Залив

This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

View File

@@ -0,0 +1,24 @@
ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Name = "50 Round Drums"
ATTACHMENT.Model = Model("models/viper/mw/attachments/secho/attachment_vm_sm_secho_drummags.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/secho/icon_attachment_sm_secho_drummags.vmt")
--Current mag
ATTACHMENT.BulletList = {
[0] = {"j_bullet1"},
[1] = {"j_bullet2"},
[2] = {"j_bullet3"},
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Primary.ClipSize = 50
weapon.Animations.Reload = weapon.Animations.Reload_Drum
weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Drum
weapon.Animations.Inspect = weapon.Animations.Inspect_Drum
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.85
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.85
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.9
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.9
end

View File

@@ -0,0 +1,9 @@
ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Model = Model("models/viper/mw/attachments/secho/attachment_vm_sm_secho_mag.mdl")
--Current mag
ATTACHMENT.BulletList = {
[0] = {"j_bullet1"},
[1] = {"j_bullet2"},
[2] = {"j_bullet3"},
}

View File

@@ -0,0 +1,40 @@
ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Name = "9mm Hollow Point 12-R Mags"
ATTACHMENT.Model = Model("models/viper/mw/attachments/secho/attachment_vm_sm_secho_smags.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/secho/icon_attachment_sm_secho_smags.vmt")
--Current mag
ATTACHMENT.BulletList = {
[0] = {"j_bullet1"},
[1] = {"j_bullet2"},
[2] = {"j_bullet3"},
[3] = {"j_bullet4"},
[4] = {"j_bullet5"},
[5] = {"j_bullet6"},
[6] = {"j_bullet7"},
[7] = {"j_bullet8"},
[8] = {"j_bullet9"},
[9] = {"j_bullet10"},
[10] = {"j_bullet11"},
[11] = {"j_bullet12"}
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Firemodes[1].Name = "3rnd Burst"
weapon.Primary.Automatic = false
weapon.Primary.BurstRounds = 3
weapon.Primary.BurstDelay = 0.1
weapon.Primary.ClipSize = 12
weapon.Animations.Reload = weapon.Animations.Reload_Smag
weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Smag
weapon.Animations.Inspect = weapon.Animations.Inspect_Smag
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.1
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.1
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.15
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.15
weapon.Bullet.Damage[1] = weapon.Bullet.Damage[1] * 1.1
weapon.Bullet.Damage[2] = weapon.Bullet.Damage[2] * 1.1
weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 0.25
end

View File

@@ -0,0 +1,22 @@
ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Name = "30 Round Mags"
ATTACHMENT.Model = Model("models/viper/mw/attachments/secho/attachment_vm_sm_secho_xmags.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/secho/icon_attachment_sm_secho_xmags.vmt")
--Current mag
ATTACHMENT.BulletList = {
[0] = {"j_bullet1"},
[1] = {"j_bullet2"},
[2] = {"j_bullet3"},
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Primary.ClipSize = 30
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.93
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.93
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.99
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.99
end