Залив
This commit is contained in:
@@ -0,0 +1,2 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_barrel.mdl")
|
||||
@@ -0,0 +1,16 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Name = "SA87 25.4\" Factory"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_barrel_long.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_barrel_long.vmt")
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.03
|
||||
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.03
|
||||
weapon.Recoil.DecreaseEveryShot = weapon.Recoil.DecreaseEveryShot * 1.1
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.98
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.98
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.96
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.96
|
||||
end
|
||||
@@ -0,0 +1,18 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Name = "SA87 18.2\" Factory"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_barrel_mid.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_barrel_mid.vmt")
|
||||
ATTACHMENT.Bodygroups = {
|
||||
["tag_barrel_hide"] = 1
|
||||
}
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
weapon.Cone.Hip = weapon.Cone.Hip * 1.06
|
||||
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 0.96
|
||||
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 0.96
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.05
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.05
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.07
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.07
|
||||
end
|
||||
@@ -0,0 +1,18 @@
|
||||
ATTACHMENT.Base = "att_barrel"
|
||||
ATTACHMENT.Name = "SA87 12.4\" Factory"
|
||||
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_barrel_short.mdl")
|
||||
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_barrel_short.vmt")
|
||||
|
||||
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
|
||||
|
||||
function ATTACHMENT:Stats(weapon)
|
||||
BaseClass.Stats(self, weapon)
|
||||
|
||||
weapon.Cone.Hip = weapon.Cone.Hip * 1.15
|
||||
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 0.9
|
||||
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 0.9
|
||||
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.1
|
||||
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.1
|
||||
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.15
|
||||
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.15
|
||||
end
|
||||
Reference in New Issue
Block a user