Залив

This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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ATTACHMENT.Base = "att_perk_bolt"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.rechamber_scope.Fps = weapon.Animations.rechamber_scope.Fps * 1.5
--weapon.Animations.reload_start_scope.Fps = weapon.Animations.reload_start_scope.Fps * 1.5
weapon.Animations.reload_end_scope.Fps = weapon.Animations.reload_end_scope.Fps * 1.5
--weapon.Animations.reload_start_fast_scope.Fps = weapon.Animations.reload_start_fast_scope.Fps * 1.5
weapon.Animations.reload_end_fast_scope.Fps = weapon.Animations.reload_end_fast_scope.Fps * 1.5
end

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ATTACHMENT.Base = "att_perk_soh"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Reload = weapon.Animations.reload_fast
weapon.Animations.Reload_Empty = weapon.Animations.reload_empty_fast
weapon.Animations.reload_start_scope = weapon.Animations.reload_start_fast_scope
weapon.Animations.reload_loop_scope = weapon.Animations.reload_loop_fast_scope
weapon.Animations.reload_end_scope = weapon.Animations.reload_end_fast_scope
end