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This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_barrel.mdl")

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Name = "SA87 25.4\" Factory"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_barrel_long.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_barrel_long.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.03
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.03
weapon.Recoil.DecreaseEveryShot = weapon.Recoil.DecreaseEveryShot * 1.1
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.98
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.98
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.96
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.96
end

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Name = "SA87 18.2\" Factory"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_barrel_mid.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_barrel_mid.vmt")
ATTACHMENT.Bodygroups = {
["tag_barrel_hide"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Cone.Hip = weapon.Cone.Hip * 1.06
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 0.96
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 0.96
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.05
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.05
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.07
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.07
end

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Name = "SA87 12.4\" Factory"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_barrel_short.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_barrel_short.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Cone.Hip = weapon.Cone.Hip * 1.15
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 0.9
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 0.9
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.1
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.1
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.15
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.15
end

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ATTACHMENT.Base = "att_vm_angledgrip01"
ATTACHMENT.Bodygroups ={
["tag_grip_hide"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_ang_offset")
end

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ATTACHMENT.Base = "att_vm_angledgrip02"
ATTACHMENT.Bodygroups ={
["tag_grip_hide"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_ang_offset")
end

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ATTACHMENT.Base = "att_grip"
ATTACHMENT.Name = "Bipod"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_bipod.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_bipod.vmt")
ATTACHMENT.CosmeticChange = true

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ATTACHMENT.Base = "att_vm_stubbygrip01"
ATTACHMENT.Bodygroups ={
["tag_grip_hide"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_vert_offset")
end

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ATTACHMENT.Base = "att_vm_stubbygrip02"
ATTACHMENT.Bodygroups ={
["tag_grip_hide"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_vert_offset")
end

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ATTACHMENT.Base = "att_vm_vertgrip01"
ATTACHMENT.Bodygroups ={
["tag_grip_hide"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_vert_offset")
end

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ATTACHMENT.Base = "att_vm_vertgrip02"
ATTACHMENT.Bodygroups ={
["tag_grip_hide"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_vert_offset")
end

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ATTACHMENT.Base = "att_vm_vertgrip03"
ATTACHMENT.Bodygroups ={
["tag_grip_hide"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_vert_offset")
end

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ATTACHMENT.Base = "att_vm_laser01_cylinder"
ATTACHMENT.Bodygroups ={
["laser"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.LaserAimAngles = Angle(-0.3, 0.05, -45)
weapon.LaserAimPos = Vector(-2, 0, 0)
end

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ATTACHMENT.Base = "att_vm_laser02_cylinder"
ATTACHMENT.Bodygroups ={
["laser"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.LaserAimAngles = Angle(-0.3, 0.05, -45)
weapon.LaserAimPos = Vector(-2, 0, 0)
end

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ATTACHMENT.Base = "att_vm_laser03_cylinder"
ATTACHMENT.Bodygroups ={
["laser"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.LaserAimAngles = Angle(-0.3, 0.05, -45)
weapon.LaserAimPos = Vector(-2, 0, 0)
end

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ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_mag.mdl")
--round, bone name
--im aware its the other way around but the reloads switch mags
--Current mag
ATTACHMENT.BulletList = {
[1] = {"j_bullet1"},
[2] = {"j_bullet2"},
}

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ATTACHMENT.Base = "att_vm_50rnd_mag"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_xmags.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_xmags.vmt")
--Current mag
ATTACHMENT.BulletList = {
[1] = {"j_magextbullet01"},
[2] = {"j_magextbullet02"},
[3] = {"j_magextbullet03"},
[4] = {"j_magextbullet04"},
}

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ATTACHMENT.Base = "att_vm_60rnd_mag"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_xmags2.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_xmags2.vmt")
ATTACHMENT.BulletList = {
[1] = {"j_magextbullet02"},
[2] = {"j_magextbullet03"},
[3] = {"j_magextbullet04"},
[4] = {},
}

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ATTACHMENT.Base = "att_perk_soh"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Reload = weapon.Animations.Reload_Fast
weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Fast
weapon.Animations.Reload_XmagLrg = weapon.Animations.Reload_XmagLrg_Fast
weapon.Animations.Reload_Empty_XmagLrg = weapon.Animations.Reload_Empty_XmagLrg_Fast
end

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ATTACHMENT.Base = "att_optic_4x"
ATTACHMENT.Name = "SUSAT"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_4x_west.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_sn_lima86_scope.vmt")
ATTACHMENT.Bodygroups = {
["sight"] = 1,
["tag_sight"] = 1
}
ATTACHMENT.Optic = {
HideModel = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_4x_west_hide.mdl"),
LensHideMaterial = Material("viper/mw/weapons/lima86/weapon_vm_sn_lima86_scopelens.vmt"),
LensBodygroup = "lens",
FOV = 7,
ParallaxSize = 750, --a value of zero means 1:1 size with the end of the optic
Thermal = false
}
ATTACHMENT.Reticle = {
Material = Material("viper/mw/reticles/reticle_16.vmt"),
Size = 600,
Color = Color(255, 255, 255, 255),
Attachment = "reticle"
}

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ATTACHMENT.Base = "att_vm_stock_heavy02"
ATTACHMENT.Name = "XRK SA87 Heavy Stock Pro"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_stock_tactical.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_stock_tactical.vmt")
ATTACHMENT.Bodygroups = {
["tag_stock"] = 1
}

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ATTACHMENT.Base = "att_vm_stock_light01"
ATTACHMENT.Name = "SA87 Ultralight Hollow"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_stockl.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_stockl.vmt")
ATTACHMENT.Bodygroups = {
["tag_stock"] = 1
}

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ATTACHMENT.Base = "att_vm_stock_medium01"
ATTACHMENT.Name = "FORGE TAC CQB Comb"
ATTACHMENT.Model = Model("models/viper/mw/attachments/lima86/attachment_vm_lm_lima86_stocks.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/lima86/icon_attachment_lm_lima86_stocks.vmt")