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ATTACHMENT.Base = "att_magazine"
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ATTACHMENT.Name = "100 Round Drums"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_ar_kilo433_drum_mag.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/kilo433/icon_attachment_ar_kilo433_drum_mag.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Primary.ClipSize = 100
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weapon.Animations.Reload = weapon.Animations.Reload_XmagLrg
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weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_XmagLrg
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weapon.Animations.Reload_Fast = weapon.Animations.Reload_XmagLrg_Fast
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weapon.Animations.Reload_Empty_Fast = weapon.Animations.Reload_Empty_XmagLrg_Fast
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weapon.Animations.Inspect = weapon.Animations.Inspect_Drum
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.85
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.85
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.8
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.8
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end
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ATTACHMENT.Base = "att_magazine"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_ar_kilo433_mag.mdl")
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@@ -0,0 +1,15 @@
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ATTACHMENT.Base = "att_magazine"
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ATTACHMENT.Name = "50 Round Mags"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_ar_kilo433_xmags.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/kilo433/icon_attachment_ar_kilo433_xmags.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Primary.ClipSize = 50
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.96
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.96
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weapon.Animations.Reload.Fps = weapon.Animations.Reload.Fps * 0.9
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weapon.Animations.Reload_Empty.Fps = weapon.Animations.Reload_Empty.Fps * 0.9
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end
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ATTACHMENT.Base = "att_magazine"
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ATTACHMENT.Name = "60 Round Mags"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/mike4/attachment_vm_ar_mike4_xmags2.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mike4/icon_attachment_ar_mike4_xmags2.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Primary.ClipSize = 60
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.9
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.9
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weapon.Animations.Reload.Fps = weapon.Animations.Reload.Fps * 0.85
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weapon.Animations.Reload_Empty.Fps = weapon.Animations.Reload_Empty.Fps * 0.85
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end
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