Залив
This commit is contained in:
392
lua/includes/modules/mw_utils.lua
Normal file
392
lua/includes/modules/mw_utils.lua
Normal file
@@ -0,0 +1,392 @@
|
||||
AddCSLuaFile()
|
||||
module("mw_utils", package.seeall)
|
||||
|
||||
local cachedBones = {}
|
||||
|
||||
function mw_utils.LookupBoneCached(ent, boneName)
|
||||
local model = ent:GetModel()
|
||||
|
||||
if (model == nil) then
|
||||
return nil
|
||||
end
|
||||
|
||||
cachedBones[model] = cachedBones[model] || {}
|
||||
cachedBones[model][boneName] = cachedBones[model][boneName] || ent:LookupBone(boneName)
|
||||
|
||||
return cachedBones[model][boneName]
|
||||
end
|
||||
|
||||
local cachedAttachments = {}
|
||||
|
||||
function mw_utils.LookupAttachmentCached(ent, attName)
|
||||
local model = ent:GetModel()
|
||||
|
||||
if (model == nil) then
|
||||
return nil
|
||||
end
|
||||
|
||||
cachedAttachments[model] = cachedAttachments[model] || {}
|
||||
cachedAttachments[model][attName] = cachedAttachments[model][attName] || ent:LookupAttachment(attName)
|
||||
|
||||
return cachedAttachments[model][attName] > 0 && cachedAttachments[model][attName] || nil
|
||||
end
|
||||
|
||||
local function recmatch(table1, table2)
|
||||
for k, v in pairs(table2) do
|
||||
if (table1[k] == nil) then
|
||||
return false
|
||||
end
|
||||
|
||||
if (istable(v)) then
|
||||
if (!recmatch(table1[k], v)) then
|
||||
return false
|
||||
end
|
||||
else
|
||||
if (v != table1[k]) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
for k, v in pairs(table1) do
|
||||
if (table2[k] == nil) then
|
||||
return false
|
||||
end
|
||||
|
||||
if (istable(v)) then
|
||||
if (!recmatch(table2[k], v)) then
|
||||
return false
|
||||
end
|
||||
else
|
||||
if (v != table2[k]) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
function mw_utils.CheckMatchingTables(table1, table2)
|
||||
return recmatch(table1, table2)
|
||||
end
|
||||
|
||||
function mw_utils.CheckMatchingBones(model1, model2)
|
||||
for b = 0, model1:GetBoneCount(), 1 do
|
||||
if (mw_utils.LookupBoneCached(model2, model1:GetBoneName(b))) != nil then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mw_utils.IsAttachmentBasedOn(current, base)
|
||||
while current != nil do
|
||||
if (current == base) then
|
||||
return true
|
||||
end
|
||||
|
||||
if (MW_ATTS[current] == nil) then
|
||||
return false
|
||||
end
|
||||
|
||||
current = MW_ATTS[current].Base
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
local function requireAttachment(ent, attName)
|
||||
ent.m_AttachmentRequests = ent.m_AttachmentRequests || {}
|
||||
ent.m_AttachmentDeliveries = ent.m_AttachmentDeliveries || {}
|
||||
|
||||
local attId = mw_utils.LookupAttachmentCached(ent, attName)
|
||||
|
||||
if (ent.m_AttachmentRequests[attId] == nil) then
|
||||
ent.m_AttachmentRequests[attId] = Matrix()
|
||||
|
||||
timer.Simple(0, function()
|
||||
if (!IsValid(ent)) then
|
||||
return
|
||||
end
|
||||
|
||||
local attData = ent:GetAttachment(attId)
|
||||
|
||||
local computeMatrix = Matrix()
|
||||
computeMatrix:SetTranslation(attData.Pos)
|
||||
computeMatrix:SetAngles(attData.Ang)
|
||||
|
||||
local worldMatrix = ent:GetBoneMatrix(0)
|
||||
|
||||
computeMatrix = worldMatrix:GetInverse() * computeMatrix
|
||||
ent.m_AttachmentRequests[attId] = computeMatrix
|
||||
end)
|
||||
|
||||
ent.m_AttachmentDeliveries[attId] = {Pos = Vector(), Ang = Angle()}
|
||||
end
|
||||
|
||||
if (!ent.m_bFastAttachment) then
|
||||
if (ent.OnBuildFastAttachments == nil) then
|
||||
ent.OnBuildFastAttachments = function() end --to avoid if
|
||||
end
|
||||
|
||||
ent:AddCallback("BuildBonePositions", function(ent, numbones)
|
||||
local matrix = ent:GetBoneMatrix(0)
|
||||
|
||||
if (matrix == nil) then
|
||||
return
|
||||
end
|
||||
|
||||
for attId, localMat in pairs(ent.m_AttachmentRequests) do
|
||||
local newMatrix = matrix * localMat
|
||||
|
||||
ent.m_AttachmentDeliveries[attId].Pos = newMatrix:GetTranslation()
|
||||
ent.m_AttachmentDeliveries[attId].Ang = newMatrix:GetAngles()
|
||||
ent:OnBuildFastAttachments()
|
||||
end
|
||||
end)
|
||||
|
||||
ent.m_bFastAttachment = true
|
||||
end
|
||||
end
|
||||
|
||||
--this is only really good for static props
|
||||
--it calculates local offset from root bone, so if the attachment isn't parented to that (or not static), it won't return
|
||||
--good values
|
||||
function mw_utils.GetFastAttachment(ent, attName)
|
||||
requireAttachment(ent, attName)
|
||||
return ent.m_AttachmentDeliveries[mw_utils.LookupAttachmentCached(ent, attName)]
|
||||
end
|
||||
|
||||
local function isInjectorLoadingConversions(inj)
|
||||
if (!istable(inj.Attachment)) then
|
||||
if (MW_ATTS[inj.Attachment] != nil) then
|
||||
return mw_utils.IsAttachmentBasedOn(inj.Attachment, "att_conversion")
|
||||
end
|
||||
else
|
||||
for i, injatt in pairs(inj.Attachment) do
|
||||
if (MW_ATTS[injatt] != nil) then
|
||||
if (mw_utils.IsAttachmentBasedOn(injatt, "att_conversion")) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mw_utils.LoadInjectors(swep)
|
||||
if (swep.Customization == nil) then
|
||||
mw_utils.ErrorPrint("LoadInjectors: Customization is nil! Are you loading before it?")
|
||||
return
|
||||
end
|
||||
|
||||
local swepClass = string.GetFileFromFilename(swep.Folder)
|
||||
|
||||
for className, inj in SortedPairs(MW_ATT_INJECTORS) do
|
||||
if (inj.SWEPs != nil && table.HasValue(inj.SWEPs, swepClass)) then
|
||||
local slot = isInjectorLoadingConversions(inj) && SLOT_CONVERSIONS || math.max(inj.Slot, SLOT_CONVERSIONS + 1)
|
||||
swep.Customization[slot] = swep.Customization[slot] || {}
|
||||
|
||||
if (!istable(inj.Attachment)) then
|
||||
if (MW_ATTS[inj.Attachment] != nil && !table.HasValue(swep.Customization[slot], inj.Attachment)) then
|
||||
table.insert(swep.Customization[slot], inj.Attachment)
|
||||
end
|
||||
else
|
||||
for i, injatt in pairs(inj.Attachment) do
|
||||
if (MW_ATTS[injatt] != nil && !table.HasValue(swep.Customization[slot], injatt)) then
|
||||
table.insert(swep.Customization[slot], injatt)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--https://gist.github.com/jrus/3197011
|
||||
local random = math.random
|
||||
local function uuid()
|
||||
local template ='xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'
|
||||
return string.gsub(template, '[xy]', function (c)
|
||||
local v = (c == 'x') and random(0, 0xf) or random(8, 0xb)
|
||||
return string.format('%x', v)
|
||||
end)
|
||||
end
|
||||
|
||||
function mw_utils.DevPrint(message)
|
||||
if (GetConVar("developer"):GetInt() > 0 && CLIENT) then
|
||||
MsgC(Color(120, 220, 100, 255), "MW Base: ", Color(255, 255, 255, 255), message.."\n")
|
||||
end
|
||||
end
|
||||
|
||||
function mw_utils.ErrorPrint(message)
|
||||
if (GetConVar("developer"):GetInt() > 0 && CLIENT) then
|
||||
MsgC(Color(220, 40, 80, 255), "MW Base ERROR: ", Color(255, 235, 235, 255), message.."\n")
|
||||
end
|
||||
end
|
||||
|
||||
function mw_utils.LoadPreset(weapon, preset)
|
||||
for slot, atts in SortedPairs(weapon.Customization) do
|
||||
local index = 1
|
||||
|
||||
for i, att in SortedPairs(atts) do
|
||||
if (table.HasValue(preset.Attachments, att)) then
|
||||
index = i
|
||||
end
|
||||
end
|
||||
|
||||
if (!weapon:HasAttachment(weapon.Customization[slot][index])) then --just sending what we need
|
||||
if (CLIENT) then
|
||||
mw_utils.SendAttachmentToServer(weapon, slot, index)
|
||||
else
|
||||
weapon:CreateAttachmentEntity(weapon.Customization[slot][index])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mw_utils.ReloadAttachment(attachmentClass)
|
||||
if (GetConVar("sv_cheats"):GetInt() > 0 && GetConVar("developer"):GetInt() > 0) then
|
||||
local currentClass = attachmentClass
|
||||
while (currentClass != nil) do
|
||||
local folder = MW_ATTS[currentClass].Folder
|
||||
MW_ATTS[currentClass] = nil
|
||||
LoadAttachment(folder, currentClass..".lua") --mw_loader
|
||||
currentClass = MW_ATTS[currentClass].Base
|
||||
end
|
||||
|
||||
currentClass = attachmentClass
|
||||
while (currentClass != nil) do
|
||||
DoAttachmentInheritance(MW_ATTS[currentClass]) --mw_loader
|
||||
currentClass = MW_ATTS[currentClass].Base
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (CLIENT) then
|
||||
--used to reparent ents after a fullupdate
|
||||
local FullUpdateEntities = {}
|
||||
|
||||
function mw_utils.DealWithFullUpdate(ent)
|
||||
FullUpdateEntities[ent] = true
|
||||
end
|
||||
|
||||
hook.Add("PreRender", "mw_utilsFullUpdatePreRender", function()
|
||||
for ent, _ in pairs(FullUpdateEntities) do
|
||||
if (!IsValid(ent)) then
|
||||
FullUpdateEntities[ent] = nil
|
||||
continue
|
||||
end
|
||||
|
||||
local fullUpdateParent = ent:GetInternalVariable("m_hNetworkMoveParent")
|
||||
|
||||
if (!IsValid(ent:GetParent()) && IsValid(fullUpdateParent)) then
|
||||
ent:SetParent(fullUpdateParent)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function mw_utils.SendAttachmentToServer(weapon, slot, index)
|
||||
net.Start("mgbase_customize_att")
|
||||
net.WriteInt(slot, 32)
|
||||
net.WriteInt(index, 32)
|
||||
net.WriteEntity(weapon)
|
||||
net.SendToServer()
|
||||
end
|
||||
|
||||
local function saveFavs()
|
||||
file.CreateDir("mwbase")
|
||||
file.Write("mwbase/favorites.json", util.TableToJSON(MW_FAVORITES))
|
||||
end
|
||||
|
||||
function mw_utils.FavoriteAsset(swepClass, assetClass)
|
||||
MW_FAVORITES[swepClass] = MW_FAVORITES[swepClass] || {}
|
||||
|
||||
if (!table.HasValue(MW_FAVORITES[swepClass], assetClass)) then
|
||||
table.insert(MW_FAVORITES[swepClass], assetClass)
|
||||
saveFavs()
|
||||
end
|
||||
end
|
||||
|
||||
function mw_utils.UnfavoriteAsset(swepClass, assetClass)
|
||||
if (MW_FAVORITES[swepClass] == nil || !table.HasValue(MW_FAVORITES[swepClass], assetClass)) then
|
||||
return
|
||||
end
|
||||
|
||||
table.RemoveByValue(MW_FAVORITES[swepClass], assetClass)
|
||||
|
||||
if (#MW_FAVORITES[swepClass] <= 0) then
|
||||
MW_FAVORITES[swepClass] = nil
|
||||
end
|
||||
|
||||
saveFavs()
|
||||
end
|
||||
|
||||
function mw_utils.IsAssetFavorite(swepClass, assetClass)
|
||||
return MW_FAVORITES[swepClass] != nil && table.HasValue(MW_FAVORITES[swepClass], assetClass)
|
||||
end
|
||||
|
||||
function mw_utils.GetPresetsForSWEP(swepClass)
|
||||
local presets = {}
|
||||
|
||||
for _, preset in pairs(MW_PRESETS) do
|
||||
if (preset.SWEP == swepClass) then
|
||||
presets[#presets + 1] = table.Copy(preset)
|
||||
end
|
||||
end
|
||||
|
||||
return presets
|
||||
end
|
||||
|
||||
function mw_utils.SavePreset(swepClass, name, attachmentList)
|
||||
local fileName = uuid()
|
||||
local preset = {
|
||||
SWEP = swepClass,
|
||||
Name = name,
|
||||
Attachments = attachmentList
|
||||
}
|
||||
|
||||
file.CreateDir("mwbase/presets")
|
||||
file.Write("mwbase/presets/" .. fileName .. ".json", util.TableToJSON(preset, true))
|
||||
|
||||
preset.ClassName = fileName
|
||||
preset._bUserGenerated = true
|
||||
|
||||
MW_PRESETS[fileName] = table.Copy(preset)
|
||||
end
|
||||
|
||||
function mw_utils.RemovePreset(className)
|
||||
local pathAndName = "mwbase/presets/"..className..".json"
|
||||
|
||||
if (file.Exists(pathAndName, "DATA")) then
|
||||
file.Delete(pathAndName)
|
||||
MW_PRESETS[className] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mw_utils.CompileFile(f)
|
||||
local content = file.Read(f, "LUA")
|
||||
|
||||
if (content != nil) then
|
||||
AddCSLuaFile(f)
|
||||
|
||||
if (string.find(content, "AddCSLuaFile")) then
|
||||
mw_utils.DevPrint("safeInclude: Don't run AddCSLuaFile! This is already done for you ("..f..")")
|
||||
end
|
||||
|
||||
local incl = CompileString(content, "MWBaseSafeInclude_"..f, false)--RunString(content, "MWBaseSafeInclude", false)
|
||||
|
||||
if (isstring(incl)) then
|
||||
mw_utils.ErrorPrint("safeInclude: "..f.." errored! Stack trace below")
|
||||
mw_utils.ErrorPrint("... "..incl)
|
||||
return false, incl
|
||||
end
|
||||
|
||||
incl()
|
||||
return true, "no error"
|
||||
end
|
||||
|
||||
mw_utils.ErrorPrint("safeInclude: missing file "..f.."!")
|
||||
return false, "missing file"
|
||||
end
|
||||
Reference in New Issue
Block a user