AddCSLuaFile()


---Galima---
sound.Add({
    name =           "mw19.tango21.fire",
    channel =        CHAN_WEAPON,
    level = 140,
    volume =         1,
    pitch = {80,110},
    sound = "^viper/weapons/tango21/weap_tango21_fire_plr_01.wav"           
})
sound.Add({
    name =           "mw19.tango21.fire.s",
    channel =        CHAN_WEAPON,
    level = 140,
    volume =         1,
    pitch = {80,110},
    sound = "^viper/weapons/tango21/weap_tango21_sup_plr_01.wav"            
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_raise_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_drop_01",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_drop.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_selectsemi_off_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/weap_tango21_selector_off.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_selectsemi_on_01",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/weap_tango21_selector_on.ogg"}              
})



sound.Add({
    name =           "weap_ar_tango21_ads_up",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/kilo433/weap_ar_kilo433_ads_up.ogg"}              
})
sound.Add({
    name =           "weap_ar_tango21_ads_down",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/kilo433/weap_ar_kilo433_ads_down.ogg"}              
})



sound.Add({
    name =           "mw19.tango21.disconnector",
    channel =        CHAN_WPNFOLEY,
    volume =         1,
    pitch = {80,110},
    sound = {"viper/weapons/tango21/weap_tango21_disconnector_plr_01.ogg",
             "viper/weapons/tango21/weap_tango21_disconnector_plr_02.ogg",
             "viper/weapons/tango21/weap_tango21_disconnector_plr_03.ogg",
             "viper/weapons/tango21/weap_tango21_disconnector_plr_04.ogg",
             "viper/weapons/tango21/weap_tango21_disconnector_plr_05.ogg"
            }              
})
sound.Add({
    name =           "mw19.tango21.fire.first",
    channel =        CHAN_WPNFOLEY,
    volume =         1,
    pitch = {80,110},
    sound = {"viper/weapons/tango21/weap_tango21_fire_first_plr_01.ogg",
             "viper/weapons/tango21/weap_tango21_fire_first_plr_02.ogg",
             "viper/weapons/tango21/weap_tango21_fire_first_plr_03.ogg",
             "viper/weapons/tango21/weap_tango21_fire_first_plr_04.ogg"
            }              
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_inspect_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_inspect_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_inspect_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_inspect_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_inspect_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_inspect_03.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_inspect_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_inspect_04.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_inspect_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_inspect_05.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_raise_first_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_raise_first_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_raise_first_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_raise_first_charge.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_raise_first_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_raise_first_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_mag_hit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_tango21_reload_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_fast_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_fast_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_fast_magwellhit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_tango21_reload_fast_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_fast_magin.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_tango21_reload_fast_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_fast_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_maghitwell.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_tango21_reload_drum_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_drmagin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_maghandhit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_fast_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_fast_magwellhit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_fast_drmagin.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_tango21_reload_drum_fast_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_fast_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_arm.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_tango21_reload_empty_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_maghitwell.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_empty_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_empty_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_rotatemvmnt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_empty_07",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_empty_08",
    channel =        CHAN_WPNFOLEY +8,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_charge.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_empty_09",
    channel =        CHAN_WPNFOLEY +9,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_empty_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_fast_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_empty_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_fast_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_empty_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_fast_magin.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_tango21_reload_empty_fast_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_fast_bolt_forward.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_tango21_reload_empty_fast_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_empty_fast_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_maghitwell.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_tango21_reload_drum_empty_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_drmagin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_empty_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_rotategrab.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_empty_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_charge.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_empty_07",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_empty_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_fast_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_empty_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_fast_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_empty_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_mpty_fst_drmaghit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_tango21_reload_drum_empty_fast_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_mpty_fst_drmagin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_tango21_reload_drum_empty_fast_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/tango21/wfoly_ar_tango21_reload_drum_empty_fast_end.ogg"}              
})