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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "ZLR VeraTwist 9.6"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo700/attachment_vm_sn_romeo700_barhvy.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo700/icon_dyn_attachment_sn_romeo700_barhvy.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.94
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.94
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.9
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.9
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weapon.Projectile.Gravity = weapon.Projectile.Gravity * 0.73
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weapon.Projectile.Speed = weapon.Projectile.Speed * 1.2
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end
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "SP-R 26\""
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ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo700/attachment_vm_sn_romeo700_barlong.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo700/icon_attachment_sn_romeo700_barlong.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.93
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.93
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.88
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.88
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weapon.Bullet.Damage[2] = weapon.Bullet.Damage[2] * 1.1
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end
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@@ -0,0 +1,2 @@
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo700/attachment_vm_sn_romeo700_barrel.mdl")
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@@ -0,0 +1,18 @@
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "ZLR Asp"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo700/attachment_vm_sn_romeo700_barshort.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo700/icon_attachment_sn_romeo700_barshort.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 0.5
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weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 0.35
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.15
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.15
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.17
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.17
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weapon.Projectile.Gravity = weapon.Projectile.Gravity * 1.2
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weapon.Projectile.Speed = weapon.Projectile.Speed * 0.55
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end
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@@ -0,0 +1,18 @@
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "XRK 208 Dragoon"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo700/attachment_vm_sn_romeo700_barsil.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo700/icon_attachment_sn_romeo700_barsil.vmt")
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ATTACHMENT.ExcludedCategories = {"Muzzle Devices"}
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.97
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.97
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.93
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.93
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weapon.Projectile.Speed = weapon.Projectile.Speed * 1.2
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weapon:doSuppressorStats()
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end
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