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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "TA Pro Twist"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/sierrax/attachment_vm_lm_sierrax_barhvy.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/sierrax/icon_attachment_lm_sierrax_barhvy.vmt")
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ATTACHMENT.Bodygroups = {
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["tag_barrel_hide"] = 1
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}
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Recoil.DecreaseEveryShot = weapon.Recoil.DecreaseEveryShot * 1.22
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weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 0.85
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weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 0.85
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.91
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.91
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.89
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.89
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end
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "TA VC-8 Harrier"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/sierrax/attachment_vm_lm_sierrax_barlight.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/sierrax/icon_attachment_lm_sierrax_barlight.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 0.95
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weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 0.95
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weapon.Cone.Hip = weapon.Cone.Hip * 1.2
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weapon.Cone.MinDecreaseEveryShot = weapon.Cone.MinDecreaseEveryShot * 2
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.08
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.08
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.11
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.11
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end
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@@ -0,0 +1,16 @@
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "TA LongShot Advantage"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/sierrax/attachment_vm_lm_sierrax_barlong.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/sierrax/icon_attachment_lm_sierrax_barlong.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.15
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weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.15
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weapon.Bullet.Damage[1] = weapon.Bullet.Damage[1] * 1.06
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.87
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.87
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.84
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.84
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end
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@@ -0,0 +1,2 @@
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/sierrax/attachment_vm_lm_sierrax_barrel.mdl")
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