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502
lua/weapons/mg_anovember94/animations.lua
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502
lua/weapons/mg_anovember94/animations.lua
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AddCSLuaFile()
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-- local function fillMagBeforeMagin(self)
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-- local am = math.min(self:Clip1() + self:GetOwner():GetAmmoCount(self:GetPrimaryAmmoType()), self:GetMaxClip1())
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-- self:UpdateMagPoseParam(self:GetMaxClip1() - am)
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-- end
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SWEP.Animations = {
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["Idle"] = {--idle is a special animation index, movement animations are played when this is on
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Sequences = {"idle"},
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Fps = 30,
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Events = {
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{Time = 0, Callback = function(self) self:EnableGrip() end},
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{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
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}
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--does not need NextSequence to loop, it's an exception to the rule
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},
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["Draw"] = {
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Sequences = {"draw"},
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Length = 0.5,
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Fps = 30,
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NextSequence = "Idle",
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Events = {
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{Time = 0, Callback = function(self) self:EnableGrip() end},
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{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.anovember94.raise")) end},
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{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
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}
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},
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["Holster"] = {
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Sequences = {"holster"},
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Length = 0.5,
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Fps = 30,
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Events = {
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{Time = 0, Callback = function(self) self:EnableGrip() end},
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{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.anovember94.drop")) end},
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
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}
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},
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["Equip"] = {
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Sequences = {"draw_First"},
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Length = 1.5,
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Fps = 30,
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NextSequence = "Idle",
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Events = {
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{Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_raise_first_06")) end},
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 0.567, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_raise_first_03")) end},
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{Time = 1.233, Callback = function(self) self:EnableGrip() end},
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{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_raise_first_01")) end},
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{Time = 0.467, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_raise_first_02")) end},
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{Time = 0.667, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_raise_first_04")) end},
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{Time = 0.833, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_raise_first_05")) end},
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}
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},
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["Reload"] = {
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Sequences = {"reload"},
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Length = 2.4,
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Fps = 30,
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MagLength = 1.6,
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NextSequence = "Idle",
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Events = {
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{Time = 1.6, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_045")) end},
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 2.233, Callback = function(self) self:EnableGrip() end},
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{Time = 1.867, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_05")) end},
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{Time = 0.867, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_03")) end},
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{Time = 0.7, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_02")) end},
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{Time = 0.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_01")) end},
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{Time = 2.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_06")) end},
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{Time = 1.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_04")) end},
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}
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},
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["Reload_Fast"] = {
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Sequences = {"reload_fast"},
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Length = 1.6,
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Fps = 30,
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MagLength = 1.15,
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NextSequence = "Idle",
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Events = {
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{Time = 1.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_05")) end},
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{Time = 1.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_04")) end},
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{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_01")) end},
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{Time = 0.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_03")) end},
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{Time = 0.4, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_02")) end},
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{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AK.Poly"), Vector(-10, 0, 40)) end},
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 1.433, Callback = function(self) self:EnableGrip() end},
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{Time = 1.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_045")) end},
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}
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},
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["reload_xmag"] = {
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Sequences = {"reload_xmag"},
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Length = 2.4,
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Fps = 30,
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MagLength = 1.6,
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NextSequence = "Idle",
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Events = {
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{Time = 2.233, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmags_06")) end},
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{Time = 1.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmags_04")) end},
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{Time = 1.767, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmags_05")) end},
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{Time = 0.7, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmags_02")) end},
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{Time = 0.9, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmags_03")) end},
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{Time = 0.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmags_01")) end},
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 1.633, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmags_045")) end},
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{Time = 2.233, Callback = function(self) self:EnableGrip() end},
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}
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},
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["reload_xmag_fast"] = {
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Sequences = {"reload_xmag_fast"},
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Length = 1.6,
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Fps = 30,
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MagLength = 1.15,
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NextSequence = "Idle",
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Events = {
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 0.933, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_xmags_03")) end},
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{Time = 1.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_xmags_04")) end},
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{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AK.Poly"), Vector(-10, 0, 40)) end},
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{Time = 1.433, Callback = function(self) self:EnableGrip() end},
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{Time = 0.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_xmags_02")) end},
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{Time = 1.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_xmags_035")) end},
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{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_xmags_01")) end},
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}
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},
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["reload_xmaglrg"] = {
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Sequences = {"reload_xmaglrg"},
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Length = 2.4,
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Fps = 30,
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MagLength = 1.7,
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NextSequence = "Idle",
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Events = {
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{Time = 1.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmagslrg_04")) end},
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{Time = 1.4, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmagslrg_05")) end},
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{Time = 2.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmagslrg_06")) end},
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{Time = 0.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmagslrg_01")) end},
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{Time = 0.367, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmagslrg_02")) end},
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{Time = 0.633, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmagslrg_03")) end},
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 2.233, Callback = function(self) self:EnableGrip() end},
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{Time = 1.733, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_xmagslrg_055")) end},
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}
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},
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["reload_xmaglrg_fast"] = {
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Sequences = {"reload_xmaglrg_fast"},
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Length = 1.6,
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Fps = 30,
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MagLength = 1.15,
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NextSequence = "Idle",
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Events = {
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{Time = 0.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_xmagslrg_02")) end},
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_xmagslrg_035")) end},
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{Time = 1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AK.Poly"), Vector(-10, 0, 40)) end},
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{Time = 1.433, Callback = function(self) self:EnableGrip() end},
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{Time = 0.9, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_xmagslrg_03")) end},
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{Time = 1.467, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_xmagslrg_04")) end},
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{Time = 0.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_fast_xmagslrg_01")) end},
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}
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},
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["Reload_Empty"] = {
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Sequences = {"reload_empty"},
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Length = 2.6,
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Fps = 30,
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MagLength = 1.65,
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NextSequence = "Idle",
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Events = {
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{Time = 0, Callback = function(self) end},
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{Time = 0, Callback = function(self) end},
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{Time = 0.733, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_03")) end},
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{Time = 0.6, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_02")) end},
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{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_01")) end},
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{Time = 1.5, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AK.Poly"), Vector(-10, 0, 40)) end},
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{Time = 2.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_07")) end},
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{Time = 2.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_06")) end},
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{Time = 1.867, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_05")) end},
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{Time = 1.4, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_04")) end},
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 2.4, Callback = function(self) self:EnableGrip() end},
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{Time = 1.6, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_045")) end},
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}
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},
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["Reload_Empty_Fast"] = {
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Sequences = {"reload_empty_fast"},
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Length = 2,
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Fps = 30,
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MagLength = 1.1,
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NextSequence = "Idle",
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Events = {
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{Time = 0, Callback = function(self) end},
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{Time = 0, Callback = function(self) end},
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{Time = 0, Callback = function(self) end},
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{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_01")) end},
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{Time = 0.933, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_03")) end},
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{Time = 0.467, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_02")) end},
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{Time = 1.667, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_05")) end},
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{Time = 1.75, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AK.Poly"), Vector(-10, 0, 40)) end},
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{Time = 1.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_04")) end},
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{Time = 1.7, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_06")) end},
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 1.8, Callback = function(self) self:EnableGrip() end},
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{Time = 1.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_035")) end},
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}
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},
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["reload_empty_xmag"] = {
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Sequences = {"reload_empty_xmag"},
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Length = 2.6,
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Fps = 30,
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MagLength = 1.6,
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NextSequence = "Idle",
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Events = {
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{Time = 0, Callback = function(self) end},
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{Time = 0, Callback = function(self) end},
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{Time = 0.433, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmags_02")) end},
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{Time = 0.8, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmags_03")) end},
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{Time = 1.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmags_045")) end},
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{Time = 1.5, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AK.Poly"), Vector(-10, 0, 40)) end},
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{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmags_01")) end},
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{Time = 2.11, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmags_06")) end},
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{Time = 2.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmags_07")) end},
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{Time = 1.267, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmags_04")) end},
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{Time = 1.95, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmags_05")) end},
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 2.4, Callback = function(self) self:EnableGrip() end},
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}
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},
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["reload_empty_xmag_fast"] = {
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Sequences = {"reload_empty_xmag_fast"},
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Length = 2,
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Fps = 30,
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MagLength = 1.15,
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||||
NextSequence = "Idle",
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||||
Events = {
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||||
{Time = 0, Callback = function(self) end},
|
||||
{Time = 0.0, Callback = function(self) end},
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{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmags_01")) end},
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||||
{Time = 0.367, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmags_02")) end},
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{Time = 0.533, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmags_03")) end},
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{Time = 0.967, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmags_04")) end},
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{Time = 1.75, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AK.Poly"), Vector(-10, 0, 40)) end},
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{Time = 1.467, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmags_05")) end},
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{Time = 1.667, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmags_06")) end},
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{Time = 0.1, Callback = function(self) self:DisableGrip() end},
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{Time = 1.833, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmags_07")) end},
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{Time = 1.8, Callback = function(self) self:EnableGrip() end},
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{Time = 1.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmags_045")) end},
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||||
}
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||||
},
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||||
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["reload_empty_xmaglrg"] = {
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||||
Sequences = {"reload_empty_xmaglrg"},
|
||||
Length = 2.6,
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||||
Fps = 30,
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||||
MagLength = 1.6,
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||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) end},
|
||||
{Time = 0, Callback = function(self) end},
|
||||
{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmagslrg_01")) end},
|
||||
{Time = 0.767, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmagslrg_02")) end},
|
||||
{Time = 0.867, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmagslrg_03")) end},
|
||||
{Time = 1.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmagslrg_04")) end},
|
||||
{Time = 1.5, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AK.Poly"), Vector(-10, 0, 40)) end},
|
||||
{Time = 1.967, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmagslrg_05")) end},
|
||||
{Time = 2.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmagslrg_06")) end},
|
||||
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
|
||||
{Time = 2.467, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmagslrg_07")) end},
|
||||
{Time = 2.4, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 1.533, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_xmagslrg_045")) end},
|
||||
}
|
||||
},
|
||||
|
||||
["reload_empty_xmaglrg_fast"] = {
|
||||
Sequences = {"reload_empty_xmaglrg_fast"},
|
||||
Length = 2,
|
||||
Fps = 30,
|
||||
MagLength = 1.1,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) end},
|
||||
{Time = 0, Callback = function(self) end},
|
||||
{Time = 1.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_045")) end},
|
||||
{Time = 1.733, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_06")) end},
|
||||
{Time = 0.1, Callback = function(self) self:DisableGrip() end},
|
||||
{Time = 1.567, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_05")) end},
|
||||
{Time = 0.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_02")) end},
|
||||
{Time = 1.75, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AK.Poly"), Vector(-10, 0, 40)) end},
|
||||
{Time = 0.533, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_03")) end},
|
||||
{Time = 1.8, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 1.9, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_07")) end},
|
||||
{Time = 0.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_01")) end},
|
||||
{Time = 0.933, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_reload_empty_fast_xmagslrg_04")) end},
|
||||
}
|
||||
},
|
||||
|
||||
["Fire"] = {
|
||||
Sequences = {"fire"},
|
||||
Fps = 60,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{
|
||||
Time = 0,
|
||||
Callback = function(self)
|
||||
self:DoParticle("MuzzleFlash", "muzzle")
|
||||
self:DoParticle("Ejection", "shell_eject")
|
||||
self:DoEjection("shell_eject")
|
||||
end
|
||||
},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Fire_Last"] = {
|
||||
Sequences = {"fire"},
|
||||
Fps = 60,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{
|
||||
Time = 0,
|
||||
Callback = function(self)
|
||||
self:DoParticle("MuzzleFlash", "muzzle")
|
||||
self:DoParticle("Ejection", "shell_eject")
|
||||
self:DoEjection("shell_eject")
|
||||
end
|
||||
},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Ads_In"] = {
|
||||
Sequences = {"ads_in"},
|
||||
Length = 0.25,
|
||||
Fps = 30,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.anovember94.ads.up")) end},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Ads_Out"] = {
|
||||
Sequences = {"ads_out"},
|
||||
Length = 0.25,
|
||||
Fps = 30,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.anovember94.ads.down")) end},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Sprint_In"] = {
|
||||
Sequences = {"sprint_in"},
|
||||
Fps = 24,
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() end} ,
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
--NextSequence = "Sprint_Loop",
|
||||
},
|
||||
|
||||
["Sprint_Loop"] = {
|
||||
Sequences = {"sprint_loop"},
|
||||
Fps = 30,
|
||||
NextSequence = "Sprint_Loop", --make our state loop
|
||||
--while sprinting, the playback rate of the viewmodel is scaled with velocity (cod-like behaviour)
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Sprint_Out"] = {
|
||||
Sequences = {"sprint_out"},
|
||||
Length = 0.3,
|
||||
Fps = 24,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Firemode_Auto"] = {
|
||||
Sequences = {"semi_off"},
|
||||
Length = 0.75,
|
||||
Fps = 30,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.anovember94.fire.switch.off")) end},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Firemode_Semi"] = {
|
||||
Sequences = {"semi_on"},
|
||||
Length = 0.75,
|
||||
Fps = 30,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:DoSound(Sound("mw19.anovember94.fire.switch.on")) end},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Inspect"] = {
|
||||
Sequences = {"inspect"},
|
||||
Length = 5,
|
||||
Fps = 30,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_inspect_01")) end},
|
||||
{Time = 2.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_inspect_03")) end},
|
||||
{Time = 1.433, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_inspect_02")) end},
|
||||
{Time = 4.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_ar_anovember94_inspect_05")) end},
|
||||
{Time = 4.3, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0.133, Callback = function(self) self:DisableGrip() end},
|
||||
}
|
||||
},
|
||||
|
||||
["Jog_Out"] = {
|
||||
Sequences = {"jog_out"},
|
||||
Fps = 30,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Jump"] = {
|
||||
Sequences = {"jump"},
|
||||
Fps = 15,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Land"] = {
|
||||
Sequences = {"jump_land"},
|
||||
Fps = 30,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Melee"] = {
|
||||
Sequences = {"melee_miss_01", "melee_miss_02", "melee_miss_03"},
|
||||
Length = 0.6, --if melee misses
|
||||
|
||||
Size = 15,
|
||||
Range = 40,
|
||||
|
||||
Fps = 30,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:DisableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Miss_Medium")) end},
|
||||
{Time = 0.8, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
|
||||
["Melee_Hit"] = {
|
||||
Sequences = {"melee_hit_01", "melee_hit_02", "melee_hit_03"},
|
||||
Length = 0.3, --if melee hits
|
||||
|
||||
Damage = 45,
|
||||
|
||||
Fps = 30,
|
||||
NextSequence = "Idle",
|
||||
Events = {
|
||||
{Time = 0, Callback = function(self) self:DisableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Flesh_Medium")) end},
|
||||
{Time = 0.8, Callback = function(self) self:EnableGrip() end},
|
||||
{Time = 0, Callback = function(self) self:AllowRuntimeMagPoseParam(true) end}
|
||||
}
|
||||
},
|
||||
}
|
||||
1039
lua/weapons/mg_anovember94/customization.lua
Normal file
1039
lua/weapons/mg_anovember94/customization.lua
Normal file
File diff suppressed because it is too large
Load Diff
228
lua/weapons/mg_anovember94/shared.lua
Normal file
228
lua/weapons/mg_anovember94/shared.lua
Normal file
@@ -0,0 +1,228 @@
|
||||
AddCSLuaFile()
|
||||
|
||||
PrecacheParticleSystem("AC_muzzle_rifle")
|
||||
PrecacheParticleSystem("AC_muzzle_pistol_suppressed")
|
||||
PrecacheParticleSystem("AC_muzzle_pistol_ejection")
|
||||
PrecacheParticleSystem("AC_muzzle_pistol_smoke_barrel")
|
||||
include("animations.lua")
|
||||
include("customization.lua")
|
||||
|
||||
if CLIENT then
|
||||
killicon.Add( "mg_anovember94", "VGUI/entities/mg_anovember94", Color(255, 0, 0, 255))
|
||||
SWEP.WepSelectIcon = surface.GetTextureID("VGUI/spawnicons/icon_cac_weapon_ar_anovember94")
|
||||
end
|
||||
|
||||
SWEP.Base = "mg_base"
|
||||
SWEP.GripPoseParameters = {"grip_ang_offset", "grip_vert_offset", "grip_vertbutawesome_offset"}
|
||||
|
||||
SWEP.PrintName = "AN-94"
|
||||
SWEP.Category = "Modern Warfare"
|
||||
SWEP.SubCategory = "Assault Rifles"
|
||||
SWEP.Spawnable = true
|
||||
SWEP.VModel = Model("models/viper/mw/weapons/v_anovember94.mdl")
|
||||
SWEP.WorldModel = Model("models/viper/mw/weapons/w_anovember94.mdl")
|
||||
SWEP.Trigger = {
|
||||
PressedSound = Sound("mw19.anovember94.fire.first"),
|
||||
ReleasedSound = Sound("mw19.anovember94.disconnector"),
|
||||
Time = 0.025
|
||||
}
|
||||
|
||||
SWEP.Slot = 2
|
||||
SWEP.HoldType = "Rifle"
|
||||
|
||||
SWEP.Primary.Sound = Sound("mw19.anovember94.fire")
|
||||
SWEP.Primary.Ammo = "Ar2"
|
||||
SWEP.Primary.ClipSize = 30
|
||||
SWEP.Primary.Automatic = true
|
||||
SWEP.Primary.BurstRounds = 1
|
||||
SWEP.Primary.BurstDelay = 0
|
||||
SWEP.Primary.RPM = 560
|
||||
SWEP.CanChamberRound = true
|
||||
|
||||
SWEP.ParticleEffects = {
|
||||
["MuzzleFlash"] = "mw_fas2_muzzleflash_ar",
|
||||
["MuzzleFlash_Suppressed"] = "mw_fas2_muzzleflash_suppressed",
|
||||
["Ejection"] = "mw_ins2_shell_eject",
|
||||
}
|
||||
|
||||
|
||||
SWEP.Reverb = {
|
||||
RoomScale = 50000, --(cubic hu)
|
||||
--how big should an area be before it is categorized as 'outside'?
|
||||
|
||||
Sounds = {
|
||||
Outside = {
|
||||
Layer = Sound("Atmo_AR5.Outside"),
|
||||
Reflection = Sound("Reflection_AR.Outside")
|
||||
},
|
||||
|
||||
Inside = {
|
||||
Layer = Sound("Atmo_AR.Inside"),
|
||||
Reflection = Sound("Reflection_Shotgun.Inside")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
local hyperRPM = 1000
|
||||
|
||||
SWEP.Firemodes = {
|
||||
[1] = {
|
||||
Name = "Full Auto",
|
||||
OnSet = function()
|
||||
return "Firemode_Auto"
|
||||
end
|
||||
},
|
||||
|
||||
[2] = {
|
||||
Name = "2rnd Burst",
|
||||
OnSet = function(self)
|
||||
self.Primary.Automatic = false
|
||||
self.Primary.RPM = hyperRPM
|
||||
self.Primary.BurstRounds = 2
|
||||
self.Primary.BurstDelay = 0.2
|
||||
--self.Recoil.Shake = 2.5
|
||||
--self.ViewModelOffsets.KickMultiplier = 3
|
||||
--self.ViewModelOffsets.AdsKickMultiplier = 0
|
||||
|
||||
return "Firemode_Semi"
|
||||
end
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
SWEP.DisableCantedReload = false
|
||||
|
||||
SWEP.BarrelSmoke = {
|
||||
Particle = "AC_muzzle_pistol_smoke_barrel",
|
||||
Attachment = "muzzle",
|
||||
ShotTemperatureIncrease = 35,
|
||||
TemperatureThreshold = 100, --temperature that triggers smoke
|
||||
TemperatureCooldown = 100 --degrees per second
|
||||
}
|
||||
|
||||
SWEP.Cone = {
|
||||
Hip = 0.53, --accuracy while hip
|
||||
Ads = 0.035, --accuracy while aiming
|
||||
Increase = 0.085, --increase cone size by this amount every time we shoot
|
||||
AdsMultiplier = 0.15, --multiply the increase value by this amount while aiming
|
||||
Max = 1.7, --the cone size will not go beyond this size
|
||||
Decrease = 0.24, -- amount (in seconds) for the cone to completely reset (from max)
|
||||
Seed = 56487 --just give this a random number
|
||||
}
|
||||
|
||||
SWEP.Recoil = {
|
||||
Vertical = {1, 1.5}, --random value between the 2
|
||||
Horizontal = {-1.75, 1.75}, --random value between the 2
|
||||
Shake = 1.15, --camera shake
|
||||
AdsMultiplier = 0.35, --multiply the values by this amount while aiming
|
||||
Seed = 8778456, --give this a random number until you like the current recoil pattern
|
||||
ViewModelMultiplier = 1
|
||||
}
|
||||
SWEP.Bullet = {
|
||||
Damage = {25, 14}, --first value is damage at 0 meters from impact, second value is damage at furthest point in effective range
|
||||
DropOffStartRange = 18, --in meters, damage will start dropping off after this range
|
||||
EffectiveRange = 45, --in meters, damage scales within this distance
|
||||
Range = 180, --in meters, after this distance the bullet stops existing
|
||||
Tracer = false, --show tracer
|
||||
NumBullets = 1, --the amount of bullets to fire
|
||||
PhysicsMultiplier = 1, --damage is multiplied by this amount when pushing objects
|
||||
HeadshotMultiplier = 1,
|
||||
Penetration = {
|
||||
DamageMultiplier = 0.86, --how much damaged is multipled by when leaving a surface.
|
||||
MaxCount = 5, --how many times the bullet can penetrate.
|
||||
Thickness = 14, --in hu, how thick an obstacle has to be to stop the bullet.
|
||||
}
|
||||
}
|
||||
|
||||
SWEP.Zoom = {
|
||||
FovMultiplier = 0.95,
|
||||
ViewModelFovMultiplier = 1,
|
||||
Blur = {
|
||||
EyeFocusDistance = 6.5
|
||||
}
|
||||
}
|
||||
|
||||
SWEP.WorldModelOffsets = {
|
||||
Bone = "tag_sling",
|
||||
Angles = Angle(0, 100, -90),
|
||||
Pos = Vector(4,-3,-2)
|
||||
}
|
||||
|
||||
SWEP.ViewModelOffsets = {
|
||||
Aim = {
|
||||
Angles = Angle(0, 0, 0),
|
||||
Pos = Vector(0, 0, 0.02)
|
||||
},
|
||||
Idle = {
|
||||
Angles = Angle(0, 0, 0),
|
||||
Pos = Vector(0, 0, 0)
|
||||
},
|
||||
Inspection = {
|
||||
Bone = "tag_sling",
|
||||
X = {
|
||||
[0] = {Pos = Vector(0, 3, 3), Angles = Angle(40, 0, -30)},
|
||||
[1] = {Pos = Vector(0, 0, 0), Angles = Angle(-10, 0, 0)}
|
||||
},
|
||||
Y = {
|
||||
[0] = {Pos = Vector(0, 0, 0), Angles = Angle(-10, 20, 0)},
|
||||
[1] = {Pos = Vector(4, 0, 1.5), Angles = Angle(10, -20, 0)}
|
||||
}
|
||||
},
|
||||
|
||||
RecoilMultiplier = 0.5,
|
||||
KickMultiplier = 0.35,
|
||||
AimKickMultiplier = 1
|
||||
}
|
||||
|
||||
SWEP.Shell = "mwb_shelleject_545"
|
||||
|
||||
DEFINE_BASECLASS("mg_base")
|
||||
-- SWEP.bEnableMagPoseParam = true
|
||||
|
||||
-- function SWEP:PostDrawViewModel(vm, weapon, ply)
|
||||
-- BaseClass.PostDrawViewModel(self, vm, weapon, ply)
|
||||
|
||||
-- if (self.bEnableMagPoseParam) then
|
||||
-- self:UpdateMagPoseParam(self:GetMaxClip1() - self:Clip1())
|
||||
-- end
|
||||
-- end
|
||||
|
||||
-- function SWEP:AllowRuntimeMagPoseParam(allow)
|
||||
-- self.bEnableMagPoseParam = allow
|
||||
-- end
|
||||
|
||||
-- local tiny = Vector(0.01, 0.01, 0.01)
|
||||
-- local normal = Vector(1, 1, 1)
|
||||
|
||||
--[[function SWEP:UpdateMagPoseParam(val)
|
||||
self:GetViewModel():SetPoseParameter("bullets_offset", val)
|
||||
|
||||
for b = 1, 30, 1 do
|
||||
local bone = "j_bullet0"..b
|
||||
|
||||
-- if (b < 10) then
|
||||
-- bone = "j_bullet_0"..b
|
||||
-- end
|
||||
|
||||
local bId = self:LookupBoneCached(self:GetViewModel(), bone)
|
||||
|
||||
if (bId != nil) then
|
||||
self:GetViewModel():ManipulateBoneScale(bId, self:GetMaxClip1() - (val + 1) < b && tiny || normal)
|
||||
end
|
||||
end
|
||||
end]]
|
||||
|
||||
function SWEP:PrimaryAttack(fromFallback)
|
||||
if (self:GetFiremode() == 1) then
|
||||
if (self:GetSprayRounds() < 1) then
|
||||
self.Primary.RPM = hyperRPM
|
||||
--self.Recoil.Shake = 2.5
|
||||
else
|
||||
local original = weapons.GetStored(self:GetClass())
|
||||
self.Primary.RPM = original.Primary.RPM
|
||||
--self.Recoil.Shake = original.Recoil.Shake
|
||||
end
|
||||
end
|
||||
|
||||
BaseClass.PrimaryAttack(self, fromFallback)
|
||||
end
|
||||
Reference in New Issue
Block a user