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Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
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AddCSLuaFile()
SWEP.Animations = {
["Idle"] = {--idle is a special animation index, movement animations are played when this is on
Sequences = {"idle"},
Fps = 30,
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end}
}
--does not need NextSequence to loop, it's an exception to the rule
},
["Draw"] = {
Sequences = {"draw"},
Length = 0.7,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.asierra12.raise")) end}
}
},
["Holster"] = {
Sequences = {"holster"},
Length = 0.75,
Fps = 30,
Events = {
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.asierra12.drop")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
}
},
["Equip"] = {
Sequences = {"draw_First"},
Length = 1.6,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0.033, Callback = function(self) self:DoSound(Sound("mw19.asierra12.raise.first.1")) end},
{Time = 0.65, Callback = function(self) self:DoSound(Sound("mw19.asierra12.raise.first.2")) end},
{Time = 0.8, Callback = function(self) self:DoSound(Sound("mw19.asierra12.raise.first.3")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 1.4, Callback = function(self) self:EnableGrip() end}
}
},
["Reload"] = {
Sequences = {"reload"},
Length = 2.5,
Fps = 30,
MagLength = 1.95,
NextSequence = "Idle",
Events = {
{Time = 0.16, Callback = function(self) self:DisableGrip() end},
{Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_01")) end},
{Time = 0.23, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_02")) end},
{Time = 0.56, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_03")) end},
{Time = 1.46, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_04")) end},
{Time = 1.96, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_045")) end},
{Time = 2.2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_05")) end},
{Time = 2.34, Callback = function(self) self:EnableGrip() end}
}
},
["Reload_Fast"] = {
Sequences = {"reload_fast"},
Length = 1.5,
Fps = 30,
MagLength = 1.2,
NextSequence = "Idle",
Events = {
{Time = 0.066, Callback = function(self) self:DisableGrip() end},
{Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_fast_01")) end},
{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(0, 0, 0)) end},
{Time = 0.13, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_fast_02")) end},
{Time = 0.86, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_fast_03")) end},
{Time = 0.93, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_fast_04")) end},
{Time = 1.16, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_fast_045")) end},
{Time = 1.23, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_fast_05")) end},
{Time = 1.37, Callback = function(self) self:EnableGrip() end},
}
},
["Reload_Empty"] = {
Sequences = {"reload_empty"},
Length = 3.4,
Fps = 30,
MagLength = 1.95,
NextSequence = "Idle",
Events = {
{Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_01")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 0.36, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_02")) end},
{Time = 0.73, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_03")) end},
{Time = 1.33, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_04")) end},
{Time = 1.5, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(20, 10, 40)) end},
{Time = 1.63, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_05")) end},
{Time = 1.93, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_055")) end},
{Time = 2.26, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_06")) end},
{Time = 2.43, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_07")) end},
{Time = 2.9, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_08")) end},
{Time = 3.15, Callback = function(self) self:EnableGrip() end},
}
},
["Reload_Empty_Fast"] = {
Sequences = {"reload_empty_fast"},
Length = 2.4,
Fps = 30,
MagLength = 1.16,
NextSequence = "Idle",
Events = {
{Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_fast_01")) end},
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
{Time = 0.13, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_fast_02")) end},
{Time = 0.66, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_fast_03")) end},
{Time = 1.03, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_fast_04")) end},
{Time = 0.7, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(15, 10, 40)) end},
{Time = 1.3, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_fast_045")) end},
{Time = 1.7, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_fast_05")) end},
{Time = 1.7, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_fast_06")) end},
{Time = 1.7, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_asierra12_reload_empty_fast_07")) end},
{Time = 1.7, Callback = function(self) end},
{Time = 2.15, Callback = function(self) self:EnableGrip() end},
}
},
["Fire"] = {
Sequences = {"fire"},
Fps = 60,
NextSequence = "Idle",
Events = {
{
Time = 0,
Callback = function(self)
self:DoParticle("MuzzleFlash", "muzzle")
self:DoParticle("Ejection", "shell_eject")
self:DoEjection("shell_eject")
end
},
{Time = 0, Callback = function(self) self:EnableGrip() end},
}
},
["Fire_Last"] = {
Sequences = {"fire"},
Fps = 60,
NextSequence = "Idle",
Events = {
{
Time = 0,
Callback = function(self)
self:DoParticle("MuzzleFlash", "muzzle")
self:DoParticle("Ejection", "shell_eject")
self:DoEjection("shell_eject")
end
},
{Time = 0, Callback = function(self) self:EnableGrip() end},
}
},
["Ads_In"] = {
Sequences = {"ads_in"},
Length = 0.25,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.asierra12.ads.up")) end}
}
},
["Ads_Out"] = {
Sequences = {"ads_out"},
Length = 0.25,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.asierra12.ads.down")) end}
}
},
["Sprint_In"] = {
Sequences = {"sprint_in"},
Fps = 24,
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
}
--NextSequence = "Sprint_Loop",
},
["Sprint_Loop"] = {
Sequences = {"sprint_loop"},
Fps = 30,
NextSequence = "Sprint_Loop", --make our state loop
--while sprinting, the playback rate of the viewmodel is scaled with velocity (cod-like behaviour)
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
}
},
["Sprint_Out"] = {
Sequences = {"sprint_out"},
Length = 0.3,
Fps = 24,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
}
},
["Firemode_Auto"] = {
Sequences = {"semi_on"},
Length = 0.75,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.asierra12.selector.off")) end}
}
},
["Firemode_Semi"] = {
Sequences = {"semi_off"},
Length = 0.75,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.asierra12.selector.on")) end}
}
},
["Inspect"] = {
Sequences = {"inspect"},
Length = 5,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.asierra12.inspect.01")) end},
{Time = 0.06, Callback = function(self) self:DisableGrip() end},
{Time = 1.3, Callback = function(self) self:DoSound(Sound("mw19.asierra12.inspect.02")) end},
{Time = 2.36, Callback = function(self) self:DoSound(Sound("mw19.asierra12.inspect.03")) end},
{Time = 3.6, Callback = function(self) self:DoSound(Sound("mw19.asierra12.inspect.04")) end},
{Time = 4.26, Callback = function(self) self:DoSound(Sound("mw19.asierra12.inspect.05")) end},
{Time = 4.3, Callback = function(self) self:EnableGrip() end},
}
},
["Jog_Out"] = {
Sequences = {"jog_out"},
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end}
}
},
["Jump"] = {
Sequences = {"jump"},
Fps = 15,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end}
}
},
["Land"] = {
Sequences = {"jump_land"},
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:EnableGrip() end}
}
},
["Melee"] = {
Sequences = {"melee_miss_01", "melee_miss_02", "melee_miss_03"},
Length = 0.6, --if melee misses
Size = 15,
Range = 40,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DisableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Miss_Medium")) end},
{Time = 0.8, Callback = function(self) self:EnableGrip() end}
}
},
["Melee_Hit"] = {
Sequences = {"melee_hit_01", "melee_hit_02", "melee_hit_03"},
Length = 0.3, --if melee hits
Damage = 45,
Fps = 30,
NextSequence = "Idle",
Events = {
{Time = 0, Callback = function(self) self:DisableGrip() end},
{Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Flesh_Medium")) end},
{Time = 0.8, Callback = function(self) self:EnableGrip() end}
}
},
}