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ATTACHMENT.Base = "att_stock"
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ATTACHMENT.Name = "ZLR Tsunami"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/aalpha12/attachment_vm_sh_aalpha12_stockh.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/aalpha12/icon_attachment_sh_aalpha12_stockh.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 0.8
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.91
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.91
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.94
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.94
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end
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ATTACHMENT.Base = "att_stock"
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ATTACHMENT.Name = "JAK Rabbit Ultralight"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/aalpha12/attachment_vm_sh_aalpha12_stockl.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/aalpha12/icon_attachment_sh_aalpha12_stockl.vmt")
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ATTACHMENT.Bodygroups = {
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["tag_stock"] = 1
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}
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.1
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weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.1
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weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 1.25
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end
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ATTACHMENT.Base = "att_stock"
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ATTACHMENT.Name = "FSS Power Wrap"
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ATTACHMENT.Model = Model("models/viper/mw/attachments/aalpha12/attachment_vm_sh_aalpha12_stocks.mdl")
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ATTACHMENT.Icon = Material("viper/mw/attachments/icons/aalpha12/icon_attachment_sh_aalpha12_stocks.vmt")
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local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base)
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function ATTACHMENT:Stats(weapon)
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BaseClass.Stats(self, weapon)
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weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.15
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weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.15
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weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 1.12
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weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 1.12
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end
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