Залив
This commit is contained in:
@@ -0,0 +1,23 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Name = "400mm Stainless Steel"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_barlong.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_barlong.vmt")
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.13
|
||||
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.13
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.92
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.92
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.93
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.93
|
||||
weapon.Cone.Hip = weapon.Cone.Hip * 0.8
|
||||
weapon.Cone.Increase = weapon.Cone.Increase * 0.8
|
||||
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
-- weapon:SetGripPoseParameter("grip_smg_pose_offset")
|
||||
end
|
||||
@@ -0,0 +1,15 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Name = "300mm Poly Barrel"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_barmid.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_barmid.vmt")
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.07
|
||||
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.07
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.92
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.92
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.95
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.95
|
||||
weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 0.85
|
||||
end
|
||||
@@ -0,0 +1,2 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45//attachment_vm_sm_smgolf45_barrel.mdl")
|
||||
@@ -0,0 +1,14 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Name = "150mm Stainless Steel"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_barshort.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_barrel.vmt")
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 0.95
|
||||
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 0.95
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.03
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.03
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.05
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.05
|
||||
end
|
||||
@@ -0,0 +1,16 @@
|
||||
ATTACHMENT.Base = "att_vm_angledgrip01"
|
||||
ATTACHMENT.Bodygroups = {
|
||||
["tag_grip_hide"] = 1,
|
||||
["tag_grip_attach"] = 1
|
||||
}
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
weapon:SetGripPoseParameter("grip_ang_offset")
|
||||
end
|
||||
@@ -0,0 +1,17 @@
|
||||
ATTACHMENT.Base = "att_vm_angledgrip02"
|
||||
ATTACHMENT.Bodygroups = {
|
||||
["tag_grip_hide"] = 1,
|
||||
["tag_grip_attach"] = 1
|
||||
}
|
||||
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
weapon:SetGripPoseParameter("grip_ang_offset")
|
||||
|
||||
end
|
||||
@@ -0,0 +1,17 @@
|
||||
ATTACHMENT.Base = "att_vm_bipodgrip"
|
||||
ATTACHMENT.Bodygroups = {
|
||||
["tag_grip_hide"] = 1,
|
||||
["tag_grip_attach"] = 1
|
||||
}
|
||||
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
weapon:SetGripPoseParameter("grip_vert_offset")
|
||||
|
||||
end
|
||||
@@ -0,0 +1,12 @@
|
||||
ATTACHMENT.Base = "att_grip"
|
||||
ATTACHMENT.Name = "Kill The Clamp"
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
weapon:SetGripPoseParameter("grip_killtheclamp_offset")
|
||||
|
||||
end
|
||||
@@ -0,0 +1,17 @@
|
||||
ATTACHMENT.Base = "att_vm_stubbygrip01"
|
||||
ATTACHMENT.Bodygroups = {
|
||||
["tag_grip_hide"] = 1,
|
||||
["tag_grip_attach"] = 1
|
||||
}
|
||||
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
weapon:SetGripPoseParameter("grip_vertpro_offset")
|
||||
end
|
||||
@@ -0,0 +1,17 @@
|
||||
ATTACHMENT.Base = "att_vm_stubbygrip02"
|
||||
ATTACHMENT.Bodygroups = {
|
||||
["tag_grip_hide"] = 1,
|
||||
["tag_grip_attach"] = 1
|
||||
}
|
||||
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
weapon:SetGripPoseParameter("grip_vertpro_offset")
|
||||
end
|
||||
@@ -0,0 +1,17 @@
|
||||
ATTACHMENT.Base = "att_vm_vertgrip01"
|
||||
ATTACHMENT.Bodygroups = {
|
||||
["tag_grip_hide"] = 1,
|
||||
["tag_grip_attach"] = 1
|
||||
}
|
||||
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
weapon:SetGripPoseParameter("grip_vert_offset")
|
||||
|
||||
end
|
||||
@@ -0,0 +1,17 @@
|
||||
ATTACHMENT.Base = "att_vm_vertgrip02"
|
||||
ATTACHMENT.Bodygroups = {
|
||||
["tag_grip_hide"] = 1,
|
||||
["tag_grip_attach"] = 1
|
||||
}
|
||||
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
weapon:SetGripPoseParameter("grip_vert_offset")
|
||||
|
||||
end
|
||||
@@ -0,0 +1,17 @@
|
||||
ATTACHMENT.Base = "att_vm_vertgrip03"
|
||||
ATTACHMENT.Bodygroups = {
|
||||
["tag_grip_hide"] = 1,
|
||||
["tag_grip_attach"] = 1
|
||||
}
|
||||
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
weapon:SetGripPoseParameter("grip_vert_offset")
|
||||
|
||||
end
|
||||
@@ -0,0 +1,10 @@
|
||||
ATTACHMENT.Base = "att_vm_laser01"
|
||||
ATTACHMENT.Bodygroups ={
|
||||
["tag_laser"] = 1
|
||||
}
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.LaserAimAngles = Angle(-0.3, 0.05, -45)
|
||||
weapon.LaserAimPos = Vector(-2, 0, 0)
|
||||
end
|
||||
@@ -0,0 +1,10 @@
|
||||
ATTACHMENT.Base = "att_vm_laser02"
|
||||
ATTACHMENT.Bodygroups ={
|
||||
["tag_laser"] = 1
|
||||
}
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.LaserAimAngles = Angle(-0.3, 0.05, -45)
|
||||
weapon.LaserAimPos = Vector(-2, 0, 0)
|
||||
end
|
||||
@@ -0,0 +1,10 @@
|
||||
ATTACHMENT.Base = "att_vm_laser03"
|
||||
ATTACHMENT.Bodygroups ={
|
||||
["tag_laser"] = 1
|
||||
}
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.LaserAimAngles = Angle(-0.3, 0.05, -45)
|
||||
weapon.LaserAimPos = Vector(-2, 0, 0)
|
||||
end
|
||||
@@ -0,0 +1,7 @@
|
||||
ATTACHMENT.Base = "att_magazine"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_mag.mdl")
|
||||
|
||||
|
||||
ATTACHMENT.BulletList = {
|
||||
[0] = {"j_bullet1"},
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
ATTACHMENT.Base = "att_magazine"
|
||||
ATTACHMENT.Name = "UMP-45 Magazine"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_mag_v2.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_mag_v2.vmt")
|
||||
ATTACHMENT.CosmeticChange = true
|
||||
ATTACHMENT.BulletList = {
|
||||
[0] = {"j_bullet1"},
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
ATTACHMENT.Base = "att_magazine"
|
||||
ATTACHMENT.Name = ".45 Hollow Point 12-R Mags"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_smags.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_smags.vmt")
|
||||
|
||||
ATTACHMENT.BulletList = {
|
||||
[0] = {"j_bullet1"},
|
||||
}
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Primary.RPM = weapon.Primary.RPM - 19
|
||||
weapon.Primary.ClipSize = 12
|
||||
weapon.Animations.Reload = weapon.Animations.Reload_Smag
|
||||
weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Smag
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.1
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.1
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.14
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.14
|
||||
weapon.Bullet.Damage[1] = weapon.Bullet.Damage[1] * 1.25
|
||||
weapon.Bullet.Damage[2] = weapon.Bullet.Damage[2] * 1.25
|
||||
--weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.15
|
||||
--weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.15
|
||||
weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 1.35
|
||||
end
|
||||
@@ -0,0 +1,19 @@
|
||||
ATTACHMENT.Base = "att_magazine"
|
||||
ATTACHMENT.Name = "45 Round Mags"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_xmagslrg.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_xmagslrg.vmt")
|
||||
|
||||
ATTACHMENT.BulletList = {
|
||||
[0] = {"j_bullet1"},
|
||||
}
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Primary.ClipSize = 45
|
||||
weapon.Animations.Reload = weapon.Animations.Reload_Xmaglrg
|
||||
weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Xmaglrg
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.93
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.93
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.98
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.98
|
||||
end
|
||||
@@ -0,0 +1,11 @@
|
||||
ATTACHMENT.Base = "att_perk_soh"
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Animations.Reload = weapon.Animations.Reload_Fast
|
||||
weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Fast
|
||||
weapon.Animations.Reload_Xmaglrg = weapon.Animations.Reload_Xmaglrg_Fast
|
||||
weapon.Animations.Reload_Empty_Xmaglrg = weapon.Animations.Reload_Empty_Xmaglrg_Fast
|
||||
weapon.Animations.Reload_Smag = weapon.Animations.Reload_Smag_Fast
|
||||
weapon.Animations.Reload_Empty_Smag = weapon.Animations.Reload_Empty_Smag_Fast
|
||||
end
|
||||
@@ -0,0 +1,2 @@
|
||||
ATTACHMENT.Base = "att_receiver"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_receiver.mdl")
|
||||
@@ -0,0 +1,5 @@
|
||||
ATTACHMENT.Base = "att_receiver"
|
||||
ATTACHMENT.Name = "UMP-45 Receiver"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_receiver_v2.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_receiver_v2.vmt")
|
||||
ATTACHMENT.CosmeticChange = true
|
||||
@@ -0,0 +1,2 @@
|
||||
ATTACHMENT.Base = "att_stock"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_stock.mdl")
|
||||
@@ -0,0 +1,5 @@
|
||||
ATTACHMENT.Base = "att_stock"
|
||||
ATTACHMENT.Name = "UMP-45 Stock"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_stock_v2.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_stock_v2.vmt")
|
||||
ATTACHMENT.CosmeticChange = true
|
||||
@@ -0,0 +1,16 @@
|
||||
ATTACHMENT.Base = "att_stock"
|
||||
ATTACHMENT.Name = "XRK Gen III Survivalist Series"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_stockcqb.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_stockcqb.vmt")
|
||||
-- ATTACHMENT.Bodygroups = {
|
||||
-- ["tag_stock"] = 1
|
||||
-- }
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.92
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.92
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.05
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.05
|
||||
weapon.Animations.Sprint_Out.Fps = weapon.Animations.Sprint_Out.Fps * 1.1
|
||||
end
|
||||
@@ -0,0 +1,17 @@
|
||||
ATTACHMENT.Base = "att_stock"
|
||||
ATTACHMENT.Name = "FTAC Precision Fixed Stock"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_stockh.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_stockh.vmt")
|
||||
-- ATTACHMENT.Bodygroups = {
|
||||
-- ["tag_stock"] = 1
|
||||
-- }
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.89
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.89
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.93
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.93
|
||||
weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 0.74
|
||||
weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 0.74
|
||||
end
|
||||
@@ -0,0 +1,17 @@
|
||||
ATTACHMENT.Base = "att_stock"
|
||||
ATTACHMENT.Name = "FSS Guardian"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_stockl.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_stockl.vmt")
|
||||
-- ATTACHMENT.Bodygroups = {
|
||||
-- ["tag_stock"] = 1
|
||||
-- }
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.92
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.92
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.98
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.98
|
||||
weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 0.84
|
||||
weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 0.84
|
||||
end
|
||||
@@ -0,0 +1,14 @@
|
||||
ATTACHMENT.Base = "att_stock"
|
||||
ATTACHMENT.Name = "ZLR Blade"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/smgolf45/attachment_vm_sm_smgolf45_stocksn.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/smgolf45/icon_attachment_sm_smgolf45_stocksn.vmt")
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95
|
||||
weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 0.85
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.92
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.92
|
||||
end
|
||||
Reference in New Issue
Block a user