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846
lua/weapons/mg_beta/customization.lua
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846
lua/weapons/mg_beta/customization.lua
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@@ -0,0 +1,846 @@
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AddCSLuaFile()
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function SWEP:doSuppressorStats()
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self.Primary.Sound = Sound("weap_beta_sup_fire_plr_lfe")
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self.Reverb = {
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RoomScale = 50000,
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Sounds = {
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Outside = {
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Layer = Sound("Atmo_SMG_Sup.Outside"),
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Reflection = Sound("Reflection_ARSUP.Outside")
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},
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Inside = {
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Layer = Sound("Atmo_Pistol_Sup.Inside"),
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Reflection = Sound("Reflection_ARSUP.Inside")
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}
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}
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}
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self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
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end
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-- local function doCalConversionStats(self)
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-- local bSup1 = self:HasAttachment("attachment_vm_silencer_east01")
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-- local bSup2 = self:HasAttachment("attachment_vm_silencer02")
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-- local bSup3 = self:HasAttachment("attachment_vm_silencer03")
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-- local bSup4 = self:HasAttachment("attachment_vm_silencer04")
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-- local bSup5 = self:HasAttachment("attachment_vm_sm_uzulu_suppressor")
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-- if (!bSup1 && !bSup2 && !bSup3 && !bSup4 && !bSup5) then
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-- self.Primary.Sound = Sound("mw19.uzulu.fire.9mm")
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-- end
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-- self.Shell.Model = Model("models/viper/mw/shells/fx_pistol_shell_lod0.mdl")
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-- self.Shell.Scale = 0.5
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-- self.Shell.Sound = Sound("MW_Casings.9mm")
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-- end
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SWEP.Customization = {
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{"att_perk", "attachment_vm_sm_beta_perk_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_rof"},
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{"att_receiver"},
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{"attachment_vm_sm_beta_stock", "attachment_vm_sm_beta_stockmrkt", "attachment_vm_sm_augolf_stock_v2",
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"att_vm_stock_heavy01", "att_vm_stock_heavy02",
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"att_vm_stock_light01", "att_vm_stock_medium01",
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"att_vm_stock_no"},
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{"attachment_vm_sm_beta_mag", "attachment_vm_sm_beta_xmags"},
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{"attachment_vm_sm_beta_barrel", "attachment_vm_sm_beta_barshort",
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"attachment_vm_sm_beta_barmid", "attachment_vm_sm_beta_barlong"},
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{"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01",
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"att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02",
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"att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01",
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"att_vm_muzzlebrake02", "att_vm_muzzlebrake03",
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"att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03",
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"att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"},
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{"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall",
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"att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01",
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"att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03",
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"att_vm_hybrid_west01", "att_vm_hybrid_west03", "att_vm_4x_east01_tall", "att_vm_2x_west01",
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"att_vm_4x_west01_tall", "att_vm_4x_west02_tall", "att_vm_reflex_west04"},
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{"att_laser", "attachment_vm_sm_beta_laser01", "attachment_vm_sm_beta_laser02",
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"attachment_vm_sm_beta_laser03"},
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}
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--NECESSARY: it loads custom attachments from other authors
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require("mw_utils")
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mw_utils.LoadInjectors(SWEP)
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-- SWEP.Customization = {
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-- ["Barrel"] = {
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-- Slot = 2,
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-- {
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-- Key = "no_attachment",
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-- },
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-- {
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-- Key = "attachment_vm_sm_beta_barlong",
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-- Bodygroups = {
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-- ["tag_tip"] = 2
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sm_beta_barmid",
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-- Bodygroups = {
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-- ["tag_tip"] = 4
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sm_beta_barshort",
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-- Bodygroups = {
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-- ["tag_tip"] = 6
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-- },
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-- Stats = function(self)
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-- end
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-- }
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-- },
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-- ["Laser"] = {
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-- Slot = 6,
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-- {
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-- Key = "no_laser"
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-- },
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-- {
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-- Key = "attachment_vm_laser_cylinder01",
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-- Bodygroups = {
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-- ["tag_laser"] = 1
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-- },
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-- VElement = {
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-- Bone = "tag_laser_attach",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.LaserAimAngles = Angle(-0.3, 0.2, -45)
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-- self.LaserAimPos = Vector(-2, 0, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_laser_cylinder02",
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-- Bodygroups = {
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-- ["tag_laser"] = 1
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-- },
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-- VElement = {
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-- Bone = "tag_laser_attach",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.LaserAimAngles = Angle(-0.4, 0.265, -45)
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-- self.LaserAimPos = Vector(-2, 0, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_laser_cylinder03",
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-- Bodygroups = {
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-- ["tag_laser"] = 1
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-- },
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-- VElement = {
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-- Bone = "tag_laser_attach",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.LaserAimAngles = Angle(-0.3, 0.2, -45)
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-- self.LaserAimPos = Vector(-2, 0, 0)
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-- end
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-- }
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-- },
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-- ["Optic"] = {
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-- Slot = 4,
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-- {
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-- Key = "no_sight",
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-- },
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-- {
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-- Key = "attachment_vm_minireddot_tall",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.9)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.02, 0.02, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_minireddot02_tall",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.8)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0.01, 0.02, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_minireddot03_tall",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.8)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0.035, 0.02, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_west02",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.034, 0.018, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_east",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.02, 1.5, -0.885)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.034, 0.018, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_east02_tall",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.2)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.01, 0.05, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_west03",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.1)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.02, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_west04",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.05)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.02, 0.013, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_west_lod0",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 0, -1.1)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.035, 0, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_east",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.15, 0.017, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_4x_east_tall",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.1, 2, -1.21)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_4x_west_tall",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.007, 0, -1.315)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_4x_west02_tall",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.012, 0, -1.205)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_thermal_east_tall",
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-- Bodygroups = {
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-- ["tag_optic_rail"] = 1
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-- },
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-- VElement = {
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-- Bone = "tag_reflex",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
|
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-- [3] = {Vector(0, 0, 0), Angle()},
|
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-- [4] = {Vector(0, 0, 0), Angle()}
|
||||
-- }
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||||
-- }
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 2, -1.14)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_thermal_hybrid",
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-- Bodygroups = {
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||||
-- ["tag_optic_rail"] = 1
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-- },
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-- VElement = {
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-- Bone = "tag_reflex",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0, 0), Angle()},
|
||||
-- [3] = {Vector(0, 0, 0), Angle()},
|
||||
-- [4] = {Vector(0, 0, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.0075, 1, -0.72)
|
||||
-- self.HybridAimAngles = Angle(-0.02, 0.02, -45)
|
||||
-- self.HybridAimPos = Vector(-1.75, 5, -0.2)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_thermal_west_01",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_optic_rail"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_reflex",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0, 0), Angle()},
|
||||
-- [3] = {Vector(0, 0, 0), Angle()},
|
||||
-- [4] = {Vector(0, 0, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.0075, 1.75, -0.7)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "weapon_vm_scope_mike14_alt",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_optic_rail"] = 1
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 5, -1.09)
|
||||
-- self.Zoom.Blur.EyeFocusDistance = 3.5
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_scope_vz",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_optic_rail"] = 1
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 5, -1.025)
|
||||
-- self.Zoom.Blur.EyeFocusDistance = 3.5
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_hybrid_west",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_optic_rail"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_reflex",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0, 0), Angle()},
|
||||
-- [3] = {Vector(0, 0, 0), Angle()},
|
||||
-- [4] = {Vector(0, 0, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.001, 3, -0.85)
|
||||
-- self.HybridAimAngles = Angle(-0.02, 0.02, 0)
|
||||
-- self.HybridAimPos = Vector(0,2,-2)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_hybrid_west03",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_optic_rail"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_reflex",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0, 0), Angle()},
|
||||
-- [3] = {Vector(0, 0, 0), Angle()},
|
||||
-- [4] = {Vector(0, 0, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.0075, 1.5, -0.78)
|
||||
-- self.Zoom.Blur.EyeFocusDistance = 3.5
|
||||
-- self.HybridAimAngles = Angle(0, 0.015, -45)
|
||||
-- self.HybridAimPos = Vector(-1.55, 5, 0.015)
|
||||
-- end
|
||||
-- },
|
||||
-- },
|
||||
|
||||
-- ["Muzzle"] = {
|
||||
-- Slot = 3,
|
||||
-- {
|
||||
-- Key = "no_muzzle"
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_flashhider01",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_flashhider02",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_flashhider03",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_flashhider05",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlebrake01",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlebrake02",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlebrake03",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlebrake04",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_compensator01",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_compensator02",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlemelee01",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_muzzlemelee02",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_silencer_east01",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- doSuppressorStats(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_silencer02",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- doSuppressorStats(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_silencer03",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- doSuppressorStats(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_silencer04",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_tip"] = 1
|
||||
-- },
|
||||
-- VElement = {
|
||||
-- Bone = "tag_silencer",
|
||||
-- Position = Vector(0, 0, 0),
|
||||
-- Angles = Angle(),
|
||||
-- Offsets = {
|
||||
-- ["Barrel"] = {
|
||||
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
||||
-- [3] = {Vector(0, 1.6, 0), Angle()},
|
||||
-- [4] = {Vector(0, 1.15, 0), Angle()}
|
||||
-- }
|
||||
-- }
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- doSuppressorStats(self)
|
||||
-- end
|
||||
-- },
|
||||
-- },
|
||||
|
||||
-- ["Perk"] = {
|
||||
-- Slot = 1,
|
||||
-- {
|
||||
-- Key = "no_perk",
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "perk_soh",
|
||||
-- Stats = function(self)
|
||||
-- self.Animations.Reload = self.Animations.Reload_Fast
|
||||
-- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
|
||||
-- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
|
||||
-- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Fast
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "perk_fastmelee",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "perk_heavymelee",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "perk_fmj",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- }
|
||||
-- },
|
||||
|
||||
-- ["Stock"] = {
|
||||
-- Slot = 7,
|
||||
-- {
|
||||
-- Key = "attachment_vm_sm_beta_stock",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_sm_beta_stockmrkt",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_stock_light01",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_stock_adapter"] = 1
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_stock_medium01",
|
||||
-- Bodygroups = {
|
||||
-- ["tag_stock_adapter"] = 1
|
||||
-- },
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- },
|
||||
|
||||
-- ["Magazine"] = {
|
||||
-- Slot = 5,
|
||||
-- {
|
||||
-- Key = "attachment_vm_sm_beta_mag",
|
||||
-- Stats = function(self)
|
||||
-- end
|
||||
-- },
|
||||
-- {
|
||||
-- Key = "attachment_vm_sm_beta_xmags",
|
||||
-- Stats = function(self)
|
||||
-- self:SetGripPoseParameter("grip_xmag_offset")
|
||||
-- end
|
||||
-- }
|
||||
-- },
|
||||
-- }
|
||||
Reference in New Issue
Block a user