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Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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ATTACHMENT.Base = "att_ammo_he"
ATTACHMENT.Name = "Explosive Rounds"
ATTACHMENT.Particle = "smoke_explosion_he"
ATTACHMENT.Radius = 128
ATTACHMENT.Model = Model("models/viper/mw/attachments/xmike109/attachment_vm_sn_xmike109_calcust1.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/xmike109/icon_attachment_sn_xmike109_calcust1.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Bullet.Damage[1] = weapon.Bullet.Damage[1] * 0.75
weapon.Bullet.Damage[2] = weapon.Bullet.Damage[2] * 0.75
end

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game.AddParticles("particles/mw19_attachments.pcf")
PrecacheParticleSystem("arrow_thermite")
ATTACHMENT.Base = "att_ammo_db"
ATTACHMENT.Name = "Thermite Rounds"
ATTACHMENT.Model = Model("models/viper/mw/attachments/xmike109/attachment_vm_sn_xmike109_calcust2.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/xmike109/icon_attachment_sn_xmike109_calcust2.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Bullet.Damage[1] = weapon.Bullet.Damage[1] * 0.75
weapon.Bullet.Damage[2] = weapon.Bullet.Damage[2] * 0.75
end

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ATTACHMENT.Base = "att_ammo_default"
ATTACHMENT.Model = Model("models/viper/mw/attachments/xmike109/attachment_vm_sn_xmike109_mag.mdl")