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This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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ATTACHMENT.Base = "att_muzzle"
ATTACHMENT.Name = "Choke"
ATTACHMENT.Model = Model("models/viper/mw/attachments/dpapa12/attachment_vm_sh_dpapa12_choke.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/muzzle/icon_attachment_sh_romeo870_choke.vmt")
ATTACHMENT.BonemergeToCategory = {"Barrels"}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Cone.Hip = weapon.Cone.Hip * 0.88
weapon.Cone.Ads = weapon.Cone.Ads * 0.88
end

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ATTACHMENT.Base = "att_vm_compensator_shgn01"
ATTACHMENT.Name = "Compensator"
ATTACHMENT.Model = Model("models/viper/mw/attachments/dpapa12/attachment_vm_sh_dpapa12_comp.mdl")
ATTACHMENT.BonemergeToCategory = {"Barrels"}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
end

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ATTACHMENT.Base = "att_vm_breacher02_shgn"
ATTACHMENT.Name = "Flash Guard"
ATTACHMENT.Model = Model("models/viper/mw/attachments/dpapa12/attachment_vm_sh_dpapa12_flashhider.mdl")
ATTACHMENT.BonemergeToCategory = {"Barrels"}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
end

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ATTACHMENT.Base = "att_vm_muzzlebrake_shgn01"
ATTACHMENT.Name = "Muzzle Brake"
ATTACHMENT.Model = Model("models/viper/mw/attachments/dpapa12/attachment_vm_sh_dpapa12_muzzlebrake.mdl")
ATTACHMENT.BonemergeToCategory = {"Barrels"}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
end

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ATTACHMENT.Base = "att_vm_breacher02_shgn"
ATTACHMENT.Name = "Breacher Device"
ATTACHMENT.Model = Model("models/viper/mw/attachments/dpapa12/attachment_vm_sh_dpapa12_muzzlemelee.mdl")
ATTACHMENT.BonemergeToCategory = {"Barrels"}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
end

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ATTACHMENT.Base = "att_vm_silencer01"
ATTACHMENT.Name = "Lightweight Suppressor"
ATTACHMENT.Model = Model("models/viper/mw/attachments/dpapa12/attachment_vm_sh_dpapa12_silencer01.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/dpapa12/icon_attachment_sh_dpapa12_silencer02.vmt")
ATTACHMENT.BonemergeToCategory = {"Barrels"}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
end

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ATTACHMENT.Base = "att_vm_silencer02"
ATTACHMENT.Name = "Monolithic Suppressor"
ATTACHMENT.Model = Model("models/viper/mw/attachments/dpapa12/attachment_vm_sh_dpapa12_silencer02.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/dpapa12/icon_attachment_sh_dpapa12_silencer01.vmt")
ATTACHMENT.BonemergeToCategory = {"Barrels"}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
end

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ATTACHMENT.Base = "att_vm_silencer03"
ATTACHMENT.Name = "Tactical Suppressor"
ATTACHMENT.Model = Model("models/viper/mw/attachments/dpapa12/attachment_vm_sh_dpapa12_silencer03.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/dpapa12/icon_attachment_sh_dpapa12_silencer03.vmt")
ATTACHMENT.BonemergeToCategory = {"Barrels"}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
end