Залив

This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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ATTACHMENT.Base = "att_vm_laser01_pstl"

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ATTACHMENT.Base = "att_vm_laser02_pstl"

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ATTACHMENT.Base = "att_vm_laser03_pstl"

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ATTACHMENT.Base = "att_vm_laser01_pstl"
ATTACHMENT.Name = ".red Swift"
ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_laser_pstl.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/laser/icon_attachment_laser_pstl.vmt")
ATTACHMENT.UIColor = CUSTOMIZATION_COLOR_LEGENDARY
ATTACHMENT.Laser = {
BeamMaterial = Material("mw19_laserbeam.vmt"),
DotMaterial = Material("mg/sprites/shoothouselaser.vmt"),
BeamSize = 15,
BeamWidth = 1,
DotSize = 2,
Color = Color(255, 0, 255, 255),
Attachment = "laser"
}
ATTACHMENT.Flashlight = {
FlashlightMaterial = Material("effects/flashlight001.vmt"),
Color = Color(255, 255, 255, 255),
Attachment = "laser"
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Cone.Hip = weapon.Cone.Hip * 0.9
weapon.Cone.Ads = weapon.Cone.Ads * 0.9
weapon.Cone.Increase = weapon.Cone.Increase * 0.9
end