Залив

This commit is contained in:
Refosel
2026-03-30 10:39:52 +03:00
commit 2b57c019cb
2010 changed files with 185745 additions and 0 deletions

View File

@@ -0,0 +1,29 @@
AddCSLuaFile()
EFFECT.Model = Model("models/viper/mw/shells/vfx_rifle_shell_lod0.mdl")
EFFECT.Scale = 1
EFFECT.Force = 100
EFFECT.Offset = Vector()
EFFECT.Sounds = {
Default = Sound("MW_Casings.308.cement"),
Water = Sound("MW_Casings.308.water"),
[MAT_DIRT] = Sound("MW_Casings.308.dirt"),
[MAT_GLASS] = Sound("MW_Casings.308.glass"),
[MAT_TILE] = Sound("MW_Casings.308.glass"),
[MAT_GRASS] = Sound("MW_Casings.308.grass"),
[MAT_FOLIAGE] = Sound("MW_Casings.308.grass"),
[MAT_SLOSH] = Sound("MW_Casings.308.mud"),
[MAT_FLESH] = Sound("MW_Casings.308.mud"),
[MAT_BLOODYFLESH] = Sound("MW_Casings.308.mud"),
[MAT_ALIENFLESH] = Sound("MW_Casings.308.mud"),
[MAT_EGGSHELL] = Sound("MW_Casings.308.mud"),
[MAT_METAL] = Sound("MW_Casings.308.metal"),
[MAT_COMPUTER] = Sound("MW_Casings.308.metal"),
[MAT_GRATE] = Sound("MW_Casings.308.metal"),
[MAT_SAND] = Sound("MW_Casings.308.sand"),
[MAT_SNOW] = Sound("MW_Casings.308.sand"),
[MAT_VENT] = Sound("MW_Casings.308.metal"),
[MAT_WOOD] = Sound("MW_Casings.308.wood_hollow")
}
include("mwb_shelleject.lua")