Залив
This commit is contained in:
@@ -0,0 +1,15 @@
|
||||
ATTACHMENT.Base = "att_muzzle"
|
||||
ATTACHMENT.Name = "Compensator"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike9_compensator.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mike9/icon_attachment_pi_mike9_compensator_v2.vmt")
|
||||
ATTACHMENT.BonemergeToCategory = {"Barrels"}
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.9
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.9
|
||||
weapon.Cone.Hip = weapon.Cone.Hip * 0.9
|
||||
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.05
|
||||
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.05
|
||||
end
|
||||
Reference in New Issue
Block a user