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Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Model = Model("models/viper/mw/attachments/mike26/attachment_vm_sh_mike26_mag.mdl")

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ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Name = "4 Round Mags"
ATTACHMENT.Model = Model("models/viper/mw/attachments/mike26/attachment_vm_sh_mike26_smag.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mike26/icon_attachment_sh_mike26_smag.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Reload = weapon.Animations.reload_smag
weapon.Animations.Reload_Empty = weapon.Animations.reload_empty_smag
weapon.Primary.ClipSize = 4
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.1
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.1
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.15
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.15
weapon.Shell = "mwb_shelleject_12g"
end
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
end

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ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Name = "12 Round Mags"
ATTACHMENT.Model = Model("models/viper/mw/attachments/mike26/attachment_vm_sh_mike26_xmag.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mike26/icon_attachment_sh_mike26_xmag.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Primary.ClipSize = 12
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95
weapon.Animations.Reload = weapon.Animations.reload_xmag
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.9
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.9
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.85
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.85
weapon.Shell = "mwb_shelleject_12g"
end
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
end