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This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

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include("shared.lua")
function ENT:Draw()
self:DrawModel()
end

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AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
function ENT:Initialize()
self:SetModel("models/items/grenadeammo.mdl")
self:PhysicsInit(SOLID_VPHYSICS)
self:SetMoveType(MOVETYPE_VPHYSICS)
self:SetSolid(SOLID_VPHYSICS)
self:SetColor(Color(0,0,0))
local phys = self:GetPhysicsObject()
if phys:IsValid() then
phys:Wake()
end
self.DetonationTime = self.FuseTime + CurTime()
self:Throw()
end
function ENT:PhysicsCollide( data, phys )
if data.Speed > 40 then
self:EmitSound("equipment/mike67/phy_frag_bounce_concrete_med_0"..math.random(1,8).."_ext.ogg",75, 100, math.Remap(data.Speed, 40, 80, 0, 1), CHAN_AUTO)
end
end
function ENT:Think()
if self.DetonationTime <= CurTime() then
self:Explode()
end
end
function ENT:Explode()
ParticleEffect( "Generic_explo_high", self:GetPos(), Angle(0,0,0))
util.BlastDamage(self, self:GetOwner(), self:GetPos(), 475, 640)
util.ScreenShake(self:GetPos(), 8, 3, 1, 700)
self:EmitSound("^viper/shared/frag_expl.ogg", 0, 100, 1, CHAN_WEAPON)
util.Decal( "Scorch", self:GetPos(), self:GetPos() + Vector(0, 0, -10), {self})
self:Remove()
end
function ENT:Throw()
local phys = self:GetPhysicsObject()
phys:SetVelocity(self:GetOwner():GetAimVector() * 3000)
phys:ApplyTorqueCenter( VectorRand( -3, 3) )
end

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ENT.Type = "anim"
ENT.Base = "base_gmodentity"
ENT.PrintName = "Frag Grenade"
ENT.Spawnable = false
ENT.FuseTime = 5