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Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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--- Akilo47 ---
sound.Add({
name = "mw19.akilo47.fire",
channel = CHAN_WEAPON +1,
level = 140,
volume = 1,
pitch = {90,110},
sound = "^viper/weapons/akilo47/weap_akilo47_fire_plr_01.wav"
})
sound.Add({
name = "mw19.akilo47.fire.suppressed",
channel = CHAN_WEAPON +1,
level = 140,
volume = 1,
pitch = {90,110},
sound = "^viper/weapons/akilo47/weap_akilo47_sup_plr_01.wav"
})
sound.Add({
name = "mw19.akilo47.smgcal.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/akilo47/weap_akilo47_smg_plr_01.ogg",
"viper/weapons/akilo47/weap_akilo47_smg_plr_02.ogg",
"viper/weapons/akilo47/weap_akilo47_smg_plr_03.ogg",
"viper/weapons/akilo47/weap_akilo47_smg_plr_04.ogg",
"viper/weapons/akilo47/weap_akilo47_smg_plr_05.ogg",
"viper/weapons/akilo47/weap_akilo47_smg_plr_06.ogg"
}
})
sound.Add({
name = "mw19.akilo47.fire.first",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/weap_akilo47_fire_first_plr_01.ogg",
"viper/weapons/akilo47/weap_akilo47_fire_first_plr_02.ogg",
"viper/weapons/akilo47/weap_akilo47_fire_first_plr_03.ogg",
"viper/weapons/akilo47/weap_akilo47_fire_first_plr_04.ogg",
"viper/weapons/akilo47/weap_akilo47_fire_first_plr_05.ogg",
"viper/weapons/akilo47/weap_akilo47_fire_first_plr_06.ogg"
}
})
sound.Add({
name = "mw19.akilo47.fire.disconnector",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/weap_akilo47_disconnector_plr_01.ogg",
"viper/weapons/akilo47/weap_akilo47_disconnector_plr_02.ogg",
"viper/weapons/akilo47/weap_akilo47_disconnector_plr_03.ogg",
"viper/weapons/akilo47/weap_akilo47_disconnector_plr_04.ogg",
"viper/weapons/akilo47/weap_akilo47_disconnector_plr_05.ogg",
"viper/weapons/akilo47/weap_akilo47_disconnector_plr_06.ogg"
}
})
sound.Add({
name = "weap_akilo47_selector_off",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/weap_akilo47_selector_off.ogg"}
})
sound.Add({
name = "weap_akilo47_selector_on",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/weap_akilo47_selector_on.ogg"}
})
sound.Add({
name = "weap_ar_akilo47_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_akilo47_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_inspect_01",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_ak47_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_inspect_02",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_ak47_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_inspect_03",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_ak47_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_inspect_04",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_ak47_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_inspect_05",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_ak47_inspect_05.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drop_01",
channel = CHAN_WPNFOLEY +22,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drop.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_raise_01",
channel = CHAN_WPNFOLEY +23,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_raise_first_chamber_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_grab.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_click.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_fast_twist.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_fast_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_fast_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_fast_magout_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_twist.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_maghit_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_magmvmnt_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_chamber_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_fast_twist.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_maghit_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_fast_chamber_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_grabmag.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_twist.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_fast_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_fast_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_fast_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_rise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_chamber_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_fast_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_fast_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_fast_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_fast_chamber_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_akilo47_drum_reload_empty_fast_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_drum_reload_empty_fast_end.ogg"}
})

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@@ -0,0 +1,696 @@
AddCSLuaFile()
---Galima---
sound.Add({
name = "mw19.anovember94.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/anovember94/weap_anov94_fire_plr_01.wav"
})
sound.Add({
name = "mw19.anovember94.fire.s",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/anovember94/weap_anov94_fire_sup_plr_01.waV"
})
sound.Add({
name = "wfoly_plr_ar_anovember94_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_drop_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_drop.ogg"}
})
sound.Add({
name = "weap_ar_anovember94_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_anovember94_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_selectsemi_off_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_selectsemi_off.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_selectsemi_on_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_selectsemi_on.ogg"}
})
sound.Add({
name = "mw19.anovember94.disconnector",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/anovember94/weap_anov94_disconnector_plr_02.ogg",
"viper/weapons/anovember94/weap_anov94_disconnector_plr_02.ogg",
"viper/weapons/anovember94/weap_anov94_disconnector_plr_03.ogg",
"viper/weapons/anovember94/weap_anov94_disconnector_plr_04.ogg",
"viper/weapons/anovember94/weap_anov94_disconnector_plr_05.ogg"
}
})
sound.Add({
name = "mw19.anovember94.fire.first",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/anovember94/weap_anov94_fire_first_plr_mech_01.ogg",
"viper/weapons/anovember94/weap_anov94_fire_first_plr_mech_02.ogg",
"viper/weapons/anovember94/weap_anov94_fire_first_plr_mech_03.ogg",
"viper/weapons/anovember94/weap_anov94_fire_first_plr_mech_04.ogg",
"viper/weapons/anovember94/weap_anov94_fire_first_plr_mech_05.ogg",
"viper/weapons/anovember94/weap_anov94_fire_first_plr_mech_06.ogg"
}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_inspect_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_inspect_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_inspect_roll.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_inspect_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_inspect_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_first_raise_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_first_raise_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_first_raise_grabbolt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_raise_first_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_first_raise_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_raise_first_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_first_raise_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_raise_first_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_first_raise_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_armdown.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmags_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmags_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmags_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmags_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmags_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmags_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmags_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmags_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmags_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmags_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmags_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmags_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_xmags_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_xmags_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_xmags_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_xmags_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_xmags_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_xmags_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_xmags_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_xmags_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_xmags_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_xmags_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmagslrg_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmagslrg_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmagslrg_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmagslrg_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmagslrg_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmagslrg_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmagslrg_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmagslrg_armup.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmagslrg_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmaglrg_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmagslrg_055",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmaglrg_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_xmagslrg_06",
channel = CHAN_WPNFOLEY +67,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_xmagslrg_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_xmagslrg_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_xmagslrg_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_xmagslrg_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_xmagslrg_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_xmagslrg_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_xmagslrg_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_xmagslrg_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_xmagslrg_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_fast_xmagslrg_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_fast_xmagslrg_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmags_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmags_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmags_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmags_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmags_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmags_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmags_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmags_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmags_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmags_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmags_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmags_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmags_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmags_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmags_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmags_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmags_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmags_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmags_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmags_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmags_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmags_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmags_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmags_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmags_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmags_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmags_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmags_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmags_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmags_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmags_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmags_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmagslrg_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmagslrg_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmagslrg_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmagslrg_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmagslrg_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmagslrg_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmagslrg_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmagslrg_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmagslrg_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmagslrg_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmagslrg_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmagslrg_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmagslrg_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmagslrg_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_xmagslrg_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_xmagslrg_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmagslrg_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmagslrg_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmagslrg_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmagslrg_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmagslrg_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmagslrg_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmagslrg_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/anovember94/wfoly_ar_anovember94_reload_empty_fast_xmagslrg_end.ogg"}
})

View File

@@ -0,0 +1,304 @@
--- Asierra12 ---
sound.Add({
name = "mw19.asierra12.fire",
channel = CHAN_WEAPON +1,
level = 140,
volume = 1,
pitch = {90,110},
sound = "^viper/weapons/asierra12/weap_ash12_fire_plr_01.wav"
})
sound.Add({
name = "mw19.asierra12.fire.suppressed",
channel = CHAN_WEAPON +1,
level = 140,
volume = 1,
pitch = {90,110},
sound = "^viper/weapons/asierra12/weap_ash12_sup_plr_01.wav"
})
sound.Add({
name = "weap_ar_asierra12_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_asierra12_ads_down",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_raise_01",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_drop_01",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_drop.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_raise_first_01",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_raise_first_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_raise_first_02",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_raise_first_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_raise_first_03",
channel = CHAN_WPNFOLEY +22,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_raise_first_end.ogg"}
})
sound.Add({
name = "weap_ar_asierra12_selector_off",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/asierra12/weap_ar_asierra12_selector_off.ogg"}
})
sound.Add({
name = "weap_ar_asierra12_selector_on",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/asierra12/weap_ar_asierra12_selector_on.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_inspect_01",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_inspect_02",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_inspect_03",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_inspect_04",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_inspect_05",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_inspect_05.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_fast_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_fast_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_magfly_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_armmag.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_055",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_armup.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_08",
channel = CHAN_WPNFOLEY +9,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_fast_magfly_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_fast_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_fast_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_fast_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_fast_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_fast_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_fast_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_asierra12_reload_empty_fast_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/asierra12/wfoly_ar_asierra12_reload_empty_fast_end.ogg"}
})

View File

@@ -0,0 +1,717 @@
--- Falima ---
sound.Add({
name = "mw19.falima.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {90,110},
sound = "^viper/weapons/falima/weap_falima_fire_plr_01.wav"
})
sound.Add({
name = "mw19.falima.fire.suppressed",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {90,110},
sound = "^viper/weapons/falima/weap_falima_sup_plr_01.wav"
})
sound.Add({
name = "mw19.falima.fire.first",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falima/weap_falima_fire_first_plr_01.ogg",
"viper/weapons/falima/weap_falima_fire_first_plr_02.ogg",
"viper/weapons/falima/weap_falima_fire_first_plr_03.ogg",
"viper/weapons/falima/weap_falima_fire_first_plr_04.ogg",
"viper/weapons/falima/weap_falima_fire_first_plr_05.ogg",
"viper/weapons/falima/weap_falima_fire_first_plr_06.ogg"
}
})
sound.Add({
name = "mw19.falima.fire.disconnector",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falima/weap_falima_disconnector_plr_01.ogg",
"viper/weapons/falima/weap_falima_disconnector_plr_02.ogg",
"viper/weapons/falima/weap_falima_disconnector_plr_03.ogg",
"viper/weapons/falima/weap_falima_disconnector_plr_04.ogg",
"viper/weapons/falima/weap_falima_disconnector_plr_05.ogg",
"viper/weapons/falima/weap_falima_disconnector_plr_06.ogg"
}
})
sound.Add({
name = "mw19.falima.fire.last",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/falima/weap_falima_fire_last_plr_mech_01.ogg",
"viper/weapons/falima/weap_falima_fire_last_plr_mech_02.ogg",
"viper/weapons/falima/weap_falima_fire_last_plr_mech_03.ogg",
"viper/weapons/falima/weap_falima_fire_last_plr_mech_04.ogg"
}
})
sound.Add({
name = "weap_ar_falima_selector_off",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falima/weap_ar_falima_selector_off.ogg"}
})
sound.Add({
name = "weap_ar_falima_selector_on",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falima/weap_ar_falima_selector_on.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_raise_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_raise_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_raise_settle.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_drop_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_drop_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_raise_first_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_raise_first_cloth.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_raise_first_boltopen_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_raise_first_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_raise_first_boltclosed_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_raise_first_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_inspect_01",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/falima/wfoly_ar_falima_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_inspect_02",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/falima/wfoly_ar_falima_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_inspect_03",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/falima/wfoly_ar_falima_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_inspect_04",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/falima/wfoly_ar_falima_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_inspect_05",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/falima/wfoly_ar_falima_inspect_05.ogg"}
})
sound.Add({
name = "weap_ar_falima_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/falima/weap_ar_falima_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_falima_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/falima/weap_ar_falima_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_elbow.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_055",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_rattle.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_shake.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_065",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_elbow.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_08",
channel = CHAN_WPNFOLEY +9,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_boltopen_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_09",
channel = CHAN_WPNFOLEY +10,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_10",
channel = CHAN_WPNFOLEY +11,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_boltclose_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_grabmag.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_dropmag.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_elbow.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_075",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_08",
channel = CHAN_WPNFOLEY +9,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_09",
channel = CHAN_WPNFOLEY +10,
volume = 1,
sound = {"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_end.ogg"}
})
-- Sound: 105
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_xmag_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_xmag_dropmag.ogg",
}
})
-- Sound: 106
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_xmag_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_xmag_magin_v2_01.ogg",
}
})
-- Sound: 107
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_xmag_055",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_xmag_magin_v2_02.ogg",
}
})
-- Sound: 108
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_xmag_06",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_xmag_charge_01.ogg",
}
})
-- Sound: 109
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_xmag_07",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_xmag_end.ogg",
}
})
-- Sound: 110
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_xmag_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_xmag_start.ogg",
}
})
-- Sound: 111
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_xmag_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_xmag_rotate.ogg",
}
})
-- Sound: 112
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_xmag_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_xmag_magout_01.ogg",
}
})
-- Sound: 113
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_xmag_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_xmag_dropmag.ogg",
}
})
-- Sound: 114
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_xmag_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_xmag_arm.ogg",
}
})
-- Sound: 115
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_xmag_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_xmag_magin_v2_01.ogg",
}
})
-- Sound: 116
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_xmag_065",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_xmag_magin_v2_02.ogg",
}
})
-- Sound: 117
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_xmag_07",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_xmag_rattle.ogg",
}
})
-- Sound: 118
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_xmag_08",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_xmag_charge_01.ogg",
}
})
-- Sound: 119
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_xmag_09",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_xmag_end.ogg",
}
})
-- Sound: 126
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_xmag_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_xmag_start.ogg",
}
})
-- Sound: 127
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_xmag_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_xmag_magout_01.ogg",
}
})
-- Sound: 128
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_xmag_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_xmag_rattle.ogg",
}
})
-- Sound: 129
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_xmag_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_xmag_magin_v2_01.ogg",
}
})
-- Sound: 130
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_xmag_045",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_xmag_magin_v2_02.ogg",
}
})
-- Sound: 131
sound.Add({
name = "wfoly_plr_ar_falima_reload_fast_xmag_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_fast_xmag_end.ogg",
}
})
-- Sound: 132
sound.Add({
name = "wfoly_plr_ar_falima_reload_xmag_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_xmag_start.ogg",
}
})
-- Sound: 133
sound.Add({
name = "wfoly_plr_ar_falima_reload_xmag_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_xmag_magout_01.ogg",
}
})
-- Sound: 134
sound.Add({
name = "wfoly_plr_ar_falima_reload_xmag_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_xmag_rattle.ogg",
}
})
-- Sound: 135
sound.Add({
name = "wfoly_plr_ar_falima_reload_xmag_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_xmag_magin_v2_01.ogg",
}
})
-- Sound: 136
sound.Add({
name = "wfoly_plr_ar_falima_reload_xmag_045",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_xmag_magin_v2_02.ogg",
}
})
-- Sound: 137
sound.Add({
name = "wfoly_plr_ar_falima_reload_xmag_05",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_xmag_end.ogg",
}
})
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_xmag_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_xmag_start.ogg",
}
})
-- Sound: 103
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_xmag_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_xmag_rotate.ogg",
}
})
-- Sound: 104
sound.Add({
name = "wfoly_plr_ar_falima_reload_empty_fast_xmag_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falima/wfoly_plr_ar_falima_reload_empty_fast_xmag_magout_01.ogg",
}
})

View File

@@ -0,0 +1,407 @@
--- Falpha ---
sound.Add({
name = "mw19.falpha.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {90,110},
sound = "^viper/weapons/falpha/weap_famas_fire_plr_01.wav"
})
sound.Add({
name = "mw19.falpha.fire.s",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {90,110},
sound = "^viper/weapons/falpha/weap_famas_sup_plr_01.ogg"
})
sound.Add({
name = "weap_falpha_selector_on",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falpha/weap_falpha_selector_off.ogg"}
})
sound.Add({
name = "weap_falpha_selector_off",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falpha/weap_falpha_selector_on.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_drop_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_drop.ogg"}
})
sound.Add({
name = "mw19.falpha.fire.first",
channel = CHAN_WEAPON,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/falpha/weap_falpha_fire_first_plr_01.ogg",
"viper/weapons/falpha/weap_falpha_fire_first_plr_02.ogg",
"viper/weapons/falpha/weap_falpha_fire_first_plr_03.ogg",
"viper/weapons/falpha/weap_falpha_fire_first_plr_04.ogg",
"viper/weapons/falpha/weap_falpha_fire_first_plr_05.ogg",
"viper/weapons/falpha/weap_falpha_fire_first_plr_06.ogg"
}
})
sound.Add({
name = "mw19.falpha.fire.disconnector",
channel = CHAN_WEAPON,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/falpha/weap_falpha_disconnector_plr_01.ogg",
"viper/weapons/falpha/weap_falpha_disconnector_plr_02.ogg",
"viper/weapons/falpha/weap_falpha_disconnector_plr_03.ogg",
"viper/weapons/falpha/weap_falpha_disconnector_plr_04.ogg",
"viper/weapons/falpha/weap_falpha_disconnector_plr_05.ogg",
"viper/weapons/falpha/weap_falpha_disconnector_plr_06.ogg"
}
})
sound.Add({
name = "weap_ar_falpha_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/falpha/weap_ar_falpha_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_falpha_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/falpha/weap_ar_falpha_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_inspect_01",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_inspect_02",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_inspect_03",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_inspect_04",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_inspect_05",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_inspect_05.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_raise_first.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_twist.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_maghit_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_fast_twist.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_fast_shake.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_fast_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_twist.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_chamber_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_fast_twist.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_fast_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_fast_lower.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_fast_chamber_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_fast_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_fast_end.ogg"}
})
-- Sound: 89
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_plr_ar_falpha_reload_empty_xmag_twist.ogg",
}
})
-- Sound: 90
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_plr_ar_falpha_reload_empty_xmag_cloth.ogg",
}
})
-- Sound: 91
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_plr_ar_falpha_reload_empty_xmag_magout_01.ogg",
}
})
-- Sound: 92
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_plr_ar_falpha_reload_empty_xmag_magin_01.ogg",
}
})
-- Sound: 93
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_plr_ar_falpha_reload_empty_xmag_end.ogg",
}
})
-- Sound: 94
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_06",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_chamber_01.ogg",
}
})
-- Sound: 95
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_fast_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_plr_ar_falpha_reload_empty_xmag_fast_twist.ogg",
}
})
-- Sound: 96
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_fast_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_plr_ar_falpha_reload_empty_xmag_fast_cloth.ogg",
}
})
-- Sound: 97
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_fast_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_plr_ar_falpha_reload_empty_xmag_fast_magout_01.ogg",
}
})
-- Sound: 98
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_fast_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_plr_ar_falpha_reload_empty_xmag_fast_magin_01.ogg",
}
})
-- Sound: 99
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_fast_05",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_ar_falpha_reload_empty_fast_chamber_01.ogg",
}
})
-- Sound: 100
sound.Add({
name = "wfoly_plr_ar_falpha_reload_empty_xmag_fast_06",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/falpha/wfoly_plr_ar_falpha_reload_empty_xmag_fast_end.ogg",
}
})

View File

@@ -0,0 +1,289 @@
--- G3A3 ---
sound.Add({
name = "mw19.g3a3.fire",
channel = CHAN_WEAPON,
volume = 1,
pitch = {80,110},
sound = {"viper/mw/weapons/g3a3/g3_close1_single.ogg",
"viper/mw/weapons/g3a3/g3_close2_single.ogg",
"viper/mw/weapons/g3a3/g3_close3_single.ogg",
"viper/mw/weapons/g3a3/g3_close4_single.ogg",
"viper/mw/weapons/g3a3/g3_close5_single.ogg",
"viper/mw/weapons/g3a3/g3_close6_single.ogg",
}
})
sound.Add({
name = "mw19.g3a3.fire.s",
channel = CHAN_WEAPON,
volume = 1,
pitch = {80,110},
sound = {"viper/mw/weapons/g3a3/weap_scharlie_sup_plr_01.ogg",
"viper/mw/weapons/g3a3/weap_scharlie_sup_plr_02.ogg",
"viper/mw/weapons/g3a3/weap_scharlie_sup_plr_03.ogg",
"viper/mw/weapons/g3a3/weap_scharlie_sup_plr_04.ogg",
"viper/mw/weapons/g3a3/weap_scharlie_sup_plr_05.ogg",
"viper/mw/weapons/g3a3/weap_scharlie_sup_plr_06.ogg"
}
})
sound.Add({
name = "mw19.g3a3.semi.off",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/mw/weapons/g3a3/weap_kilo433_selector_off.ogg"}
})
sound.Add({
name = "mw19.g3a3.semi.on",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/mw/weapons/g3a3/weap_kilo433_selector_on.ogg"}
})
sound.Add({
name = "mw19.g3a3.raise",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_raise_start.ogg"}
})
sound.Add({
name = "mw19.g3a3.raise.settle",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_raise_settle.ogg"}
})
sound.Add({
name = "mw19.g3a3.raise",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_drop_down.ogg"}
})
sound.Add({
name = "mw19.g3a3.ads.up",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/mw/weapons/g3a3/weap_ar_falima_ads_up.ogg"}
})
sound.Add({
name = "mw19.g3a3.ads.down",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/mw/weapons/g3a3/weap_ar_falima_ads_down.ogg"}
})
sound.Add({
name = "mw19.g3a3.inspect.1",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_ar_falima_inspect_01.ogg"}
})
sound.Add({
name = "mw19.g3a3.inspect.2",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_ar_falima_inspect_02.ogg"}
})
sound.Add({
name = "mw19.g3a3.inspect.3",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_ar_falima_inspect_03.ogg"}
})
sound.Add({
name = "mw19.g3a3.inspect.4",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_ar_falima_inspect_04.ogg"}
})
sound.Add({
name = "mw19.g3a3.inspect.5",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_ar_falima_inspect_05.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.start",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_xmag_start.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.magout",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_xmag_magout_01.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.magin.1",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_xmag_magin_v2_01.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.magin.2",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_xmag_magin_v2_02.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.end",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_xmag_end.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.startF",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_fast_start.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.magoutF",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_fast_xmag_magout_01.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.magin.1F",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_fast_xmag_magin_v2_01.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.magin.2F",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_fast_xmag_magin_v2_02.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.bolt.slapF",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/mw/weapons/g3a3/G3_BoltPullReleaseSOH.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.endF",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_fast_xmag_end.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.start.empty",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_empty_xmag_start.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.bolt.charge",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/mw/weapons/g3a3/mp5-submachinegun-foley-bolt-chrage-1.ogg",
"viper/mw/weapons/g3a3/mp5-submachinegun-foley-bolt-chrage-2.ogg",
"viper/mw/weapons/g3a3/mp5-submachinegun-foley-bolt-chrage-3.ogg",
"viper/mw/weapons/g3a3/mp5-submachinegun-foley-bolt-chrage-4.ogg",
}
})
sound.Add({
name = "mw19.g3a3.reload.magout.empty",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_empty_xmag_magout_01.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.magin.1.empty",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_empty_xmag_magin_v2_01.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.magin.2.empty",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_empty_xmag_magin_v2_02.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.bolt.slap",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/mw/weapons/g3a3/G3_BoltPullRelease.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.end.empty",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_empty_xmag_end.ogg"}
})
sound.Add({
name = "mw19.g3a3.bolt.back",
channel = CHAN_WPNFOLEY +10,
volume = 1,
sound = {"viper/mw/weapons/g3a3/mp5-submachinegun-foley-bolt-lock-back-2.ogg"}
})
sound.Add({
name = "mw19.g3a3.bolt.charge",
channel = CHAN_WPNFOLEY +11,
volume = 1,
sound = {"viper/mw/weapons/g3a3/mp5-submachinegun-foley-bolt-chrage-1.ogg"}
})
sound.Add({
name = "mw19.g3a3.bolt.forward",
channel = CHAN_WPNFOLEY +12,
volume = 1,
sound = {"viper/mw/weapons/g3a3/mp5-submachinegun-foley-bolt-handle-slap-1.ogg", "viper/mw/weapons/g3a3/mp5-submachinegun-foley-bolt-handle-slap-2.ogg", "viper/mw/weapons/g3a3/mp5-submachinegun-foley-bolt-handle-slap-3.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.start.emptyF",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_empty_fast_xmag_start.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.magout.emptyF",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_empty_fast_xmag_magout_01.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.magin.1.emptyF",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_empty_fast_xmag_magin_v2_01.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.magin.2.emptyF",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_empty_fast_xmag_magin_v2_02.ogg"}
})
sound.Add({
name = "mw19.g3a3.reload.end.emptyF",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/mw/weapons/g3a3/wfoly_plr_ar_falima_reload_empty_fast_xmag_end.ogg"}
})

View File

@@ -0,0 +1,606 @@
AddCSLuaFile()
---Galima---
sound.Add({
name = "mw19.galima.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/galima/weap_galima_fire_plr_01.wav"
})
sound.Add({
name = "wfoly_plr_ar_galima_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_drop_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_drop.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_fire_switch_off_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_fire_switch_off.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_fire_switch_on_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_fire_switch_on.ogg"}
})
sound.Add({
name = "mw19.galima.fire.first",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/akilo47/weap_akilo47_fire_first_plr_01.ogg",
"viper/weapons/akilo47/weap_akilo47_fire_first_plr_02.ogg",
"viper/weapons/akilo47/weap_akilo47_fire_first_plr_03.ogg",
"viper/weapons/akilo47/weap_akilo47_fire_first_plr_04.ogg",
"viper/weapons/akilo47/weap_akilo47_fire_first_plr_05.ogg",
"viper/weapons/akilo47/weap_akilo47_fire_first_plr_06.ogg"
}
})
sound.Add({
name = "mw19.galima.fire.disconnector",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/akilo47/weap_akilo47_disconnector_plr_01.ogg",
"viper/weapons/akilo47/weap_akilo47_disconnector_plr_02.ogg",
"viper/weapons/akilo47/weap_akilo47_disconnector_plr_03.ogg",
"viper/weapons/akilo47/weap_akilo47_disconnector_plr_04.ogg",
"viper/weapons/akilo47/weap_akilo47_disconnector_plr_05.ogg",
"viper/weapons/akilo47/weap_akilo47_disconnector_plr_06.ogg"
}
})
sound.Add({
name = "weap_ar_galima_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/kilo433/weap_ar_kilo433_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_galima_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/kilo433/weap_ar_kilo433_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_inspect_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_inspect_05.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_raise_first_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_raise_first_bolt_pull.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_raise_first_bolt_forward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_raise_first_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_fast_magcatch.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_fast_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_fast_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_fast_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_empty_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_empty_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_empty_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_empty_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_empty_fast_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_smags_empty_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_smags_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_maggrab.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_fast_magrelease.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_fast_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_fast_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_055",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_fast_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_fast_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_galima_reload_xmags_empty_fast_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/galima/wfoly_ar_galima_reload_xmags_empty_fast_end.ogg"}
})

View File

@@ -0,0 +1,533 @@
--- Kilo433 ---
sound.Add({
name = "mw19_kilo433.Fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/kilo433/weap_kilo433_fire_plr_01.wav"
})
sound.Add({
name = "mw19_kilo433.fire.s",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/kilo433/weap_kilo433_sup_plr_01.wav"
})
sound.Add({
name = "mw19.kilo433.fire.first",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo433/weap_kilo433_fire_first_plr_01.ogg",
"viper/weapons/kilo433/weap_kilo433_fire_first_plr_02.ogg",
"viper/weapons/kilo433/weap_kilo433_fire_first_plr_03.ogg",
"viper/weapons/kilo433/weap_kilo433_fire_first_plr_04.ogg",
"viper/weapons/kilo433/weap_kilo433_fire_first_plr_05.ogg",
"viper/weapons/kilo433/weap_kilo433_fire_first_plr_06.ogg"
}
})
sound.Add({
name = "mw19.kilo433.fire.disconnector",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo433/weap_kilo433_disconnector_plr_01.ogg",
"viper/weapons/kilo433/weap_kilo433_disconnector_plr_02.ogg",
"viper/weapons/kilo433/weap_kilo433_disconnector_plr_03.ogg",
"viper/weapons/kilo433/weap_kilo433_disconnector_plr_04.ogg",
"viper/weapons/kilo433/weap_kilo433_disconnector_plr_05.ogg",
"viper/weapons/kilo433/weap_kilo433_disconnector_plr_06.ogg"
}
})
sound.Add({
name = "mw19_kilo433.fire.last",
channel = CHAN_WEAPON +1,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/kilo433/weap_kilo433_fire_last_plr_mech_01.ogg"}
})
sound.Add({
name = "weap_ar_kilo433_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/kilo433/weap_ar_kilo433_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_kilo433_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/kilo433/weap_ar_kilo433_ads_down.ogg"}
})
sound.Add({
name = "weap_kilo433_selector_off",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo433/weap_kilo433_selector_off.ogg"}
})
sound.Add({
name = "weap_kilo433_selector_on",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo433/weap_kilo433_selector_on.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_raise_01",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_raise_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_drop_01",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_drop_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_raise_first_01",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_raise_first_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_raise_first_02",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_raise_first_open_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_raise_first_03",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_raise_first_close_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_raise_first_04",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_ar_kilo433_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_ar_kilo433_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_ar_kilo433_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_ar_kilo433_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_inspect_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_ar_kilo433_inspect_05.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_settle.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_055",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_rattle.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_fast_01",
channel = CHAN_WPNFOLEY +10,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_fast_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_fast_02",
channel = CHAN_WPNFOLEY +11,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_fast_03",
channel = CHAN_WPNFOLEY +12,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_fast_tilt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_fast_04",
channel = CHAN_WPNFOLEY +13,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_fast_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_fast_05",
channel = CHAN_WPNFOLEY +14,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_fast_shove.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_fast_06",
channel = CHAN_WPNFOLEY +15,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_drumout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_empty_grab.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_empty_drumin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_empty_drumin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_hit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_grab.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_tilt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_reach.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_fast_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_fast_tilt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_fast_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_fast_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_fast_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_fast_shove.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_fast_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_fast_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_empty_fast_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_empty_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_empty_drumout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_empty_grab.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_empty_drumin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_empty_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_empty_drumin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_empty_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_sh_oscar12_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_empty_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_empty_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_empty_start.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_empty_settle.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_empty_drumout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_empty_grab.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_empty_drumin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_empty_055",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_empty_drumin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_empty_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_kilo433_reload_drum_fast_empty_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/kilo433/wfoly_plr_ar_kilo433_reload_drum_fast_empty_end.ogg"}
})

View File

@@ -0,0 +1,448 @@
-- MCharlie --
sound.Add({
name = "mw19_mcharlie.Fire",
channel = CHAN_WEAPON +1,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/mcharlie/weap_mcharlie_fire_plr_01.wav"
})
sound.Add({
name = "mw19.mcharlie.fire.first",
channel = CHAN_WPNFOLEY +1,
level = 140,
volume = 1,
sound = {"viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_01.ogg",
"viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_02.ogg",
"viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_03.ogg",
"viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_04.ogg"
}
})
sound.Add({
name = "mw19_mcharlie.fire.last",
channel = CHAN_WEAPON +1,
volume = 1,
sound = {"viper/weapons/mcharlie/weap_mcharlie_fire_last_plr_mech.ogg"}
})
sound.Add({
name = "mw19_mcharlie.fire.s",
channel = CHAN_WEAPON,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/mcharlie/weap_mcharlie_sup_plr_01.wav"
})
sound.Add({
name = "mw19_mcharlie.Fire.cal",
channel = CHAN_WEAPON,
volume = 1,
pitch = {80,94},
sound = "^viper/weapons/mcharlie/weap_mcharlie_sub_plr_01.wav"
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_drop_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_drop.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_raise_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise.ogg"}
})
sound.Add({
name = "weap_ar_mcharlie_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_mcharlie_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_bolt_release.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_raise_first_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_fast_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_rattle.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_fast_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_bolt_release_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_settle.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_bolt_release.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_fast_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_end.ogg"}
})
sound.Add({
name = "weap_ar_mcharlie_selector_on",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_selector_on.ogg"}
})
sound.Add({
name = "weap_ar_mcharlie_selector_off",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_selector_off.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_mcharlie_inspect_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_05.ogg"}
})

View File

@@ -0,0 +1,664 @@
-- Mike4 --
sound.Add({
name = "mw19.mike4.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
sound = "^viper/weapons/mike4/weap_mike4_fire_plr_01.wav"
})
sound.Add({
name = "mw19.mike4.fire.s",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
sound = "^viper/weapons/mike4/weap_mike4_sup_plr_01.wav"
})
sound.Add({
name = "mw19.mike4.fire.disconnector",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike4/weap_mike4_fire_plr_disconnector_01.ogg",
"viper/weapons/mike4/weap_mike4_fire_plr_disconnector_02.ogg",
"viper/weapons/mike4/weap_mike4_fire_plr_disconnector_03.ogg",
"viper/weapons/mike4/weap_mike4_fire_plr_disconnector_04.ogg",
"viper/weapons/mike4/weap_mike4_fire_plr_disconnector_05.ogg",
"viper/weapons/mike4/weap_mike4_fire_plr_disconnector_06.ogg"
}
})
sound.Add({
name = "mw19.mike4.fire.first",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike4/weap_mike4_fire_dryfire_plr_01.ogg",
"viper/weapons/mike4/weap_mike4_fire_dryfire_plr_02.ogg",
"viper/weapons/mike4/weap_mike4_fire_dryfire_plr_03.ogg",
"viper/weapons/mike4/weap_mike4_fire_dryfire_plr_04.ogg",
"viper/weapons/mike4/weap_mike4_fire_dryfire_plr_05.ogg",
"viper/weapons/mike4/weap_mike4_fire_dryfire_plr_06.ogg"
}
})
sound.Add({
name = "mw19.mike4.fire.last",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/mike4/weap_mike4_fire_last_plr_mech_01.ogg",
"viper/weapons/mike4/weap_mike4_fire_last_plr_mech_02.ogg",
"viper/weapons/mike4/weap_mike4_fire_last_plr_mech_03.ogg"
}
})
sound.Add({
name = "weap_ar_mike4_ads_up",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/mike4/wfoly_ar_mike4_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_mike4_ads_down",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/mike4/wfoly_ar_mike4_ads_down.ogg"}
})
sound.Add({
name = "weap_ar_mike4_selector_off",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/mike4/weap_m4_selector_semi_on_01.ogg"}
})
sound.Add({
name = "weap_ar_mike4_selector_on",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/mike4/weap_m4_selector_semi_on_03.ogg"}
})
sound.Add({
name = "wfoly_ar_mike4_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike4/wfoly_ar_mike4_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_ar_mike4_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike4/wfoly_ar_mike4_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_ar_mike4_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike4/wfoly_ar_mike4_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_ar_mike4_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike4/wfoly_ar_mike4_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_ar_mike4_inspect_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike4/wfoly_ar_mike4_inspect_05.ogg"}
})
sound.Add({
name = "weap_mike4_raise_plr",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/mike4/wpfoly_mike4_raise_v2.ogg"}
})
sound.Add({
name = "weap_mike4_drop_plr",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/mike4/wpfoly_mike4_drop_v2.ogg"}
})
sound.Add({
name = "weap_mike4_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike4/wpfoly_mike4_raise_first_01.ogg"}
})
sound.Add({
name = "weap_mike4_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike4/wpfoly_mike4_raise_first_02.ogg"}
})
sound.Add({
name = "weap_mike4_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike4/wpfoly_mike4_raise_first_03.ogg"}
})
-- Sound: 38
sound.Add({
name = "weap_mike4_reload_empty_chamber_plr",
channel = CHAN_WPNFOLEY + 9,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_empty_chamber_v2.ogg",
}
})
-- Sound: 39
sound.Add({
name = "weap_mike4_reload_empty_end_plr",
channel = CHAN_WPNFOLEY + 10,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_empty_end_v2.ogg",
}
})
-- Sound: 40
sound.Add({
name = "weap_mike4_reload_empty_fast_chamber_plr",
channel = CHAN_WPNFOLEY + 1,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_empty_fast_chamber_v2.ogg",
}
})
-- Sound: 41
sound.Add({
name = "weap_mike4_reload_empty_fast_end_plr",
channel = CHAN_WPNFOLEY + 2,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_empty_fast_end_v2.ogg",
}
})
-- Sound: 42
sound.Add({
name = "weap_mike4_reload_empty_fast_lift_plr",
channel = CHAN_WPNFOLEY + 3,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_empty_fast_lift_v2.ogg",
}
})
-- Sound: 43
sound.Add({
name = "weap_mike4_reload_empty_fast_magin_plr",
channel = CHAN_WPNFOLEY + 4,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_empty_fast_magin_v2.ogg",
}
})
-- Sound: 44
sound.Add({
name = "weap_mike4_reload_empty_fast_magout_plr",
channel = CHAN_WPNFOLEY + 5,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_empty_fast_magout_v2.ogg",
}
})
-- Sound: 45
sound.Add({
name = "weap_mike4_reload_empty_lift_plr",
channel = CHAN_WPNFOLEY + 6,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_empty_lift_v2.ogg",
}
})
-- Sound: 46
sound.Add({
name = "weap_mike4_reload_empty_magin_plr",
channel = CHAN_WPNFOLEY + 7,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 47
sound.Add({
name = "weap_mike4_reload_empty_magin_plr_02",
channel = CHAN_WPNFOLEY + 8,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 48
sound.Add({
name = "weap_mike4_reload_empty_magout_plr",
channel = CHAN_WPNFOLEY + 9,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_empty_magout_v2.ogg",
}
})
-- Sound: 49
sound.Add({
name = "weap_mike4_reload_end_plr",
channel = CHAN_WPNFOLEY + 10,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_end_v2.ogg",
}
})
-- Sound: 50
sound.Add({
name = "weap_mike4_reload_fast_end_plr",
channel = CHAN_WPNFOLEY + 1,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_fast_end_v2.ogg",
}
})
-- Sound: 51
sound.Add({
name = "weap_mike4_reload_fast_lift_plr",
channel = CHAN_WPNFOLEY + 2,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_fast_lift_v2.ogg",
}
})
-- Sound: 52
sound.Add({
name = "weap_mike4_reload_fast_magin_plr",
channel = CHAN_WPNFOLEY + 3,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_fast_magin_v2_01.ogg",
}
})
-- Sound: 53
sound.Add({
name = "weap_mike4_reload_fast_magin_plr_02",
channel = CHAN_WPNFOLEY + 4,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_fast_magin_v2_02.ogg",
}
})
-- Sound: 54
sound.Add({
name = "weap_mike4_reload_fast_magout_plr",
channel = CHAN_WPNFOLEY + 5,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_fast_magout_v2.ogg",
}
})
-- Sound: 55
sound.Add({
name = "weap_mike4_reload_lift_plr",
channel = CHAN_WPNFOLEY + 6,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_lift_v2.ogg",
}
})
-- Sound: 56
sound.Add({
name = "weap_mike4_reload_magin_plr",
channel = CHAN_WPNFOLEY + 7,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_magin_v2_01.ogg",
}
})
-- Sound: 57
sound.Add({
name = "weap_mike4_reload_magin_plr_02",
channel = CHAN_WPNFOLEY + 8,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_magin_v2_02.ogg",
}
})
-- Sound: 58
sound.Add({
name = "weap_mike4_reload_magout_plr",
channel = CHAN_WPNFOLEY + 9,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_magout_v2.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_ar_mike4_gl_drop",
channel = CHAN_WPNFOLEY + 10,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_drop.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_ar_mike4_gl_fromgrenade",
channel = CHAN_WPNFOLEY + 1,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_fromgrenade.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_ar_mike4_gl_raise",
channel = CHAN_WPNFOLEY + 2,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_raise.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_ar_mike4_gl_reload_01",
channel = CHAN_WPNFOLEY + 3,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_raise.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_ar_mike4_gl_reload_02",
channel = CHAN_WPNFOLEY + 4,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_open_01.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_ar_mike4_gl_reload_03",
channel = CHAN_WPNFOLEY + 5,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_shellout_01.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_ar_mike4_gl_reload_04",
channel = CHAN_WPNFOLEY + 6,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_shellin_01.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_ar_mike4_gl_reload_05",
channel = CHAN_WPNFOLEY + 7,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_close_01.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_ar_mike4_gl_reload_06",
channel = CHAN_WPNFOLEY + 8,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_end.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_ar_mike4_gl_reload_fast_01",
channel = CHAN_WPNFOLEY + 9,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_raise.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_ar_mike4_gl_reload_fast_02",
channel = CHAN_WPNFOLEY + 10,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_open_01.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_ar_mike4_gl_reload_fast_03",
channel = CHAN_WPNFOLEY + 1,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_shellout_01.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_ar_mike4_gl_reload_fast_04",
channel = CHAN_WPNFOLEY + 2,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_shellin_01.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_ar_mike4_gl_reload_fast_05",
channel = CHAN_WPNFOLEY + 3,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_close_01.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_ar_mike4_gl_reload_fast_06",
channel = CHAN_WPNFOLEY + 4,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_end.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_ar_mike4_gl_togrenade",
channel = CHAN_WPNFOLEY + 5,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_gl_togrenade.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_ar_mike4_inspect_01",
channel = CHAN_WPNFOLEY + 6,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_inspect_01.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_ar_mike4_inspect_02",
channel = CHAN_WPNFOLEY + 7,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_inspect_02.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_ar_mike4_inspect_03",
channel = CHAN_WPNFOLEY + 8,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_inspect_03.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_ar_mike4_inspect_04",
channel = CHAN_WPNFOLEY + 9,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_inspect_04.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_ar_mike4_inspect_05",
channel = CHAN_WPNFOLEY + 10,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_inspect_05.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_ar_mike4_reload_empty_xmag_in",
channel = CHAN_WPNFOLEY + 1,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_reload_empty_xmag_magin_01.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_ar_mike4_reload_empty_xmag_out",
channel = CHAN_WPNFOLEY + 2,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_reload_empty_xmag_magout_01.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_ar_mike4_reload_xmag_in",
channel = CHAN_WPNFOLEY + 3,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wfoly_ar_mike4_reload_magin_01.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_ar_mike4_reload_xmag_out",
channel = CHAN_WPNFOLEY + 4,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/mike4/wpfoly_mike4_reload_magout_v2.ogg",
}
})

View File

@@ -0,0 +1,530 @@
--- Scharlie ---
sound.Add({
name = "mw19.scharlie.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {90,110},
sound = "^viper/weapons/scharlie/weap_scharlie_fire_plr_01.wav"
})
sound.Add({
name = "mw19.scharlie.fire.s",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/scharlie/weap_scharlie_sup_plr_01.ogg",
"viper/weapons/scharlie/weap_scharlie_sup_plr_02.ogg",
"viper/weapons/scharlie/weap_scharlie_sup_plr_03.ogg",
"viper/weapons/scharlie/weap_scharlie_sup_plr_04.ogg",
"viper/weapons/scharlie/weap_scharlie_sup_plr_05.ogg",
"viper/weapons/scharlie/weap_scharlie_sup_plr_06.ogg"
}
})
sound.Add({
name = "mw19.scharlie.fire.first",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/scharlie/weap_scharlie_fire_first_plr_01.ogg",
"viper/weapons/scharlie/weap_scharlie_fire_first_plr_02.ogg",
"viper/weapons/scharlie/weap_scharlie_fire_first_plr_03.ogg",
"viper/weapons/scharlie/weap_scharlie_fire_first_plr_04.ogg",
"viper/weapons/scharlie/weap_scharlie_fire_first_plr_05.ogg",
"viper/weapons/scharlie/weap_scharlie_fire_first_plr_06.ogg"
}
})
sound.Add({
name = "mw19.scharlie.disconnector",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/scharlie/weap_scharlie_disconnector_plr_01.ogg",
"viper/weapons/scharlie/weap_scharlie_disconnector_plr_02.ogg",
"viper/weapons/scharlie/weap_scharlie_disconnector_plr_03.ogg",
"viper/weapons/scharlie/weap_scharlie_disconnector_plr_04.ogg",
"viper/weapons/scharlie/weap_scharlie_disconnector_plr_05.ogg",
"viper/weapons/scharlie/weap_scharlie_disconnector_plr_06.ogg"
}
})
sound.Add({
name = "weap_ar_scharlie_ads_up",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_scharlie_ads_down",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_drop_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_drop_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_raise_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_raise_movment.ogg"}
})
sound.Add({
name = "weap_scharlie_selector_on",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/scharlie/weap_scharlie_selector_on.ogg"}
})
sound.Add({
name = "weap_scharlie_selector_off",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/scharlie/weap_scharlie_selector_off.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_raise_first_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_raise_first_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_bolt_release.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_shake.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_bolt_release.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_end.ogg"}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_dmr_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_rotate.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_dmr_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_magout.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_dmr_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_magin_v2_01.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_dmr_035",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_magin_v2_02.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_dmr_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_down.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_dmr_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_end.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_dmr_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_rotate.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_dmr_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_magout.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_dmr_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_magin_v2_01.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_dmr_035",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_magin_v2_02.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_dmr_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_bolt_release.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_dmr_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_end.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_shake.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_magout.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_magin_v2_01.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_035",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_magin_v2_02.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_bolt_release.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_05",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_end.ogg",
}
})
-- Sound: 106
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_fast_dmr_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_dmr_magout.ogg",
}
})
-- Sound: 107
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_fast_dmr_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_dmr_magin_v2_01.ogg",
}
})
-- Sound: 108
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_fast_dmr_025",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_dmr_magin_v2_02.ogg",
}
})
-- Sound: 109
sound.Add({
name = "wfoly_plr_ar_scharlie_reload_fast_dmr_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_dmr_end.ogg",
}
})

View File

@@ -0,0 +1,595 @@
AddCSLuaFile()
---Galima---
sound.Add({
name = "mw19.sierra552.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/sierra552/weap_sierra552_fire_plr_01.wav"
})
sound.Add({
name = "mw19.sierra552.fire.s",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/sierra552/weap_sierra552_sup_plr_01.wav"
})
sound.Add({
name = "weap_ar_sierra552_ads_up",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/mike4/wfoly_ar_mike4_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_sierra552_ads_down",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/mike4/wfoly_ar_mike4_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_drop_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_drop.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_fire_switch_off_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_fire_switch_off.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_fire_switch_on_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_fire_switch_on.ogg"}
})
sound.Add({
name = "mw19.sierra552.disconnector",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/sierra552/weap_sierra552_disconnector_plr_02.ogg",
"viper/weapons/sierra552/weap_sierra552_disconnector_plr_02.ogg",
"viper/weapons/sierra552/weap_sierra552_disconnector_plr_03.ogg",
"viper/weapons/sierra552/weap_sierra552_disconnector_plr_04.ogg",
"viper/weapons/sierra552/weap_sierra552_disconnector_plr_05.ogg"
}
})
sound.Add({
name = "mw19.sierra552.fire.first",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/sierra552/weap_sierra552_hammer_plr_01.ogg",
"viper/weapons/sierra552/weap_sierra552_hammer_plr_02.ogg",
"viper/weapons/sierra552/weap_sierra552_hammer_plr_03.ogg",
"viper/weapons/sierra552/weap_sierra552_hammer_plr_04.ogg",
"viper/weapons/sierra552/weap_sierra552_hammer_plr_05.ogg",
"viper/weapons/sierra552/weap_sierra552_hammer_plr_06.ogg"
}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_asierra552_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_asierra552_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_asierra552_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_asierra552_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_inspect_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_asierra552_inspect_05.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_raise_first_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_raise_first_bolt_release.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_fast_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra559_reload_mmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra559_reload_mmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra559_reload_mmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra559_reload_mmag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra559_reload_mmag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra553_reload_mmag_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_fast_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra553_reload_mmag_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra553_reload_mmag_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra553_reload_mmag_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_empty_roll.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_raise_first_bolt_release.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_empty_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_fast_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_empty_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_fast_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_empty_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_fast_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_empty_fast_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_fast_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_empty_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_fast_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_raise_first_bolt_release.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra552_reload_fast_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra560_reload_mmag_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_empty_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra560_reload_mmag_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra560_reload_mmag_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra560_reload_mmag_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra560_reload_mmag_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_empty_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra560_reload_mmag_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra560_reload_mmag_empty_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_mmag_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra554_reload_mmag_fast_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_empty_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra554_reload_mmag_fast_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra554_reload_mmag_fast_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra554_reload_mmag_fast_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra554_reload_mmag_fast_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_raise_first_bolt_release.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra554_reload_mmag_fast_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra555_reload_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra555_reload_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra555_reload_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra555_reload_xmag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra555_reload_xmag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra555_reload_xmag_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra557_reload_xmag_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra557_reload_xmag_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra557_reload_xmag_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra557_reload_xmag_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra557_reload_xmag_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra556_reload_xmag_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_empty_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra556_reload_xmag_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra556_reload_xmag_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra556_reload_xmag_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra556_reload_xmag_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_empty_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra556_reload_xmag_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_raise_first_bolt_release.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra556_reload_xmag_empty_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra558_reload_xmag_fast_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_empty_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra558_reload_xmag_fast_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra558_reload_xmag_fast_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra558_reload_xmag_fast_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra558_reload_xmag_fast_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_raise_first_bolt_release.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_sierra558_reload_xmag_fast_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sierra552/wfoly_ar_sierra552_reload_xmag_fast_empty_end.ogg"}
})

View File

@@ -0,0 +1,445 @@
AddCSLuaFile()
---Galima---
sound.Add({
name = "mw19.tango21.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/tango21/weap_tango21_fire_plr_01.wav"
})
sound.Add({
name = "mw19.tango21.fire.s",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/tango21/weap_tango21_sup_plr_01.wav"
})
sound.Add({
name = "wfoly_plr_ar_tango21_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_drop_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_drop.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_selectsemi_off_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/weap_tango21_selector_off.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_selectsemi_on_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/weap_tango21_selector_on.ogg"}
})
sound.Add({
name = "weap_ar_tango21_ads_up",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo433/weap_ar_kilo433_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_tango21_ads_down",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo433/weap_ar_kilo433_ads_down.ogg"}
})
sound.Add({
name = "mw19.tango21.disconnector",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/tango21/weap_tango21_disconnector_plr_01.ogg",
"viper/weapons/tango21/weap_tango21_disconnector_plr_02.ogg",
"viper/weapons/tango21/weap_tango21_disconnector_plr_03.ogg",
"viper/weapons/tango21/weap_tango21_disconnector_plr_04.ogg",
"viper/weapons/tango21/weap_tango21_disconnector_plr_05.ogg"
}
})
sound.Add({
name = "mw19.tango21.fire.first",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/tango21/weap_tango21_fire_first_plr_01.ogg",
"viper/weapons/tango21/weap_tango21_fire_first_plr_02.ogg",
"viper/weapons/tango21/weap_tango21_fire_first_plr_03.ogg",
"viper/weapons/tango21/weap_tango21_fire_first_plr_04.ogg"
}
})
sound.Add({
name = "wfoly_plr_ar_tango21_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_inspect_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_inspect_05.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_raise_first_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_raise_first_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_mag_hit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_fast_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_fast_magwellhit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_maghitwell.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_drmagin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_maghandhit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_fast_magwellhit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_fast_drmagin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_maghitwell.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_rotatemvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_08",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_09",
channel = CHAN_WPNFOLEY +9,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_fast_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_fast_bolt_forward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_maghitwell.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_drmagin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_rotategrab.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_fast_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_mpty_fst_drmaghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_mpty_fst_drmagin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_tango21_reload_drum_empty_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_fast_end.ogg"}
})

View File

@@ -0,0 +1,761 @@
AddCSLuaFile()
---Galima---
sound.Add({
name = "mw19.valpha.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/valpha/weap_valpha_sup_plr_01.wav"
})
sound.Add({
name = "weap_ar_valpha_ads_up",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_ads_up.ogg"}
})
sound.Add({
name = "weap_ar_valpha_ads_down",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_drop_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_drop.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_selectsemi_off_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_selectsemi_off_selector.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_selectsemi_off_02",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/weap_ar_mcharlie_selector_off.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_selectsemi_on_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_selectsemi_on_selector.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_selectsemi_on_02",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/weap_ar_mcharlie_selector_on.ogg"}
})
sound.Add({
name = "mw19.valpha.disconnector",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/valpha/weap_valpha_disconnector_plr_01.ogg",
"viper/weapons/valpha/weap_valpha_disconnector_plr_02.ogg",
"viper/weapons/valpha/weap_valpha_disconnector_plr_03.ogg",
"viper/weapons/valpha/weap_valpha_disconnector_plr_04.ogg",
"viper/weapons/valpha/weap_valpha_disconnector_plr_05.ogg"
}
})
sound.Add({
name = "mw19.valpha.fire.first",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/valpha/weap_mcharlie_fire_first_plr_01.ogg",
"viper/weapons/valpha/weap_mcharlie_fire_first_plr_02.ogg",
"viper/weapons/valpha/weap_mcharlie_fire_first_plr_03.ogg",
"viper/weapons/valpha/weap_mcharlie_fire_first_plr_04.ogg"
}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_magcatch.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_08",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_smag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_smag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_smag_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_smag_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_smag_08",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_magcatch.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_xmag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_xmag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_xmag_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_xmag_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_xmag_08",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_inspect_xmag_09",
channel = CHAN_WPNFOLEY +9,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_raise_first_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_raise_first_selector.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_magrelease.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_magdown.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_maggrab.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_in.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_fast_05",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_maggrab.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_magdown.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_grab_bolt.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_empty_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_empty_08",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_fast_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_fast_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_fast_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_fast_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_fast_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_fast_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_maggrab.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_empty_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_empty_08",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_fast_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_fast_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_fast_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_fast_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_fast_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_smag_fast_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_empty_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_fast_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_up.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_fast_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_fast_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_fast_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_fast_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_ar_valpha_reload_xmag_fast_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_end.ogg"}
})

View File

@@ -0,0 +1,413 @@
AddCSLuaFile()
----------- OUTSIDE ------------
--- AR ---
sound.Add({
name = "Atmo_AR.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/ar/weap_ar_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_AR_Sup.Outside",
channel = CHAN_ATMO,
level = 140,
volume = 1,
sound = "^viper/shared/atmo/ar/weap_ar_sup_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_AR2.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/ar/weap_ar2_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_AR2_Sup.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/ar/weap_ar2_sup_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_AR3.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/ar/weap_ar3_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_AR4.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/ar/weap_ar4_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_AR5.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/ar/weap_ar5_fire_plr_atmo_ext1_01.ogg"
})
sound.Add({
name = "Atmo_AR6.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/ar/weap_ar6_fire_plr_atmo_ext1_01.ogg"
})
--- BR ---
sound.Add({
name = "Atmo_br1.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/br/weap_br1_fire_plr_atmo_ext1_01.wav",
})
--- DMR ---
sound.Add({
name = "Atmo_DMR.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/dmr/weap_dmr_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_DMR_Sup.Outside",
channel = CHAN_ATMO,
--level = 140,
volume = 1,
sound = "viper/shared/atmo/dmr/weap_dmr_sup_fire_plr_atmo_ext1_01.ogg"
})
--- LMG ---
sound.Add({
name = "Atmo_LMG.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/lmg/weap_lmg_fire_plr_atmo_ext1_01.wav"
})
--- M203 ---
sound.Add({
name = "Atmo_M203.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/launcher/weap_mike203_fire_plr_atmos_01.wav"
})
--- PISTOLS ---
sound.Add({
name = "Atmo_Pistol.Outside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/pistol/weap_pistol_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_Pistol_Sup.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/pistol/weap_pistol_sup_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_Pistol_Mag.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/pistol/weap_pistol_mag_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_Pistol_Mag_Sup.Outside",
channel = CHAN_ATMO,
volume = 1,
pitch = {80,110},
sound = {"viper/shared/atmo/pistol/weap_pistol_mag_sup_fire_plr_atmo_ext1_01.ogg",
"viper/shared/atmo/pistol/weap_pistol_mag_sup_fire_plr_atmo_ext1_02.ogg",
"viper/shared/atmo/pistol/weap_pistol_mag_sup_fire_plr_atmo_ext1_03.ogg",
"viper/shared/atmo/pistol/weap_pistol_mag_sup_fire_plr_atmo_ext1_04.ogg",
"viper/shared/atmo/pistol/weap_pistol_mag_sup_fire_plr_atmo_ext1_05.ogg",
"viper/shared/atmo/pistol/weap_pistol_mag_sup_fire_plr_atmo_ext1_06.ogg"}
})
sound.Add({
name = "Atmo_Pistol_Mag2.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/pistol/weap_pistol_mag_fire_plr_atmo_ext2_01.wav"
})
--- SHOTGUNS ---
sound.Add({
name = "Atmo_Shotgun.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/shotgun/weap_shotgun_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_Shotgun2.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/shotgun/weap_shotgunsup_fire_plr_atmo_ext1_01.wav"
})
--- SMG's ---
sound.Add({
name = "Atmo_SMG.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/smg/weap_smg_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_SMG_Sup.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = {"viper/shared/atmo/smg/weap_smg_sup_fire_plr_atmo_ext1_01.ogg",
"viper/shared/atmo/smg/weap_smg_sup_fire_plr_atmo_ext1_02.ogg",
"viper/shared/atmo/smg/weap_smg_sup_fire_plr_atmo_ext1_03.ogg",
"viper/shared/atmo/smg/weap_smg_sup_fire_plr_atmo_ext1_04.ogg",
"viper/shared/atmo/smg/weap_smg_sup_fire_plr_atmo_ext1_05.ogg",
"viper/shared/atmo/smg/weap_smg_sup_fire_plr_atmo_ext1_06.ogg"}
})
sound.Add({
name = "Atmo_SMG2.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/smg/weap_smg2_fire_plr_atmo_ext1_01.wav"
})
--- Snipers ---
sound.Add({
name = "Atmo_Sniper.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/sniper/weap_sniper_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_Sniper2.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/sniper/weap_sniper2_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_Sniper3.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/sniper/weap_sniper3_fire_plr_atmo_ext1_01.wav"
})
sound.Add({
name = "Atmo_Sniper_Sup.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/sniper/weap_sniper_sup_fire_plr_atmo_ext1_01.wav"
})
--- Western ---
sound.Add({
name = "Atmo_Western.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/western/weap_western_fire_plr_atmo_ext1_01.wav"
})
--- ROCKET LAUNCHERS ---
sound.Add({
name = "Atmo_RPG.Outside",
channel = CHAN_ATMO,
volume = 1,
level = 140,
pitch = {80,110},
sound = "^viper/shared/atmo/launchers/weap_rpapa7_fire_plr_atmo_01.wav"
})
----------- ATMO INSIDE ------------
--- AR ---
sound.Add({
name = "Atmo_AR.Inside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/AR/weap_ar_fire_plr_atmo_int1_01.wav"
})
sound.Add({
name = "Atmo_AR_Sup.Inside",
channel = CHAN_ATMO,
pitch = {80,110},
volume = 1,
sound = {"viper/shared/atmo/AR/weap_ar_sup_fire_plr_atmo_int1_01.ogg",
"viper/shared/atmo/AR/weap_ar_sup_fire_plr_atmo_int1_02.ogg",
"viper/shared/atmo/AR/weap_ar_sup_fire_plr_atmo_int1_03.ogg",
"viper/shared/atmo/AR/weap_ar_sup_fire_plr_atmo_int1_04.ogg",
"viper/shared/atmo/AR/weap_ar_sup_fire_plr_atmo_int1_05.ogg",
"viper/shared/atmo/AR/weap_ar_sup_fire_plr_atmo_int1_06.ogg"}
})
--- DMR ---
sound.Add({
name = "Atmo_DMR_Sup.Inside",
channel = CHAN_ATMO,
pitch = {80,110},
volume = 1,
sound = {"viper/shared/atmo/DMR/weap_dmr_sup_fire_plr_atmo_int1_01.ogg",
"viper/shared/atmo/DMR/weap_dmr_sup_fire_plr_atmo_int1_02.ogg",
"viper/shared/atmo/DMR/weap_dmr_sup_fire_plr_atmo_int1_03.ogg",
"viper/shared/atmo/DMR/weap_dmr_sup_fire_plr_atmo_int1_04.ogg",
"viper/shared/atmo/DMR/weap_dmr_sup_fire_plr_atmo_int1_05.ogg",
"viper/shared/atmo/DMR/weap_dmr_sup_fire_plr_atmo_int1_06.ogg"}
})
--- LMG ---
sound.Add({
name = "Atmo_LMG.Inside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/lmg/weap_lmg_fire_plr_atmo_int1_01.wav"
})
--- M203 ---
sound.Add({
name = "Atmo_Mike203.Inside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/launcher/weap_mike203_fire_plr_atmos_int1_01.ogg"
})
--- Pistol ---
sound.Add({
name = "Atmo_Pistol.Inside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/pistol/weap_pistol_fire_plr_atmo_int1_01.wav"
})
sound.Add({
name = "Atmo_Pistol_Sup.Inside",
channel = CHAN_ATMO,
pitch = {80,110},
volume = 1,
sound = {"viper/shared/atmo/pistol/weap_pistol_sup_fire_plr_atmo_int1_01.ogg",
"viper/shared/atmo/pistol/weap_pistol_sup_fire_plr_atmo_int1_02.ogg",
"viper/shared/atmo/pistol/weap_pistol_sup_fire_plr_atmo_int1_03.ogg",
"viper/shared/atmo/pistol/weap_pistol_sup_fire_plr_atmo_int1_04.ogg",
"viper/shared/atmo/pistol/weap_pistol_sup_fire_plr_atmo_int1_05.ogg",
"viper/shared/atmo/pistol/weap_pistol_sup_fire_plr_atmo_int1_06.ogg"}
})
--- Shotguns ---
sound.Add({
name = "Atmo_Shotgun.Inside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/shotgun/weap_shotgun_fire_plr_atmo_int1_01.wav"
})
sound.Add({
name = "Atmo_ShotgunSUP.Inside",
channel = CHAN_ATMO,
pitch = {80,110},
volume = 1,
sound = {"viper/shared/atmo/shotgun/weap_shotgun_sup_fire_plr_atmo_int1_01.ogg",
"viper/shared/atmo/shotgun/weap_shotgun_sup_fire_plr_atmo_int1_02.ogg",
"viper/shared/atmo/shotgun/weap_shotgun_sup_fire_plr_atmo_int1_03.ogg",
"viper/shared/atmo/shotgun/weap_shotgun_sup_fire_plr_atmo_int1_04.ogg",
"viper/shared/atmo/shotgun/weap_shotgun_sup_fire_plr_atmo_int1_05.ogg",
"viper/shared/atmo/shotgun/weap_shotgun_sup_fire_plr_atmo_int1_06.ogg"}
})
--- SMG ---
sound.Add({
name = "Atmo_SMG.Inside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = "^viper/shared/atmo/smg/weap_smg_fire_plr_atmo_int1_01.wav"
})
--- RPG ---
sound.Add({
name = "Atmo_Launcher.Inside",
channel = CHAN_ATMO,
level = 140,
pitch = {80,110},
volume = 1,
sound = {"viper/shared/atmo/launchers/weap_juliet_launch_atmo_int_01.ogg",
"viper/shared/atmo/launchers/weap_juliet_launch_atmo_int_02.ogg",
"viper/shared/atmo/launchers/weap_juliet_launch_atmo_int_03.ogg"}
})

View File

@@ -0,0 +1,938 @@
AddCSLuaFile()
local casingsVolume = 0.5
sound.Add({
name = "MW_Casings.9mm.carpet",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/9mm/blt_case_bounce_9_carpet_01.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_carpet_02.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_carpet_03.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_carpet_04.wav"}
})
sound.Add({
name = "MW_Casings.9mm.cement",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/9mm/blt_case_bounce_9_cement_01.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_cement_02.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_cement_03.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_cement_04.wav",}
})
sound.Add({
name = "MW_Casings.9mm.dirt",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/9mm/blt_case_bounce_9_dirt_01.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_dirt_02.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_dirt_03.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_dirt_04.wav"}
})
sound.Add({
name = "MW_Casings.9mm.glass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/9mm/blt_case_bounce_9_glass_01.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_glass_02.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_glass_03.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_glass_04.wav",}
})
sound.Add({
name = "MW_Casings.9mm.grass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/9mm/blt_case_bounce_9_grass_01.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_grass_02.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_grass_03.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_grass_04.wav",}
})
sound.Add({
name = "MW_Casings.9mm.metal",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/9mm/blt_case_bounce_9_metal_01.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_metal_02.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_metal_03.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_metal_04.wav",}
})
sound.Add({
name = "MW_Casings.9mm.mud",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/9mm/blt_case_bounce_9_mud_01.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_mud_02.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_mud_03.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_mud_04.wav",}
})
sound.Add({
name = "MW_Casings.9mm.sand",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/9mm/blt_case_bounce_9_sand_01.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_sand_02.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_sand_03.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_sand_04.wav",}
})
sound.Add({
name = "MW_Casings.9mm.water",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/9mm/blt_case_bounce_9_water_01.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_water_02.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_water_03.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_water_04.wav",}
})
sound.Add({
name = "MW_Casings.9mm.wood_hard",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/9mm/blt_case_bounce_9_wood_hard_01.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_wood_hard_02.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_wood_hard_03.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_wood_hard_04.wav",}
})
sound.Add({
name = "MW_Casings.9mm.wood_hollow",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/9mm/blt_case_bounce_9_wood_hollow_01.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_wood_hollow_02.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_wood_hollow_03.wav",
"viper/shared/casings/9mm/blt_case_bounce_9_wood_hollow_04.wav",}
})
sound.Add({
name = "MW_Casings.50bmg.carpet",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_carpet_01.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_carpet_02.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_carpet_03.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_carpet_04.wav"}
})
sound.Add({
name = "MW_Casings.50bmg.cement",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_cement_01.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_cement_02.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_cement_04.wav",}
})
sound.Add({
name = "MW_Casings.50bmg.dirt",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_dirt_01.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_dirt_02.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_dirt_03.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_dirt_04.wav"}
})
sound.Add({
name = "MW_Casings.50bmg.glass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_glass_01.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_glass_02.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_glass_03.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_glass_04.wav",}
})
sound.Add({
name = "MW_Casings.50bmg.grass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_grass_01.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_grass_02.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_grass_03.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_grass_04.wav",}
})
sound.Add({
name = "MW_Casings.50bmg.metal",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_metal_01.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_metal_02.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_metal_03.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_metal_04.wav",}
})
sound.Add({
name = "MW_Casings.50bmg.mud",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_mud_01.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_mud_02.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_mud_03.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_mud_04.wav",}
})
sound.Add({
name = "MW_Casings.50bmg.sand",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_sand_01.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_sand_02.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_sand_03.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_sand_04.wav",}
})
sound.Add({
name = "MW_Casings.50bmg.water",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_water_01.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_water_02.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_water_03.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_water_04.wav",}
})
sound.Add({
name = "MW_Casings.50bmg.wood_hard",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_wood_hard_01.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_wood_hard_02.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_wood_hard_03.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_wood_hard_04.wav",}
})
sound.Add({
name = "MW_Casings.50bmg.wood_hollow",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_wood_hollow_01.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_wood_hollow_02.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_wood_hollow_03.wav",
"viper/shared/casings/50bmg/blt_case_bounce_50bmg_wood_hollow_04.wav",}
})
sound.Add({
name = "MW_Casings.308.carpet",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_carpet_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_carpet_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_carpet_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_carpet_04.wav"}
})
sound.Add({
name = "MW_Casings.308.cement",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_cement_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_cement_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_cement_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_cement_04.wav",}
})
sound.Add({
name = "MW_Casings.308.dirt",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_dirt_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_dirt_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_dirt_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_dirt_04.wav"}
})
sound.Add({
name = "MW_Casings.308.glass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_glass_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_glass_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_glass_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_glass_04.wav",}
})
sound.Add({
name = "MW_Casings.308.grass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_grass_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_grass_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_grass_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_grass_04.wav",}
})
sound.Add({
name = "MW_Casings.308.metal",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_metal_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_metal_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_metal_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_metal_04.wav",}
})
sound.Add({
name = "MW_Casings.308.mud",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_mud_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_mud_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_mud_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_mud_04.wav",}
})
sound.Add({
name = "MW_Casings.308.sand",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_sand_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_sand_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_sand_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_sand_04.wav",}
})
sound.Add({
name = "MW_Casings.308.water",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_water_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_water_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_water_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_water_04.wav",}
})
sound.Add({
name = "MW_Casings.308.wood_hard",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_wood_hard_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hard_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hard_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hard_04.wav",}
})
sound.Add({
name = "MW_Casings.308.wood_hollow",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_wood_hollow_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hollow_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hollow_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hollow_04.wav",}
})
sound.Add({
name = "MW_Casings.308.carpet",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_carpet_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_carpet_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_carpet_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_carpet_04.wav"}
})
sound.Add({
name = "MW_Casings.308.cement",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_cement_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_cement_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_cement_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_cement_04.wav",}
})
sound.Add({
name = "MW_Casings.308.dirt",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_dirt_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_dirt_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_dirt_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_dirt_04.wav"}
})
sound.Add({
name = "MW_Casings.308.glass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_glass_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_glass_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_glass_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_glass_04.wav",}
})
sound.Add({
name = "MW_Casings.308.grass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_grass_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_grass_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_grass_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_grass_04.wav",}
})
sound.Add({
name = "MW_Casings.308.metal",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_metal_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_metal_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_metal_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_metal_04.wav",}
})
sound.Add({
name = "MW_Casings.308.mud",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_mud_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_mud_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_mud_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_mud_04.wav",}
})
sound.Add({
name = "MW_Casings.308.sand",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_sand_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_sand_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_sand_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_sand_04.wav",}
})
sound.Add({
name = "MW_Casings.308.water",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_water_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_water_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_water_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_water_04.wav",}
})
sound.Add({
name = "MW_Casings.308.wood_hard",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_wood_hard_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hard_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hard_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hard_04.wav",}
})
sound.Add({
name = "MW_Casings.308.wood_hollow",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/308/blt_case_bounce_308_wood_hollow_01.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hollow_02.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hollow_03.wav",
"viper/shared/casings/308/blt_case_bounce_308_wood_hollow_04.wav",}
})
sound.Add({
name = "MW_Casings.338.carpet",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/338/blt_case_bounce_338_carpet_01.wav",
"viper/shared/casings/338/blt_case_bounce_338_carpet_02.wav",
"viper/shared/casings/338/blt_case_bounce_338_carpet_03.wav",
"viper/shared/casings/338/blt_case_bounce_338_carpet_04.wav"}
})
sound.Add({
name = "MW_Casings.338.cement",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/338/blt_case_bounce_338_cement_01.wav",
"viper/shared/casings/338/blt_case_bounce_338_cement_02.wav",
"viper/shared/casings/338/blt_case_bounce_338_cement_03.wav",
"viper/shared/casings/338/blt_case_bounce_338_cement_04.wav",}
})
sound.Add({
name = "MW_Casings.338.dirt",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/338/blt_case_bounce_338_dirt_01.wav",
"viper/shared/casings/338/blt_case_bounce_338_dirt_02.wav",
"viper/shared/casings/338/blt_case_bounce_338_dirt_03.wav",
"viper/shared/casings/338/blt_case_bounce_338_dirt_04.wav"}
})
sound.Add({
name = "MW_Casings.338.glass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/338/blt_case_bounce_338_glass_01.wav",
"viper/shared/casings/338/blt_case_bounce_338_glass_02.wav",
"viper/shared/casings/338/blt_case_bounce_338_glass_03.wav",
"viper/shared/casings/338/blt_case_bounce_338_glass_04.wav",}
})
sound.Add({
name = "MW_Casings.338.grass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/338/blt_case_bounce_338_grass_01.wav",
"viper/shared/casings/338/blt_case_bounce_338_grass_02.wav",
"viper/shared/casings/338/blt_case_bounce_338_grass_03.wav",
"viper/shared/casings/338/blt_case_bounce_338_grass_04.wav",}
})
sound.Add({
name = "MW_Casings.338.metal",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/338/blt_case_bounce_338_metal_01.wav",
"viper/shared/casings/338/blt_case_bounce_338_metal_02.wav",
"viper/shared/casings/338/blt_case_bounce_338_metal_03.wav",
"viper/shared/casings/338/blt_case_bounce_338_metal_04.wav",}
})
sound.Add({
name = "MW_Casings.338.mud",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/338/blt_case_bounce_338_mud_01.wav",
"viper/shared/casings/338/blt_case_bounce_338_mud_02.wav",
"viper/shared/casings/338/blt_case_bounce_338_mud_03.wav",
"viper/shared/casings/338/blt_case_bounce_338_mud_04.wav",}
})
sound.Add({
name = "MW_Casings.338.sand",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/338/blt_case_bounce_338_sand_01.wav",
"viper/shared/casings/338/blt_case_bounce_338_sand_02.wav",
"viper/shared/casings/338/blt_case_bounce_338_sand_03.wav",
"viper/shared/casings/338/blt_case_bounce_338_sand_04.wav",}
})
sound.Add({
name = "MW_Casings.338.water",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/338/blt_case_bounce_338_water_01.wav",
"viper/shared/casings/338/blt_case_bounce_338_water_02.wav",
"viper/shared/casings/338/blt_case_bounce_338_water_03.wav",
"viper/shared/casings/338/blt_case_bounce_338_water_04.wav",}
})
sound.Add({
name = "MW_Casings.338.wood_hard",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/338/blt_case_bounce_338_wood_hard_01.wav",
"viper/shared/casings/338/blt_case_bounce_338_wood_hard_02.wav",
"viper/shared/casings/338/blt_case_bounce_338_wood_hard_03.wav",
"viper/shared/casings/338/blt_case_bounce_338_wood_hard_04.wav",}
})
sound.Add({
name = "MW_Casings.338.wood_hollow",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/338/blt_case_bounce_338_wood_hollow_01.wav",
"viper/shared/casings/338/blt_case_bounce_338_wood_hollow_02.wav",
"viper/shared/casings/338/blt_case_bounce_338_wood_hollow_03.wav",
"viper/shared/casings/338/blt_case_bounce_338_wood_hollow_04.wav",}
})
sound.Add({
name = "MW_Casings.556.carpet",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/556/blt_case_bounce_556_carpet_01.wav",
"viper/shared/casings/556/blt_case_bounce_556_carpet_02.wav",
"viper/shared/casings/556/blt_case_bounce_556_carpet_03.wav",
"viper/shared/casings/556/blt_case_bounce_556_carpet_04.wav"}
})
sound.Add({
name = "MW_Casings.556.cement",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/556/blt_case_bounce_556_cement_01.wav",
"viper/shared/casings/556/blt_case_bounce_556_cement_02.wav",
"viper/shared/casings/556/blt_case_bounce_556_cement_03.wav",
"viper/shared/casings/556/blt_case_bounce_556_cement_04.wav",}
})
sound.Add({
name = "MW_Casings.556.dirt",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/556/blt_case_bounce_556_dirt_01.wav",
"viper/shared/casings/556/blt_case_bounce_556_dirt_02.wav",
"viper/shared/casings/556/blt_case_bounce_556_dirt_03.wav",
"viper/shared/casings/556/blt_case_bounce_556_dirt_04.wav"}
})
sound.Add({
name = "MW_Casings.556.glass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/556/blt_case_bounce_556_glass_01.wav",
"viper/shared/casings/556/blt_case_bounce_556_glass_02.wav",
"viper/shared/casings/556/blt_case_bounce_556_glass_03.wav",
"viper/shared/casings/556/blt_case_bounce_556_glass_04.wav",}
})
sound.Add({
name = "MW_Casings.556.grass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/556/blt_case_bounce_556_grass_01.wav",
"viper/shared/casings/556/blt_case_bounce_556_grass_02.wav",
"viper/shared/casings/556/blt_case_bounce_556_grass_03.wav",
"viper/shared/casings/556/blt_case_bounce_556_grass_04.wav",}
})
sound.Add({
name = "MW_Casings.556.metal",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/556/blt_case_bounce_556_metal_01.wav",
"viper/shared/casings/556/blt_case_bounce_556_metal_02.wav",
"viper/shared/casings/556/blt_case_bounce_556_metal_03.wav",
"viper/shared/casings/556/blt_case_bounce_556_metal_04.wav",}
})
sound.Add({
name = "MW_Casings.556.mud",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/556/blt_case_bounce_556_mud_01.wav",
"viper/shared/casings/556/blt_case_bounce_556_mud_02.wav",
"viper/shared/casings/556/blt_case_bounce_556_mud_03.wav",
"viper/shared/casings/556/blt_case_bounce_556_mud_04.wav",}
})
sound.Add({
name = "MW_Casings.556.sand",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/556/blt_case_bounce_556_sand_01.wav",
"viper/shared/casings/556/blt_case_bounce_556_sand_02.wav",
"viper/shared/casings/556/blt_case_bounce_556_sand_03.wav",
"viper/shared/casings/556/blt_case_bounce_556_sand_04.wav",}
})
sound.Add({
name = "MW_Casings.556.water",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/556/blt_case_bounce_556_water_01.wav",
"viper/shared/casings/556/blt_case_bounce_556_water_02.wav",
"viper/shared/casings/556/blt_case_bounce_556_water_03.wav",
"viper/shared/casings/556/blt_case_bounce_556_water_04.wav",}
})
sound.Add({
name = "MW_Casings.556.wood_hard",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/556/blt_case_bounce_556_wood_hard_01.wav",
"viper/shared/casings/556/blt_case_bounce_556_wood_hard_02.wav",
"viper/shared/casings/556/blt_case_bounce_556_wood_hard_03.wav",
"viper/shared/casings/556/blt_case_bounce_556_wood_hard_04.wav",}
})
sound.Add({
name = "MW_Casings.556.wood_hollow",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/556/blt_case_bounce_556_wood_hollow_01.wav",
"viper/shared/casings/556/blt_case_bounce_556_wood_hollow_02.wav",
"viper/shared/casings/556/blt_case_bounce_556_wood_hollow_03.wav",
"viper/shared/casings/556/blt_case_bounce_556_wood_hollow_04.wav",}
})
sound.Add({
name = "MW_Casings.shotgun.carpet",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_carpet_01.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_carpet_02.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_carpet_03.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_carpet_04.wav"}
})
sound.Add({
name = "MW_Casings.shotgun.cement",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_cement_01.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_cement_02.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_cement_03.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_cement_04.wav",}
})
sound.Add({
name = "MW_Casings.shotgun.dirt",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_dirt_01.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_dirt_02.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_dirt_03.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_dirt_04.wav"}
})
sound.Add({
name = "MW_Casings.shotgun.glass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_glass_01.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_glass_02.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_glass_03.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_glass_04.wav",}
})
sound.Add({
name = "MW_Casings.shotgun.grass",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_grass_01.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_grass_02.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_grass_03.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_grass_04.wav",}
})
sound.Add({
name = "MW_Casings.shotgun.metal",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_metal_01.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_metal_02.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_metal_03.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_metal_04.wav",}
})
sound.Add({
name = "MW_Casings.shotgun.mud",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_mud_01.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_mud_02.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_mud_03.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_mud_04.wav",}
})
sound.Add({
name = "MW_Casings.shotgun.sand",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_sand_01.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_sand_02.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_sand_03.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_sand_04.wav",}
})
sound.Add({
name = "MW_Casings.shotgun.water",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_water_01.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_water_02.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_water_03.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_water_04.wav",}
})
sound.Add({
name = "MW_Casings.shotgun.wood_hard",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_wood_hard_01.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_wood_hard_02.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_wood_hard_03.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_wood_hard_04.wav",}
})
sound.Add({
name = "MW_Casings.shotgun.wood_hollow",
channel = CHAN_CASINGS,
volume = casingsVolume,
soundlevel = SNDLVL_75db,
sound = {
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_wood_hollow_01.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_wood_hollow_02.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_wood_hollow_03.wav",
"viper/shared/casings/shotgun/blt_case_bounce_shotgun_wood_hollow_04.wav",}
})

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@@ -0,0 +1,2 @@
AddCSLuaFile()

View File

@@ -0,0 +1,503 @@
AddCSLuaFile()
----------- CUSTOMIZATION -----------
sound.Add({
name = "MW.Flashlight",
channel = 234,
volume = 1,
pitch = 100,
sound = {"viper/shared/flashlight.wav"}
})
sound.Add({
name = "wpn_shotgun_fire_lyr",
channel = CHAN_WEAPON +1,
level = 140,
volume = 0.5,
pitch = {80,110},
sound = {"viper/shared/wpn_shotgun_fire_lyr_01.ogg",
"viper/shared/wpn_shotgun_fire_lyr_02.ogg",
"viper/shared/wpn_shotgun_fire_lyr_04.ogg"}
})
sound.Add({
name = "wpn_generic_fire_first",
channel = CHAN_TRIGGER,
level = 55,
volume = 0.2,
pitch = {80,110},
sound = {"viper/shared/foley/triggers/weap_generic_fire_first.ogg"}
})
sound.Add({
name = "wpn_generic_disconnector",
channel = CHAN_TRIGGER,
level = 55,
volume = 0.2,
pitch = {80,110},
sound = {"viper/shared/foley/triggers/weap_generic_disconnector.ogg"}
})
-- Sound: 8
sound.Add({
name = "wpn_gbl_plr_inspect_mvmnt_sml",
channel = CHAN_WPNFOLEY + 1,
level = 55,
volume = 1,
pitch = {90,100},
sound = {
"viper/shared/s4/wpn_gbl_plr_inspect_settle_01.ogg",
"viper/shared/s4/wpn_gbl_plr_inspect_settle_02.ogg",
"viper/shared/s4/wpn_gbl_plr_inspect_settle_03.ogg",
"viper/shared/s4/wpn_gbl_plr_inspect_settle_04.ogg",
"viper/shared/s4/wpn_gbl_plr_inspect_settle_05.ogg",
"viper/shared/s4/wpn_gbl_plr_inspect_settle_06.ogg",
"viper/shared/s4/wpn_gbl_plr_inspect_settle_07.ogg",
"viper/shared/s4/wpn_gbl_plr_inspect_settle_08.ogg",
"viper/shared/s4/wpn_gbl_plr_inspect_settle_09.ogg",
"viper/shared/s4/wpn_gbl_plr_inspect_settle_10.ogg",
"viper/shared/s4/wpn_gbl_plr_inspect_settle_11.ogg",
"viper/shared/s4/wpn_gbl_plr_inspect_settle_12.ogg",
}
})
-- Sound: 8
sound.Add({
name = "wpn_gbl_plr_inspect_smg_swipe",
channel = CHAN_WPNFOLEY + 1,
level = 55,
volume = 1,
pitch = {90,100},
sound = {
"viper/shared/s4/wpn_smg_insp_swipe_01.ogg",
"viper/shared/s4/wpn_smg_insp_swipe_02.ogg",
"viper/shared/s4/wpn_smg_insp_swipe_03.ogg",
}
})
----------- BASHING ------------
sound.Add({
name = "MW_Melee.Miss_Knife",
channel = CHAN_WEAPON +10,
volume = 1.0,
sound = {
"viper/shared/melee/melee_attack_knife_plr_01.ogg",
"viper/shared/melee/melee_attack_knife_plr_02.ogg",
"viper/shared/melee/melee_attack_knife_plr_03.ogg",
"viper/shared/melee/melee_attack_knife_plr_04.ogg",
"viper/shared/melee/melee_attack_knife_plr_05.ogg",
"viper/shared/melee/melee_attack_knife_plr_06.ogg",
}
})
sound.Add({
name = "MW_Melee.Miss_Large",
channel = CHAN_WEAPON +10,
volume = 1.0,
sound = {
"viper/shared/melee/melee_attack_gun_lrg_plr_01.wav",
"viper/shared/melee/melee_attack_gun_lrg_plr_02.wav",
"viper/shared/melee/melee_attack_gun_lrg_plr_03.wav",
"viper/shared/melee/melee_attack_gun_lrg_plr_04.wav",
"viper/shared/melee/melee_attack_gun_lrg_plr_05.wav",
"viper/shared/melee/melee_attack_gun_lrg_plr_06.wav",
}
})
sound.Add({
name = "MW_Melee.Miss_Medium",
channel = CHAN_WEAPON +10,
volume = 1.0,
sound = {
"viper/shared/melee/melee_attack_gun_med_plr_01.wav",
"viper/shared/melee/melee_attack_gun_med_plr_02.wav",
"viper/shared/melee/melee_attack_gun_med_plr_03.wav",
"viper/shared/melee/melee_attack_gun_med_plr_04.wav",
"viper/shared/melee/melee_attack_gun_med_plr_05.wav",
"viper/shared/melee/melee_attack_gun_med_plr_06.wav",
}
})
sound.Add({
name = "MW_Melee.Miss_Small",
channel = CHAN_WEAPON +10,
volume = 1.0,
sound = {
"viper/shared/melee/melee_attack_gun_sml_plr_01.wav",
"viper/shared/melee/melee_attack_gun_sml_plr_02.wav",
"viper/shared/melee/melee_attack_gun_sml_plr_03.wav",
"viper/shared/melee/melee_attack_gun_sml_plr_04.wav",
"viper/shared/melee/melee_attack_gun_sml_plr_05.wav",
"viper/shared/melee/melee_attack_gun_sml_plr_06.wav",
}
})
sound.Add({
name = "MW_Melee.World_Large",
channel = CHAN_WEAPON +10,
volume = 1.0,
sound = {
"viper/shared/melee/melee_world_gun_lrg_polymer_cement_plr_01.wav",
"viper/shared/melee/melee_world_gun_lrg_polymer_cement_plr_02.wav",
"viper/shared/melee/melee_world_gun_lrg_polymer_cement_plr_03.wav",
"viper/shared/melee/melee_world_gun_lrg_polymer_cement_plr_04.wav",
"viper/shared/melee/melee_world_gun_lrg_polymer_cement_plr_05.wav",
}
})
sound.Add({
name = "MW_Melee.World_Medium",
channel = CHAN_WEAPON +10,
volume = 1.0,
sound = {
"viper/shared/melee/melee_world_gun_med_polymer_cement_plr_01.wav",
"viper/shared/melee/melee_world_gun_med_polymer_cement_plr_02.wav",
"viper/shared/melee/melee_world_gun_med_polymer_cement_plr_03.wav",
"viper/shared/melee/melee_world_gun_med_polymer_cement_plr_04.wav",
}
})
sound.Add({
name = "MW_Melee.World_Small",
channel = CHAN_WEAPON +10,
volume = 1.0,
sound = {
"viper/shared/melee/melee_world_gun_sml_polymer_cement_plr_01.wav",
"viper/shared/melee/melee_world_gun_sml_polymer_cement_plr_02.wav",
"viper/shared/melee/melee_world_gun_sml_polymer_cement_plr_03.wav",
"viper/shared/melee/melee_world_gun_sml_polymer_cement_plr_04.wav",
"viper/shared/melee/melee_world_gun_sml_polymer_cement_plr_05.wav",
}
})
sound.Add({
name = "MW_Melee.World_Knife",
channel = CHAN_WEAPON +10,
volume = 1.0,
sound = {
"viper/shared/melee/melee_world_knife_cement_plr_01.ogg",
"viper/shared/melee/melee_world_knife_cement_plr_02.ogg",
"viper/shared/melee/melee_world_knife_cement_plr_03.ogg",
"viper/shared/melee/melee_world_knife_cement_plr_04.ogg",
"viper/shared/melee/melee_world_knife_cement_plr_05.ogg",
}
})
sound.Add({
name = "MW_Melee.Flesh_Large",
channel = CHAN_WEAPON +10,
volume = 1.0,
sound = {
"viper/shared/melee/melee_character_gun_lrg_steel_plr_01.wav",
"viper/shared/melee/melee_character_gun_lrg_steel_plr_02.wav",
"viper/shared/melee/melee_character_gun_lrg_steel_plr_03.wav",
"viper/shared/melee/melee_character_gun_lrg_steel_plr_04.wav",
"viper/shared/melee/melee_character_gun_lrg_steel_plr_05.wav",
}
})
sound.Add({
name = "MW_Melee.Flesh_Medium",
channel = CHAN_WEAPON +10,
volume = 1.0,
sound = {
"viper/shared/melee/melee_character_gun_med_steel_plr_01.wav",
"viper/shared/melee/melee_character_gun_med_steel_plr_02.wav",
"viper/shared/melee/melee_character_gun_med_steel_plr_03.wav",
"viper/shared/melee/melee_character_gun_med_steel_plr_04.wav",
"viper/shared/melee/melee_character_gun_med_steel_plr_05.wav",
}
})
sound.Add({
name = "MW_Melee.Flesh_Small",
channel = CHAN_WEAPON,
volume = 1.0,
sound = {
"viper/shared/melee/melee_character_gun_sml_steel_plr_01.wav",
"viper/shared/melee/melee_character_gun_sml_steel_plr_02.wav",
"viper/shared/melee/melee_character_gun_sml_steel_plr_03.wav",
"viper/shared/melee/melee_character_gun_sml_steel_plr_04.wav",
"viper/shared/melee/melee_character_gun_sml_steel_plr_05.wav",
}
})
sound.Add({
name = "MW_Fist.Miss",
channel = CHAN_WEAPON,
volume = 1.0,
sound = {
"viper/shared/melee/melee_attack_fist_plr_01.ogg",
"viper/shared/melee/melee_attack_fist_plr_02.ogg",
"viper/shared/melee/melee_attack_fist_plr_03.ogg",
"viper/shared/melee/melee_attack_fist_plr_04.ogg",
"viper/shared/melee/melee_attack_fist_plr_05.ogg",
"viper/shared/melee/melee_attack_fist_plr_06.ogg",
"viper/shared/melee/melee_attack_fist_plr_07.ogg",
"viper/shared/melee/melee_attack_fist_plr_08.ogg",
}
})
sound.Add({
name = "MW_Fist.HitPlayer",
channel = CHAN_WEAPON,
volume = 1.0,
sound = {
"viper/shared/melee/melee_character_fist_plr_01.ogg",
"viper/shared/melee/melee_character_fist_plr_02.ogg",
"viper/shared/melee/melee_character_fist_plr_03.ogg",
"viper/shared/melee/melee_character_fist_plr_04.ogg",
"viper/shared/melee/melee_character_fist_plr_05.ogg",
"viper/shared/melee/melee_character_fist_plr_06.ogg",
"viper/shared/melee/melee_character_fist_plr_07.ogg",
"viper/shared/melee/melee_character_fist_plr_08.ogg",
"viper/shared/melee/melee_character_fist_plr_09.ogg",
"viper/shared/melee/melee_character_fist_plr_10.ogg",
"viper/shared/melee/melee_character_fist_plr_11.ogg",
}
})
sound.Add({
name = "MW_Fist.HitWorld",
channel = CHAN_WEAPON,
volume = 1.0,
sound = {
"viper/shared/melee/melee_world_fist_soft_plr_01.ogg",
"viper/shared/melee/melee_world_fist_soft_plr_02.ogg",
"viper/shared/melee/melee_world_fist_soft_plr_03.ogg",
"viper/shared/melee/melee_world_fist_soft_plr_04.ogg",
"viper/shared/melee/melee_world_fist_soft_plr_05.ogg",
}
})
sound.Add({
name = "Canted.On",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {
--"viper/shared/foley/wfoly_plr_hybrid_scope_side_on.ogg",
"switchsights/switch1.wav",
"switchsights/switch3.wav"
}
})
sound.Add({
name = "Canted.Off",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {
--"viper/shared/foley/wfoly_plr_hybrid_scope_side_off.ogg",
"switchsights/switch2.wav",
"switchsights/switch5.wav"
}
})
sound.Add({
name = "Flipsight.Up",
channel = CHAN_WPNFOLEY,
volume = 1.0,
sound = {
"viper/shared/foley/wpfoly_hybrid_toggle_on.ogg",
}
})
sound.Add({
name = "Flipsight.Down",
channel = CHAN_WPNFOLEY,
volume = 1.0,
sound = {
"viper/shared/foley/wpfoly_hybrid_flip_down_v1.ogg",
}
})
sound.Add({
name = "Viewmodel.Small",
channel = CHAN_WPNFOLEY +35,
volume = 1.0,
sound = {
"viper/shared/weapmvmt/small/gear_rattle_weap_small_01.ogg",
"viper/shared/weapmvmt/small/gear_rattle_weap_small_02.ogg",
"viper/shared/weapmvmt/small/gear_rattle_weap_small_03.ogg",
"viper/shared/weapmvmt/small/gear_rattle_weap_small_04.ogg",
"viper/shared/weapmvmt/small/gear_rattle_weap_small_05.ogg",
"viper/shared/weapmvmt/small/gear_rattle_weap_small_06.ogg",
"viper/shared/weapmvmt/small/gear_rattle_weap_small_07.ogg",
"viper/shared/weapmvmt/small/gear_rattle_weap_small_08.ogg",
"viper/shared/weapmvmt/small/gear_rattle_weap_small_09.ogg",
}
})
sound.Add({
name = "Viewmodel.Medium",
channel = CHAN_WPNFOLEY +36,
volume = 1.0,
sound = {
"viper/shared/weapmvmt/medium_new/gear_rattle_weap_medium_01.ogg",
"viper/shared/weapmvmt/medium_new/gear_rattle_weap_medium_02.ogg",
"viper/shared/weapmvmt/medium_new/gear_rattle_weap_medium_03.ogg",
"viper/shared/weapmvmt/medium_new/gear_rattle_weap_medium_04.ogg",
"viper/shared/weapmvmt/medium_new/gear_rattle_weap_medium_05.ogg",
"viper/shared/weapmvmt/medium_new/gear_rattle_weap_medium_06.ogg",
"viper/shared/weapmvmt/medium_new/gear_rattle_weap_medium_07.ogg",
"viper/shared/weapmvmt/medium_new/gear_rattle_weap_medium_08.ogg",
"viper/shared/weapmvmt/medium_new/gear_rattle_weap_medium_09.ogg",
"viper/shared/weapmvmt/medium_new/gear_rattle_weap_medium_10.ogg",
}
})
sound.Add({
name = "Viewmodel.Large",
channel = CHAN_WPNFOLEY +37,
volume = 1.0,
sound = {
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_01.ogg",
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_02.ogg",
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_03.ogg",
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_04.ogg",
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_05.ogg",
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_06.ogg",
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_07.ogg",
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_08.ogg",
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_09.ogg",
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_10.ogg",
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_11.ogg",
"viper/shared/weapmvmt/large_new/gear_rattle_weap_large_12.ogg",
}
})
sound.Add({
name = "Viewmodel.Launcher",
channel = CHAN_WPNFOLEY +15,
volume = 1.0,
sound = {
"viper/shared/weapmvmt/launcher/gear_rattle_weap_launcher_01.ogg",
"viper/shared/weapmvmt/launcher/gear_rattle_weap_launcher_02.ogg",
"viper/shared/weapmvmt/launcher/gear_rattle_weap_launcher_03.ogg",
"viper/shared/weapmvmt/launcher/gear_rattle_weap_launcher_04.ogg",
"viper/shared/weapmvmt/launcher/gear_rattle_weap_launcher_05.ogg",
"viper/shared/weapmvmt/launcher/gear_rattle_weap_launcher_06.ogg",
"viper/shared/weapmvmt/launcher/gear_rattle_weap_launcher_07.ogg",
"viper/shared/weapmvmt/launcher/gear_rattle_weap_launcher_08.ogg",
}
})
sound.Add({
name = "Viewmodel.BipodDeploy",
channel = 159,
volume = 1.0,
sound = {
"mount/enter1.wav",
"mount/enter2.wav",
"mount/enter3.wav",
"mount/enter4.wav",
"mount/enter5.wav"
}
})
sound.Add({
name = "Viewmodel.BipodExit",
channel = 159,
volume = 1.0,
sound = {
"mount/exit1.wav",
"mount/exit2.wav",
"mount/exit3.wav",
"mount/exit4.wav"
}
})
sound.Add({
name = "MW_MagazineDrop.AK.Metal",
channel = CHAN_MAGAZINEDROP,
volume = 1.0,
sound = {
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_metal_concrete_01.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_metal_concrete_02.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_metal_concrete_03.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_metal_concrete_04.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_metal_concrete_05.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_metal_concrete_06.ogg",
}
})
sound.Add({
name = "MW_MagazineDrop.AK.Poly",
channel = CHAN_MAGAZINEDROP,
volume = 1.0,
sound = {
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_poly_concrete_01.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_poly_concrete_02.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_poly_concrete_03.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_poly_concrete_04.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_poly_concrete_05.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ak_poly_concrete_06.ogg",
}
})
sound.Add({
name = "MW_MagazineDrop.AR.Metal",
channel = CHAN_MAGAZINEDROP,
volume = 1.0,
sound = {
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_metal_concrete_01.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_metal_concrete_02.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_metal_concrete_03.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_metal_concrete_04.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_metal_concrete_05.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_metal_concrete_06.ogg",
}
})
sound.Add({
name = "MW_MagazineDrop.AR.Poly",
channel = CHAN_MAGAZINEDROP,
volume = 1.0,
sound = {
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_poly_concrete_01.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_poly_concrete_02.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_poly_concrete_03.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_poly_concrete_04.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_poly_concrete_05.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_ar_poly_concrete_06.ogg",
}
})
sound.Add({
name = "MW_MagazineDrop.Drum",
channel = CHAN_MAGAZINEDROP,
volume = 1.0,
sound = {
"viper/shared/magazine_drops/iw8_phys_mag_drop_large_drum_concrete_01.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_large_drum_concrete_02.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_large_drum_concrete_03.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_large_drum_concrete_04.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_large_drum_concrete_05.ogg",
}
})
sound.Add({
name = "MW_MagazineDrop.SMG.Metal",
channel = CHAN_MAGAZINEDROP,
volume = 1.0,
sound = {
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_metal_concrete_01.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_metal_concrete_02.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_metal_concrete_03.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_metal_concrete_04.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_metal_concrete_05.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_metal_concrete_06.ogg",
}
})
sound.Add({
name = "MW_MagazineDrop.SMG.Poly",
channel = CHAN_MAGAZINEDROP,
volume = 1.0,
sound = {
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_poly_concrete_01.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_poly_concrete_02.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_poly_concrete_03.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_poly_concrete_04.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_poly_concrete_05.ogg",
"viper/shared/magazine_drops/iw8_phys_mag_drop_smg_poly_concrete_06.ogg",
}
})

View File

@@ -0,0 +1,113 @@
AddCSLuaFile()
--- DBLMG ---
sound.Add({
name = "mw19.dblmg.fire",
channel = CHAN_MINIGUNFIRE,
level = 140,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/dblmg/weap_kilo121_fire_plr_01.wav",
"viper/weapons/dblmg/weap_kilo121_fire_plr_02.wav",
"viper/weapons/dblmg/weap_kilo121_fire_plr_03.wav",
"viper/weapons/dblmg/weap_kilo121_fire_plr_04.wav",
"viper/weapons/dblmg/weap_kilo121_fire_plr_05.wav",
"viper/weapons/dblmg/weap_kilo121_fire_plr_06.wav"
}
})
sound.Add({
name = "mw19.dblmg.spin.up",
channel = CHAN_WEAPON,
volume = 1,
sound = {"viper/weapons/dblmg/weap_dblmg_spinup_plr_01.wav"}
})
sound.Add({
name = "mw19.dblmg.spin.loop",
channel = CHAN_WEAPON,
volume = 1,
sound = {"viper/weapons/dblmg/weap_dblmg_spinloop2_plr.wav"}
})
sound.Add({
name = "mw19.dblmg.spin.down",
channel = CHAN_WEAPON,
volume = 1,
sound = {"viper/weapons/dblmg/weap_dblmg_spindown_plr_01.wav"}
})
sound.Add({
name = "wfoly_plr_lm_dblmg_inspect_01",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/dblmg/wfoly_lm_dblmg_inspect_01.wav"}
})
sound.Add({
name = "wfoly_plr_lm_dblmg_inspect_02",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/dblmg/wfoly_lm_dblmg_inspect_02.wav"}
})
sound.Add({
name = "wfoly_plr_lm_dblmg_inspect_03",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/dblmg/wfoly_lm_dblmg_inspect_03.wav"}
})
sound.Add({
name = "wfoly_plr_lm_dblmg_reload_01",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/dblmg/wfoly_plr_lm_minigun_reload_start.wav"}
})
sound.Add({
name = "wfoly_plr_lm_dblmg_reload_02",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/dblmg/wfoly_plr_lm_minigun_reload_belt_out.wav"}
})
sound.Add({
name = "wfoly_plr_lm_dblmg_reload_03",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/dblmg/wfoly_plr_lm_minigun_reload_belt_in.wav"}
})
sound.Add({
name = "wfoly_plr_lm_dblmg_reload_04",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/dblmg/wfoly_plr_lm_minigun_reload_end.wav"}
})
sound.Add({
name = "wfoly_plr_lm_dblmg_reload_fast_01",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/dblmg/wfoly_plr_lm_minigun_reload_start.wav"}
})
sound.Add({
name = "wfoly_plr_lm_dblmg_reload_fast_02",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/dblmg/wfoly_plr_lm_minigun_reload_belt_out.wav"}
})
sound.Add({
name = "wfoly_plr_lm_dblmg_reload_fast_03",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/dblmg/wfoly_plr_lm_minigun_reload_belt_in.wav"}
})
sound.Add({
name = "wfoly_plr_lm_dblmg_reload_fast_04",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/dblmg/wfoly_plr_lm_minigun_reload_end.wav"}
})

View File

@@ -0,0 +1,97 @@
AddCSLuaFile()
--- Reflections ---
--- AR ---
sound.Add({
name = "Reflection_AR.Outside",
channel = CHAN_REFLECTION +1,
volume = 0.5,
level = 140,
pitch = {90,110},
sound = "^viper/shared/reflection/ar/weap_refl_ar_urb/weap_refl_ar_urb_ext_close_front_01.wav",
})
sound.Add({
name = "Reflection_AR.Inside",
channel = CHAN_REFLECTION +1,
volume = 1,
level = 140,
pitch = {90,110},
sound = "^viper/shared/reflection/ar/weap_refl_ar_urb/weap_refl_ar_urb_int_med_side_01.wav"
})
sound.Add({
name = "Reflection_ARSUP.Outside",
channel = CHAN_REFLECTION +1,
volume = 1,
level = 140,
pitch = {90,110},
sound = "^viper/shared/reflection/ar/weap_refl_ar_urb/weap_refl_arsup_urb_ext_dist_lr_01.wav"
})
sound.Add({
name = "Reflection_ARSUP.Inside",
channel = CHAN_REFLECTION +1,
volume = 1,
level = 140,
pitch = {90,110},
sound = "^viper/shared/reflection/ar/weap_refl_ar_urb/wex_arsup_urb_int_close_front_plr_01.wav",
})
sound.Add({
name = "Reflection_Pistol.Outside",
channel = CHAN_REFLECTION +1,
volume = 0.75,
level = 140,
pitch = {90,110},
sound = "^viper/shared/reflection/pistol/weap_pist_ref_urb/weap_refl_pistol_urb_ext_dist_lr_01.wav"
})
sound.Add({
name = "Reflection_Pistol.Inside",
channel = CHAN_REFLECTION +1,
volume = 0.75,
level = 140,
pitch = {90,110},
sound = "^viper/shared/reflection/pistol/weap_pist_ref_urb/weap_refl_pistol_urb_int_close_rear_01.wav"
})
sound.Add({
name = "Reflection_Shotgun.Outside",
channel = CHAN_REFLECTION +1,
volume = 1,
level = 140,
pitch = {90,110},
sound = "^viper/shared/reflection/shotgun/weap_refl_shotgun_urb_ext_dist_lr_01.wav"
})
sound.Add({
name = "Reflection_Shotgun.Inside",
channel = CHAN_REFLECTION +1,
volume = 1,
level = 140,
pitch = {90,110},
sound = "^viper/shared/reflection/shotgun/weap_refl_shotgun_urb_int_close_front_01.wav"
})
sound.Add({
name = "Reflection_ShotgunSUP.Inside",
channel = CHAN_REFLECTION +1,
volume = 1,
level = 140,
pitch = {90,110},
sound = "^viper/shared/reflection/shotgun/wex_shotgunsup_urb_int_close_front_plr_01.wav"
})
sound.Add({
name = "Reflection_Sniper.Outside",
channel = CHAN_REFLECTION +1,
volume = 1,
level = 140,
pitch = {90,110},
sound = "^viper/shared/reflection/sniper/weap_refl_sniper_urb/weap_refl_sniper_urb_ext_dist_lr_01.wav"
})
sound.Add({
name = "Reflection_Sniper.Inside",
channel = CHAN_REFLECTION,
volume = 1,
level = 140,
pitch = {90,110},
sound = "viper/shared/reflection/sniper/weap_refl_sniper_urb/weap_refl_sniper_urb_int_close_front_01.wav"
})

View File

@@ -0,0 +1,468 @@
AddCSLuaFile()
---Galima---
sound.Add({
name = "mw19.aalpha12.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/aalpha12/weap_aalpha12_fire_plr_01.wav",
})
sound.Add({
name = "mw19.aalpha12.fire.db",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/aalpha12/weap_aalpha12_fire_plr_01_db.ogg",
"viper/weapons/aalpha12/weap_aalpha12_fire_plr_02_db.ogg",
"viper/weapons/aalpha12/weap_aalpha12_fire_plr_03_db.ogg"}
})
sound.Add({
name = "mw19.aalpha12.fire.s",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/aalpha12/weap_aalpha12_fire_plr_sup_01.wav"
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_drop_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_drop.ogg"}
})
sound.Add({
name = "weap_sh_aalpha12_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_lm_pkilo_ads_up.ogg"}
})
sound.Add({
name = "weap_sh_aalpha12_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_lm_pkilo_ads_down.ogg"}
})
sound.Add({
name = "mw19.aalpha12.disconnector",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/aalpha12/weap_romeo870_disconnector_plr_02.ogg",
"viper/weapons/aalpha12/weap_romeo870_disconnector_plr_02.ogg",
"viper/weapons/aalpha12/weap_romeo870_disconnector_plr_03.ogg",
"viper/weapons/aalpha12/weap_romeo870_disconnector_plr_04.ogg",
"viper/weapons/aalpha12/weap_romeo870_disconnector_plr_05.ogg"
}
})
sound.Add({
name = "mw19.aalpha12.fire.first",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/aalpha12/weap_aalpha12_prefire_plr_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_drum_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_drum_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_inspect_drum_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_raise_first_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_raise_first_bolt.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_maghits.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_bolt.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_drum_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_drum_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_drum_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_fast_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_drum_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_fast_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_drum_mvnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_fast_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_drum_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_fast_drum_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_drum_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_fast_drum_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_drum_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_drum_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_drum_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_drum_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_boltpull.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_boltforward.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_end.ogg"}
})

View File

@@ -0,0 +1,581 @@
AddCSLuaFile()
---Galima---
sound.Add({
name = "mw19.mike26.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/mike26/weap_mike26_fire_bang_plr_01.wav",
})
sound.Add({
name = "mw19.mike26.fire.db",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/mike26/weap_mike26_fire_bang_plr_01_db.ogg",
"viper/weapons/mike26/weap_mike26_fire_bang_plr_02_db.ogg",
"viper/weapons/mike26/weap_mike26_fire_bang_plr_03_db.ogg"}
})
sound.Add({
name = "mw19.mike26.fire.s",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/mike26/weap_mike26_fire_plr_sup_01.ogg",
"viper/weapons/mike26/weap_mike26_fire_plr_sup_02.ogg",
"viper/weapons/mike26/weap_mike26_fire_plr_sup_03.ogg",
"viper/weapons/mike26/weap_mike26_fire_plr_sup_04.ogg",
"viper/weapons/mike26/weap_mike26_fire_plr_sup_05.ogg",
"viper/weapons/mike26/weap_mike26_fire_plr_sup_06.ogg",
"viper/weapons/mike26/weap_mike26_fire_plr_sup_07.ogg"
}
})
sound.Add({
name = "wfoly_plr_sh_mike26_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_drop_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_drop.ogg"}
})
sound.Add({
name = "weap_sh_mike26_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_lm_pkilo_ads_up.ogg"}
})
sound.Add({
name = "weap_sh_mike26_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_lm_pkilo_ads_down.ogg"}
})
sound.Add({
name = "mw19.mike26.disconnector",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/romeo870/weap_romeo870_disconnector_plr_02.ogg",
"viper/weapons/romeo870/weap_romeo870_disconnector_plr_02.ogg",
"viper/weapons/romeo870/weap_romeo870_disconnector_plr_03.ogg",
"viper/weapons/romeo870/weap_romeo870_disconnector_plr_04.ogg",
"viper/weapons/romeo870/weap_romeo870_disconnector_plr_05.ogg"
}
})
sound.Add({
name = "mw19.mike26.fire.first",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/mike26/weap_mike26_prefire_plr_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_rechamber_01",
channel = CHAN_WPNFOLEY +1,
volume = 0.5,
pitch = {90,110},
sound = {"viper/weapons/mike26/wfoly_sh_mark26_rechamber.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mike26_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mike26_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mike26_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mike26_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_inspect_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mike26_inspect_05.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_inspect_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mike26_inspect_06.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_raise_first_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_raise_first_bolt_forward.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_maghin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_smag_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_smag_arm_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_smag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_smag_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_smag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_smag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_smag_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_smag_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_smag_arm_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_smag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_smag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_smag_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_smag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_smag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_xmag_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_xmag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_xmag_magup.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_xmag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_xmag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_xmag_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_xmag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_xmag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_xmag_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_xmag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_xmag_arm_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_xmag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_xmag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_xmag_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_xmag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_fast_xmag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_fast_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_bolt_pull.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_mag_release.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_arm_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_08",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_bolt_forward.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_09",
channel = CHAN_WPNFOLEY +9,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_bolt_pull.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_arm_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_bolt_forward.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_smag_bolt_pull.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_smag_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_smag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_smag_arm_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_smag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_smag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_smag_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_smag_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_smag_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_smag_bolt_forward.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_smag_08",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_smag_bolt_pull.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_smag_arm_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_smag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_smag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_smag_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_smag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_smag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_smag_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_mike26_reload_empty_fast_smag_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mike26/wfoly_sh_mark26_reload_empty_fast_smag_bolt_forward.ogg"}
})

View File

@@ -0,0 +1,620 @@
AddCSLuaFile()
---Galima---
sound.Add({
name = "mw19.secho.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^weapons/secho/weap_secho_fire_plr_01.wav"
})
sound.Add({
name = "mw19.secho.fire.s",
channel = CHAN_WEAPON,
volume = 1,
pitch = {80,110},
sound = {"weapons/secho/weap_secho_sup_fire_plr_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_drop_01",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_drop.ogg"}
})
sound.Add({
name = "weap_sm_secho_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_mpapa5_ads_up.ogg"}
})
sound.Add({
name = "weap_sm_secho_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_mpapa5_ads_down.ogg"}
})
sound.Add({
name = "weap_secho_fire_first_plr",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"weapons/secho/weap_mpapa7_fire_first_plr_01.ogg"}
})
sound.Add({
name = "weap_secho_disconnector_plr",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"weapons/secho/weap_secho_disconnector_plr_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_selectsemi_on_01",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"foley/wfoly_sm_secho_selectsemi_off.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_selectsemi_off_01",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"foley/wfoly_sm_secho_selectsemi_on.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_raise_first_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_raise_first_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_inspect_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_inspect_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_inspect_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_inspect_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_inspect_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_inspect_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_inspect_smag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_inspect_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_inspect_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_inspect_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_inspect_drum_drumout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_inspect_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_inspect_drum_drumin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_inspect_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_inspect_drum_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_smag_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_smag_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_smag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_smag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_smag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_smag_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_smag_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_smag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_smag_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_smag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_smag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_smag_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_drum_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_drum_drumout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_drum_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_drum_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_drum_drumhit.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_drum_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_drum_drumin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_drum_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_drum_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_drum_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_drum_drumout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_drum_drumhit.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_drum_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_drum_drumin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_fast_drum_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_fast_drum_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_smag_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_smag_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_smag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_smag_maghit.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_smag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_smag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_smag_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_smag_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_smag_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_smag_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_smag_magin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_smag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_smag_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_smag_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_drum_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_drum_drumout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_drum_drumhit.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_drum_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_drum_drumin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_drum_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_drum_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_drum_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_drum_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_drum_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_drum_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_drum_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_drum_drumout.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_drum_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_drum_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_drum_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_drum_drumhit.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_drum_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_drum_drumin.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_drum_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_drum_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_secho_reload_empty_fast_drum_07",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"reloads/iw8_secho/wfoly_sm_secho_reload_empty_fast_drum_end.ogg"}
})

View File

@@ -0,0 +1,269 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sn_crossbow.all.lua
-- Total length: 31
-- Sound: 1
sound.Add({
name = "weap_crossbow_fire_plr",
channel = CHAN_WPNFOLEY + 2,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"weapons/crossbow/shot_00.ogg",
}
})
-- Sound: 8
sound.Add({
name = "wfoly_plr_sn_crossbow_drop_01",
channel = CHAN_WPNFOLEY + 5,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_drop.ogg",
}
})
-- Sound: 9
sound.Add({
name = "wfoly_plr_sn_crossbow_drop_quick_01",
channel = CHAN_WPNFOLEY + 6,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_drop_quick.ogg",
}
})
-- Sound: 10
sound.Add({
name = "wfoly_plr_sn_crossbow_inspect_01",
channel = CHAN_WPNFOLEY + 7,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_inspect_01.ogg",
}
})
-- Sound: 11
sound.Add({
name = "wfoly_plr_sn_crossbow_inspect_02",
channel = CHAN_WPNFOLEY + 8,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_inspect_02.ogg",
}
})
-- Sound: 12
sound.Add({
name = "wfoly_plr_sn_crossbow_inspect_03",
channel = CHAN_WPNFOLEY + 9,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_inspect_03.ogg",
}
})
-- Sound: 13
sound.Add({
name = "wfoly_plr_sn_crossbow_inspect_04",
channel = CHAN_WPNFOLEY + 10,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_inspect_04.ogg",
}
})
-- Sound: 14
sound.Add({
name = "wfoly_plr_sn_crossbow_inspect_05",
channel = CHAN_WPNFOLEY + 1,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_inspect_05.ogg",
}
})
-- Sound: 15
sound.Add({
name = "wfoly_plr_sn_crossbow_raise_01",
channel = CHAN_WPNFOLEY + 2,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_raise.ogg",
}
})
-- Sound: 16
sound.Add({
name = "wfoly_plr_sn_crossbow_raise_first_01",
channel = CHAN_WPNFOLEY + 3,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_raise_first_safety_off.ogg",
}
})
-- Sound: 17
sound.Add({
name = "wfoly_plr_sn_crossbow_raise_first_02",
channel = CHAN_WPNFOLEY + 4,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_raise_first_end.ogg",
}
})
-- Sound: 18
sound.Add({
name = "wfoly_plr_sn_crossbow_raise_quick_01",
channel = CHAN_WPNFOLEY + 5,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_raise_quick.ogg",
}
})
-- Sound: 19
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_01",
channel = CHAN_WPNFOLEY + 6,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_rotate.ogg",
}
})
-- Sound: 20
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_02",
channel = CHAN_WPNFOLEY + 7,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_pull_string.ogg",
}
})
-- Sound: 21
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_03",
channel = CHAN_WPNFOLEY + 8,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_load_arrow.ogg",
}
})
-- Sound: 22
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_04",
channel = CHAN_WPNFOLEY + 9,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_lock_arrow_01.ogg",
}
})
-- Sound: 23
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_045",
channel = CHAN_WPNFOLEY + 10,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_lock_arrow_02.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_05",
channel = CHAN_WPNFOLEY + 1,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_end.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_fast_01",
channel = CHAN_WPNFOLEY + 2,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_fast_rotate.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_fast_02",
channel = CHAN_WPNFOLEY + 3,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_fast_pull_string.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_fast_03",
channel = CHAN_WPNFOLEY + 4,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_fast_arrow_up.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_fast_04",
channel = CHAN_WPNFOLEY + 5,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_fast_load_arrow_01.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_fast_045",
channel = CHAN_WPNFOLEY + 6,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_fast_load_arrow_02.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sn_crossbow_reload_fast_05",
channel = CHAN_WPNFOLEY + 7,
level = 140,
volume = 1,
pitch = {100,107},
sound = {
"reloads/iw8_crossbow/wfoly_sn_crossbow_reload_fast_end.ogg",
}
})

View File

@@ -0,0 +1,424 @@
AddCSLuaFile()
sound.Add({
name = "mw19.kilo98.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/kilo98/weap_kilo98_fire_plr_01.wav"
})
sound.Add({
name = "mw19.kilo98.fire.s",
channel = CHAN_WEAPON,
level = 50,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/kilo98/weap_kilo98_sup_bang_plr_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_drop_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_drop_cloth.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_drop_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_drop_overshoulder.ogg"}
})
sound.Add({
name = "weap_sn_kilo98_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_ads_up.ogg"}
})
sound.Add({
name = "weap_sn_kilo98_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_rechamber_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_rechamber_cloth.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_rechamber_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_rechamber_boltopen_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_rechamber_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_rechamber_boltclose_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_rechamber_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_rechamber_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_rechamber_scope_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_rechamber_scope_boltopen_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_rechamber_scope_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_rechamber_scope_cloth01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_rechamber_scope_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_rechamber_scope_cloth02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_rechamber_scope_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_rechamber_scope_boltclose_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_rechamber_scope_05",
channel = CHAN_WPNFOLEY +5,
volume = 1,
pitch = {90,110},
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_rechamber_scope_hand.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_inspect_05",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_raise_first_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_raise_first_safety_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_boltopen_new.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_boltopen_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_cloth01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_load_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_load_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_cloth02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_boltclose_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_boltopen_new.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_cloth01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_load_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_load_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_cloth02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_boltclose_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_fast_boltopen_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_fast_clotharm.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_fast_load_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_fast_load_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_fast_boltclose_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_fast_cloth.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_fast_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_fast_openbolt_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_fast_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_fast_load_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_fast_load_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_empty_fast_closebolt_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_scope_loop_01",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_scope_loop_load.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_scope_loop_fast_01",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_scope_load_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_scope_start_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_scope_start_boltopen_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_scope_start_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_scope_start_cloth.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_scope_start_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_scope_start_load_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_scope_start_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_scope_start_load_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_scope_end_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_scope_end_boltclose_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_scope_end_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_scope_end_cloth.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_kilo98_reload_scope_end_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/kilo98/wfoly_sn_kilo98_reload_scope_end_shoulder.ogg"}
})

View File

@@ -0,0 +1,626 @@
AddCSLuaFile()
sound.Add({
name = "mw19.mike14.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/mike14/weap_mike14_fire_plr_01.wav"
})
sound.Add({
name = "mw19.mike14.fire.last",
channel = CHAN_WPNFOLEY,
level = 140,
volume = 1,
sound = {"viper/weapons/mike14/weap_mike14_fire_plr_mech_last_01.ogg"}
})
sound.Add({
name = "mw19.mike14.fire.s",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/mike14/weap_mike14_sup_plr_01.wav"
})
sound.Add({
name = "mw19.mike14.fire.first",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/weap_mike14_first_fire_plr_01.ogg"}
})
sound.Add({
name = "mw19.mike14.disconnector",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/weap_mike14_disconnector_plr_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_drop_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_drop.ogg"}
})
sound.Add({
name = "weap_sn_mike14_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_ads_up.ogg"}
})
sound.Add({
name = "weap_sn_mike14_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_raise_first_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_raise_first_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_magout_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_quick_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_quick_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_quick_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_quick_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_quick_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmag_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmag_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmag_tilt.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmag_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmag_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmag_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmag_rattle.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmag_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmag_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmag_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmag_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmag_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmag_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmag_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmag_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmaglrg_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmaglrg_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmaglrg_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmaglrg_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmaglrg_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmaglrg_tilt.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmaglrg_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmaglrg_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmaglrg_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmaglrg_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmaglrg_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmaglrg_rattle.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_xmaglrg_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_xmaglrg_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmaglrg_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmaglrg_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmaglrg_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmaglrg_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmaglrg_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmaglrg_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmaglrg_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmaglrg_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmaglrg_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmaglrg_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_fast_xmaglrg_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_fast_xmaglrg_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_magout_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_045",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_07",
channel = CHAN_WPNFOLEY +8,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_quick_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_quick_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_quick_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_quick_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_quick_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_sn_mike14_reload_empty_quick_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmag_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmag_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmag_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmag_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmag_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmag_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmag_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmag_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmag_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmag_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmag_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmag_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmag_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmag_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmag_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmag_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmaglrg_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmaglrg_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmaglrg_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmaglrg_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmaglrg_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmaglrg_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmaglrg_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmaglrg_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmaglrg_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmaglrg_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_xmaglrg_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_xmaglrg_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_magout_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_magin_v2_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_magin_v2_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/mike14/wfoly_plr_sn_mike14_reload_empty_fast_xmaglrg_end.ogg"}
})

View File

@@ -0,0 +1,889 @@
-- Sound: 6
sound.Add({
name = "weap_romeo700_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^weapons/romeo700/weap_romeo700_fire_bang_plr_01.wav"
})
-- Sound: 11
sound.Add({
name = "weap_romeo700_sup_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"weapons/romeo700/weap_romeo700_sup_bang_plr_01.ogg"
}
})
-- Sound: 23
sound.Add({
name = "wfoly_plr_sn_romeo700_drop_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_drop.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sn_romeo700_drop_quick_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_drop_quick.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_up.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_magout.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_maghit.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_04",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_magin.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_05",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_rotate.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_06",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_boltopen.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_07",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_boltclose.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_08",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_end.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_xmags_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_xmags_up.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_xmags_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_xmags_magout.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_xmags_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_xmags_maghit.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_xmags_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_xmags_magin.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_xmags_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_xmags_rotate.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_xmags_06",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_xmags_boltopen.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_xmags_07",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_xmags_boltclose.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sn_romeo700_inspect_xmags_08",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_inspect_xmags_end.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sn_romeo700_raise_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_raise.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_romeo700_raise_first_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_raise_first_up.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_romeo700_raise_first_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_raise_first_boltclose.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_romeo700_raise_first_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_raise_first_end.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sn_romeo700_raise_quick_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_raise_quick.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sn_romeo700_rechamber_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_rechamber_bolt.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_romeo700_rechamber_01_fast",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100, 100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_rechamber_bolt_fast.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_sn_romeo700_rechamber_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_rechamber_grab.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sn_romeo700_rechamber_bolthvy_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_rechamber_bolthvy_bolt.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_romeo700_rechamber_bolthvy_01_fast",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_rechamber_bolthvy_bolt_fast.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sn_romeo700_rechamber_bolthvy_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_rechamber_bolthvy_grab.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_sn_romeo700_rechamber_boltl_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_rechamber_boltl_bolt.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_romeo700_rechamber_boltl_01_fast",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_rechamber_boltl_bolt_fast.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sn_romeo700_rechamber_boltl_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_rechamber_boltl_grab.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_up.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_magout.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_03",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_maghit.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_magin.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_end.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_boltopen.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_magout.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_maghit.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_magin.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_rotate.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_06",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_boltclose.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_up.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_magout.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_maghit.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_magin.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_boltopen.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_boltclose.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_07",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_grab.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_xmags_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_xmags_up.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_xmags_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_xmags_magout.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_xmags_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_xmags_maghit.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_xmags_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_xmags_magin.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_xmags_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_xmags_boltopen.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_xmags_06",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_xmags_boltclose.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_fast_xmags_07",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_fast_xmags_grab.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_xmags_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_xmags_up.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_xmags_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_xmags_boltopen.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_xmags_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_xmags_magout.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_xmags_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_xmags_maghit.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_xmags_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_xmags_magin.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_xmags_06",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_xmags_boltclose.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_empty_xmags_07",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_empty_xmags_grab.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_fast_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_fast_up.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_fast_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_fast_magout.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_fast_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_fast_maghit.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_fast_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_fast_magin.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_fast_05",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_fast_end.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_fast_xmags_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_fast_xmags_up.ogg",
}
})
-- Sound: 87
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_fast_xmags_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_fast_xmags_magout.ogg",
}
})
-- Sound: 88
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_fast_xmags_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_fast_xmags_maghit.ogg",
}
})
-- Sound: 89
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_fast_xmags_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_fast_xmags_magin.ogg",
}
})
-- Sound: 90
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_fast_xmags_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_fast_xmags_end.ogg",
}
})
-- Sound: 91
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_xmags_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_xmags_up.ogg",
}
})
-- Sound: 92
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_xmags_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_xmags_magout.ogg",
}
})
-- Sound: 93
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_xmags_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_xmags_maghit.ogg",
}
})
-- Sound: 94
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_xmags_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_xmags_magin.ogg",
}
})
-- Sound: 95
sound.Add({
name = "wfoly_plr_sn_romeo700_reload_xmags_05",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo700/wfoly_sn_remeo700_reload_xmags_end.ogg",
}
})

View File

@@ -0,0 +1,249 @@
AddCSLuaFile()
---Galima---
sound.Add({
name = "mw19.sbeta.fire.first",
channel = CHAN_WEAPON,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/sbeta/weap_sbeta_fire_first_plr_01.ogg",
"viper/weapons/sbeta/weap_sbeta_fire_first_plr_02.ogg",
"viper/weapons/sbeta/weap_sbeta_fire_first_plr_03.ogg",
"viper/weapons/sbeta/weap_sbeta_fire_first_plr_04.ogg",
"viper/weapons/sbeta/weap_sbeta_fire_first_plr_05.ogg",
"viper/weapons/sbeta/weap_sbeta_fire_first_plr_06.ogg"
}
})
sound.Add({
name = "mw19.sbeta.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/sbeta/weap_sbeta_fire_plr_01.wav"
})
sound.Add({
name = "mw19.sbeta.fire.s",
channel = CHAN_WEAPON,
level = SNDLVL_GUNFIRE,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/sbeta/weap_sbeta_sup_plr_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_raise_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_raise_02",
channel = CHAN_WPNFOLEY +2,
volume = 2,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_raise_settle.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_drop_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_drop_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_drop_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_drop_down.ogg"}
})
sound.Add({
name = "weap_sn_sbeta_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sn_sbeta_ads_up.ogg"}
})
sound.Add({
name = "weap_sn_sbeta_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sn_sbeta_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_rechamber_02",
channel = CHAN_WPNFOLEY,
volume = 0.5,
pitch = {90,110},
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_rechamber.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_sbeta_rechamber_025",
channel = CHAN_WPNFOLEY,
volume = 0.5,
pitch = {90,110},
sound = {"viper/weapons/sbeta/wfoly_sh_sbeta_rechamber_chamber_v3_01b.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sn_sbeta_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sn_sbeta_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sn_sbeta_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sn_sbeta_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_raise_first_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_raise_first_break_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_raise_first_close_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_raise_first_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_reload_start_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_start_beginning.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_reload_start_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_start_load_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_reload_start_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_start_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_reload_loop_01",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_loop_shells_01.ogg",
"viper/weapons/sbeta/wfoly_sbeta_sn_reload_loop_shells_02.ogg",
"viper/weapons/sbeta/wfoly_sbeta_sn_reload_loop_shells_03.ogg",
"viper/weapons/sbeta/wfoly_sbeta_sn_reload_loop_shells_04.ogg",}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_reload_loop_02",
channel = CHAN_WPNFOLEY,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_loop_load_01.ogg",
"viper/weapons/sbeta/wfoly_sbeta_sn_reload_loop_load_02.ogg",
"viper/weapons/sbeta/wfoly_sbeta_sn_reload_loop_load_03.ogg",
"viper/weapons/sbeta/wfoly_sbeta_sn_reload_loop_load_04.ogg",}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_reload_end_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_end_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_reload_end_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_end_cock.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sbeta_reload_end_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_end_finish.ogg"}
})
sound.Add({
name = "ps_wfoly_plr_sn_sbeta_reload_end_01_empty",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_end_start.ogg"}
})
sound.Add({
name = "ps_wfoly_plr_sn_sbeta_reload_end_02_empty",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_end_break_01.ogg"}
})
sound.Add({
name = "ps_wfoly_plr_sn_sbeta_reload_end_03_empty",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_end_cock.ogg"}
})
sound.Add({
name = "ps_wfoly_plr_sn_sbeta_reload_end_04_empty",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sbeta_sn_reload_end_finish.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_sbeta_reload_empty_end_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sh_sbeta_reload_empty_end_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_sbeta_reload_empty_end_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sbeta/wfoly_sh_sbeta_reload_empty_end_chamber_01_02.ogg",
"viper/weapons/sbeta/wfoly_sh_sbeta_reload_empty_end_chamber_01_03.ogg",
"viper/weapons/sbeta/wfoly_sh_sbeta_reload_empty_end_chamber_01_04.ogg"}
})

View File

@@ -0,0 +1,575 @@
AddCSLuaFile()
sound.Add({
name = "mw19.sksierra.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^viper/weapons/sksierra/weap_sksierra_fire_plr_01.wav"
})
sound.Add({
name = "mw19.sksierra.fire.last",
channel = CHAN_WPNFOLEY,
level = 140,
volume = 1,
sound = {"viper/weapons/sksierra/weap_sksierra_fire_last_plr_mech_01.ogg"}
})
sound.Add({
name = "mw19.sksierra.fire.s",
channel = CHAN_WEAPON,
volume = 1,
pitch = {80,110},
sound = {"viper/weapons/sksierra/weap_sksierra_sup_plr_01.ogg"}
})
sound.Add({
name = "mw19.sksierra.fire.first",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/weap_sksierra_hammer_plr_01.ogg"}
})
sound.Add({
name = "mw19.sksierra.disconnector",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/weap_sksierra_disconnector_plr_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_raise_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_drop_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_drop.ogg"}
})
sound.Add({
name = "weap_sn_sksierra_ads_up",
channel = CHAN_WPNFOLEY +20,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_mike14_ads_up.ogg"}
})
sound.Add({
name = "weap_sn_sksierra_ads_down",
channel = CHAN_WPNFOLEY +21,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_mike14_ads_down.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_inspect_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_inspect_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_inspect_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_inspect_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_inspect_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_inspect_03.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_inspect_04",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_inspect_04.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_raise_first_up.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_raise_first_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_raise_first_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_xmag_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_xmag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_xmag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_xmag_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_xmag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_xmag_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_xmag_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_xmag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_xmag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_xmag_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_xmag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_xmag_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_smag_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_smag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_smag_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_smag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_smag_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_smag_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_smag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_smag_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_smag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_fast_smag_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_fast_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_arm.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_06",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_xmag_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_xmag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_xmag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_xmag_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_xmag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_xmag_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_xmag_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_xmag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_xmag_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_xmag_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_xmag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_xmag_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_xmag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_xmag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_xmag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_xmag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_xmag_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_xmag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_xmag_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_xmag_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_xmag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_xmag_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_xmag_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_xmag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_smag_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_smag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_smag_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_smag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_smag_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_smag_rotate.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_smag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_smag_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_smag_06",
channel = CHAN_WPNFOLEY +7,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_smag_end.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_smag_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_smag_raise.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_smag_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_smag_magout.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_smag_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_smag_magin_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_smag_035",
channel = CHAN_WPNFOLEY +4,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_smag_magin_02.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_smag_04",
channel = CHAN_WPNFOLEY +5,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_smag_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sn_sksierra_reload_empty_fast_smag_05",
channel = CHAN_WPNFOLEY +6,
volume = 1,
sound = {"viper/weapons/sksierra/wfoly_sn_sksierra_reload_empty_fast_smag_end.ogg"}
})

View File

@@ -0,0 +1,18 @@
AddCSLuaFile()
----------- CUSTOMIZATION -----------
sound.Add({
name = "MW_UI.Attach",
channel = CHAN_USER_BASE,
volume = 1,
pitch = 100,
sound = {"viper/shared/iw8_general_select_v1.ogg"}
})
sound.Add({
name = "MW_UI.Deattach",
channel = CHAN_USER_BASE,
pitch = 100,
volume = 1,
sound = {"viper/shared/iw8_general_select_alt_v1.ogg"}
})

View File

@@ -0,0 +1,31 @@
AddCSLuaFile()
sound.Add({
name = "MW.Explosion",
channel = CHAN_WEAPON,
volume = 1.0,
level = 140,
sound = "^viper/shared/rocket_expl_body_01.wav"
})
sound.Add({
name = "MW.ExplosiveRounds",
channel = CHAN_WEAPON,
volume = 1.0,
level = 140,
soundlevel = SNDLVL_GUNFIRE,
sound = {
"viper/shared/frag_expl_body_01.ogg",
"viper/shared/frag_expl_body_02.ogg",
"viper/shared/frag_expl_body_03.ogg",
"viper/shared/frag_expl_body_04.ogg"}
})
sound.Add({
name = "MW.Rocket_Fly_Loop",
channel = CHAN_WEAPON,
volume = 1.0,
soundlevel = SNDLVL_NONE,
sound = {
"^viper/shared/move_rpapa7_proj_flame_cls.wav"}
})

View File

@@ -0,0 +1,812 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_ar_mgolf36.all.lua
-- Total length: 96
-- Sound: 14
sound.Add({
name = "weap_mgolf36_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {98,101},
sound =
"^weapons/mgolf36/weap_mgolf36_fire_plr_01.wav",
})
-- Sound: 14
sound.Add({
name = "weap_mgolf36_sup_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {98,101},
sound =
"^weapons/mgolf36/weap_mgolf36_sup_plr_01.wav",
})
-- Sound: 14
sound.Add({
name = "weap_mgolf36_fire_prefire",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {98,101},
sound = {
"weapons/mgolf36/weap_mgolf36_fire_first_plr_01.ogg",
}
})
sound.Add({
name = "weap_mgolf36_fire_disconnector",
channel = CHAN_WPNFOLEY +1,
volume = 1,
pitch = {98,101},
sound = {
"weapons/mgolf36/weap_mgolf36_disconnector_plr_01.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_lm_mgolf36_ar_inspect_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_ar_inspect_01.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_lm_mgolf36_ar_inspect_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_ar_inspect_02.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_lm_mgolf36_ar_inspect_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_ar_inspect_03.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_lm_mgolf36_drop_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_drop.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_lm_mgolf36_drop_quick_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_drop_quick.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_lm_mgolf36_fire_switch_off_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_fire_switch_off_mvmnt.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_lm_mgolf36_fire_switch_off_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_fire_switch_off_swtich.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_lm_mgolf36_fire_switch_on_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_fire_switch_on_mvmnt.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_lm_mgolf36_fire_switch_on_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_fire_switch_on_click.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_lm_mgolf36_hybrid_toggle_off_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_hybrid_toggle_off.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_lm_mgolf36_hybrid_toggle_on_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_fire_hybrid_toggle_on.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_lm_mgolf36_inspect_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_inspect_01.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_lm_mgolf36_inspect_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_inspect_02.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_lm_mgolf36_inspect_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_inspect_03.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_lm_mgolf36_raise_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_raise.ogg",
}
})
-- Sound: 45 p2
sound.Add({
name = "wfoly_plr_lm_mgolf36_raise_first_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_raise_first_lift.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_mgolf36_raise_first_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_raise_first_bolt_pull.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_mgolf36_raise_first_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_raise_first_down_grab.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_mgolf36_raise_first_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_raise_first_bolt_release.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_mgolf36_raise_first_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_raise_first_end.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_lm_mgolf36_raise_quick_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_raise_quick.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_lift.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_drum_out.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_arm_up.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_drum_hit_well.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_drum_in.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_06",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_drum_smack.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_07",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_end.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_armag_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_armag_lift.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_armag_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_armag_magout.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_armag_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_armag_hit_mag_well.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_armag_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_armag_magin.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_armag_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_armag_end.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_lift.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_drum_mag_out.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_03",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_drum_mag_hit_well.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_drum_mag_in.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_drum_smack.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_06",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_bolt_lever.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_07",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_charge.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_08",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_end.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_armag_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_armag_lift.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_armag_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_armag_magout.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_armag_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_armag_mag_hit_well.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_armag_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_armag_magin.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_armag_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_armag_charge.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_armag_06",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_armag_end.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_lift.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_drum_mag_out.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_armup.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_drum_mag_hit_well.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_drum_magin.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_charge.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_07",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_end.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_armag_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_armag_lift.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_armag_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_armag_magoui.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_armag_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_armag_mag_hit_well.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_armag_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_armag_magin.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_armag_05",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_armag_bolt_release.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_empty_fast_armag_06",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_empty_fast_armag_end.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_fast_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_fast_lift.ogg",
}
})
-- Sound: 87
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_fast_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_fast_drum_magout.ogg",
}
})
-- Sound: 88
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_fast_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_fast_drum_mag_hit_well.ogg",
}
})
-- Sound: 89
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_fast_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_fast_drum_magin.ogg",
}
})
-- Sound: 90
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_fast_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_fast_end.ogg",
}
})
-- Sound: 91
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_fast_armag_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_fast_armag_lift.ogg",
}
})
-- Sound: 92
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_fast_armag_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_fast_armag_magout.ogg",
}
})
-- Sound: 93
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_fast_armag_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_fast_armag_mag_well_hit.ogg",
}
})
-- Sound: 94
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_fast_armag_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_fast_armag_magin.ogg",
}
})
-- Sound: 95
sound.Add({
name = "wfoly_plr_lm_mgolf36_reload_fast_armag_05",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mgolf36/wfoly_lm_mgolf36_reload_fast_armag_end.ogg",
}
})

View File

@@ -0,0 +1,993 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_lm_kilo121.all.lua
-- Total length: 92
-- Sound: 0
sound.Add({
name = "mount_enter_side_kilo121_vestlight_plr",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_enter_side_kilo121_vestlight_plr.ogg",
}
})
-- Sound: 1
sound.Add({
name = "mount_enter_top_kilo121_vestlight_plr",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_enter_top_kilo121_vestlight_plr.ogg",
}
})
-- Sound: 2
sound.Add({
name = "mount_exit_side_kilo121_vestlight_plr",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_exit_side_kilo121_vestlight_plr.ogg",
}
})
-- Sound: 3
sound.Add({
name = "mount_exit_top_kilo121_vestlight_plr",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_exit_top_kilo121_vestlight_plr.ogg",
}
})
-- Sound: 4
sound.Add({
name = "weap_kilo121_dryfire_plr",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"weapons/weap_dryfire_rifle.ogg",
}
})
-- Sound: 5
sound.Add({
name = "weap_kilo121_dryfirst_plr",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"weapons/iw8_kilo121/weap_kilo121_prefire_plr_01.ogg",
}
})
-- Sound: 8
sound.Add({
name = "weap_kilo121_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,100},
sound =
"^weapons/kilo121/weap_kilo121_fire_plr_01.wav",
})
sound.Add({
name = "weap_kilo121_sup_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,100},
sound =
"^weapons/kilo121/weap_scharlie_sup_plr_01.wav",
})
-- Sound: 15
sound.Add({
name = "weap_lm_kilo121_ads_down",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_ads_down.ogg",
}
})
-- Sound: 16
sound.Add({
name = "weap_lm_kilo121_ads_up",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_ads_up.ogg",
}
})
-- Sound: 17
sound.Add({
name = "weap_lm_kilo121_selector_off",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_m4_selector_semi_on_01.ogg",
"foley/selector/weap_m4_selector_semi_on_02.ogg",
"foley/selector/weap_m4_selector_semi_on_03.ogg",
}
})
-- Sound: 18
sound.Add({
name = "weap_lm_kilo121_selector_on",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_m4_selector_semi_on_01.ogg",
"foley/selector/weap_m4_selector_semi_on_02.ogg",
"foley/selector/weap_m4_selector_semi_on_03.ogg",
}
})
-- Sound: 19
sound.Add({
name = "wfoly_plr_lm_kilo121_drop_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_drop.ogg",
}
})
-- Sound: 20
sound.Add({
name = "wfoly_plr_lm_kilo121_drop_empty_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_drop_empty.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_first_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_raise_first_raise.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_first_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_raise_first_drop.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_first_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_raise_first_cloth02.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_first_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_raise_first_cloth01.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_first_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_raise_first_boltopen_01.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_first_06",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_raise_first_cloth02.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_first_07",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_raise_first_boltclose_01.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_first_08",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_raise_first_rattle.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_first_09",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_raise_first_end.ogg",
}
})
-- Sound: 21
sound.Add({
name = "wfoly_plr_lm_kilo121_drop_fast_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_drop_fast.ogg",
}
})
-- Sound: 22
sound.Add({
name = "wfoly_plr_lm_kilo121_hybrid_scope_side_off",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_kilo121_hybrid_side_off.ogg",
}
})
-- Sound: 23
sound.Add({
name = "wfoly_plr_lm_kilo121_hybrid_scope_side_on",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_kilo121_hybrid_side_on.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_lm_kilo121_hybrid_scope_snap_closed",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_closed.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_lm_kilo121_hybrid_scope_snap_open",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_open.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_lm_kilo121_hybrid_scope_top_in",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_kilo121_hybrid_top_in.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_lm_kilo121_hybrid_scope_top_out",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_kilo121_hybrid_top_out.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_lm_kilo121_inspect_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_inspect_01.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_lm_kilo121_inspect_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_inspect_02.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_lm_kilo121_inspect_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_inspect_03.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_raise.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_empty_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_raise_empty.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_lm_kilo121_raise_fast_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo98/wfoly_lm_kilo121_raise_fast.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_raise.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_boltopen_01.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_lower.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_boltclose_01.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_coveropen_01.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_06",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_magout_01.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_07",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_boxmag.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_08",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_magin_01.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_09",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_click_01.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_10",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_coverclose_01.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_11",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_end.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_lift.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_raise_01.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_boltopen_01.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_boltclose_01.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_lower.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_06",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_mvmnt01.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_07",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_coveropen_01.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_08",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_clean.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_09",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_inspect.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_10",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_magout_01.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_11",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_beltmvmnt.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_12",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_boxmag.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_13",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_magin_01.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_14",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_mvmnt02.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_15",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_click_01.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_16",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_coverclose_01.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_17",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_end.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_rotate.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_boltopen_01.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_boltclose_01.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_lower.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_mvmnt01.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_coveropen_01.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_07",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_magout_01.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_08",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_rattle.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_09",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_boxmag.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_10",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_magin_01.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_11",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_mvmnt02.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_12",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_clean.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_13",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_close.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_14",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_cloth.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_empty_fast_15",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_empty_fast_end.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_fast_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_fast_mvmnt.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_fast_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_fast_boltopen_01.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_fast_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_fast_boltclose_01.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_fast_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_fast_coverrelease_01.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_fast_05",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_fast_coveropen_01.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_fast_06",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_fast_magout_01.ogg",
}
})
-- Sound: 87
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_fast_07",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_fast_magin_01.ogg",
}
})
-- Sound: 88
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_fast_08",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_fast_ammobelt_01.ogg",
}
})
-- Sound: 89
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_fast_09",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_fast_cloth.ogg",
}
})
-- Sound: 90
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_fast_10",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_fast_coverclose_01.ogg",
}
})
-- Sound: 91
sound.Add({
name = "wfoly_plr_lm_kilo121_reload_fast_11",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_kilo121/wfoly_lm_kilo121_reload_fast_end.ogg",
}
})

View File

@@ -0,0 +1,552 @@
-- Generated by GmodSoundGen
-- Sound: 11
sound.Add({
name = "weap_lima86_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,100},
sound =
"^weapons/lima86/weap_l86_fire_plr.wav",
})
-- Sound: 18
sound.Add({
name = "weap_lima86_sup_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,100},
sound =
"^weapons/lima86/weap_l86_sup_plr.wav",
})
sound.Add({
name = "weap_lima86_fire_disconnector",
channel = CHAN_WPNFOLEY +1,
volume = 1,
pitch = {80,100},
sound = {
"weapons/lima86/weap_lima86_disconnector_plr_01.ogg",
}
})
sound.Add({
name = "weap_lima86_fire_first",
channel = CHAN_WPNFOLEY +2,
volume = 1,
pitch = {80,100},
sound = {
"weapons/lima86/weap_lima86_fire_first_plr_01.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_lima86_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_raise_first_start.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_lima86_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_raise_first_charge_01.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_lima86_raise_first_03",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_raise_first_end.ogg",
}
})
-- Sound: 20
sound.Add({
name = "weap_lm_lima86_ads_down",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/weap_ar_lima86_ads_down.ogg",
}
})
-- Sound: 21
sound.Add({
name = "weap_lm_lima86_ads_up",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/weap_ar_lima86_ads_up.ogg",
}
})
-- Sound: 22
sound.Add({
name = "weap_lm_lima86_selector_off",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_lm_lima86_selector_off.ogg",
}
})
-- Sound: 23
sound.Add({
name = "weap_lm_lima86_selector_on",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_lm_lima86_selector_on.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_lm_lima86_drop_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_drop.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_lm_lima86_drop_quick_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_drop_quick.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_lm_lima86_hybrid_scope_side_off",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_lima86_hybrid_side_off.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_lm_lima86_hybrid_scope_side_on",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_lima86_hybrid_side_on.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_lm_lima86_hybrid_scope_snap_closed",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_closed.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_lm_lima86_hybrid_scope_snap_open",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_open.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_lm_lima86_hybrid_scope_top_in",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_lima86_hybrid_top_in.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_lm_lima86_hybrid_scope_top_out",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_lima86_hybrid_top_out.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_lm_lima86_inspect_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_inspect_01.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_lm_lima86_inspect_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_inspect_02.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_lm_lima86_inspect_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_inspect_03.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_lm_lima86_inspect_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_inspect_04.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_lm_lima86_raise_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_raise.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_lm_lima86_raise_quick_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_raise_quick.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_lm_lima86_reload_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_start.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_lm_lima86_reload_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_magout_01.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_lm_lima86_reload_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_rotate.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_lm_lima86_reload_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_magin_v2_01.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_lm_lima86_reload_045",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_magin_v2_02.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_lm_lima86_reload_05",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_end_01.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_lm_lima86_reload_06",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_end_02.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_start.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_magout_01.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_rotate.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_045",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_end.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_charge_01.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_fast_start.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_fast_magout_01.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_fast_magin_v2_01.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_fast_035",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_fast_magin_v2_02.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_fast_hit.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_fast_charge_01.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_lm_lima86_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_empty_fast_end.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_lm_lima86_reload_fast_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_fast_start.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_lm_lima86_reload_fast_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_fast_magout_01.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_lm_lima86_reload_fast_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_fast_magin_v2_01.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_lm_lima86_reload_fast_035",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_fast_magin_v2_02.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_lm_lima86_reload_fast_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_lima86/wfoly_lm_lima86_reload_fast_end.ogg",
}
})

File diff suppressed because it is too large Load Diff

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-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_lm_pkilo.all.lua
-- Total length: 80
-- Sound: 4
sound.Add({
name = "weap_lm_pkilo_ads_down",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_lm_pkilo_ads_down.ogg",
}
})
-- Sound: 5
sound.Add({
name = "weap_lm_pkilo_ads_up",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_lm_pkilo_ads_up.ogg",
}
})
-- Sound: 8
sound.Add({
name = "weap_pkilo_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,100},
sound =
"^weapons/pkilo/weap_pkilo_fire_plr_01.wav",
})
-- Sound: 12
sound.Add({
name = "weap_pkilo_prefire_plr",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"weapons/pkilo/weap_pkilo_prefire_plr_01.ogg",
}
})
-- Sound: 13
sound.Add({
name = "weap_pkilo_sup_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,100},
sound =
"^weapons/pkilo/weap_pkilo_sup_plr_01.wav",
})
-- Sound: 17
sound.Add({
name = "wfoly_plr_lm_pkilo_drop_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_drop.ogg",
}
})
-- Sound: 17
sound.Add({
name = "wfoly_plr_lm_pkilo_raise_first_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_raise_first_lift.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_pkilo_raise_first_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_raise_first_handle.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_pkilo_raise_first_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_raise_first_charge.ogg",
}
})
sound.Add({
name = "wfoly_plr_lm_pkilo_raise_first_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_raise_first_end.ogg",
}
})
-- Sound: 18
sound.Add({
name = "wfoly_plr_lm_pkilo_drop_empty_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_drop_empty.ogg",
}
})
-- Sound: 19
sound.Add({
name = "wfoly_plr_lm_pkilo_drop_quick_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_drop_quick.ogg",
}
})
-- Sound: 20
sound.Add({
name = "wfoly_plr_lm_pkilo_gun_butt_hit_01_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_gun_butt_hit_01.ogg",
}
})
-- Sound: 21
sound.Add({
name = "wfoly_plr_lm_pkilo_gun_butt_hit_02_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_gun_butt_hit_02.ogg",
}
})
-- Sound: 22
sound.Add({
name = "wfoly_plr_lm_pkilo_hybrid_scope_side_off",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_pkilo_hybrid_side_off.ogg",
}
})
-- Sound: 23
sound.Add({
name = "wfoly_plr_lm_pkilo_hybrid_scope_side_on",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_pkilo_hybrid_side_on.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_lm_pkilo_hybrid_scope_snap_closed",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_closed.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_lm_pkilo_hybrid_scope_snap_open",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_open.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_lm_pkilo_hybrid_scope_top_in",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_pkilo_hybrid_top_in.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_lm_pkilo_hybrid_scope_top_out",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_lm_pkilo_hybrid_top_out.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_lm_pkilo_idle_active_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_idle_active_mvmnt_1.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_lm_pkilo_idle_active_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_idle_active_mvmnt_2.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_lm_pkilo_idle_active_03",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_idle_active_mvmnt_3.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_lm_pkilo_idle_active_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_idle_active_mvmnt_4.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_lm_pkilo_inspect_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_lm_pkilo_inspect_01.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_lm_pkilo_inspect_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_lm_pkilo_inspect_02.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_lm_pkilo_inspect_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_lm_pkilo_inspect_03.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_lm_pkilo_raise_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_raise.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_lm_pkilo_raise_empty_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_raise_empty.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_lm_pkilo_raise_first_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_raise_first_end.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_lm_pkilo_raise_quick_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_raise_quick.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_raise.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_charge.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_cover_open.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_magout.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_04_lift",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_lift.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_05",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_magin_v2_01.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_055",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_magin_v2_02.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_ammobelt.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_07",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_cover_close.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_08",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_load_charge.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_09",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_end.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_charge.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_cover_open.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_magout.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_lift.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_05",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_055",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_ammobelt.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_07",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_cover_close.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_08",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_load_charge.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_09",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_end.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_fast_raise.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_fast_charge.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_fast_cover_open.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_fast_magout.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_fast_magin_v2_01.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_fast_055",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_fast_magin_v2_02.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_fast_ammobelt.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_fast_07",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_fast_cover_close.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_fast_08",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_fast_load_charge.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_empty_fast_09",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_empty_fast_end.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_fast_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_fast_raise.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_fast_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_fast_charge.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_fast_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_fast_cover_open.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_fast_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_fast_magout.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_fast_05",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_fast_magin_v2_01.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_fast_055",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_fast_magin_v2_02.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_fast_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_fast_ammobelt.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_fast_07",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_fast_cover_close.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_fast_08",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_fast_load_charge.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_lm_pkilo_reload_fast_09",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_pkilo/wfoly_plr_lm_pkilo_reload_fast_end.ogg",
}
})

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File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,644 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_pi_decho.all.lua
-- Total length: 106
-- Sound: 16
sound.Add({
name = "weap_decho_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,100},
sound = "^weapons/decho/weap_decho_fire_plr_01.wav"
})
sound.Add({
name = "weap_decho_fire_first",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {100,100},
sound = {
"weapons/decho/weap_decho_fire_first_plr_01.ogg",
}
})
-- Sound: 40
sound.Add({
name = "weap_decho_sup_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"weapons/decho/weap_decho_sup_plr_01.ogg",
}
})
-- Sound: 45
sound.Add({
name = "weap_decho_sup1_last_plr_mech",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"weapons/decho/weap_decho_fire_last_plr_mech_01.ogg",
"weapons/decho/weap_decho_fire_last_plr_mech_02.ogg",
"weapons/decho/weap_decho_fire_last_plr_mech_03.ogg",
}
})
-- Sound: 48
sound.Add({
name = "weap_decho_sup1_plr_lfe",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"weapons/decho/weap_decho_fire_plr_lfe.ogg",
}
})
-- Sound: 53
sound.Add({
name = "weap_decho_sup2_last_plr_mech",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"weapons/decho/weap_decho_fire_last_plr_mech_01.ogg",
"weapons/decho/weap_decho_fire_last_plr_mech_02.ogg",
"weapons/decho/weap_decho_fire_last_plr_mech_03.ogg",
}
})
-- Sound: 56
sound.Add({
name = "weap_decho_sup2_plr_lfe",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"weapons/decho/weap_decho_fire_plr_lfe.ogg",
}
})
-- Sound: 58
sound.Add({
name = "weap_pi_decho_ads_down",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_ads_down.ogg",
}
})
-- Sound: 59
sound.Add({
name = "weap_pi_decho_ads_up",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_ads_up.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_pi_decho_drop_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_drop_mvmnt.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_pi_decho_inspect_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_inspect_01.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_pi_decho_inspect_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_inspect_02.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_pi_decho_inspect_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_inspect_03.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_pi_decho_raise_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_raise_mvmnt.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_pi_decho_first_raise_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_first_raise_mvmnt.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_pi_decho_first_raise_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_first_raise_safetyoff.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_pi_decho_first_raise_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_first_raise_end.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_pi_decho_reload_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_raise.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_pi_decho_reload_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_magout_01.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_pi_decho_reload_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_magin_v2_01.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_pi_decho_reload_035",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_magin_v2_02.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_pi_decho_reload_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_end.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_shake.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_magout_01.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_035",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_mvmnt.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_end.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_06",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_charge_01.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_empty_raise.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_empty_magout_01.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_fast_035",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_empty_slide_01.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_empty_end.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_xmag_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_xmag_shake.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_xmag_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_xmag_magout_01.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_xmag_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_xmag_magin_v2_01.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_xmag_035",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_xmag_magin_v2_02.ogg",
}
})
-- Sound: 87
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_xmag_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_xmag_grab.ogg",
}
})
-- Sound: 88
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_xmag_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_xmag_charge_01.ogg",
}
})
-- Sound: 89
sound.Add({
name = "wfoly_plr_pi_decho_reload_empty_xmag_06",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_empty_xmag_end.ogg",
}
})
-- Sound: 90
sound.Add({
name = "wfoly_plr_pi_decho_reload_fast_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_raise.ogg",
}
})
-- Sound: 91
sound.Add({
name = "wfoly_plr_pi_decho_reload_fast_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_magout_01.ogg",
}
})
-- Sound: 92
sound.Add({
name = "wfoly_plr_pi_decho_reload_fast_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_magin_v2_01.ogg",
}
})
-- Sound: 93
sound.Add({
name = "wfoly_plr_pi_decho_reload_fast_035",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_magin_v2_02.ogg",
}
})
-- Sound: 94
sound.Add({
name = "wfoly_plr_pi_decho_reload_fast_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_end.ogg",
}
})
-- Sound: 95
sound.Add({
name = "wfoly_plr_pi_decho_reload_fast_xmag_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_exmag_raise.ogg",
}
})
-- Sound: 96
sound.Add({
name = "wfoly_plr_pi_decho_reload_fast_xmag_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_exmag_magout_01.ogg",
}
})
-- Sound: 97
sound.Add({
name = "wfoly_plr_pi_decho_reload_fast_xmag_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_exmag_magin_v2_01.ogg",
}
})
-- Sound: 98
sound.Add({
name = "wfoly_plr_pi_decho_reload_fast_xmag_035",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_exmag_magin_v2_02.ogg",
}
})
-- Sound: 99
sound.Add({
name = "wfoly_plr_pi_decho_reload_fast_xmag_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_exmag_mvmnt.ogg",
}
})
-- Sound: 100
sound.Add({
name = "wfoly_plr_pi_decho_reload_fast_xmag_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_fast_reload_exmag_end.ogg",
}
})
-- Sound: 101
sound.Add({
name = "wfoly_plr_pi_decho_reload_xmag_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_xmag_raise.ogg",
}
})
-- Sound: 102
sound.Add({
name = "wfoly_plr_pi_decho_reload_xmag_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_xmag_magout_01.ogg",
}
})
-- Sound: 103
sound.Add({
name = "wfoly_plr_pi_decho_reload_xmag_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_xmag_magin_v2_01.ogg",
}
})
-- Sound: 104
sound.Add({
name = "wfoly_plr_pi_decho_reload_xmag_035",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_xmag_magin_v2_02.ogg",
}
})
-- Sound: 105
sound.Add({
name = "wfoly_plr_pi_decho_reload_xmag_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_decho/wfoly_pi_decho_reload_xmag_end.ogg",
}
})

View File

@@ -0,0 +1,575 @@
AddCSLuaFile()
-- Sound: 16
sound.Add({
name = "weap_golf21_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/golf21/weap_golf21_fire_plr_01.wav"
})
sound.Add({
name = "weap_golf21_fire_first",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {100,100},
sound = {
"weapons/golf21/weap_golf21_fire_first_plr_01.ogg",
}
})
sound.Add({
name = "weap_golf21_fire_disconnector",
channel = CHAN_WPNFOLEY +1,
volume = 1,
pitch = {100,100},
sound = {
"weapons/golf21/weap_golf21_disconnector_plr_01.ogg",
}
})
-- Sound: 40
sound.Add({
name = "weap_golf21_sup_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"weapons/golf21/weap_golf21_supp_plr_01.ogg",
}
})
-- Sound: 45
sound.Add({
name = "weap_golf21_sup1_last_plr_mech",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"weapons/iw8_golf21/weap_golf21_fire_last_plr_mech_01.ogg",
"weapons/iw8_golf21/weap_golf21_fire_last_plr_mech_02.ogg",
"weapons/iw8_golf21/weap_golf21_fire_last_plr_mech_03.ogg",
}
})
-- Sound: 48
sound.Add({
name = "weap_golf21_sup1_plr_lfe",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"weapons/iw8_golf21/weap_golf21_sup_plr_lfe.ogg",
}
})
-- Sound: 53
sound.Add({
name = "weap_golf21_sup2_last_plr_mech",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"weapons/iw8_golf21/weap_golf21_fire_last_plr_mech_01.ogg",
"weapons/iw8_golf21/weap_golf21_fire_last_plr_mech_02.ogg",
"weapons/iw8_golf21/weap_golf21_fire_last_plr_mech_03.ogg",
}
})
-- Sound: 56
sound.Add({
name = "weap_golf21_sup2_plr_lfe",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"weapons/iw8_golf21/weap_golf21_sup_plr_lfe.ogg",
}
})
-- Sound: 58
sound.Add({
name = "weap_pi_golf21_ads_down",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_ads_down.ogg",
}
})
-- Sound: 59
sound.Add({
name = "weap_pi_golf21_ads_up",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_ads_up.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_pi_golf21_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_fast_magout_01.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_pi_golf21_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_fast_magin_v2_01.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_pi_golf21_reload_empty_fast_025",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_fast_magin_v2_02.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_pi_golf21_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_fast_chamber_01.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_pi_golf21_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_fast_end.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_pi_golf21_drop_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_drop.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_pi_golf21_farah_reload_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_farah_reload_01.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_pi_golf21_farah_reload_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_farah_reload_02.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_pi_golf21_farah_reload_03",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_farah_reload_03.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_pi_golf21_farah_reload_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_farah_reload_04.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_pi_golf21_farah_reload_empty_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_farah_reload_empty_01.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_pi_golf21_farah_reload_empty_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_farah_reload_empty_02.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_pi_golf21_farah_reload_empty_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_farah_reload_empty_03.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_pi_golf21_farah_reload_empty_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_farah_reload_empty_04.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_pi_golf21_farah_reload_empty_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_farah_reload_empty_05.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_pi_golf21_inspect_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_inspect_01.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_pi_golf21_inspect_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_inspect_02.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_pi_golf21_inspect_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_inspect_03.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_pi_golf21_inspect_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_inspect_04.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_pi_golf21_raise_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_raise.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_pi_golf21_first_raise_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_first_raise_open_slide.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_pi_golf21_first_raise_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_first_raise_slide_release.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_plr_pi_golf21_reload_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_magout_01.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_pi_golf21_reload_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_magin_v2_01.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_pi_golf21_reload_025",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_magin_v2_02.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_pi_golf21_reload_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_end.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_magout_01.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_raise.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 87
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_035",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 88
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_down.ogg",
}
})
-- Sound: 89
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_chamber.ogg",
}
})
-- Sound: 90
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_06",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_end.ogg",
}
})
-- Sound: 91
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_fast_magout_01.ogg",
}
})
-- Sound: 92
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_fast_magin_v2_01.ogg",
}
})
-- Sound: 93
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_fast_025",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_fast_magin_v2_02.ogg",
}
})
-- Sound: 94
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_fast_chamber_01.ogg",
}
})
-- Sound: 95
sound.Add({
name = "wfoly_plr_pi_golf21_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_empty_fast_end.ogg",
}
})
-- Sound: 96
sound.Add({
name = "wfoly_plr_pi_golf21_reload_fast_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_fast_magout_01.ogg",
}
})
-- Sound: 97
sound.Add({
name = "wfoly_plr_pi_golf21_reload_fast_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_fast_magin_v2_01.ogg",
}
})
-- Sound: 98
sound.Add({
name = "wfoly_plr_pi_golf21_reload_fast_025",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_fast_magin_v2_02.ogg",
}
})
-- Sound: 99
sound.Add({
name = "wfoly_plr_pi_golf21_reload_fast_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_golf21/wfoly_pi_golf21_reload_fast_end.ogg",
}
})

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,469 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_pi_mike1911.all.lua
-- Total length: 90
sound.Add({
name = "weap_mike1911_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/mike1911/weap_mike1911_fire_plr_01.wav"
})
sound.Add({
name = "weap_mike1911_fire_first",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mike1911/weap_mike1911_fire_first_plr_01.ogg",
}
})
sound.Add({
name = "weap_mike1911_fire_disconnector",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mike1911/weap_mike1911_disconnector_plr_01.ogg",
}
})
-- Sound: 21
sound.Add({
name = "weap_mike1911_fire1_last_plr_mech",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mike1911/weap_mike1911_fire_last_plr_mech_01.ogg",
"weapons/mike1911/weap_mike1911_fire_last_plr_mech_02.ogg",
"weapons/mike1911/weap_mike1911_fire_last_plr_mech_03.ogg",
}
})
-- Sound: 40
sound.Add({
name = "weap_mike1911_sup_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mike1911/weap_mike1911_sup_plr_01.ogg",
}
})
-- Sound: 58
sound.Add({
name = "weap_pi_mike1911_ads_down",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_ads_down.ogg",
}
})
-- Sound: 59
sound.Add({
name = "weap_pi_mike1911_ads_up",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_ads_up.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_pi_mike1911_drop_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_drop.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_pi_mike1911_raise_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_raise.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_pi_mike1911_first_raise_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_first_raise_lift.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_pi_mike1911_first_raise_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_first_raise_slide_pull.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_pi_mike1911_first_raise_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_first_raise_chamber_end.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_pi_mike1911_first_raise_04",
channel = CHAN_WPNFOLEY + 11,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_first_raise_slide_release.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_pi_mike1911_first_raise_oil_supressor_sp_c_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_plr_pi_mike1911_first_raise_oil_supressor_sp_c_01.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_pi_mike1911_first_raise_oil_supressor_sp_c_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_plr_pi_mike1911_first_raise_oil_supressor_sp_c_02.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_pi_mike1911_first_raise_oil_supressor_sp_lr_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_plr_pi_mike1911_first_raise_oil_supressor_sp_lr_01.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_pi_mike1911_first_raise_oil_supressor_sp_lr_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_plr_pi_mike1911_first_raise_oil_supressor_sp_lr_02.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_pi_mike1911_inspect_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_inspect_01.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_pi_mike1911_inspect_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_inspect_02.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_pi_mike1911_inspect_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_inspect_03.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_pi_mike1911_inspect_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_inspect_04.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_pi_mike1911_quick_drop_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_quick_drop.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_reload_lift.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_reload_magout_01.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_reload_magin_v2_01.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_035",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_reload_magin_v2_02.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_reload_end.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_empty_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_reload_empty_lift.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_empty_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_reload_empty_magout_01.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_empty_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_empty_035",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_empty_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_reload_empty_end.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_empty_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_reload_empty_chamber_01.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_fast_reload_empty_lift.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_fast_reload_empty_magout_01.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_fast_reload_empty_magin_01.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_fast_reload_empty_end.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_fast_reload_empty_chamber_01.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_fast_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_fast_reload_lift.ogg",
}
})
-- Sound: 87
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_fast_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_fast_reload_magout_01.ogg",
}
})
-- Sound: 88
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_fast_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_fast_reload_magin_01.ogg",
}
})
-- Sound: 89
sound.Add({
name = "wfoly_plr_pi_mike1911_reload_fast_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike1911/wfoly_pi_mike1911_fast_reload_end.ogg",
}
})

View File

@@ -0,0 +1,826 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_pi_mike9a3.all.lua
-- Total length: 126
-- Sound: 16
sound.Add({
name = "weap_mike9a3_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/mike9/weap_mike9a3_fire_plr_01.wav"
})
sound.Add({
name = "weap_mike9a3_fire_first",
channel = CHAN_WPNFOLEY,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mike9/weap_mike9a3_hammer_plr_01.ogg",
}
})
sound.Add({
name = "weap_mike9a3_fire_disconnector",
channel = CHAN_WPNFOLEY +1,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mike9/weap_mike9a3_disconnector_plr_01.ogg",
}
})
-- Sound: 40
sound.Add({
name = "weap_mike9a3_sup_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mike9/weap_mike9a3_sup_plr_01.ogg",
}
})
-- Sound: 58
sound.Add({
name = "weap_pi_mike9_ads_down",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/weap_pi_papa320_ads_down.ogg",
}
})
-- Sound: 59
sound.Add({
name = "weap_pi_mike9_ads_up",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/weap_pi_papa320_ads_up.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_pi_mike9_drop_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_drop.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_pi_mike9_drop_quick_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_drop_quick.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_pi_mike9_inspect_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_inspect_01.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_pi_mike9_inspect_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_inspect_02.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_pi_mike9_inspect_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_inspect_03.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_pi_mike9_inspect_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_inspect_04.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_pi_mike9_inspect_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_inspect_05.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_pi_mike9_raise_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_raise.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_pi_mike9_raise_first_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_raise_first_up.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_pi_mike9_raise_first_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_raise_first_hammer.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_pi_mike9_raise_first_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_raise_first_end.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_pi_mike9_reload_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_magrelease.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_pi_mike9_reload_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_magout.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_pi_mike9_reload_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_maghit.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_pi_mike9_reload_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_magin.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_pi_mike9_reload_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_end.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_raise.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_magout.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_magin.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_charge.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_end.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_raise.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_magout.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_magin.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_charge.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_end.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_xmags_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_xmags_raise.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_xmags_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_xmags_magout.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_xmags_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_xmags_magin.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_xmags_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_xmags_sliderelease.ogg",
}
})
-- Sound: 87
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_xmags_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_xmags_end.ogg",
}
})
-- Sound: 88
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_xmagslrg_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_xmagslrg_raise.ogg",
}
})
-- Sound: 89
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_xmagslrg_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_xmagslrg_magout.ogg",
}
})
-- Sound: 90
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_xmagslrg_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_xmagslrg_magin.ogg",
}
})
-- Sound: 91
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_xmagslrg_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_xmagslrg_sliderelease.ogg",
}
})
-- Sound: 92
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_fast_xmagslrg_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_fast_xmagslrg_end.ogg",
}
})
-- Sound: 93
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_xmags_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_xmags_raise.ogg",
}
})
-- Sound: 94
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_xmags_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_xmags_magout.ogg",
}
})
-- Sound: 95
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_xmags_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_xmags_magin.ogg",
}
})
-- Sound: 96
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_xmags_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_xmags_mvmnt.ogg",
}
})
-- Sound: 97
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_xmags_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_xmags_charge.ogg",
}
})
-- Sound: 98
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_xmagslrg_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_xmaglrg_raise.ogg",
}
})
-- Sound: 99
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_xmagslrg_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_xmagslrg_magout.ogg",
}
})
-- Sound: 100
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_xmagslrg_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_xmagslrg_magin.ogg",
}
})
-- Sound: 101
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_xmagslrg_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_xmagslrg_charge.ogg",
}
})
-- Sound: 102
sound.Add({
name = "wfoly_plr_pi_mike9_reload_empty_xmagslrg_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_empty_xmagslrg_end.ogg",
}
})
-- Sound: 103
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_raise.ogg",
}
})
-- Sound: 104
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_magout.ogg",
}
})
-- Sound: 105
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_maghit.ogg",
}
})
-- Sound: 106
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_magin.ogg",
}
})
-- Sound: 107
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_end.ogg",
}
})
-- Sound: 108
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_xmags_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_xmags_raise.ogg",
}
})
-- Sound: 109
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_xmags_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_xmags_magout.ogg",
}
})
-- Sound: 110
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_xmags_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_xmags_maghit.ogg",
}
})
-- Sound: 111
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_xmags_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_xmags_magin.ogg",
}
})
-- Sound: 112
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_xmags_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_xmags_end.ogg",
}
})
-- Sound: 113
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_xmagslrg_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_xmagslrg_raise.ogg",
}
})
-- Sound: 114
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_xmagslrg_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_xmagslrg_magout.ogg",
}
})
-- Sound: 115
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_xmagslrg_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_xmagslrg_magin.ogg",
}
})
-- Sound: 116
sound.Add({
name = "wfoly_plr_pi_mike9_reload_fast_xmagslrg_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_fast_xmagslrg_end.ogg",
}
})
-- Sound: 117
sound.Add({
name = "wfoly_plr_pi_mike9_reload_xmags_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_xmags_raise.ogg",
}
})
-- Sound: 118
sound.Add({
name = "wfoly_plr_pi_mike9_reload_xmags_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_xmags_magout.ogg",
}
})
-- Sound: 119
sound.Add({
name = "wfoly_plr_pi_mike9_reload_xmags_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_xmags_magin.ogg",
}
})
-- Sound: 120
sound.Add({
name = "wfoly_plr_pi_mike9_reload_xmags_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_xmags_end.ogg",
}
})
-- Sound: 121
sound.Add({
name = "wfoly_plr_pi_mike9_reload_xmagslrg_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_xmagslrg_raise.ogg",
}
})
-- Sound: 122
sound.Add({
name = "wfoly_plr_pi_mike9_reload_xmagslrg_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_xmagslrg_magout.ogg",
}
})
-- Sound: 123
sound.Add({
name = "wfoly_plr_pi_mike9_reload_xmagslrg_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_xmagslrg_maghit.ogg",
}
})
-- Sound: 124
sound.Add({
name = "wfoly_plr_pi_mike9_reload_xmagslrg_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_xmagslrg_magin.ogg",
}
})
-- Sound: 125
sound.Add({
name = "wfoly_plr_pi_mike9_reload_xmagslrg_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mike9/wfoly_pi_mike9_reload_xmagslrg_end.ogg",
}
})

View File

@@ -0,0 +1,751 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_pi_papa320.all.lua
-- Total length: 125
-- Sound: 16
sound.Add({
name = "weap_papa320_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/papa320/weap_papa320_fire_plr_01.wav"
})
sound.Add({
name = "weap_papa320_fire_first",
channel = CHAN_WEAPON,
volume = 1,
pitch = {100,100},
sound = {
"weapons/papa320/weap_papa320_fire_first_plr_01.ogg",
}
})
sound.Add({
name = "weap_papa320_fire_disconnector",
channel = CHAN_WEAPON,
volume = 1,
pitch = {100,100},
sound = {
"weapons/papa320/weap_papa320_disconnector_plr_01.ogg",
}
})
-- Sound: 48
sound.Add({
name = "weap_papa320_sup_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"weapons/golf21/weap_golf21_supp_plr_01.ogg",
}
})
-- Sound: 66
sound.Add({
name = "weap_pi_papa320_ads_down",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/weap_pi_papa320_ads_down.ogg",
}
})
-- Sound: 67
sound.Add({
name = "weap_pi_papa320_ads_up",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/weap_pi_papa320_ads_up.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_pi_papa320_drop_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_drop_down.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_pi_papa320_raise_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_raise_up.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_pi_papa320_raise_first_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_raise_first_start.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_pi_papa320_raise_first_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_raise_first_open_01.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_pi_papa320_raise_first_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_raise_first_close_01.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_pi_papa320_raise_first_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_raise_first_end.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_pi_papa320_inspect_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_pi_papa320_inspect_01.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_pi_papa320_inspect_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_pi_papa320_inspect_02.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_pi_papa320_inspect_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_pi_papa320_inspect_03.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_pi_papa320_inspect_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_pi_papa320_inspect_04.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_pi_papa320_reload_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_start.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_pi_papa320_reload_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_magout_01.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_pi_papa320_reload_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_wiggle.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_pi_papa320_reload_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_magin_v2_01.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_pi_papa320_reload_045",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_magin_v2_02.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_pi_papa320_reload_05",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_end.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_start.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_magout_01.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_regrip.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_arm.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_05",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_055",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_06",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_end.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_07",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_charge_01.ogg",
}
})
-- Sound: 87
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_start.ogg",
}
})
-- Sound: 88
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_magout_01.ogg",
}
})
-- Sound: 89
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_arm.ogg",
}
})
-- Sound: 90
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_magin_01.ogg",
}
})
-- Sound: 91
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_charge_01.ogg",
}
})
-- Sound: 92
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_end.ogg",
}
})
-- Sound: 93
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_xmag_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_xmag_start.ogg",
}
})
-- Sound: 94
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_xmag_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_xmag_magout_01.ogg",
}
})
-- Sound: 95
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_xmag_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_xmag_arm.ogg",
}
})
-- Sound: 96
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_xmag_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_xmag_magin_01.ogg",
}
})
-- Sound: 97
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_xmag_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_xmag_end.ogg",
}
})
-- Sound: 98
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_fast_xmag_06",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_fast_xmag_charge_01.ogg",
}
})
-- Sound: 99
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_xmag_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_xmag_start.ogg",
}
})
-- Sound: 100
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_xmag_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_xmag_magout_01.ogg",
}
})
-- Sound: 101
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_xmag_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_xmag_regrip.ogg",
}
})
-- Sound: 102
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_xmag_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_xmag_arm.ogg",
}
})
-- Sound: 103
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_xmag_05",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_xmag_magin_v2_01.ogg",
}
})
-- Sound: 104
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_xmag_055",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_xmag_magin_v2_02.ogg",
}
})
-- Sound: 105
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_xmag_06",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_charge_01.ogg",
}
})
-- Sound: 106
sound.Add({
name = "wfoly_plr_pi_papa320_reload_empty_xmag_07",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_empty_xmag_end.ogg",
}
})
-- Sound: 107
sound.Add({
name = "wfoly_plr_pi_papa320_reload_fast_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_fast_start.ogg",
}
})
-- Sound: 108
sound.Add({
name = "wfoly_plr_pi_papa320_reload_fast_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_fast_magout_01.ogg",
}
})
-- Sound: 109
sound.Add({
name = "wfoly_plr_pi_papa320_reload_fast_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_fast_arm.ogg",
}
})
-- Sound: 110
sound.Add({
name = "wfoly_plr_pi_papa320_reload_fast_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_fast_magin_01.ogg",
}
})
-- Sound: 111
sound.Add({
name = "wfoly_plr_pi_papa320_reload_fast_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_fast_end.ogg",
}
})
-- Sound: 112
sound.Add({
name = "wfoly_plr_pi_papa320_reload_fast_xmag_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_fast_xmag_start.ogg",
}
})
-- Sound: 113
sound.Add({
name = "wfoly_plr_pi_papa320_reload_fast_xmag_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_fast_xmag_magout_01.ogg",
}
})
-- Sound: 114
sound.Add({
name = "wfoly_plr_pi_papa320_reload_fast_xmag_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_fast_xmag_arm.ogg",
}
})
-- Sound: 115
sound.Add({
name = "wfoly_plr_pi_papa320_reload_fast_xmag_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_fast_xmag_magin_01.ogg",
}
})
-- Sound: 116
sound.Add({
name = "wfoly_plr_pi_papa320_reload_fast_xmag_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_fast_xmag_end.ogg",
}
})
-- Sound: 117
sound.Add({
name = "wfoly_plr_pi_papa320_reload_xmag_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_xmag_start.ogg",
}
})
-- Sound: 118
sound.Add({
name = "wfoly_plr_pi_papa320_reload_xmag_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_xmag_arm.ogg",
}
})
-- Sound: 119
sound.Add({
name = "wfoly_plr_pi_papa320_reload_xmag_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_xmag_magout_01.ogg",
}
})
-- Sound: 120
sound.Add({
name = "wfoly_plr_pi_papa320_reload_xmag_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_xmag_thumb.ogg",
}
})
-- Sound: 121
sound.Add({
name = "wfoly_plr_pi_papa320_reload_xmag_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_xmag_magin_v2_01.ogg",
}
})
-- Sound: 122
sound.Add({
name = "wfoly_plr_pi_papa320_reload_xmag_055",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_xmag_magin_v2_02.ogg",
}
})
-- Sound: 123
sound.Add({
name = "wfoly_plr_pi_papa320_reload_xmag_06",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_xmag_wiggle.ogg",
}
})
-- Sound: 124
sound.Add({
name = "wfoly_plr_pi_papa320_reload_xmag_07",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa320/wfoly_plr_pi_papa320_reload_xmag_end.ogg",
}
})

View File

@@ -0,0 +1,922 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sh_charlie725.all.lua
-- Total length: 77
sound.Add({
name = "wfoly_plr_sh_charlie725_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_raise_first_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_charlie725_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_raise_first_close_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_charlie725_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_raise_first_end.ogg"}
})
sound.Add({
name = "mw19.charlie725.fire",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^weapons/charlie725/weap_romeo870_fire_plr_01.wav"
})
sound.Add({
name = "mw19.charlie725.fire.s",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound = "^weapons/charlie725/weap_romeo870_sup_plr_01.wav"
})
-- Sound: 6
sound.Add({
name = "weap_charlie725_fire_bang_plr",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {98,101},
sound = {
"weapons/romeo870/weap_romeo870_fire_plr_01.ogg",
"weapons/romeo870/weap_romeo870_fire_plr_02.ogg",
"weapons/romeo870/weap_romeo870_fire_plr_03.ogg",
"weapons/romeo870/weap_romeo870_fire_plr_04.ogg",
"weapons/romeo870/weap_romeo870_fire_plr_05.ogg",
"weapons/romeo870/weap_romeo870_fire_plr_06.ogg",
}
})
-- Sound: 7
sound.Add({
name = "weap_charlie725_fire_plr",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {98,101},
sound = {
"weapons/charlie725/weap_charlie725_fire_first_plr_01.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_02.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_03.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_04.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_05.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_06.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_01.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_02.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_03.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_04.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_05.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_06.ogg",
}
})
-- Sound: 8
sound.Add({
name = "weap_charlie725_fire_plr_atmo",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {98,101},
sound = {
"weapons/atmo/exterior/shotgun/weap_shotgun_fire_plr_atmo_ext1_01.ogg",
"weapons/atmo/exterior/shotgun/weap_shotgun_fire_plr_atmo_ext1_02.ogg",
"weapons/atmo/exterior/shotgun/weap_shotgun_fire_plr_atmo_ext1_03.ogg",
"weapons/atmo/exterior/shotgun/weap_shotgun_fire_plr_atmo_ext1_04.ogg",
"weapons/atmo/exterior/shotgun/weap_shotgun_fire_plr_atmo_ext1_05.ogg",
"weapons/atmo/exterior/shotgun/weap_shotgun_fire_plr_atmo_ext1_06.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_01.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_02.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_03.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_04.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_05.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_06.ogg",
}
})
-- Sound: 9
sound.Add({
name = "weap_charlie725_fire_plr_lfe",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"weapons/iw8_dpapa12/iw8_weap_dpapa12_fire_plr_lfe_01.ogg",
"weapons/iw8_dpapa12/iw8_weap_dpapa12_fire_plr_lfe_01.ogg",
}
})
-- Sound: 10
sound.Add({
name = "weap_charlie725_fire_plr_mech",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {98,101},
sound = {
"weapons/charlie725/weap_charlie725_fire_plr_swtn_01.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_02.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_03.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_04.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_05.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_06.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_01.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_02.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_03.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_04.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_05.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_06.ogg",
}
})
-- Sound: 11
sound.Add({
name = "weap_charlie725_sup_bang_plr",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {98,101},
sound = {
"weapons/romeo870/weap_romeo870_sup_plr_01.ogg",
"weapons/romeo870/weap_romeo870_sup_plr_02.ogg",
"weapons/romeo870/weap_romeo870_sup_plr_03.ogg",
"weapons/romeo870/weap_romeo870_sup_plr_04.ogg",
"weapons/romeo870/weap_romeo870_sup_plr_05.ogg",
"weapons/romeo870/weap_romeo870_sup_plr_06.ogg",
}
})
-- Sound: 12
sound.Add({
name = "weap_charlie725_sup_plr",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {98,101},
sound = {
"weapons/charlie725/weap_charlie725_fire_first_plr_01.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_02.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_03.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_04.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_05.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_06.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_01.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_02.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_03.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_04.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_05.ogg",
"weapons/charlie725/weap_charlie725_fire_first_plr_ads_06.ogg",
}
})
-- Sound: 13
sound.Add({
name = "weap_charlie725_sup_plr_atmo",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {98,101},
sound = {
"weapons/atmo/exterior/shotgun_sup/weap_shotgunsup_fire_plr_atmo_ext1_01.ogg",
"weapons/atmo/exterior/shotgun_sup/weap_shotgunsup_fire_plr_atmo_ext1_02.ogg",
"weapons/atmo/exterior/shotgun_sup/weap_shotgunsup_fire_plr_atmo_ext1_03.ogg",
"weapons/atmo/exterior/shotgun_sup/weap_shotgunsup_fire_plr_atmo_ext1_04.ogg",
"weapons/atmo/exterior/shotgun_sup/weap_shotgunsup_fire_plr_atmo_ext1_05.ogg",
"weapons/atmo/exterior/shotgun_sup/weap_shotgunsup_fire_plr_atmo_ext1_06.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_01.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_02.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_03.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_04.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_05.ogg",
"weapons/atmo/interior/shotgun/weap_shotgun_fire_plr_atmo_int1_06.ogg",
}
})
-- Sound: 14
sound.Add({
name = "weap_charlie725_sup_plr_lfe",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"weapons/iw8_dpapa12/iw8_weap_dpapa12_fire_plr_lfe_01.ogg",
"weapons/iw8_dpapa12/iw8_weap_dpapa12_fire_plr_lfe_01.ogg",
}
})
-- Sound: 15
sound.Add({
name = "weap_charlie725_sup_plr_mech",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {98,101},
sound = {
"weapons/charlie725/weap_charlie725_fire_plr_swtn_01.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_02.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_03.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_04.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_05.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_06.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_01.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_02.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_03.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_04.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_05.ogg",
"weapons/charlie725/weap_charlie725_fire_plr_swtn_ads_06.ogg",
}
})
-- Sound: 16
sound.Add({
name = "weap_sh_charlie725_ads_down",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/weap_sh_charlie725_ads_down.ogg",
}
})
-- Sound: 17
sound.Add({
name = "weap_sh_charlie725_ads_up",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/weap_sh_charlie725_ads_up.ogg",
}
})
-- Sound: 18
sound.Add({
name = "wfoly_plr_sh_charlie725_drop_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_drop_down.ogg",
}
})
-- Sound: 17
sound.Add({
name = "weap_sh_charlie725_fire_first_plr",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"weapons/charlie725/weap_charlie725_fire_first_plr_01.ogg",
}
})
-- Sound: 18
sound.Add({
name = "weap_sh_charlie725_disconnector_plr",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"weapons/romeo870/weap_romeo870_disconnector_plr_01.ogg",
}
})
-- Sound: 19
sound.Add({
name = "wfoly_plr_sh_charlie725_drop_quick_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_drop_quick_down.ogg",
}
})
-- Sound: 20
sound.Add({
name = "wfoly_plr_sh_charlie725_inspect_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_sh_charlie725_inspect_01.ogg",
}
})
-- Sound: 21
sound.Add({
name = "wfoly_plr_sh_charlie725_inspect_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_sh_charlie725_inspect_02.ogg",
}
})
-- Sound: 22
sound.Add({
name = "wfoly_plr_sh_charlie725_inspect_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_sh_charlie725_inspect_03.ogg",
}
})
-- Sound: 23
sound.Add({
name = "wfoly_plr_sh_charlie725_inspect_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_sh_charlie725_inspect_04.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sh_charlie725_inspect_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_sh_charlie725_inspect_05.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_sh_charlie725_raise_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_raise_up.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_sh_charlie725_raise_quick_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_raise_quick_up.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_start.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_open_01.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_swing.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_shellin_01.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_close_01.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_06",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_end.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_start.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_open_01.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_03",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_swing.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_shellsin_v2_01.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_045",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_shellsin_v2_02.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_05",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_close_01.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_06",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_end.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_fast_start.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_fast_open_01.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_fast_swing.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_fast_shellsin_01.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_fast_end.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_close_01.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_scope_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_fast_scope_start.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_scope_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_fast_scope_open_01.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_scope_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_fast_scope_swing.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_scope_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_fast_scope_shellsin_01.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_scope_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_fast_scope_end.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_fast_scope_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_close_01.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_scope_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_scope_start.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_scope_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_scope_open_01.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_scope_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_scope_swing.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_scope_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_scope_shellsin_v2_01.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_scope_045",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_scope_shellsin_v2_02.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_scope_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_close_01.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_empty_scope_06",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_empty_scope_end.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_fast_open_01.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_fast_start.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_fast_swing.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_04",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_fast_shellin_01.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_05",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_fast_end.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_06",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_close_01.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_scope_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_fast_scope_start.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_scope_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_fast_scope_open_01.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_scope_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_fast_scope_swing.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_scope_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_fast_scope_shellin_01.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_scope_05",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_fast_scope_end.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_fast_scope_06",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_close_01.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_scope_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_scope_start.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_scope_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_scope_open_01.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_scope_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_scope_swing.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_scope_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_scope_shellin_01.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_scope_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_close_01.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_sh_charlie725_reload_scope_06",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_charlie725/wfoly_plr_sh_charlie725_reload_scope_end.ogg",
}
})

View File

@@ -0,0 +1,549 @@
-- Generated by GmodSoundGen
sound.Add({
name = "wfoly_plr_sh_dpapa12_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_dpapa12/wfoly_sh_dpapa12_raise_first_lift.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_dpapa12_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_02.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_03.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_04.ogg",
}
})
sound.Add({
name = "wfoly_plr_sh_dpapa12_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_dpapa12/wfoly_sh_dpapa12_raise_first_end.ogg"
}
})
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sh_dpapa12.all.lua
-- Total length: 55
-- Sound: 0
sound.Add({
name = "mount_enter_side_dpapa12_vestlight_plr",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_enter_side_dpapa12_vestlight_plr.ogg",
}
})
-- Sound: 1
sound.Add({
name = "mount_enter_top_dpapa12_vestlight_plr",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_enter_top_dpapa12_vestlight_plr.ogg",
}
})
-- Sound: 2
sound.Add({
name = "mount_exit_side_dpapa12_vestlight_plr",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_exit_side_dpapa12_vestlight_plr.ogg",
}
})
-- Sound: 3
sound.Add({
name = "mount_exit_top_dpapa12_vestlight_plr",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_exit_top_dpapa12_vestlight_plr.ogg",
}
})
-- Sound: 5
sound.Add({
name = "weap_dpapa12_dryfire_plr",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"weapons/weap_dryfire_smg.ogg",
}
})
-- Sound: 9
sound.Add({
name = "weap_dpapa12_fire_plr_lfe",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound = "^weapons/dpapa12/iw8_weap_dpapa12_fire_plr_01.wav",
})
-- Sound: 14
sound.Add({
name = "weap_dpapa12_sup_plr_lfe",
channel = CHAN_WPNFOLEY + 7,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/dpapa12/weap_romeo870_sup_plr_01.wav",
})
-- Sound: 16
sound.Add({
name = "weap_sh_dpapa12_ads_down",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_ads_down.ogg",
}
})
-- Sound: 17
sound.Add({
name = "weap_sh_dpapa12_ads_up",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_ads_up.ogg",
}
})
-- Sound: 18
sound.Add({
name = "wfoly_plr_sh_dpapa12_drop_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_drop.ogg",
}
})
-- Sound: 19
sound.Add({
name = "wfoly_plr_sh_dpapa12_drop_quick_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_drop_quick.ogg",
}
})
-- Sound: 20
sound.Add({
name = "wfoly_plr_sh_dpapa12_inspect_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_inspect_01.ogg",
}
})
-- Sound: 21
sound.Add({
name = "wfoly_plr_sh_dpapa12_inspect_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_inspect_02.ogg",
}
})
-- Sound: 22
sound.Add({
name = "wfoly_plr_sh_dpapa12_inspect_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_inspect_03.ogg",
}
})
-- Sound: 23
sound.Add({
name = "wfoly_plr_sh_dpapa12_inspect_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_inspect_04.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sh_dpapa12_inspect_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_inspect_05.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_sh_dpapa12_raise_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_raise.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_sh_dpapa12_raise_quick_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_raise_quick.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sh_dpapa12_rechamber_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
" ",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sh_dpapa12_rechamber_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_02a.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_02b.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_02c.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sh_dpapa12_rechamber_025",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_01a.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_01b.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_01c.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_empty_end_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_rotate.ogg",
}
})
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_empty_end_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_02.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_03.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_04.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_empty_end_fast_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_load_01.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_empty_end_fast_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_rotate.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_empty_end_fast_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_chamber_01_01.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_chamber_01_02.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_chamber_01_03.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_empty_end_fast_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_end.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_end_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_end_load_01.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_end_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_end_rotate.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_end_fast_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_end_fast_load_01.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_end_fast_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_end_fast_rotate.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_end_fast_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_end_fast_end.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_loop_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_cloth.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_loop_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_01.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_02.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_03.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_loop_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_clothpush.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_loop_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_04.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_01.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_02.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_loop_fast_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_01.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_03.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_loop_fast_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_cloth.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_loop_fast_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_02.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_04.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_loop_fast_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_clothpush.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_start_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_rotate.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_start_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_load_01.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_load_02.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_start_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_load_03.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_load_04.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_start_fast_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_fast_rotate.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_start_fast_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_fast_load_01.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sh_dpapa12_reload_start_fast_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_fast_load_02.ogg",
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_fast_load_03.ogg",
}
})

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,712 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sh_romeo870.all.lua
-- Total length: 79
sound.Add({
name = "wfoly_plr_sh_romeo870_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_romeo870/wfoly_sh_romeo870_raise_first_lift.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_romeo870_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_romeo870/wfoly_sh_romeo870_raise_first_chamber_e.ogg"}
})
sound.Add({
name = "wfoly_plr_sh_romeo870_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_romeo870/wfoly_sh_romeo870_raise_first_shoulder.ogg"}
})
-- Sound: 0
sound.Add({
name = "mount_enter_side_romeo870_vestlight_plr",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_enter_side_romeo870_vestlight_plr.ogg",
}
})
-- Sound: 1
sound.Add({
name = "mount_enter_top_romeo870_vestlight_plr",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_enter_top_romeo870_vestlight_plr.ogg",
}
})
-- Sound: 2
sound.Add({
name = "mount_exit_side_romeo870_vestlight_plr",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_exit_side_romeo870_vestlight_plr.ogg",
}
})
-- Sound: 3
sound.Add({
name = "mount_exit_top_romeo870_vestlight_plr",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_exit_top_romeo870_vestlight_plr.ogg",
}
})
-- Sound: 10
sound.Add({
name = "weap_romeo870_fire_plr_lfe",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,100},
sound =
"^weapons/romeo870/weap_romeo870_fire_plr_01.wav",
})
-- Sound: 20
sound.Add({
name = "weap_romeo870_sup_plr_lfe",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/romeo870/weap_romeo870_sup_plr_01.wav",
})
-- Sound: 22
sound.Add({
name = "weap_sh_romeo870_ads_down",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_ads_down.ogg",
}
})
-- Sound: 23
sound.Add({
name = "weap_sh_romeo870_ads_up",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_dpapa12/wfoly_sh_dpapa12_ads_up.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sh_romeo870_drop_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_drop.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_sh_romeo870_drop_quick_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_drop_quick.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_sh_romeo870_raise_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_raise.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sh_romeo870_raise_quick_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_raise_quick_lift.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sh_romeo870_raise_quick_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_raise_quick_shoulder.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sh_romeo870_rechamber_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_rechamber_v2_01a.ogg",
"reloads/iw8_romeo870/wfoly_sh_romeo870_rechamber_v2_01b.ogg",
"reloads/iw8_romeo870/wfoly_sh_romeo870_rechamber_v2_01c.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sh_romeo870_rechamber_015",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_rechamber_v2_02a.ogg",
"reloads/iw8_romeo870/wfoly_sh_romeo870_rechamber_v2_02b.ogg",
"reloads/iw8_romeo870/wfoly_sh_romeo870_rechamber_v2_02c.ogg",
"reloads/iw8_romeo870/wfoly_sh_romeo870_rechamber_v2_02d.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_empty_start_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_empty_start_open_01.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_empty_start_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_empty_start_twist.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_empty_start_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_empty_start_sideload_01.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_empty_start_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_empty_start_close_01.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_empty_start_05",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_empty_start_end.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_empty_start_06",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_empty_start_underload_01.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_empty_start_ads_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_empty_start_fast_open_01.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_empty_start_ads_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_empty_start_fast_twist.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_empty_start_ads_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_empty_start_fast_sideload_01.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_empty_start_ads_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_empty_start_fast_close.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_empty_start_ads_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_empty_start_fast_underload_01.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_end_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_end_turnover.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_end_fast_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_end_fast_twist.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_end_fast_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_end_fast_shoulder.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_loop_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_loop_loadportstart.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_loop_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_loop_loadportend.ogg",
}
})
-- Sound: 46 pt2
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_loop_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_loop_shellin_01.ogg",
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_loop_shellin_02.ogg",
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_loop_shellin_03.ogg",
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_loop_shellin_04.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_loop_fast_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_loop_fast_start.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_start_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_start_twist.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_start_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_start_shellin_01.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_start_fast_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_start_fast_twist.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sh_romeo870_reload_start_fast_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_reload_start_fast_shellin_01.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sh_romeo871_caldb_reload_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_raise.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_sh_romeo871_caldb_reload_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_magout.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_sh_romeo871_caldb_reload_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_magup.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_sh_romeo871_caldb_reload_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_maghit.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_sh_romeo871_caldb_reload_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_magin.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_sh_romeo871_caldb_reload_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_end.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_sh_romeo872_caldb_reload_empty_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_pump_foreend.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_sh_romeo872_caldb_reload_empty_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_raise.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_sh_romeo872_caldb_reload_empty_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_magout.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_sh_romeo872_caldb_reload_empty_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_magup.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_sh_romeo872_caldb_reload_empty_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_maghit.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_sh_romeo872_caldb_reload_empty_06",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_magin.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_sh_romeo872_caldb_reload_empty_07",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_chamber.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_sh_romeo872_caldb_reload_empty_08",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_end.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_sh_romeo873_caldb_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_fast_pump_foreend.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_sh_romeo873_caldb_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_fast_magout.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_sh_romeo873_caldb_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_fast_magup.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_sh_romeo873_caldb_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_fast_magin.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_sh_romeo873_caldb_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_fast_chamber.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_sh_romeo873_caldb_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_empty_fast_end.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_sh_romeo874_caldb_reload_fast_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_fast_raise.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_sh_romeo874_caldb_reload_fast_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_fast_magout.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_sh_romeo874_caldb_reload_fast_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_fast_magup.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_sh_romeo874_caldb_reload_fast_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_fast_magin.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_sh_romeo874_caldb_reload_fast_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_romeo870/wfoly_sh_romeo870_caldb_reload_fast_end.ogg",
}
})

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,856 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sm_beta.all.lua
-- Total length: 88
sound.Add({
name = "wfoly_plr_sm_beta_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_beta/wfoly_plr_sm_beta_raise_first_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_beta_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_beta/wfoly_plr_sm_beta_raise_first_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_beta_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_beta/wfoly_plr_sm_beta_raise_first_end.ogg"}
})
sound.Add({
name = "weap_beta_disconnector_plr",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"weapons/beta/weap_beta_disconnector_plr_01.ogg",
}
})
-- Sound: 23
sound.Add({
name = "weap_beta_fire_first_plr",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"weapons/beta/weap_beta_fire_first_plr_01.ogg",
}
})
-- Sound: 9
sound.Add({
name = "weap_beta_fire_plr_lfe",
channel = CHAN_WEAPON +1,
level = 140,
volume = 1,
pitch = {80,110},
sound =
"^weapons/beta/weap_beta_fire_plr_01.wav",
})
-- Sound: 13
sound.Add({
name = "weap_beta_sup_fire_plr_lfe",
channel = CHAN_WEAPON,
volume = 1,
pitch = {80,110},
sound = {
"weapons/beta/weap_beta_sup_fire_plr_01.ogg",
}
})
-- Sound: 16
sound.Add({
name = "weap_sm_beta_ads_down",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/weap_sm_beta_ads_down.ogg",
}
})
-- Sound: 17
sound.Add({
name = "weap_sm_beta_ads_up",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/weap_sm_beta_ads_up.ogg",
}
})
-- Sound: 18
sound.Add({
name = "weap_sm_beta_selector_off",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_sm_beta_selector_off.ogg",
}
})
-- Sound: 19
sound.Add({
name = "weap_sm_beta_selector_on",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_sm_beta_selector_on.ogg",
}
})
-- Sound: 20
sound.Add({
name = "wfoly_plr_sm_beta_drop_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_drop_down.ogg",
}
})
-- Sound: 21
sound.Add({
name = "wfoly_plr_sm_beta_drop_quick_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_drop_quick_down.ogg",
}
})
-- Sound: 22
sound.Add({
name = "wfoly_plr_sm_beta_hybrid_scope_side_off",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_beta_hybrid_side_out.ogg",
}
})
-- Sound: 23
sound.Add({
name = "wfoly_plr_sm_beta_hybrid_scope_side_on",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_beta_hybrid_side_in.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sm_beta_hybrid_scope_snap_closed",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_closed.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_sm_beta_hybrid_scope_snap_open",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_open.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_sm_beta_hybrid_scope_top_in",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_beta_hybrid_top_in.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sm_beta_hybrid_scope_top_out",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_beta_hybrid_top_out.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sm_beta_inspect_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_sm_beta_inspect_01.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sm_beta_inspect_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_sm_beta_inspect_02.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sm_beta_inspect_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_sm_beta_inspect_03.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sm_beta_inspect_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_sm_beta_inspect_04.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sm_beta_inspect_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_sm_beta_inspect_05.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sm_beta_raise_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_raise_up.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sm_beta_raise_quick_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_raise_quick_up.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_sm_beta_reload_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_start.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sm_beta_reload_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_magout_01.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sm_beta_reload_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_rotate.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sm_beta_reload_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_magin_v2_01.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sm_beta_reload_045",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_magin_v2_02.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sm_beta_reload_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_end.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_start.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_magout_01.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_rotate.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_045",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_charge_01.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_06",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_end.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_start.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_magout_01.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_rotate.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_magin_v2_01.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_045",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_magin_v2_02.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_charge_01.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_end.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_xmag_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_xmag_start.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_xmag_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_xmag_magout_01.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_xmag_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_xmag_rotate.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_xmag_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_xmag_magin_v2_01.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_xmag_045",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_xmag_magin_v2_02.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_xmag_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_xmag_charge_01.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_fast_xmag_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_fast_xmag_end.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_xmag_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_xmag_start.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_xmag_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_xmag_magout_01.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_xmag_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_xmag_rotate.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_xmag_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_xmag_magin_v2_01.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_xmag_045",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_xmag_magin_v2_02.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_xmag_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_xmag_charge_01.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_sm_beta_reload_empty_xmag_06",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_empty_xmag_end.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_fast_start.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_fast_magout_01.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_fast_rotate.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_04",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_fast_magin_v2_01.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_045",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_fast_magin_v2_02.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_fast_end.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_xmag_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_fast_xmag_start.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_xmag_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_fast_xmag_magout_01.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_xmag_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_fast_xmag_rotate.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_xmag_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_fast_xmag_magin_v2_01.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_xmag_045",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_fast_xmag_magin_v2_02.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_plr_sm_beta_reload_fast_xmag_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_end.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_sm_beta_reload_xmag_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_xmag_start.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_sm_beta_reload_xmag_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_xmag_magout_01.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_sm_beta_reload_xmag_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_xmag_arm.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_sm_beta_reload_xmag_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_xmag_rotate.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_sm_beta_reload_xmag_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_xmag_magin_v2_01.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_sm_beta_reload_xmag_055",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_xmag_magin_v2_02.ogg",
}
})
-- Sound: 87
sound.Add({
name = "wfoly_plr_sm_beta_reload_xmag_06",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_beta/wfoly_plr_sm_beta_reload_xmag_end.ogg",
}
})

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,659 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sm_mpapa5.all.lua
-- Total length: 71
sound.Add({
name = "wfoly_plr_sm_mpapa5_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_mpapa5/wfoly_pi_mpapa5_raise_first_mvmnt.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_mpapa5_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_mpapa5/wfoly_pi_mpapa5_raise_first_closebolt_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_mpapa5_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_mpapa5/wfoly_pi_mpapa5_raise_first_end.ogg"}
})
-- Sound: 22
sound.Add({
name = "weap_mpapa5_disconnector_plr",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mpapa5/weap_mpapa5_disconnector_plr_01.ogg",
}
})
-- Sound: 23
sound.Add({
name = "weap_mpapa5_fire_first_plr",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mpapa5/weap_mpapa5_fire_first_plr_01.ogg",
}
})
-- Sound: 10
sound.Add({
name = "weap_mpapa5_fire_plr_lfe",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound =
"^weapons/mpapa5/weap_mpapa5_fire_plr_01.wav",
})
-- Sound: 14
sound.Add({
name = "weap_mpapa5_sup_fire_plr_lfe",
channel = CHAN_WEAPON,
volume = 1,
pitch = {80,110},
sound = {
"weapons/mpapa5/weap_mpapa5_sup_fire_plr_01.ogg",
}
})
-- Sound: 17
sound.Add({
name = "weap_sm_mpapa5_ads_down",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_ads_down.ogg",
}
})
-- Sound: 18
sound.Add({
name = "weap_sm_mpapa5_ads_up",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_ads_up.ogg",
}
})
-- Sound: 19
sound.Add({
name = "weap_sm_mpapa5_selector_off",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_sm_mpapa5_selector_off.ogg",
}
})
-- Sound: 20
sound.Add({
name = "weap_sm_mpapa5_selector_on",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_sm_mpapa5_selector_on.ogg",
}
})
-- Sound: 21
sound.Add({
name = "wfoly_plr_sm_mpapa5_drop_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_drop.ogg",
}
})
-- Sound: 22
sound.Add({
name = "wfoly_plr_sm_mpapa5_drop_quick_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_drop_quick.ogg",
}
})
-- Sound: 23
sound.Add({
name = "wfoly_plr_sm_mpapa5_hybrid_scope_side_off",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_mpapa5_hybrid_scope_side_off.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sm_mpapa5_hybrid_scope_side_on",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_mpapa5_hybrid_scope_side_on.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_sm_mpapa5_hybrid_scope_snap_closed",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_closed.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_sm_mpapa5_hybrid_scope_snap_open",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_open.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sm_mpapa5_hybrid_scope_top_in",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_mpapa5_hybrid_scope_top_in.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sm_mpapa5_hybrid_scope_top_out",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_mpapa5_hybrid_scope_top_out.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sm_mpapa5_inspect_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_inspect_01.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sm_mpapa5_inspect_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_inspect_02.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sm_mpapa5_inspect_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_inspect_03.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sm_mpapa5_inspect_04",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_inspect_04.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sm_mpapa5_inspect_05",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_inspect_05.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sm_mpapa5_raise_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_raise.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_sm_mpapa5_raise_quick_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_raise_quick.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_rotate.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_bolt_open.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_cloth01.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_magout_01.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_rattle_01.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_reload_magin_v2_01.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_065",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_reload_magin_v2_02.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_07",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_rattle_02.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_08",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_boltclose_01.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_09",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_cloth02.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_10",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_end.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_rotate.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_boltopen_01.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_magout_01.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_mvmnt.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_055",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_06",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_cloth.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_07",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_boltclose_01.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_08",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_end.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_fast_rotate.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_fast_boltopen_01.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_fast_magout_01.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_fast_mvmnt.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_fast_cloth.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_fast_magin_01.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_fast_07",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_fast_boltclose_01.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_empty_fast_08",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_pi_mpapa5_reload_empty_fast_end.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_fast_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_reload_fast_openbolt_01.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_fast_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_reload_fast_rotate.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_fast_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_reload_fast_magout_01.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_fast_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_reload_fast_rattle.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_fast_05",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_reload_fast_magin_01.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_fast_06",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_reload_fast_end.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_sm_mpapa5_reload_fast_07",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa5/wfoly_sm_mpapa5_reload_fast_closebolt_01.ogg",
}
})

View File

@@ -0,0 +1,857 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sm_mpapa7.all.lua
-- Total length: 93
sound.Add({
name = "wfoly_plr_sm_mpapa7_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_raise_first_lift.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_mpapa7_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_raise_first_charge.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_mpapa7_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_raise_first_end.ogg"}
})
-- Sound: 12
sound.Add({
name = "weap_mpapa7_fire_plr_lfe",
channel = CHAN_WEAPON +1,
level = 140,
volume = 1,
pitch = {80,110},
sound =
"^weapons/mpapa7/weap_mpapa7_fire_plr_01.wav",
})
-- Sound: 12
sound.Add({
name = "weap_mpapa7_fire_plr_sup",
channel = CHAN_WEAPON,
volume = 1,
pitch = {80,110},
sound = {
"weapons/mpapa7/weap_mpapa7_sup_fire_plr_01.ogg",
}
})
-- Sound: 14
sound.Add({
name = "weap_mpapa7_selector_off",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_mpapa7_selector_off.ogg",
}
})
sound.Add({
name = "weap_mpapa7_disconnector_plr",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mpapa7/weap_golf21_disconnector_plr_01.ogg",
}
})
-- Sound: 23
sound.Add({
name = "weap_mpapa7_fire_first_plr",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mpapa7/weap_mpapa7_fire_first_plr_01.ogg",
}
})
-- Sound: 15
sound.Add({
name = "weap_mpapa7_selector_on",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_mpapa7_selector_on.ogg",
}
})
-- Sound: 18
sound.Add({
name = "weap_mpapa7_sup_fire_plr_lfe",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound = {
"weapons/mpapa7/weap_mpapa7_sup_fire_plr_01.ogg",
}
})
-- Sound: 24
sound.Add({
name = "weap_sm_mpapa7_ads_down",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/weap_sm_mpapa7_ads_down.ogg",
}
})
-- Sound: 25
sound.Add({
name = "weap_sm_mpapa7_ads_up",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/weap_sm_mpapa7_ads_up.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_sm_mpapa7_drop_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_drop.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sm_mpapa7_drop_quick_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_drop_quick.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sm_mpapa7_gun_butt_hit_01_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_gun_butt_hit_01.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sm_mpapa7_gun_butt_hit_02_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_gun_butt_hit_02.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sm_mpapa7_hybrid_scope_side_off",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_mpapa7_hybrid_side_off.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sm_mpapa7_hybrid_scope_side_on",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_mpapa7_hybrid_side_on.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sm_mpapa7_hybrid_scope_snap_closed",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_closed.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sm_mpapa7_hybrid_scope_snap_open",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_open.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sm_mpapa7_hybrid_scope_top_in",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_mpapa7_hybrid_top_in.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_sm_mpapa7_hybrid_scope_top_out",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_mpapa7_hybrid_top_out.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sm_mpapa7_inspect_01",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_sm_mpapa7_inspect_01.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sm_mpapa7_inspect_02",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_sm_mpapa7_inspect_02.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sm_mpapa7_inspect_03",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_sm_mpapa7_inspect_03.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sm_mpapa7_inspect_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_sm_mpapa7_inspect_04.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sm_mpapa7_inspect_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_sm_mpapa7_inspect_05.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sm_mpapa7_raise_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_raise.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sm_mpapa7_raise_quick_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_raise_quick.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_lift.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_mag_release.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_mvmnt.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_magout.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_magin_v2_01.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_055",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_magin_v2_02.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_06",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_end.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_lift.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_magout.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_035",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_mvmnt.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_bolt_release.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_end.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_lift.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_magout.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_magin_v2_01.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_035",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_magin_v2_02.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_bolt_release.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_end.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_lift.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_magout.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_mvmnt.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_magin_v2_01.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_045",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_magin_v2_02.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_05",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_bolt_release.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_06",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_fast_xmag_end.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_xmag_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_xmag_lift.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_xmag_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_xmag_magout.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_xmag_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_xmag_mvmnt.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_xmag_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_xmag_magin_v2_01.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_xmag_045",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_xmag_magin_v2_02.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_xmag_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_xmag_bolt_release.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_empty_xmag_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_empty_xmag_end.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_fast_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_fast_lift.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_fast_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_fast_magout.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_fast_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_fast_magin_v2_01.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_fast_035",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_fast_magin_v2_02.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_fast_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_fast_end.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_fast_xmag_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_fast_xmag_lift.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_fast_xmag_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_fast_xmag_magout.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_fast_xmag_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_fast_xmag_magin_v2_01.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_fast_xmag_035",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_fast_xmag_magin_v2_02.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_fast_xmag_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_fast_xmag_end.ogg",
}
})
-- Sound: 87
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_xmag_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_xmag_lift.ogg",
}
})
-- Sound: 88
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_xmag_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_xmag_magout.ogg",
}
})
-- Sound: 89
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_xmag_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_xmag_mvmnt.ogg",
}
})
-- Sound: 90
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_xmag_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_xmag_magin_v2_01.ogg",
}
})
-- Sound: 91
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_xmag_045",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_xmag_magin_v2_02.ogg",
}
})
-- Sound: 92
sound.Add({
name = "wfoly_plr_sm_mpapa7_reload_xmag_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_mpapa7/wfoly_plr_sm_mpapa7_reload_xmag_end.ogg",
}
})

View File

@@ -0,0 +1,705 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sm_papa90.all.lua
-- Total length: 75
sound.Add({
name = "wfoly_plr_sm_papa90_raise_first_01",
channel = CHAN_WPNFOLEY +1,
volume = 1,
sound = {"reloads/iw8_papa90/wfoly_sm_papa90_raise_first_start.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_papa90_raise_first_02",
channel = CHAN_WPNFOLEY +2,
volume = 1,
sound = {"reloads/iw8_papa90/wfoly_sm_papa90_raise_first_charge_01.ogg"}
})
sound.Add({
name = "wfoly_plr_sm_papa90_raise_first_03",
channel = CHAN_WPNFOLEY +3,
volume = 1,
sound = {"reloads/iw8_papa90/wfoly_sm_papa90_first_raise_end.ogg"}
})
sound.Add({
name = "weap_papa90_disconnector_plr",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"weapons/papa90/weap_papa90_disconnector_plr_01.ogg",
}
})
-- Sound: 23
sound.Add({
name = "weap_papa90_fire_first_plr",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"weapons/papa90/weap_papa90_fire_first_plr_01.ogg",
}
})
-- Sound: 10
sound.Add({
name = "weap_papa90_fire_plr_lfe",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {80,110},
sound =
"^weapons/papa90/weap_papa90_fire_plr_01.wav",
})
-- Sound: 14
sound.Add({
name = "weap_papa90_sup_fire_plr_lfe",
channel = CHAN_WEAPON,
volume = 1,
pitch = {80,110},
sound = {
"weapons/papa90/weap_papa90_sup_fire_plr_01.ogg",
}
})
-- Sound: 17
sound.Add({
name = "weap_sm_papa90_ads_down",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_ads_down.ogg",
}
})
-- Sound: 18
sound.Add({
name = "weap_sm_papa90_ads_up",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_ads_up.ogg",
}
})
-- Sound: 19
sound.Add({
name = "weap_sm_papa90_selector_off",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_sm_papa90_selector_off.ogg",
}
})
-- Sound: 20
sound.Add({
name = "weap_sm_papa90_selector_on",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"foley/selector/weap_sm_papa90_selector_on.ogg",
}
})
-- Sound: 21
sound.Add({
name = "wfoly_plr_sm_papa90_drop_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_drop.ogg",
}
})
-- Sound: 22
sound.Add({
name = "wfoly_plr_sm_papa90_drop_quick_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_drop_quick.ogg",
}
})
-- Sound: 23
sound.Add({
name = "wfoly_plr_sm_papa90_gun_butt_hit_01_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_gun_butt_hit_cloth01.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sm_papa90_gun_butt_hit_01_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_gun_butt_hit_cloth02.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_sm_papa90_gun_butt_hit_01_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_gun_butt_hit_cloth03.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_sm_papa90_hybrid_scope_side_off",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_papa90_hybrid_scope_side_off.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sm_papa90_hybrid_scope_side_on",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_papa90_hybrid_scope_side_on.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sm_papa90_hybrid_scope_snap_closed",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_closed.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sm_papa90_hybrid_scope_snap_open",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_ar_falpha_hybrid_scope_snap_open.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sm_papa90_hybrid_scope_top_in",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_papa90_hybrid_scope_top_in.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sm_papa90_hybrid_scope_top_out",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"foley/hybrid_scope/wfoly_plr_sm_papa90_hybrid_scope_top_out.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sm_papa90_inspect_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_inspect_01.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sm_papa90_inspect_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_inspect_02.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sm_papa90_inspect_03",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_inspect_03.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_sm_papa90_inspect_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_inspect_04.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sm_papa90_inspect_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_inspect_05.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sm_papa90_raise_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_raise.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sm_papa90_raise_quick_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_raise_quick.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sm_papa90_reload_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_grabmag.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sm_papa90_reload_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_magout_01.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sm_papa90_reload_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_arm_down.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sm_papa90_reload_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_arm_up.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sm_papa90_reload_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_magin_v2_01.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_sm_papa90_reload_055",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_magin_v2_02.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sm_papa90_reload_06",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_arm_maghit.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sm_papa90_reload_07",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_hitmag_01.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_sm_papa90_reload_08",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_end.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_gunrattle.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_magout_01.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_arm_down.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_04",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_rattle.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_05",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_055",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_06",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_arm_swing.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_07",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_hitmag_02.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_08",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_chamber_01.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_09",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_end.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_fast_start.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_fast_magout_01.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_fast_magin.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_fast_magin_v2_01.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_fast_045",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_fast_magin_v2_02.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_hitmag_01.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_fast_chamber_01.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_sm_papa90_reload_empty_fast_07",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_empty_fast_end.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_sm_papa90_reload_fast_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_fast_cloth02.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_sm_papa90_reload_fast_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_fast_magout_01.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_sm_papa90_reload_fast_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_fast_cloth.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_sm_papa90_reload_fast_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_fast_cloth03.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_sm_papa90_reload_fast_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_fast_magin_v2_01.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_sm_papa90_reload_fast_055",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_fast_magin_v2_02.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_sm_papa90_reload_fast_06",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_fast_maghit.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_sm_papa90_reload_fast_07",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_fast_maghit_02.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_sm_papa90_reload_fast_08",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_papa90/wfoly_sm_papa90_reload_fast_end.ogg",
}
})

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,517 @@
sound.Add({
name = "weap_alpha50_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/alpha50/weap_alpha50_fire_plr_01.wav",
})
sound.Add({
name = "weap_alpha50_fire_plr_sup",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/alpha50/weap_alpha50_sup_plr_01.wav",
})
-- Sound: 11
sound.Add({
name = "weap_sn_alpha50_ads_down",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_ads_down.ogg",
}
})
-- Sound: 12
sound.Add({
name = "weap_sn_alpha50_ads_up",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_ads_up.ogg",
}
})
-- Sound: 13
sound.Add({
name = "wfoly_plr_sm_uzulu_idle_active_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle1.ogg",
}
})
-- Sound: 14
sound.Add({
name = "wfoly_plr_sm_uzulu_idle_active_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle2.ogg",
}
})
-- Sound: 15
sound.Add({
name = "wfoly_plr_sm_uzulu_idle_active_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle3.ogg",
}
})
-- Sound: 16
sound.Add({
name = "wfoly_plr_sm_uzulu_idle_active_04",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle4.ogg",
}
})
-- Sound: 18
sound.Add({
name = "wfoly_plr_sn_alpha50_ads_rechamber_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_ads_rechamber_02.ogg",
}
})
-- Sound: 19
sound.Add({
name = "wfoly_plr_sn_alpha50_drop_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_drop.ogg",
}
})
-- Sound: 20
sound.Add({
name = "wfoly_plr_sn_alpha50_drop_quick_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_drop_quick.ogg",
}
})
-- Sound: 21
sound.Add({
name = "wfoly_plr_sn_alpha50_inspect_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_inspect_01.ogg",
}
})
-- Sound: 22
sound.Add({
name = "wfoly_plr_sn_alpha50_inspect_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_inspect_02.ogg",
}
})
-- Sound: 23
sound.Add({
name = "wfoly_plr_sn_alpha50_inspect_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_inspect_03.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sn_alpha50_raise_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_raise.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_sn_alpha50_raise_quick_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_raise_quick.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sn_alpha50_rechamber_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_01.ogg",
"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_02.ogg",
"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_03.ogg",
"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_04.ogg",
"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_05.ogg",
"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_06.ogg",
"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_07.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_alpha50_rechamber_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_02.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_raise.ogg",
}
})
--Sound 28 part 2 lole
sound.Add({
name = "wfoly_plr_sn_alpha50_raise_first_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_raise_first.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_alpha50_raise_first_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_raise_first_boltclose_01.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_magout_01.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_arm.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_maghit.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_magin_v2_01.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_055",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_magin_v2_02.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_06",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_end.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_arm.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_magout_01.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_maggrab.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_055",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_06",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_maghit_01.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_07",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_end.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_08",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_boltclose_01.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_raise.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_magout_01.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_maggrab.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_magin_v2_01.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_fast_055",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_magin_v2_02.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_boltclose_01.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_empty_fast_07",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_end.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_fast_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_mvmnt.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_fast_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_magout_01.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_fast_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_magin_v2_01.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_fast_035",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_magin_v2_02.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_sn_alpha50_reload_fast_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_end.ogg",
}
})

View File

@@ -0,0 +1,692 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sn_delta.all.lua
-- Total length: 88
-- Sound: 7
sound.Add({
name = "weap_delta_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {90,110},
sound =
"^weapons/delta/weap_delta_fire_plr_01.wav",
})
sound.Add({
name = "weap_delta_fire_first",
channel = CHAN_WEAPON +1,
volume = 1,
pitch = {90,110},
sound = {
"weapons/delta/weap_delta_fire_first_plr_01.ogg",
}
})
sound.Add({
name = "weap_delta_fire_disconnector",
channel = CHAN_WEAPON +2,
volume = 1,
pitch = {90,110},
sound = {
"weapons/delta/weap_delta_disconnector_plr_01.ogg",
}
})
sound.Add({
name = "weap_delta_fire_plr_sup",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {90,110},
sound =
"^weapons/delta/weap_delta_sup_plr_01.wav",
})
-- Sound: 22
sound.Add({
name = "weap_sn_delta_ads_down",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/weap_sn_delta_ads_down.ogg",
}
})
-- Sound: 23
sound.Add({
name = "weap_sn_delta_ads_up",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/weap_sn_delta_ads_up.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sn_delta_drop_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_drop_mvmnt.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sn_delta_inspect_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_inspect_01.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sn_delta_inspect_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_inspect_02.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sn_delta_inspect_03",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_inspect_03.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sn_delta_raise_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_raise_mvmnt.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_delta_raise_first_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_raise_first_mvmnt.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_delta_raise_first_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_raise_first_charge_01.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_delta_raise_first_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_raise_first_end.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sn_delta_reload_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_raise.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sn_delta_reload_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_magout_01.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_sn_delta_reload_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_cloth_01.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sn_delta_reload_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_cloth_02.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sn_delta_reload_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_magin_v2_01.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sn_delta_reload_055",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_magin_v2_02.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sn_delta_reload_06",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_end.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_raise.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_02",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_magout_01.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_03",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_throw_mag.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_04",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_045",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_end.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_06",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_charge_01.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_raise.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_maghit_01.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_magout_01.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_magin_v2_01.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_045",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_magin_v2_02.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_end.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_charge_01.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_xmag_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_xmag_rotate.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_xmag_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_xmag_maghit_01.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_xmag_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_xmag_magout_01.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_xmag_04",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_xmag_magin_v2_01.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_xmag_045",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_xmag_magin_v2_02.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_xmag_05",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_xmag_end.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_fast_xmag_06",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_fast_xmag_charge_01.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_xmag_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_xmag_raise.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_xmag_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_xmag_magout_01.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_xmag_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_xmag_mag_throw.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_xmag_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_xmag_magin_v2_01.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_xmag_045",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_xmag_magin_v2_02.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_xmag_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_xmag_rotate.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_xmag_06",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_xmag_end.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_sn_delta_reload_empty_xmag_07",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_empty_xmag_charge_01.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_raise.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_magout_01.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_rotate.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_04",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_magin_v2_01.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_045",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_magin_v2_02.ogg",
}
})
-- Sound: 74
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_05",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_end.ogg",
}
})
-- Sound: 75
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_xmag_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_xmag_raise.ogg",
}
})
-- Sound: 76
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_xmag_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_xmag_magout_01.ogg",
}
})
-- Sound: 77
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_xmag_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_xmag_mvmnt.ogg",
}
})
-- Sound: 78
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_xmag_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_xmag_magin_v2_01.ogg",
}
})
-- Sound: 79
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_xmag_045",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_xmag_magin_v2_02.ogg",
}
})
-- Sound: 80
sound.Add({
name = "wfoly_plr_sn_delta_reload_fast_xmag_05",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_fast_xmag_end.ogg",
}
})
-- Sound: 81
sound.Add({
name = "wfoly_plr_sn_delta_reload_xmag_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_xmag_raise.ogg",
}
})
-- Sound: 82
sound.Add({
name = "wfoly_plr_sn_delta_reload_xmag_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_xmag_maggrab_01.ogg",
}
})
-- Sound: 83
sound.Add({
name = "wfoly_plr_sn_delta_reload_xmag_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_xmag_magout_01.ogg",
}
})
-- Sound: 84
sound.Add({
name = "wfoly_plr_sn_delta_reload_xmag_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_xmag_cloth.ogg",
}
})
-- Sound: 85
sound.Add({
name = "wfoly_plr_sn_delta_reload_xmag_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_xmag_magin_v2_01.ogg",
}
})
-- Sound: 86
sound.Add({
name = "wfoly_plr_sn_delta_reload_xmag_055",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_xmag_magin_v2_02.ogg",
}
})
-- Sound: 87
sound.Add({
name = "wfoly_plr_sn_delta_reload_xmag_06",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/wfoly_sn_delta_reload_xmag_end.ogg",
}
})

View File

@@ -0,0 +1,741 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sn_hdromeo.all.lua
-- Total length: 74
-- Sound: 0
sound.Add({
name = "mount_enter_side_hdromeo_vestlight_plr",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_enter_side_hdromeo_vestlight_plr.ogg",
}
})
-- Sound: 1
sound.Add({
name = "mount_enter_top_hdromeo_vestlight_plr",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_enter_top_hdromeo_vestlight_plr.ogg",
}
})
-- Sound: 2
sound.Add({
name = "mount_exit_side_hdromeo_vestlight_plr",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_exit_side_hdromeo_vestlight_plr.ogg",
}
})
-- Sound: 3
sound.Add({
name = "mount_exit_top_hdromeo_vestlight_plr",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"foley/mount/mount_exit_top_hdromeo_vestlight_plr.ogg",
}
})
-- Sound: 4
sound.Add({
name = "weap_hdromeo_dryfire_plr",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"weapons/weap_dryfire_rifle.ogg",
}
})
-- Sound: 8
sound.Add({
name = "weap_hdromeo_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/hdromeo/weap_hdromeo_fire_plr_01.wav",
})
sound.Add({
name = "weap_hdromeo_fire_plr_sup",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/hdromeo/weap_hdromeo_sup_plr_01.wav",
})
-- Sound: 10
sound.Add({
name = "weap_sn_hdromeo_ads_down",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/weap_sn_hdromeo_ads_down.ogg",
}
})
-- Sound: 11
sound.Add({
name = "weap_sn_hdromeo_ads_up",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/weap_sn_hdromeo_ads_up.ogg",
}
})
-- Sound: 12
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_start.ogg",
}
})
-- Sound: 13
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_raisesettle.ogg",
}
})
-- Sound: 14
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_maggrab.ogg",
}
})
-- Sound: 15
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_magout_01.ogg",
}
})
-- Sound: 16
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_look.ogg",
}
})
-- Sound: 17
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_06",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_insert.ogg",
}
})
-- Sound: 18
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_07",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_magin_01.ogg",
}
})
-- Sound: 19
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_08",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_rotate.ogg",
}
})
-- Sound: 20
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_09",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_boltopen_01.ogg",
}
})
-- Sound: 21
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_10",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_arm.ogg",
}
})
-- Sound: 22
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_11",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_boltclose_01.ogg",
}
})
-- Sound: 23
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_12",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_forward.ogg",
}
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_13",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_adjust.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_14",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_end.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_sn_hdromeo_drop_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_drop_down.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sn_hdromeo_drop_quick_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_drop_quick_down.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sn_hdromeo_inspect_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_sn_hdromeo_inspect_01.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sn_hdromeo_inspect_02",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_sn_hdromeo_inspect_02.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sn_hdromeo_inspect_03",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_sn_hdromeo_inspect_03.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sn_hdromeo_raise_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_up.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sn_hdromeo_raise_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_hand.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sn_hdromeo_raise_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_settle.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sn_hdromeo_raise_first_01",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_first_up.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sn_hdromeo_raise_first_02",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_first_boltclose_01.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sn_hdromeo_raise_first_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_first_adjust.ogg",
}
})
-- Sound: 33 2
sound.Add({
name = "wfoly_plr_sn_hdromeo_raise_first_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_first_settle.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sn_hdromeo_raise_quick_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_quick_up.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sn_hdromeo_rechamber_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_01.ogg",
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_02.ogg",
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_03.ogg",
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_04.ogg",
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_05.ogg",
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_06.ogg",
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_07.ogg",
}
})
sound.Add({
name = "wfoly_plr_sn_hdromeo_rechamber_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltclose_01.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_start.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_magout_01.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_pull.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_rattle.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_05",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_magin_v2_01.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_055",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_magin_v2_02.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_06",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_end.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_02",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_pull.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_03",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_raise.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_04",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_magout_01.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_05",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_toss.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_06",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_arm.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_07",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_magin_v2_01.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_075",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_magin_v2_02.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_08",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_end.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_09",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_boltclose_01.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_start.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_handmove.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_magout_01.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_shake.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_arm.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_fast_07",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_magin_v2_01.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_fast_075",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_magin_v2_02.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_fast_08",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_rattle.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_fast_09",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_boltclose_01.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_fast_10",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_armforward.ogg",
}
})
-- Sound: 65
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_empty_fast_11",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_end.ogg",
}
})
-- Sound: 66
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_fast_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_start.ogg",
}
})
-- Sound: 67
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_fast_02",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_magout_01.ogg",
}
})
-- Sound: 68
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_fast_03",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_pull.ogg",
}
})
-- Sound: 69
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_fast_04",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_tilt.ogg",
}
})
-- Sound: 70
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_fast_05",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_magin_v2_01.ogg",
}
})
-- Sound: 71
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_fast_055",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_magin_v2_02.ogg",
}
})
-- Sound: 72
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_fast_06",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_shake.ogg",
}
})
-- Sound: 73
sound.Add({
name = "wfoly_plr_sn_hdromeo_reload_fast_07",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_end.ogg",
}
})

View File

@@ -0,0 +1,544 @@
-- Generated by GmodSoundGen
-- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sn_xmike109.all.lua
-- Total length: 65
-- Sound: 4
sound.Add({
name = "weap_sn_xmike109_ads_down",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/weap_sn_delta_ads_down.ogg",
}
})
-- Sound: 5
sound.Add({
name = "weap_sn_xmike109_ads_up",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_delta/weap_sn_delta_ads_up.ogg",
}
})
-- Sound: 14
sound.Add({
name = "weap_xmike109_fire_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/xm109/weap_xmike109_fire_plr_01.wav",
})
-- Sound: 22
sound.Add({
name = "weap_xmike109_sup_plr",
channel = CHAN_WEAPON,
level = 140,
volume = 1,
pitch = {100,100},
sound =
"^weapons/xm109/weap_xmike109_sup_plr_01.wav",
})
-- Sound: 24
sound.Add({
name = "wfoly_plr_sn_xmike109_drop_01",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_drop.ogg",
}
})
-- Sound: 25
sound.Add({
name = "wfoly_plr_sn_xmike109_drop_quick_01",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_drop_quick.ogg",
}
})
-- Sound: 26
sound.Add({
name = "wfoly_plr_sn_xmike109_inspect_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_inspect_up.ogg",
}
})
-- Sound: 27
sound.Add({
name = "wfoly_plr_sn_xmike109_inspect_02",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_inspect_grabrotate.ogg",
}
})
-- Sound: 28
sound.Add({
name = "wfoly_plr_sn_xmike109_inspect_03",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_inspect_move.ogg",
}
})
-- Sound: 29
sound.Add({
name = "wfoly_plr_sn_xmike109_inspect_04",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_inspect_end.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sn_xmike109_raise_01",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_raise.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sn_xmike109_raise_first_01",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_first_raise_up.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sn_xmike109_raise_first_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_first_raise_bolt_pull.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sn_xmike109_raise_first_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_first_raise_bolt_release.ogg",
}
})
-- Sound: 30
sound.Add({
name = "wfoly_plr_sn_xmike109_raise_first_04",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_first_raise_end.ogg",
}
})
-- Sound: 31
sound.Add({
name = "wfoly_plr_sn_xmike109_raise_quick_01",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_raise_quick.ogg",
}
})
-- Sound: 32
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_01",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_up.ogg",
}
})
-- Sound: 33
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_02",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_magrelease.ogg",
}
})
-- Sound: 34
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_03",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_magout.ogg",
}
})
-- Sound: 35
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_04",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_arm.ogg",
}
})
-- Sound: 36
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_05",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_magin_01.ogg",
}
})
-- Sound: 37
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_055",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_magin_02.ogg",
}
})
-- Sound: 38
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_06",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_end.ogg",
}
})
-- Sound: 39
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_up.ogg",
}
})
-- Sound: 40
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_magrelease.ogg",
}
})
-- Sound: 41
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_03",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_magout.ogg",
}
})
-- Sound: 42
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_arm.ogg",
}
})
-- Sound: 43
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_magin_01.ogg",
}
})
-- Sound: 44
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_055",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_magin_02.ogg",
}
})
-- Sound: 45
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_06",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_rotate.ogg",
}
})
-- Sound: 46
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_07",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_boltpull.ogg",
}
})
-- Sound: 47
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_08",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_release.ogg",
}
})
-- Sound: 48
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_09",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_end.ogg",
}
})
-- Sound: 49
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_fast_01",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_up.ogg",
}
})
-- Sound: 50
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_fast_02",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_magout.ogg",
}
})
-- Sound: 51
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_fast_03",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_arm.ogg",
}
})
-- Sound: 52
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_fast_04",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_magin_01.ogg",
}
})
-- Sound: 53
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_fast_045",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_magin_02.ogg",
}
})
-- Sound: 54
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_fast_05",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_grab.ogg",
}
})
-- Sound: 55
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_fast_06",
channel = CHAN_WPNFOLEY + 10,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_pullbolt.ogg",
}
})
-- Sound: 56
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_fast_07",
channel = CHAN_WPNFOLEY + 1,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_magrelease.ogg",
}
})
-- Sound: 57
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_empty_fast_08",
channel = CHAN_WPNFOLEY + 2,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_end.ogg",
}
})
-- Sound: 58
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_fast_01",
channel = CHAN_WPNFOLEY + 3,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_up.ogg",
}
})
-- Sound: 59
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_fast_02",
channel = CHAN_WPNFOLEY + 4,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_magout.ogg",
}
})
-- Sound: 60
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_fast_03",
channel = CHAN_WPNFOLEY + 5,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_arm.ogg",
}
})
-- Sound: 61
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_fast_04",
channel = CHAN_WPNFOLEY + 6,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_magin_01.ogg",
}
})
-- Sound: 62
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_fast_045",
channel = CHAN_WPNFOLEY + 7,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_magin_02.ogg",
}
})
-- Sound: 63
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_fast_05",
channel = CHAN_WPNFOLEY + 8,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_shake.ogg",
}
})
-- Sound: 64
sound.Add({
name = "wfoly_plr_sn_xmike109_reload_fast_06",
channel = CHAN_WPNFOLEY + 9,
volume = 1,
pitch = {100,100},
sound = {
"reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_end.ogg",
}
})