Залив

This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

View File

@@ -0,0 +1,3 @@
ATTACHMENT.Base = "att_stock"
ATTACHMENT.Model = Model("models/viper/mw/attachments/valpha/attachment_vm_ar_valpha_stock.mdl")

View File

@@ -0,0 +1,20 @@
ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "VLK Vintazh"
ATTACHMENT.Model = Model("models/viper/mw/attachments/valpha/attachment_vm_ar_valpha_stockh.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/valpha/icon_attachment_ar_valpha_stockh.vmt")
ATTACHMENT.Bodygroups = {
["tag_grip"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.88
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.88
weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 0.91
weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 0.91
weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 0.91
weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 0.91
if (weapon:HasAttachment("attachment_vm_ar_valpha_smags")) then
weapon.PrintName = "VSS Vintorez"
end
end

View File

@@ -0,0 +1,15 @@
ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "FSS Intl. Gen 4 GRU"
ATTACHMENT.Model = Model("models/viper/mw/attachments/valpha/attachment_vm_ar_valpha_stocks.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/valpha/icon_attachment_ar_valpha_stocks.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.09
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.09
weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 1.05
weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 1.05
weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 1.05
weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 1.05
end

View File

@@ -0,0 +1,17 @@
ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "Stovl 6P30 Skelet"
ATTACHMENT.Model = Model("models/viper/mw/attachments/valpha/attachment_vm_ar_valpha_stockskel.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/valpha/icon_attachment_ar_valpha_stockskel.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.13
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.13
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.08
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.08
weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 1.11
weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 1.11
weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 1.11
weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 1.11
end

View File

@@ -0,0 +1,18 @@
ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "VLK Strelok"
ATTACHMENT.Model = Model("models/viper/mw/attachments/valpha/attachment_vm_ar_valpha_stocksn.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/valpha/icon_attachment_ar_valpha_stocksn.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.84
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.84
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.82
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.82
weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 0.83
weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 0.83
weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 0.83
weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 0.83
weapon.PrintName = "VSSM"
end