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This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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ATTACHMENT.Base = "att_vm_stock_heavy01"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Equip = weapon.Animations.Equip_No_Stock
end

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ATTACHMENT.Base = "att_vm_stock_heavy02"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Equip = weapon.Animations.Equip_No_Stock
end

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ATTACHMENT.Base = "att_vm_stock_light01"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Equip = weapon.Animations.Equip_No_Stock
end

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ATTACHMENT.Base = "att_vm_stock_medium01"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Equip = weapon.Animations.Equip_No_Stock
end

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ATTACHMENT.Base = "att_vm_stock_no"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Equip = weapon.Animations.Equip_No_Stock
end

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ATTACHMENT.Base = "att_stock"
ATTACHMENT.Model = Model("models/viper/mw/attachments/uzulu/attachment_vm_sm_uzulu_stock.mdl")

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ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "Folded Stock"
ATTACHMENT.Model = Model("models/viper/mw/attachments/uzulu/attachment_vm_sm_uzulu_stock_folded.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/uzulu/icon_attachment_sm_uzulu_stock.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.15
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.15
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.25
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.25
weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 2
weapon.Animations.Equip = weapon.Animations.Equip_No_Stock
end

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ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "Standard-Issue Wood Stock"
ATTACHMENT.Model = Model("models/viper/mw/attachments/uzulu/attachment_vm_sm_uzulu_stockh.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/uzulu/icon_attachment_sm_uzulu_stockh.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.82
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.82
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.9
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.9
weapon.Recoil.AdsMultiplier = 0
weapon.Animations.Equip = weapon.Animations.Equip_No_Stock
end