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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "XRK V Extended"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_pi_papa320_barrel_ext.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/icon_attachment_pi_papa320_barrel_ext.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.05
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weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.05
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.94
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.94
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.95
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.95
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end
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_pi_papa320_slide.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/icon_attachment_pi_papa320_slide.vmt")
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ATTACHMENT.Base = "attachment_vm_pi_papa320_slide"
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ATTACHMENT.Name = "XRK L Super"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_pi_papa320_slide_black.mdl")
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ATTACHMENT.CosmeticChange = true
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@@ -0,0 +1,12 @@
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ATTACHMENT.Base = "att_barrel"
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ATTACHMENT.Name = "A9-16 Lightweight"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_pi_papa320_slide_vented.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/icon_attachment_pi_papa320_slide.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.02
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weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.02
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.97
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.97
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end
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@@ -0,0 +1 @@
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ATTACHMENT.Base = "att_vm_laser01_pstl"
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@@ -0,0 +1 @@
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ATTACHMENT.Base = "att_vm_laser02_pstl"
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@@ -0,0 +1 @@
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ATTACHMENT.Base = "att_vm_laser03_pstl"
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@@ -0,0 +1,27 @@
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ATTACHMENT.Base = "att_vm_laser01_pstl"
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ATTACHMENT.Name = ".red Swift"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_laser_pstl.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/laser/icon_attachment_laser_pstl.vmt")
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ATTACHMENT.UIColor = CUSTOMIZATION_COLOR_LEGENDARY
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ATTACHMENT.Laser = {
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BeamMaterial = Material("mw19_laserbeam.vmt"),
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DotMaterial = Material("mg/sprites/shoothouselaser.vmt"),
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BeamSize = 15,
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BeamWidth = 1,
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DotSize = 2,
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Color = Color(255, 0, 255, 255),
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Attachment = "laser"
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}
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ATTACHMENT.Flashlight = {
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FlashlightMaterial = Material("effects/flashlight001.vmt"),
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Color = Color(255, 255, 255, 255),
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Attachment = "laser"
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}
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Cone.Hip = weapon.Cone.Hip * 0.9
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weapon.Cone.Ads = weapon.Cone.Ads * 0.9
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weapon.Cone.Increase = weapon.Cone.Increase * 0.9
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end
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ATTACHMENT.Base = "att_magazine"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_pi_papa320_mag.mdl")
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ATTACHMENT.Base = "att_magazine"
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ATTACHMENT.Name = "21 Round Mags"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_pi_papa320_mag_ext.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/icon_attachment_pi_papa320_mag_ext.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Primary.ClipSize = 21
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weapon.Animations.Reload = weapon.Animations.Reload_Xmag
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weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Xmag
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weapon.Animations.Reload_Fast = weapon.Animations.Reload_Xmag_Fast
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weapon.Animations.Reload_Empty_Fast = weapon.Animations.Reload_Empty_Xmag_Fast
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.93
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.93
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end
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@@ -0,0 +1,21 @@
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ATTACHMENT.Base = "att_magazine"
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ATTACHMENT.Name = "32 Round Mags"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_pi_papa320_mag_ext2.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/icon_attachment_pi_papa320_mag_ext2.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Primary.ClipSize = 32
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weapon.Animations.Reload = weapon.Animations.Reload_XmagLrg
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weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_XmagLrg
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weapon.Animations.Reload_Fast = weapon.Animations.Reload_XmagLrg_Fast
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weapon.Animations.Reload_Empty_Fast = weapon.Animations.Reload_Empty_XmagLrg_Fast
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.88
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.88
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weapon.Animations.Reload.Fps = weapon.Animations.Reload.Fps * 0.95
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weapon.Animations.Reload_Empty.Fps = weapon.Animations.Reload_Empty.Fps * 0.95
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end
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@@ -0,0 +1,4 @@
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ATTACHMENT.Base = "att_vm_silencer01_pstl"
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ATTACHMENT.Name = "Osprey Suppressor"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_pi_papa320_silencer.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/icon_attachment_sh_oscar12_suppressor.vmt")
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@@ -0,0 +1,12 @@
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ATTACHMENT.Base = "att_perk_soh"
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Animations.Reload = weapon.Animations.Reload_Fast
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weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Fast
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weapon.Animations.Reload_XmagLrg = weapon.Animations.Reload_XmagLrg_Fast
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weapon.Animations.Reload_Empty_XmagLrg = weapon.Animations.Reload_Empty_XmagLrg_Fast
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weapon.Animations.Reload_Xmag = weapon.Animations.Reload_Xmag_Fast
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weapon.Animations.Reload_Empty_Xmag = weapon.Animations.Reload_Empty_Xmag_Fast
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end
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