sound.Add({
	name = "weap_alpha50_fire_plr",
	channel = CHAN_WEAPON,
	level = 140,
	volume = 1,
	pitch = {100,100},
	sound = 
		"^weapons/alpha50/weap_alpha50_fire_plr_01.wav",
		
})
sound.Add({
	name = "weap_alpha50_fire_plr_sup",
	channel = CHAN_WEAPON,
	level = 140,
	volume = 1,
	pitch = {100,100},
	sound = 
		"^weapons/alpha50/weap_alpha50_sup_plr_01.wav",
		
})
-- Sound: 11
sound.Add({
	name = "weap_sn_alpha50_ads_down",
	channel = CHAN_WPNFOLEY + 8,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_ads_down.ogg",
		}
})
-- Sound: 12
sound.Add({
	name = "weap_sn_alpha50_ads_up",
	channel = CHAN_WPNFOLEY + 9,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_ads_up.ogg",
		}
})
-- Sound: 13
sound.Add({
	name = "wfoly_plr_sm_uzulu_idle_active_01",
	channel = CHAN_WPNFOLEY + 10,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle1.ogg",
		}
})
-- Sound: 14
sound.Add({
	name = "wfoly_plr_sm_uzulu_idle_active_02",
	channel = CHAN_WPNFOLEY + 1,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle2.ogg",
		}
})
-- Sound: 15
sound.Add({
	name = "wfoly_plr_sm_uzulu_idle_active_03",
	channel = CHAN_WPNFOLEY + 2,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle3.ogg",
		}
})
-- Sound: 16
sound.Add({
	name = "wfoly_plr_sm_uzulu_idle_active_04",
	channel = CHAN_WPNFOLEY + 3,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle4.ogg",
		}
})
-- Sound: 18
sound.Add({
	name = "wfoly_plr_sn_alpha50_ads_rechamber_02",
	channel = CHAN_WPNFOLEY + 4,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_ads_rechamber_02.ogg",
		}
})
-- Sound: 19
sound.Add({
	name = "wfoly_plr_sn_alpha50_drop_01",
	channel = CHAN_WPNFOLEY + 5,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_drop.ogg",
		}
})
-- Sound: 20
sound.Add({
	name = "wfoly_plr_sn_alpha50_drop_quick_01",
	channel = CHAN_WPNFOLEY + 6,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_drop_quick.ogg",
		}
})
-- Sound: 21
sound.Add({
	name = "wfoly_plr_sn_alpha50_inspect_01",
	channel = CHAN_WPNFOLEY + 7,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_inspect_01.ogg",
		}
})
-- Sound: 22
sound.Add({
	name = "wfoly_plr_sn_alpha50_inspect_02",
	channel = CHAN_WPNFOLEY + 8,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_inspect_02.ogg",
		}
})
-- Sound: 23
sound.Add({
	name = "wfoly_plr_sn_alpha50_inspect_03",
	channel = CHAN_WPNFOLEY + 9,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_inspect_03.ogg",
		}
})
-- Sound: 24
sound.Add({
	name = "wfoly_plr_sn_alpha50_raise_01",
	channel = CHAN_WPNFOLEY + 10,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_raise.ogg",
		}
})
-- Sound: 25
sound.Add({
	name = "wfoly_plr_sn_alpha50_raise_quick_01",
	channel = CHAN_WPNFOLEY + 1,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_raise_quick.ogg",
		}
})
-- Sound: 27
sound.Add({
	name = "wfoly_plr_sn_alpha50_rechamber_01",
	channel = CHAN_WPNFOLEY + 1,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_01.ogg",
		"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_02.ogg",
		"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_03.ogg",
		"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_04.ogg",
		"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_05.ogg",
		"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_06.ogg",
		"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_07.ogg",
		}
})
sound.Add({
	name = "wfoly_plr_sn_alpha50_rechamber_02",
	channel = CHAN_WPNFOLEY + 2,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_02.ogg",
		}
})
-- Sound: 28
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_01",
	channel = CHAN_WPNFOLEY + 3,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_raise.ogg",
		}
})
--Sound 28 part 2 lole
sound.Add({
	name = "wfoly_plr_sn_alpha50_raise_first_01",
	channel = CHAN_WPNFOLEY + 1,
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_raise_first.ogg",
		}
})
sound.Add({
	name = "wfoly_plr_sn_alpha50_raise_first_02",
	channel = CHAN_WPNFOLEY + 2,
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_raise_first_boltclose_01.ogg",
		}
})
-- Sound: 29
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_02",
	channel = CHAN_WPNFOLEY + 4,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_magout_01.ogg",
		}
})
-- Sound: 30
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_03",
	channel = CHAN_WPNFOLEY + 5,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_arm.ogg",
		}
})
-- Sound: 31
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_04",
	channel = CHAN_WPNFOLEY + 6,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_maghit.ogg",
		}
})
-- Sound: 32
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_05",
	channel = CHAN_WPNFOLEY + 7,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_magin_v2_01.ogg",
		}
})
-- Sound: 33
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_055",
	channel = CHAN_WPNFOLEY + 8,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_magin_v2_02.ogg",
		}
})
-- Sound: 34
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_06",
	channel = CHAN_WPNFOLEY + 9,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_end.ogg",
		}
})
-- Sound: 36
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_02",
	channel = CHAN_WPNFOLEY + 10,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_arm.ogg",
		}
})
-- Sound: 37
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_03",
	channel = CHAN_WPNFOLEY + 1,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_magout_01.ogg",
		}
})
-- Sound: 38
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_04",
	channel = CHAN_WPNFOLEY + 2,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_maggrab.ogg",
		}
})
-- Sound: 39
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_05",
	channel = CHAN_WPNFOLEY + 3,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_magin_v2_01.ogg",
		}
})
-- Sound: 40
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_055",
	channel = CHAN_WPNFOLEY + 4,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_magin_v2_02.ogg",
		}
})
-- Sound: 41
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_06",
	channel = CHAN_WPNFOLEY + 5,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_maghit_01.ogg",
		}
})
-- Sound: 42
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_07",
	channel = CHAN_WPNFOLEY + 6,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_end.ogg",
		}
})
-- Sound: 43
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_08",
	channel = CHAN_WPNFOLEY + 7,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_boltclose_01.ogg",
		}
})
-- Sound: 45
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_fast_02",
	channel = CHAN_WPNFOLEY + 8,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_raise.ogg",
		}
})
-- Sound: 46
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_fast_03",
	channel = CHAN_WPNFOLEY + 9,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_magout_01.ogg",
		}
})
-- Sound: 47
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_fast_04",
	channel = CHAN_WPNFOLEY + 10,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_maggrab.ogg",
		}
})
-- Sound: 48
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_fast_05",
	channel = CHAN_WPNFOLEY + 1,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_magin_v2_01.ogg",
		}
})
-- Sound: 49
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_fast_055",
	channel = CHAN_WPNFOLEY + 2,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_magin_v2_02.ogg",
		}
})
-- Sound: 50
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_fast_06",
	channel = CHAN_WPNFOLEY + 3,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_boltclose_01.ogg",
		}
})
-- Sound: 51
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_empty_fast_07",
	channel = CHAN_WPNFOLEY + 4,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_end.ogg",
		}
})
-- Sound: 52
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_fast_01",
	channel = CHAN_WPNFOLEY + 5,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_mvmnt.ogg",
		}
})
-- Sound: 53
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_fast_02",
	channel = CHAN_WPNFOLEY + 6,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_magout_01.ogg",
		}
})
-- Sound: 54
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_fast_03",
	channel = CHAN_WPNFOLEY + 7,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_magin_v2_01.ogg",
		}
})
-- Sound: 55
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_fast_035",
	channel = CHAN_WPNFOLEY + 8,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_magin_v2_02.ogg",
		}
})
-- Sound: 56
sound.Add({
	name = "wfoly_plr_sn_alpha50_reload_fast_04",
	channel = CHAN_WPNFOLEY + 9,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_end.ogg",
		}
})
