Залив
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Name = "VLK Czar"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/mike26/attachment_vm_sh_mike26_barheavy.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mike26/icon_attachment_sh_mike26_barheavy.vmt")
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.9
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.9
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.85
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.85
|
||||
weapon.Cone.Hip = weapon.Cone.Hip * 0.7
|
||||
weapon.Cone.Ads = weapon.Cone.Ads * 0.7
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
end
|
||||
@@ -0,0 +1,15 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Name = "16 Warlord"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/mike26/attachment_vm_sh_mike26_barlong.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mike26/icon_attachment_sh_mike26_barlong.vmt")
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.93
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.93
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.9
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.9
|
||||
weapon.Cone.Hip = weapon.Cone.Hip * 0.9
|
||||
weapon.Cone.Ads = weapon.Cone.Ads * 0.9
|
||||
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.1
|
||||
end
|
||||
@@ -0,0 +1,2 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/mike26/attachment_vm_sh_mike26_barrel.mdl")
|
||||
@@ -0,0 +1,19 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Name = "6 Revolt"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/mike26/attachment_vm_sh_mike26_barshort.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mike26/icon_attachment_sh_mike26_barshort.vmt")
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.15
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.15
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.2
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.2
|
||||
weapon.Cone.Hip = weapon.Cone.Hip * 1.5
|
||||
weapon.Cone.Ads = weapon.Cone.Ads * 1.5
|
||||
end
|
||||
|
||||
function ATTACHMENT:PostProcess(weapon)
|
||||
BaseClass.PostProcess(self, weapon)
|
||||
end
|
||||
Reference in New Issue
Block a user