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This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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ATTACHMENT.Base = "att_stock"
ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo700/attachment_vm_sn_romeo700_stock.mdl")

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ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "XRK SP-TAC 208 Ultimate"
ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo700/attachment_vm_sn_romeo700_stockhvy.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo700/icon_attachment_sn_romeo700_stockhvy.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.1
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.1
weapon.Recoil.Shake = weapon.Recoil.Shake * 1.25
end
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter2("grip_pistolgrip_offset")
weapon:SetGripPoseParameter("grip_stockhvy_offset")
end

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ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "XRK SP-LITE 208 Blitz"
ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo700/attachment_vm_sn_romeo700_stockskel.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo700/icon_attachment_sn_romeo700_stockskel.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.09
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.09
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.16
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.16
weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 1.12
weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 1.12
weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 1.12
weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 1.12
weapon.Animations.Rechamber.Fps = weapon.Animations.Rechamber.Fps * 0.9
end
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter2("grip_pistolgrip_offset")
weapon:SetGripPoseParameter("grip_stockskel_offset")
end

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ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "ZLR SP-R Overseer"
ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo700/attachment_vm_sn_romeo700_stocksn.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo700/icon_attachment_sn_romeo700_stocksn.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Rechamber.Fps = weapon.Animations.Rechamber.Fps * 1.11
weapon.Recoil.Shake = weapon.Recoil.Shake * 0.8
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.93
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.93
end
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_stocksn_offset")
end

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ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "FSS Virtuoso Pro"
ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo700/attachment_vm_sn_romeo700_stocktac.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo700/icon_attachment_sn_romeo700_stocktac.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.07
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.07
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.05
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.05
weapon.Animations.Rechamber.Fps = weapon.Animations.Rechamber.Fps * 0.9
weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 0.92
end
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter2("grip_pistolgrip_offset")
weapon:SetGripPoseParameter("grip_stocktac_offset")
end