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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo870/attachment_vm_sh_romeo870_barrel.mdl")
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "XRK 30.0 Sport"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo870/attachment_vm_sh_romeo870_barrel_long.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo870/icon_attachment_sh_romeo870_barrel_long.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Cone.Hip = weapon.Cone.Hip * 0.9
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weapon.Cone.Ads = weapon.Cone.Ads * 0.9
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.85
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.85
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.8
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.8
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weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.1
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weapon.Primary.ClipSize = 10
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end
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "XRK 14.0 SWAT"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo870/attachment_vm_sh_romeo870_barrel_sawn.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo870/icon_attachment_sh_romeo870_barrel_sawn.vmt")
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ATTACHMENT.AttachmentBodygroups = {
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["sight"] = 0
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}
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Cone.Hip = weapon.Cone.Hip * 1.5
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weapon.Cone.Ads = weapon.Cone.Ads * 1.5
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.15
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.15
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.2
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.2
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weapon.Primary.ClipSize = 5
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end
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ATTACHMENT.Base = "attachment_vm_sh_romeo870_barrel"
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ATTACHMENT.Name = "The Ejector"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo870/attachment_vm_sh_romeo870_barrel_v2.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo870/icon_attachment_sh_romeo870_barrel_v2.vmt")
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ATTACHMENT.UIColor = CUSTOMIZATION_COLOR_RARE
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ATTACHMENT.CosmeticChange = true
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "XRK 18.0 Liberator"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo870/attachment_vm_sh_romeo870_heatguard_mp.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo870/icon_attachment_sh_romeo870_heatguard.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Cone.Hip = weapon.Cone.Hip * 1.2
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weapon.Cone.Ads = weapon.Cone.Ads * 1.2
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.07
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.07
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.1
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.1
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end
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