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This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Name = "Oden Factory 730mm"
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_barlong.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/asierra12/icon_attachment_ar_asierra12_barlong.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Cone.Hip = weapon.Cone.Hip * 0.95
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.96
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.96
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.05
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.05
end

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Name = "Oden Factory 810mm"
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_barlong2.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/asierra12/icon_attachment_ar_asierra12_barlong2.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Cone.Hip = weapon.Cone.Hip * 0.9
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.91
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.91
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.13
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.13
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.9
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.9
end

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_barrel.mdl")

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ATTACHMENT.Base = "att_barrel"
ATTACHMENT.Name = "Oden Factory 420mm"
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_barshort.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/asierra12/icon_attachment_ar_asierra12_barshort.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.06
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.06
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.1
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.1
end

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ATTACHMENT.Base = "att_vm_angledgrip01"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_ang_offset")
end

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ATTACHMENT.Base = "att_vm_angledgrip02"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_ang_offset")
end

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ATTACHMENT.Base = "att_vm_bipodgrip"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_vert_good_offset")
end

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ATTACHMENT.Base = "att_vm_stubbygrip01"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_vert_offset")
end

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ATTACHMENT.Base = "att_vm_stubbygrip02"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_vert_offset")
end

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ATTACHMENT.Base = "att_vm_vertgrip01"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_vert_good_offset")
end

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ATTACHMENT.Base = "att_vm_vertgrip02"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_vert_good_offset")
end

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ATTACHMENT.Base = "att_vm_vertgrip03"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon:SetGripPoseParameter("grip_vert_good_offset")
end

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ATTACHMENT.Base = "att_vm_laser01"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.LaserAimAngles = Angle(-0.3, 0.05, -45)
weapon.LaserAimPos = Vector(-2, 0, 0)
end

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ATTACHMENT.Base = "att_vm_laser02"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.LaserAimAngles = Angle(-0.3, 0.05, -45)
weapon.LaserAimPos = Vector(-2, 0, 0)
end

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ATTACHMENT.Base = "att_vm_laser03"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.LaserAimAngles = Angle(-0.3, 0.05, -45)
weapon.LaserAimPos = Vector(-2, 0, 0)
end

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ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_mag.mdl")

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ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Name = "10 TP Round Mags"
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_mag_sniper_v3.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/asierra12/icon_attachment_ar_asierra12_mag_sniper.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Primary.ClipSize = 10
weapon.Primary.Automatic = false
weapon.Firemodes[1].Name = "Semi Auto"
weapon.Bullet.Damage[1] = weapon.Bullet.Damage[1] * 1.35
weapon.Bullet.Damage[2] = weapon.Bullet.Damage[2] * 1.35
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.5
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.5
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.03
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.03
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.07
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.07
weapon.Animations.Reload.Fps = weapon.Animations.Reload.Fps * 1.1
weapon.Animations.Reload_Empty.Fps = weapon.Animations.Reload_Empty.Fps * 1.1
end
function ATTACHMENT:PostProcess(weapon)
BaseClass.PostProcess(self, weapon)
weapon.Firemodes[2] = nil
weapon.Primary.RPM = 380
end

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ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Name = "25 Round Mags"
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_xmags.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/asierra12/icon_attachment_ar_asierra12_xmags.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Primary.ClipSize = 25
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95
weapon.Animations.Reload.Fps = weapon.Animations.Reload.Fps * 0.9
weapon.Animations.Reload_Empty.Fps = weapon.Animations.Reload_Empty.Fps * 0.9
end

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ATTACHMENT.Base = "att_magazine"
ATTACHMENT.Name = "30 Round Mags"
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_xxmags.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/asierra12/icon_attachment_ar_asierra12_xxmags.vmt")
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Primary.ClipSize = 30
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.9
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.9
weapon.Animations.Reload.Fps = weapon.Animations.Reload.Fps * 0.85
weapon.Animations.Reload_Empty.Fps = weapon.Animations.Reload_Empty.Fps * 0.85
end

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ATTACHMENT.Base = "att_muzzle"
ATTACHMENT.Name = "Colossus Suppressor"
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_longsuppressor.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/asierra12/icon_attachment_ar_asierra12_longsuppressor.vmt")
ATTACHMENT.BonemergeToCategory = {"Barrels"}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.85
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.85
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.75
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.75
weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.2
weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.2
weapon:doSuppressorStats()
end

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ATTACHMENT.Base = "att_perk_soh"
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Reload = weapon.Animations.Reload_Fast
weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Fast
weapon.Animations.Reload_XmagLrg = weapon.Animations.Reload_XmagLrg_Fast
weapon.Animations.Reload_Empty_XmagLrg = weapon.Animations.Reload_Empty_XmagLrg_Fast
weapon.Animations.Reload_Xmag = weapon.Animations.Reload_Xmag_Fast
weapon.Animations.Reload_Empty_Xmag = weapon.Animations.Reload_Empty_Xmag_Fast
end

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ATTACHMENT.Base = "att_optic_10x"
ATTACHMENT.Name = "Sniper Scope"
ATTACHMENT.Bodygroups ={
["tag_top_rail"] = 1
}
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_scope.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/asierra12/icon_attachment_ar_asierra12_scope.vmt")
ATTACHMENT.Optic = {
HideModel = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_scope_lens_hide.mdl"),
LensHideMaterial = Material("viper/MW/weapons/asierra12/weapon_vm_ar_asierra12_scopeglass.vmt"),
LensBodygroup = "lens",
FOV = 7,
ParallaxSize = 400, --a value of zero means 1:1 size with the end of the optic
Thermal = false
}
ATTACHMENT.Reticle = {
Material = Material("viper/mw/reticles/reticle_int_default.vmt"),
Size = 1250,
Color = Color(255, 255, 255, 255),
Attachment = "reticle"
}

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ATTACHMENT.Base = "att_stock"

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ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "FORGE TAC Ballast Pack"
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_stockh.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/asierra12/icon_attachment_ar_asierra12_stockh.vmt")
ATTACHMENT.Bodygroups ={
["tag_stock"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.13
weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.13
weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95
weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95
end

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ATTACHMENT.Base = "att_stock"
ATTACHMENT.Name = "Oden Ultralight Hollow"
ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_stockl.mdl")
ATTACHMENT.Icon = Material("viper/mw/attachments/icons/asierra12/icon_attachment_ar_asierra12_stockl.vmt")
ATTACHMENT.Bodygroups ={
["tag_stock"] = 1
}
local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
function ATTACHMENT:Stats(weapon)
BaseClass.Stats(self, weapon)
weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 1.02
weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 1.02
weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 0.97
weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 0.97
end