4x_east01_tall",
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"att_vm_4x_west01_tall", "att_vm_4x_west02_tall",
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"att_vm_scope_mike14", "att_vm_scope_vz"},
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{"att_laser", "attachment_vm_ar_falpha_laser01", "attachment_vm_ar_falpha_laser02", "attachment_vm_ar_falpha_laser03"},
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{"att_grip", "attachment_vm_ar_falpha_angledgrip01", "attachment_vm_ar_falpha_angledgrip02", "attachment_vm_ar_falpha_stubbygrip01",
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"attachment_vm_ar_falpha_stubbygrip02", "attachment_vm_ar_falpha_vertgrip01", "attachment_vm_ar_falpha_vertgrip02",
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"attachment_vm_ar_falpha_vertgrip03", "attachment_vm_ar_falpha_bipodgrip"},
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}
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--NECESSARY: it loads custom attachments from other authors
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require("mw_utils")
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mw_utils.LoadInjectors(SWEP)
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-- SWEP.Customization = {
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-- ["Barrel"] = {
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-- Slot = 2,
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-- {
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-- Key = "attachment_vm_ar_falpha_barrel",
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-- },
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-- {
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-- Key = "attachment_vm_ar_falpha_barlong2",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_ar_falpha_barshort",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_ar_falpha_barrellong_alt",
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-- Stats = function(self)
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-- end
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-- }
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-- },
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-- ["Laser"] = {
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-- Slot = 6,
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-- {
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-- Key = "no_laser",
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-- },
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-- {
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-- Key = "attachment_vm_laser_cylinder01",
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-- Bodygroups = {
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-- ["tag_laser_mount"] = 1,
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-- },
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-- VElement = {
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-- Bone = "tag_laser_attach",
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-- Position = Vector(0,0,0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
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-- [3] = {Vector(0, 0, 0), Angle()},
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-- [4] = {Vector(0, 0, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.LaserAimAngles = Angle(-0.3, 0.05, -45)
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-- self.LaserAimPos = Vector(-3.5, 0, 1.5)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_laser_cylinder02",
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-- Bodygroups = {
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-- ["tag_laser_mount"] = 1,
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-- },
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-- VElement = {
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-- Bone = "tag_laser_attach",
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-- Position = Vector(0,0,0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
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-- [3] = {Vector(0, 0, 0), Angle()},
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-- [4] = {Vector(0, 0, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.LaserAimAngles = Angle(-0.2, 0.07, -45)
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-- self.LaserAimPos = Vector(-3.5, 0, 1.5)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_laser_cylinder03",
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-- Bodygroups = {
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-- ["tag_laser_mount"] = 1,
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-- },
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-- VElement = {
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-- Bone = "tag_laser_attach",
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-- Position = Vector(0,0,0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
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-- [3] = {Vector(0, 0, 0), Angle()},
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-- [4] = {Vector(0, 0, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.LaserAimAngles = Angle(-0.3, 0.03, -45)
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-- self.LaserAimPos = Vector(-3.5, 0, 1.5)
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-- end
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-- }
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-- },
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-- ["Optic"] = {
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-- Slot = 4,
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-- {
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-- Key = "no_sight",
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-- },
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-- {
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-- Key = "attachment_vm_minireddot_tall",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 1, -0.145)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.05, 0.01, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_minireddot02_tall",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 1, -0.105)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.02, 0.01, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_minireddot03_tall",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 1, -0.105)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.02, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_west02",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.01, 1, -0.275)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.04, 0.02, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_east02_tall",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 1, -0.45)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.05, 0.02, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_west03",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 1, -0.4)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.05, 0.01, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_west04",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.01, 0, -0.31)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.04, 0.01, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_west_lod0",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.015, 1, -0.455)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.09, 0.02, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_east",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.129)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.01, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_east",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.02, 1, -0.27)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.012, 0.03, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_4x_east_tall",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.126, 2.5, -0.4575)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_4x_west_tall",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.009, 1, -0.561)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_4x_west02_tall",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.01, 2, -0.453)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_thermal_east_tall",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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-- VElement = {
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-- Bone = "tag_reflex",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
|
||||
-- [3] = {Vector(0, 0, 0), Angle()},
|
||||
-- [4] = {Vector(0, 0, 0), Angle()}
|
||||
-- }
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||||
-- }
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.0158, 2, -0.391)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_thermal_hybrid",
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-- Bodygroups = {
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-- ["tag_sight"] = 1,
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-- },
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||||
-- VElement = {
|
||||
-- Bone = "tag_reflex",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0, 0), Angle()},
|
||||
-- [3] = {Vector(0, 0, 0), Angle()},
|
||||
-- [4] = {Vector(0, 0, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
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||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.015, 2, 0.0381)
|
||||
-- self.HybridAimAngles = Angle(-0.05, 0.02, -45)
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||||
-- self.HybridAimPos = Vector(-1.78, 0, 0.5)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_thermal_west_01",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_sight"] = 1,
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||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_reflex",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0, 0), Angle()},
|
||||
-- [3] = {Vector(0, 0, 0), Angle()},
|
||||
-- [4] = {Vector(0, 0, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.012, 2, 0.0535)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "weapon_vm_scope_mike14_alt",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_sight"] = 1,
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.009, 3, -0.326)
|
||||
-- self.Zoom.Blur.EyeFocusDistance = 3.5
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_scope_vz",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_sight"] = 1,
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.012, 3, -0.26)
|
||||
-- self.Zoom.Blur.EyeFocusDistance = 3.5
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_hybrid_west",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_sight"] = 1,
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_reflex",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0, 0), Angle()},
|
||||
-- [3] = {Vector(0, 0, 0), Angle()},
|
||||
-- [4] = {Vector(0, 0, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.013, 1.5, -0.1)
|
||||
-- self.HybridAimAngles = Angle(-0.02, 0.025, 0)
|
||||
-- self.HybridAimPos = Vector(0,0,-1.3)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_hybrid_west02",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_sight"] = 1
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.005, 0, -0.368)
|
||||
-- self.HybridAimAngles = Angle(-0.02, 0.03, 0)
|
||||
-- self.HybridAimPos = Vector(0, 0, -0.36)
|
||||
-- self.Zoom.Blur.EyeFocusDistance = 3.5
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_hybrid_west02_thermal",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_sight"] = 1,
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.005, 0, -0.368)
|
||||
-- self.HybridAimAngles = Angle(-0.02, 0.03, 0)
|
||||
-- self.HybridAimPos = Vector(0, 0, -0.36)
|
||||
-- self.Zoom.Blur.EyeFocusDistance = 3.5
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_hybrid_west03",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_sight"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_reflex",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0, 0), Angle()},
|
||||
-- [3] = {Vector(0, 0, 0), Angle()},
|
||||
-- [4] = {Vector(0, 0, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.0114, 2.5, -0.031)
|
||||
-- self.Zoom.Blur.EyeFocusDistance = 3.5
|
||||
-- self.HybridAimAngles = Angle(-0.02, 0.03, -45)
|
||||
-- self.HybridAimPos = Vector(-1.58, 0, 0.75)
|
||||
-- end
|
||||
-- },
|
||||
-- },
|
||||
-- ["Muzzle"] = {
|
||||
-- Slot = 3,
|
||||
-- {
|
||||
-- Key = "attachment_vm_ar_falpha_barrel_muzzle",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [1] = {Vector(0, -10.5, 0), Angle()},
|
||||
-- [2] = {Vector(0, -10.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, -11.5, 0), Angle()},
|
||||
-- [4] = {Vector(0, -6.5, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_flashhider01",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_flashhider02",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_flashhider05",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlebrake01",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlebrake02",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlebrake03",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlebrake04",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_compensator01",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_compensator02",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlemelee01",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlemelee02",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_silencer_east01",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- doSuppressorStats(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_silencer02",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- doSuppressorStats(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_silencer03",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- doSuppressorStats(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_silencer04",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [3] = {Vector(0, -2.25, 0), Angle()},
|
||||
-- [4] = {Vector(0, 3, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- doSuppressorStats(self)
|
||||
-- end
|
||||
-- },
|
||||
-- },
|
||||
|
||||
-- ["Perk"] = {
|
||||
-- Slot = 1,
|
||||
-- {
|
||||
-- Key = "no_perk",
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "perk_soh",
|
||||
-- Stats = function(self)
|
||||
-- self.Animations.Reload = self.Animations.Reload_Fast
|
||||
-- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
|
||||
-- self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast
|
||||
-- self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast
|
||||
-- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
|
||||
-- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "perk_fastmelee",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "perk_heavymelee",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "perk_fmj",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- }
|
||||
-- },
|
||||
|
||||
-- ["Underbarrel"] = {
|
||||
-- Slot = 7,
|
||||
-- {
|
||||
-- Key = "no_underbarrel",
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_angledgrip_lod0",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_grip_attach",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [5] = {Vector(0, -1.5, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self:SetGripPoseParameter("grip_ang_offset")
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_angledgrip04",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_grip_attach",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [5] = {Vector(0, -2, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self:SetGripPoseParameter("grip_ang_offset")
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_vertgrip02_lod0",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_folding_grip",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [5] = {Vector(0, -1, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self:SetGripPoseParameter("grip_vert_offset")
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_vertgrip03",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_folding_grip",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [5] = {Vector(0, -1, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self:SetGripPoseParameter("grip_vert_offset")
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_vertgrip_stubby02",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_folding_grip",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [5] = {Vector(0, -1, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self:SetGripPoseParameter("grip_vert_offset")
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_vertgrip_stubby01",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_folding_grip",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [5] = {Vector(0, -1, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self:SetGripPoseParameter("grip_vert_offset")
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_vertgrip_stubby04",
|
||||
-- VElement = {
|
||||
-- Bone = "tag_folding_grip",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [5] = {Vector(0, -1, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self:SetGripPoseParameter("grip_vert_offset")
|
||||
-- end
|
||||
-- },
|
||||
-- },
|
||||
|
||||
-- ["Magazine"] = {
|
||||
-- Slot = 5,
|
||||
-- {
|
||||
-- Key = "attachment_vm_ar_falpha_mag",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_ar_falpha_xmags",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_ar_falpha_xmags2",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- }
|
||||
-- },
|
||||
|
||||
-- ["Stock"] = {
|
||||
-- Slot = 8,
|
||||
-- {
|
||||
-- Key = "attachment_vm_ar_falpha_stock",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_ar_falpha_stock_light",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_ar_falpha_stock_stable",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_ar_falpha_stock_tactical_v1",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- }
|
||||
-- },
|
||||
|
||||
-- -- ["Camo"] = {
|
||||
-- -- Slot = 9,
|
||||
-- -- {
|
||||
-- -- Key = "no_camo",
|
||||
-- -- },
|
||||
-- -- {
|
||||
-- -- Key = "camo_jermasus",
|
||||
-- -- Stats = function(self)
|
||||
-- -- end
|
||||
-- -- },
|
||||
-- -- {
|
||||
-- -- Key = "camo_digital",
|
||||
-- -- Stats = function(self)
|
||||
-- -- end
|
||||
-- -- }
|
||||
-- -- },
|
||||
-- }
|
||||
Reference in New Issue
Block a user