Залив

This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Model = Model("models/viper/mw/attachments/mpapa5/attachment_vm_sm_mpapa5_barrel.mdl")
--[[ATTACHMENT.Flashlight = {
FlashlightMaterial = Material("effects/flashlight001.vmt"),
Color = Color(255, 255, 255, 255),
Attachment = "flashlight"
}
ATTACHMENT.Laser = {} --needed for base to know its a laser
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:DoLaserRender(weapon, laserModel)
end
function ATTACHMENT:DrawFlashlight(weapon, model)
local grip = weapon:GetAttachmentInUseByCategory("Grips")
local tacLaser = weapon:HasAttachment("attachment_vm_sm_mpapa5_laser01")
if ((grip != nil && grip.Index > 1) || tacLaser) then
self:RemoveFlashlightStuffFromModel(model)
return
end
BaseClass.DrawFlashlight(self, weapon, model)
end]]

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Name = "Default (No flashlight)"
ATTACHMENT.Model = Model("models/viper/mw/attachments/mpapa5/attachment_vm_sm_mpapa5_barrel.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mpapa5/icon_attachment_sm_mpapa5_railgrip.vmt")
ATTACHMENT.AttachmentBodygroups ={
["tag_grip_hide"] = 1
}
ATTACHMENT.CosmeticChange = true

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Name = "Subsonic Integral Suppressor"
ATTACHMENT.Model = Model("models/viper/mw/attachments/mpapa5/attachment_vm_sm_mpapa5_barrel_suppressor.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mpapa5/icon_attachment_sm_mpapa5_barrel_suppressor.vmt")
ATTACHMENT.ExcludedCategories = {"Muzzle Devices"}
ATTACHMENT.AttachmentBodygroups = {
["tag_grip_hide"] = 0,
["tag_grip_attach"] = 0
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.PrintName = "MP5SD"
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.94
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.94
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.1
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.1
weapon:doSuppressorStats()
end

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Name = "Monolithic Integral Suppressor"
ATTACHMENT.Model = Model("models/viper/mw/attachments/mpapa5/attachment_vm_sm_mpapa5_barrel_suppshort.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mpapa5/icon_attachment_sm_mpapa5_barrel_suppressor_v4.vmt")
ATTACHMENT.ExcludedCategories = {"Muzzle Devices"}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.06
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.06
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.03
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.03
weapon:doSuppressorStats()
end

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Name = "FSS Mini"
ATTACHMENT.Model = Model("models/viper/mw/attachments/mpapa5/attachment_vm_sm_mpapa5_barshort.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mpapa5/icon_attachment_sm_mpapa5_barshort.vmt")
ATTACHMENT.ExcludedAttachments = {"att_vm_silencer01"}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.1
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.1
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.05
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.05
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 0.92
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 0.92
end

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Name = "FSS Light"
ATTACHMENT.Model = Model("models/viper/mw/attachments/mpapa5/attachment_vm_sm_mpapa5_railgrip.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mpapa5/icon_attachment_sm_mpapa5_railgrip.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.05
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.05
weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 1.1
end